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ACM Multimedia 2023Oral Session VI: Engaging Users with Multimedia -- Interactions and Quality of Experience

Sketch Input Method Editor: A Comprehensive Dataset and Methodology for Systematic Input Recognition

Guangming Zhu 0001, Siyuan Wang 0004, Qing Cheng 0004, Kelong Wu, Hao Li 0179, Liang Zhang 0010

PDF 由论文原始站点提供,PaperCompass 不保存论文文件。DOI 10.1145/3581783.3612115 ↗

摘要

With the recent surge in the use of touchscreen devices, free-hand sketching has emerged as a promising modality for human-computer interaction. While previous research has focused on tasks such as recognition, retrieval, and generation of familiar everyday objects, this study aims to create a Sketch Input Method Editor (SketchIME) specifically designed for a professional Command, Control, Communications, Computer, and Intelligence (C4I) system. Within this system, sketches are utilized as low-fidelity prototypes for recommending standardized symbols in the creation of comprehensive situation maps. This paper also presents a systematic dataset comprising 374 specialized sketch types, and proposes a simultaneous recognition and segmentation architecture with multilevel supervision between recognition and segmentation to improve performance and enhance interpretability. By incorporating few-shot domain adaptation and class-incremental learning, the network's ability to adapt to new users and extend to new task-specific classes is significantly enhanced. Results from experiments conducted on both the proposed dataset and the SPG dataset illustrate the superior performance of the proposed architecture. Our dataset and code are publicly available at https://github.com/GuangmingZhu/SketchIME.