Studying the Effects of Robot Distraction on School Shooter Behavior Using Virtual Reality
PDF 由论文原始站点提供,PaperCompass 不保存论文文件。
摘要
We examine a particular adversarial human--robot interaction for which mobile robots influence the behavior of people role-playing as a school shooter. Using a high-fidelity virtual reality environment, we conducted a controlled study with 150 participants. Two autonomous robots predicted participant movement and positioned themselves to interfere and distract. The robots' approach strategy was manipulated---either moving directly into the participant's path (aggressive) or maintaining distance (passive)---along with the level of distraction, ranging from no additional cues (low), to siren and lights (medium), to siren, lights, and smoke to impair visibility (high). An aggressive, high-distraction robot configuration reduced the number of victims by 46.6% relative to a no-robot control. These results show that robot-based distraction can meaningfully alter human behavior and outcomes in adversarial settings, while also raising important ethical questions about the use of such systems in school environments.