Attention heads are one of the building blocks of large language models (LLMs). Prior work on investigating their operation mostly focused on analyzing their behavior during inference for specific circuits or tasks. In this work, we seek a comprehensive mapping of the operations they implement in a model. We propose MAPS (Mapping Attention head ParameterS), an efficient framework that infers the functionality of attention heads from their parameters, without any model training or inference. We showcase the utility of MAPS for answering two types of questions: (a) given a predefined operation, mapping how strongly heads across the model implement it, and (b) given an attention head, inferring its salient functionality. Evaluating MAPS on 20 operations across 6 popular LLMs shows its estimations correlate with the head’s outputs during inference and are causally linked to the model’s predictions. Moreover, its mappings reveal attention heads of certain operations that were overlooked in previous studies, and valuable insights on function universality and architecture biases in LLMs. Next, we present an automatic pipeline and analysis that leverage MAPS to characterize the salient operations of a given head. Our pipeline produces plausible operation descriptions for most heads, as assessed by human judgment, while revealing diverse operations.
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Self-critique mechanisms significantly improve the performance of language models in complex reasoning tasks by giving them the ability to correct errors, conduct induction and deduction, and switch thinking insights. However, synthetic data methods often require human-introduced errors or sampling of the model’s reasoning results from the previous moment, and the current output distribution of the model cannot be obtained, makes the data for critique and reasoning face the problem of distribution shifts. In this work, we propose an on-policy reinforcement learning framework to synchronize the reasoning and critique capabilities of language models. To alleviate reward hacking caused by outcome-based supervision, we design a deliberate reward framework for different purposes. The reward framework not only supervises the model reasoning process based on the results, but also uses Monte Carlo sampling to give appropriate rewards to the critique content according to the success rate of the model’s correction after critique. In addition, we introduce a rule-based reward function to impose penalties on the model when it generates hallucinatory critiques. When our approach is applied to the DeepSeek-Math-7B-Base and Qwen2.5-7B-Base models, model performance improves 5.40 and 3.66 points, respectively, compared to the best baseline approach. This validates the significant advantages of our method in improving model’s reasoning and self-critique capability. Code will be made available at https://github.com/rbao2018/SCOP
Existing visual perception systems focus on region-level segmentation in single-turn dialogues, relying on complex and explicit query instructions. Such systems cannot reason at the pixel level and comprehend dynamic user intent that changes over interaction. Our work tackles this issue by introducing a novel task, Pixel-level Reasoning Segmentation (Pixel-level RS) based on multi-turn conversations, tracking evolving user intent via multi-turn interactions for fine-grained segmentation. To establish a benchmark for this novel task, we build a Pixel-level ReasonIng Segmentation Dataset Based on Multi-Turn Conversations (PRIST), comprising 24k utterances from 8.3k multi-turn conversational scenarios with segmentation targets. Building on PRIST, we further propose MIRAS, a Multi-turn Interactive ReAsoning Segmentation framework, integrates pixel-level segmentation with robust multi-turn conversation understanding, generating pixel-grounded explanations aligned with user intent. The PRIST dataset and MIRSA framework fill the gap in pixel-level reasoning segmentation. Experimental results on the PRIST dataset demonstrate that our method outperforms current segmentation-specific baselines in terms of segmentation and LLM-based reasoning metrics. The code and data are available at: https://anonymous.4open.science/r/PixelRS/.
Dialogue agents powered by Large Language Models (LLMs) show superior performance in various tasks. Despite the better user understanding and human-like responses, their **lack of controllability** remains a key challenge, often leading to unfocused conversations or task failure. To address this, we introduce Standard Operating Procedure (SOP) to regulate dialogue flow. Specifically, we propose **ChatSOP**, a novel SOP-guided Monte Carlo Tree Search (MCTS) planning framework designed to enhance the controllability of LLM-driven dialogue agents. To enable this, we curate a dataset comprising SOP-annotated multi-scenario dialogues, generated using a semi-automated role-playing system with GPT-4o and validated through strict manual quality control. Additionally, we propose a novel method that integrates Chain of Thought reasoning with supervised fine-tuning for SOP prediction and utilizes SOP-guided Monte Carlo Tree Search for optimal action planning during dialogues. Experimental results demonstrate the effectiveness of our method, such as achieving a 27.95% improvement in action accuracy compared to baseline models based on GPT-3.5 and also showing notable gains for open-source models. Dataset and codes are publicly available.
Large Language Models (LLMs) have become foundational in human-computer interaction, demonstrating remarkable linguistic capabilities across various tasks. However, there is a growing concern about their potential to perpetuate social biases present in their training data. In this paper, we comprehensively investigate the vulnerabilities of contemporary LLMs to various social bias attacks, including prefix injection, refusal suppression, and learned attack prompts. We evaluate popular models such as LLaMA-2, GPT-3.5, and GPT-4 across gender, racial, and religious bias types. Our findings reveal that models are generally more susceptible to gender bias attacks compared to racial or religious biases. We also explore novel aspects such as cross-bias and multiple-bias attacks, finding varying degrees of transferability across bias types. Additionally, our results show that larger models and pretrained base models often exhibit higher susceptibility to bias attacks. These insights contribute to the development of more inclusive and ethically responsible LLMs, emphasizing the importance of understanding and mitigating potential bias vulnerabilities. We offer recommendations for model developers and users to enhance the robustness of LLMs against social bias attacks.
Retrieval in Retrieval-Augmented Generation (RAG) must ensure that retrieved passages are not only individually relevant but also collectively form a comprehensive set.Existing approaches primarily rerank top-k passages based on their individual relevance, often failing to meet the information needs of complex queries in multi-hop question answering.In this work, we propose a set-wise passage selection approach and introduce SetR, which explicitly identifies the information requirements of a query through Chain-of-Thought reasoning and selects an optimal set of passages that collectively satisfy those requirements.Experiments on multi-hop RAG benchmarks show that SetR outperforms both proprietary LLM-based rerankers and open-source baselines in terms of answer correctness and retrieval quality, providing an effective and efficient alternative to traditional rerankers in RAG systems.The code is available at https://github.com/LGAI-Research/SetR
Children acquire language despite being exposed to several orders of magnitude less data than large language models require. Meta-learning has been proposed as a way to integrate human-like learning biases into neural-network architectures, combining both the structured generalizations of symbolic models with the scalability of neural-network models. But what does meta-learning exactly imbue the model with? We investigate the meta-learning of formal languages and find that, contrary to previous claims, meta-trained models are not learning simplicity-based priors when meta-trained on datasets organised around simplicity. Rather, we find evidence that meta-training imprints neural mechanisms (such as counters) into the model, which function like cognitive primitives for the network on downstream tasks. Most surprisingly, we find that meta-training on a *single* formal language can provide as much improvement to a model as meta-training on 5000 different formal languages, provided that the formal language incentivizes the learning of useful neural mechanisms. Taken together, our findings provide practical implications for efficient meta-learning paradigms and new theoretical insights into linking symbolic theories and neural mechanisms.
With the development of large language models, they are widely used as agents in various fields. A key component of agents is memory, which stores vital information but is susceptible to jailbreak attacks. Existing research mainly focuses on single-agent attacks and shared memory attacks. However, real-world scenarios often involve independent memory. In this paper, we propose the Troublemaker Makes Chaos in Honest Town (TMCHT) task, a large-scale, multi-agent, multi-topology text-based attack evaluation framework. TMCHT involves one attacker agent attempting to mislead an entire society of agents. We identify two major challenges in multi-agent attacks: (1) Non-complete graph structure, (2) Large-scale systems. We attribute these challenges to a phenomenon we term toxicity disappearing. To address these issues, we propose an Adversarial Replication Contagious Jailbreak (ARCJ) method, which optimizes the retrieval suffix to make poisoned samples more easily retrieved and optimizes the replication suffix to make poisoned samples have contagious ability. We demonstrate the superiority of our approach in TMCHT, with 23.51%, 18.95%, and 52.93% improvements in line, star topologies, and 100-agent settings. It reveals potential contagion risks in widely used multi-agent architectures.
Bragging, as a pervasive social-linguistic phenomenon, reflects complex human interaction patterns. However, the understanding and generation of appropriate bragging behavior in large language models (LLMs) remains underexplored. In this paper, we propose a comprehensive study that combines analytical and controllable approaches to examine bragging in LLMs. We design three tasks, bragging recognition, bragging explanation, and bragging generation, along with novel evaluation metrics to assess the models’ ability to identify bragging intent, social appropriateness, and account for context sensitivity. Our analysis reveals the challenges of bragging in the social context, such as recognizing bragging and responding appropriately with bragging in conversation. This work provides new insights into how LLMs process bragging and highlights the need for more research on generating contextually appropriate behavior in LLMs.
Agent-RewardBench: Towards a Unified Benchmark for Reward Modeling across Perception, Planning, and Safety in Real-World Multimodal Agents
PDF ↗As Multimodal Large Language Models (MLLMs) advance, multimodal agents show promise in real-world tasks like web navigation and embodied intelligence. However, due to limitations in a lack of external feedback, these agents struggle with self-correction and generalization. A promising approach is to use reward models as external feedback, but there is no clear on how to select reward models for agents. Thus, there is an urgent need to build a reward bench targeted at agents. To address these challenges, we propose Agent-RewardBench, a benchmark designed to evaluate reward modeling ability in MLLMs. The benchmark is characterized by three key features: (1) Multiple dimensions and real-world agent scenarios evaluation. It covers perception, planning, and safety with 7 scenarios; (2) Step-level reward evaluation. It allows for the assessment of agent capabilities at the individual steps of a task, providing a more granular view of performance during the planning process; and (3) Appropriately difficulty and high-quality. We carefully sample from 10 diverse models, difficulty control to maintain task challenges, and manual verification to ensure the integrity of the data. Experiments demonstrate that even state-of-the-art multimodal models show limited performance, highlighting the need for specialized training in agent reward modeling. Code is available at github.
Large language models (LLMs) have shown promise in formal theorem proving, but their token-level processing often fails to capture the inherent hierarchical nature of mathematical proofs. We introduce Hierarchical Attention, a regularization method that aligns LLMs’ attention mechanisms with mathematical reasoning structures. Our approach establishes a five-level hierarchy from foundational elements to high-level concepts, ensuring structured information flow in proof generation. Experiments demonstrate that our method improves proof success rates by 2.05% on miniF2F and 1.69% on ProofNet while reducing proof complexity by 23.81% and 16.50% respectively. The code and models will be available.
Reasoning about images with rich text, such as charts and documents, is a critical application of vision-language models (VLMs). However, VLMs often struggle in these domains due to the scarcity of diverse text-rich vision-language data. To address this challenge, we present CoSyn, a framework that leverages the coding capabilities of text-only large language models (LLMs) to automatically create synthetic text-rich multimodal data. Given input text describing a target domain (e.g., “nutrition fact labels”), CoSyn prompts an LLM to generate code (Python, HTML, LaTeX, etc.) for rendering synthetic images. With the underlying code as textual representations of the synthetic images, CoSyn can generate high-quality instruction-tuning data, again relying on a text-only LLM. Using CoSyn, we constructed a dataset comprising 400K images and 2.7M rows of vision-language instruction-tuning data. Comprehensive experiments on seven benchmarks demonstrate that models trained on our synthetic data achieve state-of-the-art performance among competitive open-source models, including Llama 3.2, and surpass proprietary models such as GPT-4V and Gemini 1.5 Flash. Furthermore, CoSyn can produce synthetic pointing data, enabling VLMs to ground information within input images, showcasing its potential for developing multimodal agents capable of acting in real-world environments.
Training state-of-the-art large language models requires vast amounts of clean and diverse textual data. However, building suitable multilingual datasets remains a challenge. In this work, we present HPLT v2, a collection of high-quality multilingual monolingual and parallel corpora, extending prior work of the HPLT project. The monolingual portion of the data contains 8T tokens covering 193 languages, while the parallel data contains 380M sentence pairs covering 51 languages. We document the entire data pipeline and release the code to reproduce it. We provide extensive analysis of the quality and characteristics of our data. Finally, we evaluate the performance of language models and machine translation systems trained on HPLT v2, demonstrating its value.
Table-Critic: A Multi-Agent Framework for Collaborative Criticism and Refinement in Table Reasoning
PDF ↗Despite the remarkable capabilities of large language models (LLMs) in various reasoning tasks, they still struggle with table reasoning tasks, particularly in maintaining consistency throughout multi-step reasoning processes. While existing approaches have explored various decomposition strategies, they often lack effective mechanisms to identify and correct errors in intermediate reasoning steps, leading to cascading error propagation. To address these issues, we propose Table-Critic, a novel multi-agent framework that facilitates collaborative criticism and iterative refinement of the reasoning process until convergence to correct solutions. Our framework consists of four specialized agents: a Judge for error identification, a Critic for comprehensive critiques, a Refiner for process improvement, and a Curator for pattern distillation. To effectively deal with diverse and unpredictable error types, we introduce a self-evolving template tree that systematically accumulates critique knowledge through experience-driven learning and guides future reflections. Extensive experiments have demonstrated that Table-Critic achieves substantial improvements over existing methods, achieving superior accuracy and error correction rates while maintaining computational efficiency and lower solution degradation rate.
Despite the great potential of large language models (LLMs) in machine comprehension, it is still disturbing to fully count on them in real-world scenarios. This is probably because there is no rational explanation for whether the comprehension process of LLMs is aligned with that of experts. In this paper, we propose SCOP to carefully examine how LLMs perform during the comprehension process from a cognitive view. Specifically, it is equipped with a systematical definition of five requisite skills during the comprehension process, a strict framework to construct testing data for these skills, and a detailed analysis of advanced open-sourced and closed-sourced LLMs using the testing data. With SCOP, we find that it is still challenging for LLMs to perform an expert-level comprehension process. Even so, we notice that LLMs share some similarities with experts, e.g., performing better at comprehending local information than global information. Further analysis reveals that LLMs can be somewhat unreliable — they might reach correct answers through flawed comprehension processes. Based on SCOP, we suggest that one direction for improving LLMs is to focus more on the comprehension process, ensuring all comprehension skills are thoroughly developed during training.
LLMs demonstrate remarkable utility but remain vulnerable to jailbreak attacks that aim to elicit harmful responses. Existing defenses, including post-training alignment and prompt engineering, rely on training on safety-annotated datasets and safe prompt templates, struggling with adaptability to out-of-distribution (OOD) attacks. Steering internal representations of LLMs provides real-time adjustments to defend against OOD attacks. However, it struggles with maintaining model utility, since modifying the representation disrupts the forward pass of inference. It barely considers the competitive objectives of helpfulness and harmlessness in LLMs. We argue that adversarial game-based approaches promise a solution for conflicts between the two objectives. In this paper, we propose **A**dversarial **G**ame **D**efense (AGD), an adversarial game-based defense method that dynamically adjusts LLMs’ internal representations to achieve a balanced trade-off between helpfulness and harmlessness. AGD first proposes an interquartile range (IQR) method to detect abnormal attention weights and correct the abnormal weights via adversarial training. AGD adopts a bi-level optimization to play a two-player variable-sum game to approach Nash Equilibrium (NE), where the two players adversarially refine head activations for helpfulness and harmlessness respectively. Furthermore, AGD applies an expert model to next-token sampling to generate safer responses. Experiments show that AGD significantly improves LLMs’ safety over all baselines.
From Sub-Ability Diagnosis to Human-Aligned Generation: Bridging the Gap for Text Length Control via MarkerGen
PDF ↗Despite the rapid progress of large language models (LLMs), their length-controllable text generation (LCTG) ability remains below expectations, posing a major limitation for practical applications. Existing methods mainly focus on end-to-end training to reinforce adherence to length constraints. However, the lack of decomposition and targeted enhancement of LCTG sub-abilities restricts further progress. To bridge this gap, we conduct a bottom-up decomposition of LCTG sub-abilities with human patterns as reference and perform a detailed error analysis. On this basis, we propose MarkerGen, a simple-yet-effective plug-and-play approach that: (1) mitigates LLM fundamental deficiencies via external tool integration; (2) conducts explicit length modeling with dynamically inserted markers; (3) employs a three-stage generation scheme to better align length constraints while maintaining content quality. Comprehensive experiments demonstrate that MarkerGen significantly improves LCTG across various settings, exhibiting outstanding effectiveness and generalizability.
Can You Really Trust Code Copilot? Evaluating Large Language Models from a Code Security Perspective
PDF ↗Code security and usability are both essential for various coding assistant applications driven by large language models (LLMs). Current code security benchmarks focus solely on single evaluation task and paradigm, such as code completion and generation, lacking comprehensive assessment across dimensions like secure code generation, vulnerability repair and discrimination. In this paper, we first propose CoV-Eval, a multi-task benchmark covering various tasks such as code completion, vulnerability repair, vulnerability detection and classification, for comprehensive evaluation of LLM code security. Besides, we developed VC-Judge, an improved judgment model that aligns closely with human experts and can review LLM-generated programs for vulnerabilities in a more efficient and reliable way. We conduct a comprehensive evaluation of 20 proprietary and open-source LLMs. Overall, while most LLMs identify vulnerable codes well, they still tend to generate insecure codes and struggle with recognizing specific vulnerability types and performing repairs. Extensive experiments and qualitative analyses reveal key challenges and optimization directions, offering insights for future research in LLM code security.
Demographics and cultural background of annotators influence the labels they assign in text annotation – for instance, an elderly woman might find it offensive to read a message addressed to a “bro”, but a male teenager might find it appropriate. It is therefore important to acknowledge label variations to not under-represent members of a society. Two research directions developed out of this observation in the context of using large language models (LLM) for data annotations, namely (1) studying biases and inherent knowledge of LLMs and (2) injecting diversity in the output by manipulating the prompt with demographic information. We combine these two strands of research and ask the question to which demographics an LLM resorts to when no demographics is given. To answer this question, we evaluate which attributes of human annotators LLMs inherently mimic. Furthermore, we compare non-demographic conditioned prompts and placebo-conditioned prompts (e.g., “you are an annotator who lives in house number 5”) to demographics-conditioned prompts (“You are a 45 year old man and an expert on politeness annotation. How do you rate instance”). We study these questions for politeness and offensiveness annotations on the POPQUORN data set, a corpus created in a controlled manner to investigate human label variations based on demographics which has not been used for LLM-based analyses so far. We observe notable influences related to gender, race, and age in demographic prompting, which contrasts with previous studies that found no such effects.
Donate or Create? Comparing Data Collection Strategies for Emotion-labeled Multimodal Social Media Posts
PDF ↗Accurate modeling of subjective phenomena such as emotion expression requires data annotated with authors’ intentions. Commonly such data is collected by asking study participants to donate and label genuine content produced in the real world, or create content fitting particu- lar labels during the study. Asking participants to create content is often simpler to implement and presents fewer risks to participant privacy than data donation. However, it is unclear if and how study-created content may differ from genuine content, and how differences may impact models. We collect study-created and genuine multimodal social media posts labeled for emotion and compare them on several dimen- sions, including model performance. We find that compared to genuine posts, study-created posts are longer, rely more on their text and less on their images for emotion expression, and focus more on emotion-prototypical events. The samples of participants willing to donate versus create posts are demographically different. Study-created data is valuable to train models that generalize well to genuine data, but realistic effectiveness estimates require genuine data.