← 返回论文检索
ICML 2025PosterAccept (poster)

Reward-Guided Prompt Evolving in Reinforcement Learning for LLMs

Ziyu Ye, Rishabh Agarwal, Tianqi Liu, Rishabh Joshi, Sarmishta Velury, Quoc Le, Qijun Tan, Yuan Liu

Google DeepMind; The University of Chicago · Google DeepMind · Google · Google Brain · Research, Google

PDF 由论文原始站点提供,PaperCompass 不保存论文文件。

摘要

Existing reinforcement learning (RL) methods for large language models (LLMs) rely on static prompt sets, where prompts are curated a priori, and sampled in a fixed schedule for training, regardless of their usefulness to the RL process. We design `eva`, the first method that allows LLMs to prioritize and adaptively create useful prompts during RL training by reward signals. In principle, `eva` (Evolving via A symmetric Self-Play) casts language model training as a game between: (1) a creator, who samples and generates training prompts, and (2) a solver, who generates responses to the prompts. `eva` is simple, suits both offline and online RL for LLMs, and sets a new state-of-the-art on challenging benchmarks without extra human prompts: it improves gemma-2-9b-it’s win-rate on Arena-Hard from 51.6% to 60.1% by DPO and 52.6% to 62.4% by RLOO, surpassing claude-3-opus and nearing gemini-1.5-pro, both are orders of magnitude larger. Further ablation studies show `eva` can induce meaningful learning curriculum, and effectively scale RL for LLMs beyond static human prompts.