Recent advances in event-based research prioritize sparsity and temporal precision. Approaches learning sparse point-based representations through graph CNNs (GCN) become more popular. Yet, these graph techniques hold lower performance than their frame-based counterpart due to two issues: (i) Biased graph structures that don't properly incorporate varied attributes (such as semantics, and spatial and temporal signals) for each vertex, resulting in inaccurate graph representations. (ii) A shortage of robust pretrained models. Here we solve the first problem by proposing a new event-based GCN (EDGCN), with a dynamic aggregation module to integrate all attributes of vertices adaptively. To address the second problem, we introduce a novel learning framework called cross-representation distillation (CRD), which leverages the dense representation of events as a cross-representation auxiliary to provide additional supervision and prior knowledge for the event graph. This frame-to-graph distillation allows us to benefit from the large-scale priors provided by CNNs while still retaining the advantages of graph-based models. Extensive experiments show our model and learning framework are effective and generalize well across multiple vision tasks.
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Self-supervised approaches for video have shown impressive results in video understanding tasks. However, unlike early works that leverage temporal self-supervision, current state-of-the-art methods primarily rely on tasks from the image domain (e.g., contrastive learning) that do not explicitly promote the learning of temporal features. We identify two factors that limit existing temporal self-supervision: 1) tasks are too simple, resulting in saturated training performance, and 2) we uncover shortcuts based on local appearance statistics that hinder the learning of high-level features. To address these issues, we propose 1) a more challenging reformulation of temporal self-supervision as frame-level (rather than clip-level) recognition tasks and 2) an effective augmentation strategy to mitigate shortcuts. Our model extends a representation of single video frames, pre-trained through contrastive learning, with a transformer that we train through temporal self-supervision. We demonstrate experimentally that our more challenging frame-level task formulations and the removal of shortcuts drastically improve the quality of features learned through temporal self-supervision. Our extensive experiments show state-of-the-art performance across 10 video understanding datasets, illustrating the generalization ability and robustness of our learned video representations. Project Page: https://daveishan.github.io/nms-webpage.
Existing works on video frame interpolation (VFI) mostly employ deep neural networks that are trained by minimizing the L1, L2, or deep feature space distance (e.g. VGG loss) between their outputs and ground-truth frames. However, recent works have shown that these metrics are poor indicators of perceptual VFI quality. Towards developing perceptually-oriented VFI methods, in this work we propose latent diffusion model-based VFI, LDMVFI. This approaches the VFI problem from a generative perspective by formulating it as a conditional generation problem. As the first effort to address VFI using latent diffusion models, we rigorously benchmark our method on common test sets used in the existing VFI literature. Our quantitative experiments and user study indicate that LDMVFI is able to interpolate video content with favorable perceptual quality compared to the state of the art, even in the high-resolution regime. Our code is available at https://github.com/danier97/LDMVFI.
Cross-modal retrieval relies on well-matched large-scale datasets that are laborious in practice. Recently, to alleviate expensive data collection, co-occurring pairs from the Internet are automatically harvested for training. However, it inevitably includes mismatched pairs, i.e., noisy correspondences, undermining supervision reliability and degrading performance. Current methods leverage deep neural networks' memorization effect to address noisy correspondences, which overconfidently focus on similarity-guided training with hard negatives and suffer from self-reinforcing errors. In light of above, we introduce a novel noisy correspondence learning framework, namely Self-Reinforcing Errors Mitigation (SREM). Specifically, by viewing sample matching as classification tasks within the batch, we generate classification logits for the given sample. Instead of a single similarity score, we refine sample filtration through energy uncertainty and estimate model's sensitivity of selected clean samples using swapped classification entropy, in view of the overall prediction distribution. Additionally, we propose cross-modal biased complementary learning to leverage negative matches overlooked in hard-negative training, further improving model optimization stability and curbing self-reinforcing errors. Extensive experiments on challenging benchmarks affirm the efficacy and efficiency of SREM.
Recent unsupervised anomaly detection methods often rely on feature extractors pretrained with auxiliary datasets or on well-crafted anomaly-simulated samples. However, this might limit their adaptability to an increasing set of anomaly detection tasks due to the priors in the selection of auxiliary datasets or the strategy of anomaly simulation. To tackle this challenge, we first introduce a prior-less anomaly generation paradigm and subsequently develop an innovative unsupervised anomaly detection framework named GRAD, grounded in this paradigm. GRAD comprises three essential components: (1) a diffusion model (PatchDiff) to generate contrastive patterns by preserving the local structures while disregarding the global structures present in normal images, (2) a self-supervised reweighting mechanism to handle the challenge of long-tailed and unlabeled contrastive patterns generated by PatchDiff, and (3) a lightweight patch-level detector to efficiently distinguish the normal patterns and reweighted contrastive patterns. The generation results of PatchDiff effectively expose various types of anomaly patterns, e.g. structural and logical anomaly patterns. In addition, extensive experiments on both MVTec AD and MVTec LOCO datasets also support the aforementioned observation and demonstrate that GRAD achieves competitive anomaly detection accuracy and superior inference speed.
Federated Modality-Specific Encoders and Multimodal Anchors for Personalized Brain Tumor Segmentation
PDF ↗Most existing federated learning (FL) methods for medical image analysis only considered intramodal heterogeneity, limiting their applicability to multimodal imaging applications. In practice, it is not uncommon that some FL participants only possess a subset of the complete imaging modalities, posing inter-modal heterogeneity as a challenge to effectively training a global model on all participants’ data. In addition, each participant would expect to obtain a personalized model tailored for its local data characteristics from the FL in such a scenario. In this work, we propose a new FL framework with federated modality-specific encoders and multimodal anchors (FedMEMA) to simultaneously address the two concurrent issues. Above all, FedMEMA employs an exclusive encoder for each modality to account for the inter-modal heterogeneity in the first place. In the meantime, while the encoders are shared by the participants, the decoders are personalized to meet individual needs. Specifically, a server with full-modal data employs a fusion decoder to aggregate and fuse representations from all modality-specific encoders, thus bridging the modalities to optimize the encoders via backpropagation reversely. Meanwhile, multiple anchors are extracted from the fused multimodal representations and distributed to the clients in addition to the encoder parameters. On the other end, the clients with incomplete modalities calibrate their missing-modal representations toward the global full-modal anchors via scaled dot-product cross-attention, making up the information loss due to absent modalities while adapting the representations of present ones. FedMEMA is validated on the BraTS 2020 benchmark for multimodal brain tumor segmentation. Results show that it outperforms various up-to-date methods for multimodal and personalized FL and that its novel designs are effective. Our code is available.
The standard Neural Radiance Fields (NeRF) paradigm employs a viewer-centered methodology, entangling the aspects of illumination and material reflectance into emission solely from 3D points. This simplified rendering approach presents challenges in accurately modeling images captured under adverse lighting conditions, such as low light or over-exposure. Motivated by the ancient Greek emission theory that posits visual perception as a result of rays emanating from the eyes, we slightly refine the conventional NeRF framework to train NeRF under challenging light conditions and generate normal-light condition novel views unsupervisedly. We introduce the concept of a ``Concealing Field," which assigns transmittance values to the surrounding air to account for illumination effects. In dark scenarios, we assume that object emissions maintain a standard lighting level but are attenuated as they traverse the air during the rendering process. Concealing Field thus compel NeRF to learn reasonable density and colour estimations for objects even in dimly lit situations. Similarly, the Concealing Field can mitigate over-exposed emissions during rendering stage. Furthermore, we present a comprehensive multi-view dataset captured under challenging illumination conditions for evaluation. Our code and proposed dataset are available at https://github.com/cuiziteng/Aleth-NeRF.
Image restoration aims to reconstruct a high-quality image from a degraded low-quality observation. Recently, Transformer models have achieved promising performance on image restoration tasks due to their powerful ability to model long-range dependencies. However, the quadratically growing complexity with respect to the input size makes them inapplicable to practical applications. In this paper, we develop an efficient convolutional network for image restoration by enhancing multi-scale representation learning. To this end, we propose an omni-kernel module that consists of three branches, i.e., global, large, and local branches, to learn global-to-local feature representations efficiently. Specifically, the global branch achieves a global perceptive field via the dual-domain channel attention and frequency-gated mechanism. Furthermore, to provide multi-grained receptive fields, the large branch is formulated via different shapes of depth-wise convolutions with unusually large kernel sizes. Moreover, we complement local information using a point-wise depth-wise convolution. Finally, the proposed network, dubbed OKNet, is established by inserting the omni-kernel module into the bottleneck position for efficiency. Extensive experiments demonstrate that our network achieves state-of-the-art performance on 11 benchmark datasets for three representative image restoration tasks, including image dehazing, image desnowing, and image defocus deblurring. The code is available at https://github.com/c-yn/OKNet.
Object detection in low-light scenarios has attracted much attention in the past few years. A mainstream and representative scheme introduces enhancers as the pre-processing for regular detectors. However, because of the disparity in task objectives between the enhancer and detector, this paradigm cannot shine at its best ability. In this work, we try to arouse the potential of enhancer + detector. Different from existing works, we extend the illumination-based enhancers (our newly designed or existing) as a scene decomposition module, whose removed illumination is exploited as the auxiliary in the detector for extracting detection-friendly features. A semantic aggregation module is further established for integrating multi-scale scene-related semantic information in the context space. Actually, our built scheme successfully transforms the "trash" (i.e., the ignored illumination in the detector) into the "treasure" for the detector. Plenty of experiments are conducted to reveal our superiority against other state-of-the-art methods. The code will be public if it is accepted.
Fragment assembly involves restoring broken objects to their original geometries, and has many applications, such as archaeological restoration. Existing learning based frameworks have shown potential for solving part assembly problems with semantic decomposition, but cannot handle such geometrical decomposition problems. In this work, we propose a novel assembly framework, proxy level hybrid Transformer, with the core idea of using a hybrid graph to model and reason complex structural relationships between patches of fragments, dubbed as proxies. To this end, we propose a hybrid attention module, composed of intra and inter attention layers, enabling capturing of crucial contextual information within fragments and relative structural knowledge across fragments. Furthermore, we propose an adjacency aware hierarchical pose estimator, exploiting a decompose and integrate strategy. It progressively predicts adjacent probability and relative poses between fragments, and then implicitly infers their absolute poses by dynamic information integration. Extensive experimental results demonstrate that our method effectively reduces assembly errors while maintaining fast inference speed. The code is available at https://github.com/521piglet/PHFormer.
Single-exposure high dynamic range (HDR) imaging aims to reconstruct the wide-range intensities of a scene by using its single low dynamic range (LDR) image, thus providing significant efficiency. Existing methods pay high attention to restoring the luminance by inversing the tone-mapping process, while the color in the over-/under-exposed area cannot be well restored due to the information loss of the single LDR image. To address this issue, we introduce color events into the imaging pipeline, which record asynchronous pixel-wise color changes in a high dynamic range, enabling edge-like scene perception under challenging lighting conditions. Specifically, we propose a joint framework that incorporates color events and a single LDR image to restore both content and color of an HDR image, where an exposureaware transformer (EaT) module is designed to propagate the informative hints, provided by the normal-exposed LDR regions and the event streams, to the missing areas. In this module, an exposure-aware mask is estimated to suppress distractive information and strengthen the restoration of the over-/under-exposed regions. To our knowledge, we are the first to use color events to enhance single-exposure HDR imaging. We also contribute corresponding datasets, consisting of synthesized datasets and a real-world dataset collected by a DAVIS346-color camera. The datasets can be found at https://www.kaggle.com/datasets/mengyaocui/ce-hdr. Extensive experiments demonstrate the effectiveness of the proposed method.
Due to the wavelength dependent light attenuation and scattering, the color of the underwater organism usually appears distorted. The existing underwater image enhancement methods mainly focus on designing networks capable of generating enhanced underwater organisms with fixed color. Due to the complexity of the underwater environment, ground truth labels are difficult to obtain, which results in the non-existence of perfect enhancement effects. Different from the existing methods, this paper proposes an algorithm with color enhancement and color fine-tuning (CECF) capabilities. The color enhancement behavior of CECF is the same as that of existing methods, aiming to restore the color of the distorted underwater organism. Beyond this general purpose, the color fine-tuning behavior of CECF can adjust the color of organisms in a controlled manner, which can generate enhanced organisms with diverse colors. To achieve this purpose, four processes are used in CECF. A supervised enhancement process learns the mapping from a distorted image to an enhanced image by the decomposition of color code. A self reconstruction process and a cross-reconstruction process are used for content-invariant learning. A color fine-tuning process is designed based on the guidance for obtaining various enhanced results with different colors. Experimental results have proven the enhancement ability and color fine-tuning ability of the proposed CECF. The source code is provided in https://github.com/Xiaofeng-life/CECF.
When training on a long-tailed dataset, conventional learning algorithms tend to exhibit a bias towards classes with a larger sample size. Our investigation has revealed that this biased learning tendency originates from the model parameters, which are trained to disproportionately contribute to the classes characterised by their sample size (e.g., many, medium, and few classes). To balance the overall parameter contribution across all classes, we investigate the importance of each model parameter to the learning of different class groups, and propose a multistage parameter Decouple and Optimisation (DO) framework that decouples parameters into different groups with each group learning a specific portion of classes. To optimise the parameter learning, we apply different training objectives with a collaborative optimisation step to learn complementary information about each class group. Extensive experiments on long-tailed datasets, including CIFAR100, Places-LT, ImageNet-LT, and iNaturaList 2018, show that our framework achieves competitive performance compared to the state-of-the-art.
3D lookup tables (3D LUTs) are a key component for image enhancement. Modern image signal processors (ISPs) have dedicated support for these as part of the camera rendering pipeline. Cameras typically provide multiple options for picture styles, where each style is usually obtained by applying a unique handcrafted 3D LUT. Current approaches for learning and applying 3D LUTs are notably fast, yet not so memory-efficient, as storing multiple 3D LUTs is required. For this reason and other implementation limitations, their use on mobile devices is less popular. In this work, we propose a Neural Implicit LUT (NILUT), an implicitly defined continuous 3D color transformation parameterized by a neural network. We show that NILUTs are capable of accurately emulating real 3D LUTs. Moreover, a NILUT can be extended to incorporate multiple styles into a single network with the ability to blend styles implicitly. Our novel approach is memory-efficient, controllable and can complement previous methods, including learned ISPs. Code at https://github.com/mv-lab/nilut
Attack Deterministic Conditional Image Generative Models for Diverse and Controllable Generation
PDF ↗Existing generative adversarial network (GAN) based conditional image generative models typically produce fixed output for the same conditional input, which is unreasonable for highly subjective tasks, such as large-mask image inpainting or style transfer. On the other hand, GAN-based diverse image generative methods require retraining/fine-tuning the network or designing complex noise injection functions, which is computationally expensive, task-specific, or struggle to generate high-quality results. Given that many deterministic conditional image generative models have been able to produce high-quality yet fixed results, we raise an intriguing question: is it possible for pre-trained deterministic conditional image generative models to generate diverse results without changing network structures or parameters? To answer this question, we re-examine the conditional image generation tasks from the perspective of adversarial attack and propose a simple and efficient plug-in projected gradient descent (PGD) like method for diverse and controllable image generation. The key idea is attacking the pre-trained deterministic generative models by adding a micro perturbation to the input condition. In this way, diverse results can be generated without any adjustment of network structures or fine-tuning of the pre-trained models. In addition, we can also control the diverse results to be generated by specifying the attack direction according to a reference text or image. Our work opens the door to applying adversarial attack to low-level vision tasks, and experiments on various conditional image generation tasks demonstrate the effectiveness and superiority of the proposed method.
MeDM: Mediating Image Diffusion Models for Video-to-Video Translation with Temporal Correspondence Guidance
PDF ↗This study introduces an efficient and effective method, MeDM, that utilizes pre-trained image Diffusion Models for video-to-video translation with consistent temporal flow. The proposed framework can render videos from scene position information, such as a normal G-buffer, or perform text-guided editing on videos captured in real-world scenarios. We employ explicit optical flows to construct a practical coding that enforces physical constraints on generated frames and mediates independent frame-wise scores. By leveraging this coding, maintaining temporal consistency in the generated videos can be framed as an optimization problem with a closed-form solution. To ensure compatibility with Stable Diffusion, we also suggest a workaround for modifying observation-space scores in latent Diffusion Models. Notably, MeDM does not require fine-tuning or test-time optimization of the Diffusion Models. Through extensive qualitative, quantitative, and subjective experiments on various benchmarks, the study demonstrates the effectiveness and superiority of the proposed approach. Our project page can be found at https://medm2023.github.io
Remote physiology, which involves monitoring vital signs without the need for physical contact, has great potential for various applications. Current remote physiology methods rely only on a single camera or radio frequency (RF) sensor to capture the microscopic signatures from vital movements. However, our study shows that fusing deep RGB and RF features from both sensor streams can further improve performance. Because these multimodal features are defined in distinct dimensions and have varying contextual importance, the main challenge in the fusion process lies in the effective alignment of them and adaptive integration of features under dynamic scenarios. To address this challenge, we propose a novel vital sensing model, named Fusion-Vital, that combines the RGB and RF modalities through the new introduction of pairwise input formats and transformer-based fusion strategies. We also perform comprehensive experiments based on a newly collected and released remote vital dataset comprising synchronized video-RF sensors, showing the superiority of the fusion approach over the previous single-sensor baselines in various aspects.
Accurately annotating multiple 3D objects in LiDAR scenes is laborious and challenging. While a few previous studies have attempted to leverage semi-automatic methods for cost-effective bounding box annotation, such methods have limitations in efficiently handling numerous multi-class objects. To effectively accelerate 3D annotation pipelines, we propose iDet3D, an efficient interactive 3D object detector. Supporting a user-friendly 2D interface, which can ease the cognitive burden of exploring 3D space to provide click interactions, iDet3D enables users to annotate the entire objects in each scene with minimal interactions. Taking the sparse nature of 3D point clouds into account, we design a negative click simulation (NCS) to improve accuracy by reducing false-positive predictions. In addition, iDet3D incorporates two click propagation techniques to take full advantage of user interactions: (1) dense click guidance (DCG) for keeping user-provided information throughout the network and (2) spatial click propagation (SCP) for detecting other instances of the same class based on the user-specified objects. Through our extensive experiments, we present that our method can construct precise annotations in a few clicks, which shows the practicality as an efficient annotation tool for 3D object detection.
Unified visual grounding (UVG) capitalizes on a wealth of task-related knowledge across various grounding tasks via one-shot training, which curtails retraining costs and task-specific architecture design efforts. Vertex generation-based UVG methods achieve this versatility by unified modeling object box and contour prediction and provide a text-powered interface to vast related multi-modal tasks, e.g., visual question answering and captioning. However, these methods typically generate vertexes sequentially through autoregression, which is prone to be trapped in error accumulation and heavy computation, especially for high-dimension sequence generation in complex scenarios. In this paper, we develop Parallel Vertex Diffusion (PVD) based on the parallelizability of diffusion models to accurately and efficiently generate vertexes in a parallel and scalable manner. Since the coordinates fluctuate greatly, it typically encounters slow convergence when training diffusion models without geometry constraints. Therefore, we consummate our PVD by two critical components, i.e., center anchor mechanism and angle summation loss, which serve to normalize coordinates and adopt a differentiable geometry descriptor from the point-in-polygon problem of computational geometry to constrain the overall difference of prediction and label vertexes. These innovative designs empower our PVD to demonstrate its superiority with state-of-the-art performance across various grounding tasks.
Though Neural Radiance Fields (NeRF) can produce colorful 3D representations of the world by using a set of 2D images, such ability becomes non-existent when only monochromatic images are provided. Since color is necessary in representing the world, reproducing color from monochromatic radiance fields becomes crucial. To achieve this goal, instead of manipulating the monochromatic radiance fields directly, we consider it as a representation-prediction task in the Lab color space. By first constructing the luminance and density representation using monochromatic images, our prediction stage can recreate color representation on the basis of an image colorization module. We then reproduce a colorful implicit model through the representation of luminance, density, and color. Extensive experiments have been conducted to validate the effectiveness of our approaches. Our project page: https://liquidammonia.github.io/color-nerf.