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ACL 2026aclfindings

V-GameGym: Visual Game Generation for Code Large Language Models

Wei Zhang, Jian Yang, Renshuai Tao, Linzheng Chai, Shuyue Guo, Jiajun Wu, Xiaoming Chen, Ganqu Cui, Ning Ding, Xander Xu, HU Wei, Bowen Zhou

Qwen team, Alibaba Group · Beijing University of Aeronautics and Astronautics · Shanghai Artificial Intelligence Laboratory · Tsinghua University, Tsinghua University · Alibaba Group · Tsinghua University

PDF 由论文原始站点提供,PaperCompass 不保存论文文件。DOI 10.18653/v1/2026.findings-acl.276 ↗

摘要

Code large language models have demonstrated remarkable capabilities in programming tasks, yet current benchmarks primarily focus on single modality rather than visual game development. Most existing code-related benchmarks evaluate syntax correctness and execution accuracy, overlooking critical game-specific metrics such as playability, visual aesthetics, and user engagement that are essential for real-world deployment. To address the gap between current LLM capabilities in algorithmic problem-solving and competitive programming versus the comprehensive requirements of practical game development, we present V-GameGym, a comprehensive benchmark comprising 2,219 high-quality samples across 100 thematic clusters derived from real-world repositories, adopting a novel clustering-based curation methodology to ensure both diversity and structural completeness. Further, we introduce a multimodal evaluation framework with an automated LLM-driven pipeline for visual code synthesis using complete UI sandbox environments. Our extensive analysis reveals that V-GameGym effectively bridges the gap between code generation accuracy and practical game development workflows, providing quantifiable quality metrics for visual programming and interactive element generation.