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ACM Multimedia 2023Poster Session VI: Engaging Users with Multimedia -- Interactions and Quality of Experience

Scene-Generalizable Interactive Segmentation of Radiance Fields

Songlin Tang, Wenjie Pei, Xin Tao 0001, Tanghui Jia, Guangming Lu 0002, Yu-Wing Tai

PDF 由论文原始站点提供,PaperCompass 不保存论文文件。DOI 10.1145/3581783.3612246 ↗

摘要

Existing methods for interactive segmentation in radiance fields entail scene-specific optimization and thus cannot generalize across different scenes, which greatly limits their applicability. In this work we make the first attempt at Scene-Generalizable Interactive Segmentation in Radiance Fields (SGISRF) and propose a novel SGISRF method, which can perform 3D object segmentation for novel (unseen) scenes represented by radiance fields, guided by only a few interactive user clicks in a given set of multi-view 2D images. In particular, the proposed SGISRF focuses on addressing three crucial challenges with three specially designed techniques. First, we devise the Cross-Dimension Guidance Propagation to encode the scarce 2D user clicks into informative 3D guidance representations. Second, the Uncertainty-Eliminated 3D Segmentation module is designed to achieve efficient yet effective 3D segmentation. Third, Concealment-Revealed Supervised Learning scheme is proposed to reveal and correct the concealed 3D segmentation errors resulted from the supervision in 2D space with only 2D mask annotations. Extensive experiments on two real-world challenging benchmarks covering diverse scenes demonstrate 1) effectiveness and scene-generalizability of the proposed method, 2) favorable performance compared to classical method requiring scene-specific optimization.