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Xin Jiang, Hao Tang, Junyao Gao, Xiaoyu Du, Shengfeng He, Zechao Li

Fine-grained visual classification (FGVC) involves categorizing fine subdivisions within a broader category, which poses challenges due to subtle inter-class discrepancies and large intra-class variations. However, prevailing approaches primarily focus on uni-modal visual concepts. Recent advancements in pre-trained vision-language models have demonstrated remarkable performance in various high-level vision tasks, yet the applicability of such models to FGVC tasks remains uncertain. In this paper, we aim to fully exploit the capabilities of cross-modal description to tackle FGVC tasks and propose a novel multimodal prompting solution, denoted as MP-FGVC, based on the contrastive language-image pertaining (CLIP) model. Our MP-FGVC comprises a multimodal prompts scheme and a multimodal adaptation scheme. The former includes Subcategory-specific Vision Prompt (SsVP) and Discrepancy-aware Text Prompt (DaTP), which explicitly highlights the subcategory-specific discrepancies from the perspectives of both vision and language. The latter aligns the vision and text prompting elements in a common semantic space, facilitating cross-modal collaborative reasoning through a Vision-Language Fusion Module (VLFM) for further improvement on FGVC. Moreover, we tailor a two-stage optimization strategy for MP-FGVC to fully leverage the pre-trained CLIP model and expedite efficient adaptation for FGVC. Extensive experiments conducted on four FGVC datasets demonstrate the effectiveness of our MP-FGVC.

Xiaohui Jiang, Shuailin Li, Yingfei Liu, Shihao Wang, Fan Jia, Tiancai Wang, Lijin Han, Xiangyu Zhang

Recently 3D object detection from surround-view images has made notable advancements with its low deployment cost. However, most works have primarily focused on close perception range while leaving long-range detection less explored. Expanding existing methods directly to cover long distances poses challenges such as heavy computation costs and unstable convergence. To address these limitations, this paper proposes a novel sparse query-based framework, dubbed Far3D. By utilizing high-quality 2D object priors, we generate 3D adaptive queries that complement the 3D global queries. To efficiently capture discriminative features across different views and scales for long-range objects, we introduce a perspective-aware aggregation module. Additionally, we propose a range-modulated 3D denoising approach to address query error propagation and mitigate convergence issues in long-range tasks. Significantly, Far3D demonstrates SoTA performance on the challenging Argoverse 2 dataset, covering a wide range of 150 meters, surpassing several LiDAR-based approaches. The code is available at https://github.com/megvii-research/Far3D.

Wenhui Jiang, Yibo Cheng, Linxin Liu, Yuming Fang, Yuxin Peng, Yang Liu

The grounding accuracy of existing video captioners is still behind the expectation. The majority of existing methods perform grounded video captioning on sparse entity annotations, whereas the captioning accuracy often suffers from degenerated object appearances on the annotated area such as motion blur and video defocus. Moreover, these methods seldom consider the complex interactions among entities. In this paper, we propose a comprehensive visual grounding network to improve video captioning, by explicitly linking the entities and actions to the visual clues across the video frames. Specifically, the network consists of spatial-temporal entity grounding and action grounding. The proposed entity grounding encourages the attention mechanism to focus on informative spatial areas across video frames, albeit the entity is annotated in only one frame of a video. The action grounding dynamically associates the verbs to related subjects and the corresponding context, which keeps fine-grained spatial and temporal details for action prediction. Both entity grounding and action grounding are formulated as a unified task guided by a soft grounding supervision, which brings architecture simplification and improves training efficiency as well. We conduct extensive experiments on two challenging datasets, and demonstrate significant performance improvements of +2.3 CIDEr on ActivityNet-Entities and +2.2 CIDEr on MSR-VTT compared to state-of-the-arts.

Weibo Jiang, Weihong Ren, Jiandong Tian, Liangqiong Qu, Zhiyong Wang, Honghai Liu

Human-Object Interaction (HOI) detection plays a vital role in scene understanding, which aims to predict the HOI triplet in the form of . Existing methods mainly extract multi-modal features (e.g., appearance, object semantics, human pose) and then fuse them together to directly predict HOI triplets. However, most of these methods focus on seeking for self-triplet aggregation, but ignore the potential cross-triplet dependencies, resulting in ambiguity of action prediction. In this work, we propose to explore Self- and Cross-Triplet Correlations (SCTC) for HOI detection. Specifically, we regard each triplet proposal as a graph where Human, Object represent nodes and Action indicates edge, to aggregate self-triplet correlation. Also, we try to explore cross-triplet dependencies by jointly considering instance-level, semantic-level, and layout-level relations. Besides, we leverage the CLIP model to assist our SCTC obtain interaction-aware feature by knowledge distillation, which provides useful action clues for HOI detection. Extensive experiments on HICO-DET and V-COCO datasets verify the effectiveness of our proposed SCTC.

Shiqi Jiang, Ning Li, Chen Shi, Liping Guo, Changbo Wang, Chenhui Li

The Aesthetics Assessment of Children's Paintings (AACP) is an important branch of the image aesthetics assessment (IAA), playing a significant role in children's education. This task presents unique challenges, such as limited available data and the requirement for evaluation metrics from multiple perspectives. However, previous approaches have relied on training large datasets and subsequently providing an aesthetics score to the image, which is not applicable to AACP. To solve this problem, we construct an aesthetics assessment dataset of children's paintings and a model based on self-supervised learning. 1) We build a novel dataset composed of two parts: the first part contains more than 20k unlabeled images of children's paintings; the second part contains 1.2k images of children's paintings, and each image contains eight attributes labeled by multiple design experts. 2) We design a pipeline that includes a feature extraction module, perception modules and a disentangled evaluation module. 3) We conduct both qualitative and quantitative experiments to compare our model's performance with five other methods using the AACP dataset. Our experiments reveal that our method can accurately capture aesthetic features and achieve state-of-the-art performance.

Shijian Jiang, Qi Ye, Rengan Xie, Yuchi Huo, Xiang Li, Yang Zhou, Jiming Chen

Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view images achieved compelling results in the visible part of the object. However, these methods falter in accurately capturing the shape within the hand-object contact region due to occlusion. In this paper, we propose a novel method that deals with surface reconstruction under occlusion by incorporating priors of 2D occlusion elucidation and physical contact constraints. For the former, we introduce an object amodal completion network to infer the 2D complete mask of objects under occlusion. To ensure the accuracy and view consistency of the predicted 2D amodal masks, we devise a joint optimization method for both amodal mask refinement and 3D reconstruction. For the latter, we impose penetration and attraction constraints on the local geometry in contact regions. We evaluate our approach on HO3D and HOD datasets and demonstrate that it outperforms the state-of-the-art methods in terms of reconstruction surface quality, with an improvement of 52% on HO3D and 20% on HOD. Project webpage: https://east-j.github.io/ihor.

Hao Jiang, Yang Yizhang, Yadong Mu

Video moment localization stands as a crucial task within the realm of computer vision, entailing the identification of temporal moments in untrimmed videos that bear semantic relevance to the supplied natural language queries. This work delves into a relatively unexplored facet of the task: the transferability of video moment localization models. This concern is addressed by evaluating moment localization models within a cross-domain transfer setting. In this setup, we curate multiple datasets distinguished by substantial domain gaps. The model undergoes training on one of these datasets, while validation and testing are executed using the remaining datasets. To confront the challenges inherent in this scenario, we draw inspiration from the recently introduced large-scale pre-trained vision-language models. Our focus is on exploring how the strategic utilization of these resources can bolster the capabilities of a model designed for video moment localization. Nevertheless, the distribution of language queries in video moment localization usually diverges from the text used by pre-trained models, exhibiting distinctions in aspects such as length, content, expression, and more. To mitigate the gap, this work proposes a Moment-Guided Query Prompting (MGQP) method for video moment localization. Our key idea is to generate multiple distinct and complementary prompt primitives through stratification of the original queries. Our approach is comprised of a prompt primitive constructor, a multimodal prompt refiner, and a holistic prompt incorporator. We carry out extensive experiments on Charades-STA, TACoS, DiDeMo, and YouCookII datasets, and investigate the efficacy of the proposed method using various pre-trained models, such as CLIP, ActionCLIP, CLIP4Clip, and VideoCLIP. The experimental results demonstrate the effectiveness of our proposed method.

Guangfeng Jiang, Jun Liu, Yuzhi Wu, Wenlong Liao, Tao He, Pai Peng

Instance segmentation is a fundamental research in computer vision, especially in autonomous driving. However, manual mask annotation for instance segmentation is quite time-consuming and costly. To address this problem, some prior works attempt to apply weakly supervised manner by exploring 2D or 3D boxes. However, no one has ever successfully segmented 2D and 3D instances simultaneously by only using 2D box annotations, which could further reduce the annotation cost by an order of magnitude. Thus, we propose a novel framework called Multimodal Weakly Supervised Instance Segmentation (MWSIS), which incorporates various fine-grained label correction modules for both 2D and 3D modalities, along with a new multimodal cross-supervision approach. In the 2D pseudo label generation branch, the Instance-based Pseudo Mask Generation (IPG) module utilizes predictions for self-supervised correction. Similarly, in the 3D pseudo label generation branch, the Spatial-based Pseudo Label Generation (SPG) module generates pseudo labels by incorporating the spatial prior information of the point cloud. To further refine the generated pseudo labels, the Point-based Voting Label Correction (PVC) module utilizes historical predictions for correction. Additionally, a Ring Segment-based Label Correction (RSC) module is proposed to refine the predictions by leveraging the depth prior information from the point cloud. Finally, the Consistency Sparse Cross-modal Supervision (CSCS) module reduces the inconsistency of multimodal predictions by response distillation. Particularly, transferring the 3D backbone to downstream tasks not only improves the performance of the 3D detectors, but also outperforms fully supervised instance segmentation with only 5% fully supervised annotations. On the Waymo dataset, the proposed framework demonstrates significant improvements over the baseline, especially achieving 2.59% mAP and 12.75% mAP increases for 2D and 3D instance segmentation tasks, respectively. The code is available at https://github.com/jiangxb98/mwsis-plugin.

Chenyi Jiang, Haofeng Zhang

Compositional Zero-Shot Learning (CZSL) aims to transfer knowledge from seen state-object pairs to novel unseen pairs. In this process, visual bias caused by the diverse interrelationship of state-object combinations blurs their visual features, hindering the learning of distinguishable class prototypes. Prevailing methods concentrate on disentangling states and objects directly from visual features, disregarding potential enhancements that could arise from a data viewpoint. Experimentally, we unveil the results caused by the above problem closely approximate the long-tailed distribution. As a solution, we transform CZSL into a proximate class imbalance problem. We mathematically deduce the role of class prior within the long-tailed distribution in CZSL. Building upon this insight, we incorporate visual bias caused by compositions into the classifier's training and inference by estimating it as a proximate class prior. This enhancement encourages the classifier to acquire more discernible class prototypes for each composition, thereby achieving more balanced predictions. Experimental results demonstrate that our approach elevates the model's performance to the state-of-the-art level, without introducing additional parameters.

Chaoya Jiang, Wei Ye, Haiyang Xu, Qinghao Ye, Ming Yan, Ji Zhang, Shikun Zhang

Self-supervised Multi-modal Contrastive Learning (SMCL) remarkably advances modern Vision-Language Pre-training (VLP) models by aligning visual and linguistic modalities. Due to noises in web-harvested text-image pairs, however, scaling up training data volume in SMCL presents considerable obstacles in terms of computational cost and data inefficiency. To improve data efficiency in VLP, we propose Text-aware Image Mixing (TiMix), which integrates mix-based data augmentation techniques into SMCL, yielding significant performance improvements without significantly increasing computational overhead. We provide a theoretical analysis of TiMix from a mutual information (MI) perspective, showing that mixed data samples for cross-modal contrastive learning implicitly serve as a regularizer for the contrastive loss. The experimental results demonstrate that TiMix exhibits a comparable performance on downstream tasks, even with a reduced amount of training data and shorter training time, when benchmarked against existing methods. This work empirically and theoretically demonstrates the potential of data mixing for data-efficient and computationally viable VLP, benefiting broader VLP model adoption in practical scenarios. Our code is available on https://github.com/chaoyajiang/TiMiX/tree/main.

Chengyou Jia, Minnan Luo, Zhuohang Dang, Guang Dai, Xiaojun Chang, Mengmeng Wang, Jingdong Wang

Despite significant progress in Text-to-Image (T2I) generative models, even lengthy and complex text descriptions still struggle to convey detailed controls. In contrast, Layout-to-Image (L2I) generation, aiming to generate realistic and complex scene images from user-specified layouts, has risen to prominence. However, existing methods transform layout information into tokens or RGB images for conditional control in the generative process, leading to insufficient spatial and semantic controllability of individual instances. To address these limitations, we propose a novel Spatial-Semantic Map Guided (SSMG) diffusion model that adopts the feature map, derived from the layout, as guidance. Owing to rich spatial and semantic information encapsulated in well-designed feature maps, SSMG achieves superior generation quality with sufficient spatial and semantic controllability compared to previous works. Additionally, we propose the Relation-Sensitive Attention (RSA) and Location-Sensitive Attention (LSA) mechanisms. The former aims to model the relationships among multiple objects within scenes while the latter is designed to heighten the model's sensitivity to the spatial information embedded in the guidance. Extensive experiments demonstrate that SSMG achieves highly promising results, setting a new state-of-the-art across a range of metrics encompassing fidelity, diversity, and controllability.

Liya Ji, Zhefan Rao, Sinno Jialin Pan, Chenyang Lei, Qifeng Chen

Solving the task of inverse imaging problems can restore unknown clean images from input measurements that have incomplete information. Utilizing powerful generative models, such as denoising diffusion models, could better tackle the ill-posed issues of inverse problems with the distribution prior of the unknown clean images. We propose a learnable state-estimator-based diffusion model to incorporate the measurements into the reconstruction process. Our method makes efficient use of the pre-trained diffusion models with computational feasibility compared to the conditional diffusion models, which need to be trained from scratch. In addition, our pipeline does not require explicit knowledge of the image degradation operator or make the assumption of its form, unlike many other works that use the pre-trained diffusion models at the test time. The experiments on three typical inverse imaging problems (both linear and non-linear), inpainting, deblurring, and JPEG compression restoration, have comparable results with the state-of-the-art methods.

Joonhyun Jeong, Geondo Park, Jayeon Yoo, Hyungsik Jung, Heesu Kim

Open-vocabulary object detection (OVOD) aims to recognize novel objects whose categories are not included in the training set. In order to classify these unseen classes during training, many OVOD frameworks leverage the zero-shot capability of largely pretrained vision and language models, such as CLIP. To further improve generalization on the unseen novel classes, several approaches proposed to additionally train with pseudo region labeling on the external data sources that contain a substantial number of novel category labels beyond the existing training data. Albeit its simplicity, these pseudo-labeling methods still exhibit limited improvement with regard to the truly unseen novel classes that were not pseudo-labeled. In this paper, we present a novel, yet simple technique that helps generalization on the overall distribution of novel classes. Inspired by our observation that numerous novel classes reside within the convex hull constructed by the base (seen) classes in the CLIP embedding space, we propose to synthesize proxy-novel classes approximating novel classes via linear mixup between a pair of base classes. By training our detector with these synthetic proxy-novel classes, we effectively explore the embedding space of novel classes. The experimental results on various OVOD benchmarks such as LVIS and COCO demonstrate superior performance on novel classes compared to the other state-of-the-art methods. Code is available at https://github.com/clovaai/ProxyDet.

Jinhyeok Jang, Chan-Hyun Youn, Minsu Jeon, Changha Lee

Recent significant advancements in diffusion models have revolutionized image generation, enabling the synthesis of highly realistic images with text-based guidance. These breakthroughs have paved the way for constructing datasets via generative artificial intelligence (AI), offering immense potential for various applications. However, two critical challenges hinder the widespread adoption of synthesized data: computational cost and the generation of peculiar images. While computational costs have improved through various approaches, the issue of peculiar image generation remains relatively unexplored. Existing solutions rely on heuristics, extra training, or AI-based post-processing to mitigate this problem. In this paper, we present a novel approach to address both issues simultaneously. We establish that both gradient descent and diffusion sampling are specific cases of the generalized expectation maximization algorithm. We hypothesize and empirically demonstrate that peculiar image generation is akin to the local minima problem in optimization. Inspired by optimization techniques, we apply naive momentum and positive-negative momentum to diffusion sampling. Last, we propose new metrics to evaluate the peculiarity. Experimental results show momentum effectively prevents peculiar image generation without extra computation.

Junha Hyung, Jaeyo Shin, Jaegul Choo

Large-scale text-to-image models including Stable Diffusion are capable of generating high-fidelity photorealistic portrait images. There is an active research area dedicated to personalizing these models, aiming to synthesize specific subjects or styles using provided sets of reference images. However, despite the plausible results from these personalization methods, they tend to produce images that often fall short of realism and are not yet on a commercially viable level. This is particularly noticeable in portrait image generation, where any unnatural artifact in human faces is easily discernible due to our inherent human bias. To address this, we introduce MagiCapture, a personalization method for integrating subject and style concepts to generate high-resolution portrait images using just a few subject and style references. For instance, given a handful of random selfies, our fine-tuned model can generate high-quality portrait images in specific styles, such as passport or profile photos. The main challenge with this task is the absence of ground truth for the composed concepts, leading to a reduction in the quality of the final output and an identity shift of the source subject. To address these issues, we present a novel Attention Refocusing loss coupled with auxiliary priors, both of which facilitate robust learning within this weakly supervised learning setting. Our pipeline also includes additional post-processing steps to ensure the creation of highly realistic outputs. MagiCapture outperforms other baselines in both quantitative and qualitative evaluations and can also be generalized to other non-human objects.

Tran Huynh, Dang Nguyen, Tung Pham, Anh Tran

Backdoor attacks pose a critical concern to the practice of using third-party data for AI development. The data can be poisoned to make a trained model misbehave when a predefined trigger pattern appears, granting the attackers illegal benefits. While most proposed backdoor attacks are dirty-label, clean-label attacks are more desirable by keeping data labels unchanged to dodge human inspection. However, designing a working clean-label attack is a challenging task, and existing clean-label attacks show underwhelming performance. In this paper, we propose a novel mechanism to develop clean-label attacks with outstanding attack performance. The key component is a trigger pattern generator, which is trained together with a surrogate model in an alternating manner. Our proposed mechanism is flexible and customizable, allowing different backdoor trigger types and behaviors for either single or multiple target labels. Our backdoor attacks can reach near-perfect attack success rates and bypass all state-of-the-art backdoor defenses, as illustrated via comprehensive experiments on standard benchmark datasets. Our code is available at https://github.com/VinAIResearch/COMBAT.

Yuhao Huang, Sanping Zhou, Junjie Zhang, Jinpeng Dong, Nanning Zheng

Efficient representation of point clouds is fundamental for LiDAR-based 3D object detection. While recent grid-based detectors often encode point clouds into either voxels or pillars, the distinctions between these approaches remain underexplored. In this paper, we quantify the differences between the current encoding paradigms and highlight the limited vertical learning within. To tackle these limitations, we propose a hybrid detection framework named Voxel-Pillar Fusion (VPF), which synergistically combines the unique strengths of both voxels and pillars. To be concrete, we first develop a sparse voxel-pillar encoder that encodes point clouds into voxel and pillar features through 3D and 2D sparse convolutions respectively, and then introduce the Sparse Fusion Layer (SFL), facilitating bidirectional interaction between sparse voxel and pillar features. Our computationally efficient, fully sparse method can be seamlessly integrated into both dense and sparse detectors. Leveraging this powerful yet straightforward representation, VPF delivers competitive performance, achieving real-time inference speeds on the nuScenes and Waymo Open Dataset.

Yufeng Huang, Jiji Tang, Zhuo Chen, Rongsheng Zhang, Xinfeng Zhang, Weijie Chen, Zeng Zhao, Zhou Zhao, Tangjie Lv, Zhipeng Hu 等

Large-scale vision-language pre-training has achieved significant performance in multi-modal understanding and generation tasks. However, existing methods often perform poorly on image-text matching tasks that require structured representations, i.e., representations of objects, attributes, and relations. The models cannot make a distinction between "An astronaut rides a horse" and "A horse rides an astronaut". This is because they fail to fully leverage structured knowledge when learning multi-modal representations. In this paper, we present an end-to-end framework Structure-CLIP, which integrates Scene Graph Knowledge (SGK) to enhance multi-modal structured representations. Firstly, we use scene graphs to guide the construction of semantic negative examples, which results in an increased emphasis on learning structured representations. Moreover, a Knowledge-Enhance Encoder (KEE) is proposed to leverage SGK as input to further enhance structured representations. To verify the effectiveness of the proposed framework, we pre-train our model with the aforementioned approaches and conduct experiments on downstream tasks. Experimental results demonstrate that Structure-CLIP achieves state-of-the-art (SOTA) performance on VG-Attribution and VG-Relation datasets, with 12.5% and 4.1% ahead of the multi-modal SOTA model respectively. Meanwhile, the results on MSCOCO indicate that Structure-CLIP significantly enhances the structured representations while maintaining the ability of general representations. Our code is available at https://github.com/zjukg/Structure-CLIP.

Xun Huang, Hai Wu, Xin Li, Xiaoliang Fan, Chenglu Wen, Cheng Wang

LiDAR-based 3D object detection models inevitably struggle under rainy conditions due to the degraded and noisy scanning signals. Previous research has attempted to address this by simulating the noise from rain to improve the robustness of detection models. However, significant disparities exist between simulated and actual rain-impacted data points. In this work, we propose a novel rain simulation method, termed DRET, that unifies Dynamics and Rainy Environment Theory to provide a cost-effective means of expanding the available realistic rain data for 3D detection training. Furthermore, we present a Sunny-to-Rainy Knowledge Distillation (SRKD) approach to enhance 3D detection under rainy conditions. Extensive experiments on the Waymo-Open-Dataset show that, when combined with the state-of-the-art DSVT model and other classical 3D detectors, our proposed framework demonstrates significant detection accuracy improvements, without losing efficiency. Remarkably, our framework also improves detection capabilities under sunny conditions, therefore offering a robust solution for 3D detection regardless of whether the weather is rainy or sunny.

Xuan Huang, Hanhui Li, Zejun Yang, Zhisheng Wang, Xiaodan Liang

Neural radiance fields (NeRFs) are promising 3D representations for scenes, objects, and humans. However, most existing methods require multi-view inputs and per-scene training, which limits their real-life applications. Moreover, current methods focus on single-subject cases, leaving scenes of interacting hands that involve severe inter-hand occlusions and challenging view variations remain unsolved. To tackle these issues, this paper proposes a generalizable visibility-aware NeRF (VA-NeRF) framework for interacting hands. Specifically, given an image of interacting hands as input, our VA-NeRF first obtains a mesh-based representation of hands and extracts their corresponding geometric and textural features. Subsequently, a feature fusion module that exploits the visibility of query points and mesh vertices is introduced to adaptively merge features of both hands, enabling the recovery of features in unseen areas. Additionally, our VA-NeRF is optimized together with a novel discriminator within an adversarial learning paradigm. In contrast to conventional discriminators that predict a single real/fake label for the synthesized image, the proposed discriminator generates a pixel-wise visibility map, providing fine-grained supervision for unseen areas and encouraging the VA-NeRF to improve the visual quality of synthesized images. Experiments on the Interhand2.6M dataset demonstrate that our proposed VA-NeRF outperforms conventional NeRFs significantly. Project Page: https://github.com/XuanHuang0/VANeRF.