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ACL 2025aclfindings

Reasoning Does Not Necessarily Improve Role-Playing Ability

Xiachong Feng, Longxu Dou, Lingpeng Kong

University of Hong Kong · Sea AI Lab · Department of Computer Science, The University of Hong Kong

PDF 由论文原始站点提供,PaperCompass 不保存论文文件。DOI 10.18653/v1/2025.findings-acl.537 ↗

摘要

The application of role-playing large language models (LLMs) is rapidly expanding in both academic and commercial domains, driving an increasing demand for high-precision role-playing models. Simultaneously, the rapid advancement of reasoning techniques has continuously pushed the performance boundaries of LLMs. This intersection of practical role-playing demands and evolving reasoning capabilities raises an important research question: Can reasoning techniques enhance the role-playing capabilities of LLMs?” To address this, we conduct a comprehensive study using 6 role-playing benchmarks, 24 LLMs, and 3 distinct role-playing strategies, comparing the effectiveness of direct zero-shot role-playing, role-playing with Chain-of-Thought (CoT), and role-playing using reasoning-optimized LLMs. Our findings reveal that CoT may reduce role-playing performance, reasoning-optimized LLMs are unsuitable for role-playing, reasoning ability disrupts the role-playing scaling law, and large models still lack proficiency in advanced role-playing. Furthermore, based on extensive experimental results, we propose two promising future research directions: Role-aware Chain-of-Thought for improving role-playing LLMs and Reinforcement Learning for role-playing LLMs, aiming to enhance the adaptability, consistency, and effectiveness of role-playing LLMs for both research and real-world applications.