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SIGGRAPH 2025Monte-Carlo Rendering & Sampling

Practical Stylized Nonlinear Monte Carlo Rendering

Xiaochun Tong, Toshiya Hachisuka

PDF 由论文原始站点提供,PaperCompass 不保存论文文件。DOI 10.1145/3721238.3730686 ↗

摘要

The recent formulation of stylized rendering equation (SRE) models stylization by applying nonlinear functions to reflected radiance recursively at each bounce, allowing seamless blend between stylized and physically based light transport. A naive estimator has to branch at each stylized surface, resulting in exponential computation and storage cost. We propose a practical approach for rendering scenes with SRE at a tractable cost. We first propose nonlinear path filtering (NL-PF) that caches the radiance evaluations at intermediate bounces, reducing the exponential sampling cost of the branching estimator of SRE to polynomial. Despite the effectiveness of NL-PF, its high memory cost makes it less scalable. To further improve efficiency, we propose nonlinear radiance caching (NL-NRC) where we apply a compact neural network to store radiance fields. Our NL-NRC has the same linear time sampling cost as a non-branching path tracer and can solve SRE with a high number of bounces and recursive stylization. Our key insight is that, by allowing the network to learn outgoing radiance prior to applying any nonlinear function, the network converges to the correct solution, even when we only have access to biased gradients due to nonlinearity. Our NL-NRC enables rendering scenes with arbitrary, highly nonlinear stylization while achieving significant speedup over branching estimators.