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ICML 2025PosterAccept (poster)

Decoupled SGDA for Games with Intermittent Strategy Communication

Ali Zindari, Parham Yazdkhasti, Anton Rodomanov, Tatjana Chavdarova, Sebastian Stich

CISPA · CISPA Helmholtz Center for Information Security · Politecnico di Milano · CISPA Helmholtz Center for Information Security ggmbh

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摘要

We introduce *Decoupled SGDA*, a novel adaptation of Stochastic Gradient Descent Ascent (SGDA) tailored for multiplayer games with intermittent strategy communication. Unlike prior methods, Decoupled SGDA enables players to update strategies locally using outdated opponent strategies, significantly reducing communication overhead. For Strongly-Convex-Strongly-Concave (SCSC) games, it achieves near-optimal communication complexity comparable to the best-known GDA rates. For *weakly coupled* games where the interaction between players is lower relative to the non-interactive part of the game, Decoupled SGDA significantly reduces communication costs compared to standard SGDA. Additionally, *Decoupled SGDA* outperforms federated minimax approaches in noisy, imbalanced settings. These results establish *Decoupled SGDA* as a transformative approach for distributed optimization in resource-constrained environments.