Facial expression spotting holds significant importance as it can signify emotional changes. Particularly, micro-expressions possess the potential to reveal genuine emotions, making them even more valuable in practical domains such as public safety and finance. However, spotting micro-expressions proves challenging due to their subtle movements and brief duration. This paper proposes an expression spotting method based on face alignment and optical flow. We first use a finer crop-align technique to preprocess the facial videos by aligning the face and the nose tip. Then, regions of interest (ROIs) are defined by analyzing the statistics of action units. The optical flow features are then extracted and subjected to low-pass filtering to eliminate high-frequency noise. Furthermore, candidate expression segments are identified based on the magnitude of the processed optical flows. Finally, non-maximum suppression is utilized to remove overlapping segments. The effectiveness of the proposed method is evaluated on the challenge test set, resulting in an overall F1-score of 0.19. Additional results obtained from CAS(ME)2 and SAMM Long videos provide further verification of the method's efficacy. The code is available online.
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Engagement estimation in human conversations has been one of the most important research issues for natural human-robot interaction. However, previous datasets and studies mainly focus on the video-wise level of engagement estimation, therefore, can hardly reflect human's constantly changing engagement. Fortunately, the MultiMediate '23 challenge provides the frame-wise level of engagement estimation task. In this paper, we propose Sliding Window Seq2seq Modeling by BiLSTM and Transformer with powerful sequence modeling capabilities. Our method fully utilizes the global and local multi-modal feature information in the participants' videos and accurately expresses the engagement of the participants at each moment. Our method achieves the state-of-the-art CCC result of 0.71 for engagement estimation on the corresponding test sets.
The ACM Multimedia 2023 ComParE challenge focuses on classification/regression tasks for spoken customer-agent and emotionally rated conversations. The challenge baseline systems build upon the recent advancement in large-scale supervised/unsupervised foundational acoustic models that demonstrate consistently good performance across tasks. In this work, with the aim of improving the performance further, we present a novel multi-layer feature fusion method. In particular, the proposed approach leverages the hierarchical information from acoustic models using multi-layer statistics pooling, where we compute the weighted sum of layer-wise (mean and standard deviation) features. We further experimented with linguistic features and their late fusion with acoustic features, especially for subtasks involving complex conversations. Exploring various combinations of methods and features, we present four different systems tailored for each subchallenge, demonstrating significant performance gains over the baseline on the development and test set.
As a variant of visual question answering (VQA), visual text question answering (VTQA) provides a text-image pair for each question. Text utilizes named entities to describe corresponding image. Consequently, the ability to perform multi-hop reasoning using named entities between text and image becomes critically important. However, existing models pay relatively less attention to this aspect. Therefore, we propose Answer-Based Entity Extraction and Alignment Model (AEEA) to enable a comprehensive understanding and support multi-hop reasoning. The core of AEEA lies in two main components: AKECMR and answer aware predictor. The former emphasizes the alignment of modalities and effectively distinguishes between intra-modal and inter-modal information, and the latter prioritizes the full utilization of intrinsic semantic information contained in answers during training. Our model outperforms the baseline by 2.24% on test-dev set and 1.06% on test set, securing the third place in VTQA2023(English).
This paper presents our solution for the Requests Sub-challenge of the ACM Multimedia 2023 Computational Paralinguistics Challenge. Drawing upon the framework of self-supervised learning, we put forth an automated data augmentation technique for audio classification, accompanied by a multi-channel fusion strategy aimed at enhancing overall performance. Specifically, to tackle the issue of imbalanced classes in complaint classification, we propose an audio data augmentation method that generates appropriate augmentation strategies for the challenge dataset. Furthermore, recognizing the distinctive characteristics of the dual-channel HC-C dataset, we individually evaluate the classification performance of the left channel, right channel, channel difference, and channel sum, subsequently selecting the optimal integration approach. Our approach yields a significant improvement in performance when compared to the competitive baselines, particularly in the context of the complaint task. Moreover, our method demonstrates noteworthy cross-task transferability.
Advancing Audio Emotion and Intent Recognition with Large Pre-Trained Models and Bayesian Inference
PDF ↗Large pre-trained models are essential in paralinguistic systems, demonstrating effectiveness in tasks like emotion recognition and stuttering detection. In this paper, we employ large pre-trained models for the ACM Multimedia Computational Paralinguistics Challenge, addressing the Requests and Emotion Share tasks. We explore audio-only and hybrid solutions leveraging audio and text modalities. Our empirical results consistently show the superiority of the hybrid approaches over the audio-only models. Moreover, we introduce a Bayesian layer as an alternative to the standard linear output layer. The multimodal fusion approach achieves an 85.4% UAR on HC-Requests and 60.2% on HC-Complaints. The ensemble model for the Emotion Share task yields the best ρ value of .614. The Bayesian wav2vec2 approach, explored in this study, allows us to easily build ensembles, at the cost of fine-tuning only one model. Moreover, we can have usable confidence values instead of the usual overconfident posterior probabilities.
Understanding and elucidating human behavior across diverse scenarios represents a pivotal research challenge in pursuing seamless human-computer interaction. However, previous research on multi-participant dialogues has mostly relied on proprietary datasets, which are not standardized and openly accessible. To propel advancements in this domain, the MultiMediate'23 Challenge presents two sub-challenges: Eye contact detection and Next speaker prediction, aiming to foster a comprehensive understanding of multi-participant behavior. To tackle these challenges, we propose a multi-scale conformer fusion network (MSCFN) for enhancing the perception of multi-participant group behaviors. The conformer block combines the strengths of transformers and convolution networks to facilitate the establishment of global and local contextual relationships between sequences. Then the output features from all Conformer blocks are concatenated to fusion multi-scale representations. Our proposed method was evaluated using the officially provided dataset, and it achieves the best and second best performance in next speaker prediction and gaze detection tasks of MultiMediate'23, respectively.
We propose a novel cascaded cross-modal transformer (CCMT) that combines speech and text transcripts to detect customer requests and complaints in phone conversations. Our approach leverages a multimodal paradigm by transcribing the speech using automatic speech recognition (ASR) models and translating the transcripts into different languages. Subsequently, we combine language-specific BERT-based models with Wav2Vec2.0 audio features in a novel cascaded cross-attention transformer model. We apply our system to the Requests Sub-Challenge of the ACM Multimedia 2023 Computational Paralinguistics Challenge, reaching unweighted average recalls (UAR) of 65.41% and 85.87% for the complaint and request classes, respectively.
Social media popularity prediction aims to predict future interaction or attractiveness of new posts. However, in most existing works, there is a notable deficiency in the effective treatment of numerical features. Despite their significant potential to provide ample information, these features are often inadequately processed, leading to insufficiency of information acquirement. In this paper, we introduce a method, named Double-Fine-Tuning Multi-Objective Vision-and-Language Transformer (DFT-MOVLT). To supplement the information in vision-and-language pre-training (VLP), we propose compound text, which is concatenated by numerical data and text. Furthermore, during VLP, a transformer is trained using 3 objectives to ensure thorough feature extraction. Finally, for more generalized prediction, we fine-tune 2 models using different training ways and ensemble them. To evaluate the effectiveness of each mechanism adopted in the proposed method, we conduct an array of ablation experiments. Our team achieve the 3rd place in Social Media Prediction (SMP) Challenge 2023.
Visual Text Question Answering (VTQA) is a challenging task that requires answering questions pertaining to visual content by combining image understanding and language comprehension. The main objective is to develop models that can accurately provide relevant answers based on complementary information from both images and text, as well as the semantic meaning of the question. Despite ongoing efforts, the VTQA task presents several challenges, including multimedia alignment, multi-step cross-media reasoning, and handling open-ended questions. This paper introduces a novel generative framework called VTQAGen, which leverages a Multi- modal Attention Layer to combine image-text pairs and question inputs, as well as a BART-based model for reasoning and entity extraction from both images and text. The framework incorporates a step-based ensemble method to enhance model performance and generalization ability. VTQAGen utilizes an encoder-decoder generative model based on BART. Faster R-CNN is employed to extract visual regions of interest, while BART's encoder is modified to handle multi-modal interaction. The decoder stage utilizes the shift-predict approach and introduces step-based logits fusion to improve stability and accuracy. In the experiments, the proposed VTQAGen demonstrates superior performance on the testing set, securing second place in the ACM Multimedia Visual Text Question Answer Challenge.
Social media popularity (SMP) prediction is a complex task, affected by various features such as text, images, and spatial-temporal information. One major challenge in SMP is integrating features from multiple modalities without overemphasizing user-specific details while efficiently capturing relevant user information. This study introduces a robust multi-modality feature mining framework for predicting SMP scores by incorporating additional identity-related features sourced from the official SMP dataset when a user's path alias is accessible. Our preliminary analyses suggest these supplemental features significantly enrich the user-related context, contributing to a substantial improvement in performance and proving that non-identity features are relatively unimportant. This implies that we should focus more on discovering the identity-related features than other meta-data. To further validate our findings, we perform comprehensive experiments investigating the relationship between those identity-related features and scores. Finally, the LightGBM and TabNet are employed within our framework to effectively capture intricate semantic relationships among different modality features and user-specific data. Our experimental results confirm that these identity-related features, especially external ones, significantly improve the prediction performance of SMP tasks.
Invisible watermarking is an essential measure for media publishers to declare ownership of their content, in the case of minimizing the impact on the viewing experience. In dealing with active attacks such as noise attacks, filtering attacks, geometric attacks, and lossy compression attacks, existing research still has great limitations. In this paper, through probabilistically superposition of "perturbed watermark obtain by maximum voting method" and "determined Bernoulli distribution" to restore the real embedded watermark, is used to deal with complex attack situations. Specifically, the special embedded watermark is obtained by sampling from the n-fold Bernoulli distribution with parameter p. Secondly, the HAAR wavelet transform is performed on the YUV channel of the video fixed-interval image to extract its low-pass component. Then Discrete Cosine Transform is performed to obtain its frequency domain representation. The watermark information is embedded into the frequency domain representation's singular to realize the embedded invisible watermark of video. The watermark bit of every block is determined by the maximum voting method for the disturbed watermark that performs DCT and SVD operations on the low-pass component of YUV channels. At this time, the determined Bernoulli distribution is probabilistically superimposed on the watermark information to guarantee distribution consistency. Finally, mean value operation and cluster processing are performed on the watermark information to reduce volatility. Experiments show that the method proposed in this paper has apparent advantages in solving Invisible video watermarking. With a PSNR of 41 and a corresponding BAR of 0.86, our team achieves 3rd place on the leaderboard of the Invisible Video Watermark Challenge 2023.
The Vivid Talking Head Video Generation track of the "ACM Multimedia ViCo 2023 Conversational Head Generation Challenge'' aims to generate realistic face-to-face conversation videos based on audio and reference images. However, the direct synthesis of reference videos from audio and reference images poses a significant challenge. In response, we propose a comprehensive method that combines audio-driven 3DMM parameter prediction with a rendering network to generate high-fidelity lip-sync talking head videos. In the first stage, we leverage the audio input to predict the 3DMM parameters, capturing essential facial expressions and head poses needed for realistic video generation. In the second stage, we employ a sophisticated rendering network designed to ensure accurate lip synchronization and natural facial expressions. This network enhances the visual quality and realism of the generated videos. We are delighted to announce that our method achieved first place in the talking head generation track of the challenge and was honored with the People's Selection Award. The source code for our method is accessible1, allowing others to build upon our work and drive further advancements in the field of conversational head generation.
The Multimodal Emotion Recognition (MER 2023) challenge aims to recognize emotion with audio, language, and visual signals, facilitating innovative technologies of affective computing. This paper presents our submission approach on the Semi-Supervised Learning Sub-Challenge (MER-SEMI). First, with large-scale unlabeled emotional videos, we train both image-based and video-based Masked Autoencoders to extract visual features, which termed as expression MAE (expMAE) for simplicity. The expMAE features are found to be largely complementary with other official baseline features. Second, since there is only a few labeled data, we use a classifier to generate pseudo labels for unlabeled videos which have high confidence for a certain category. In addition, we also explore several advanced large models for cross-feature extraction like CLIP, and apply factorized bilinear pooling (FBP) for multimodal feature fusion. Our methods finally achieved 88.55% in F1 score on MER-SEMI, ranking second place among all participating teams.
The Social Media Prediction (SMP) challenge aims to predict the future popularity of online posts by leveraging social media data. Social media data contains multimodal information, such as text, images, time series, etc. Previous methods have proposed many feature extraction and feature construction methods to represent these multimodal information, thereby predicting the popularity of posts. Despite the success of previous methods in extracting features from social media data, these features tend to be predominantly lower-order, posing a challenge in accurately capturing the rich information contained in text and images. In this paper, we propose a more diverse feature mining method and introduce a stacking block module to capture higher-order feature information contained in text and images. "lower-order" refers to the original high-dimensional embedding representation, while "high-order" pertains to the impact on post social popularity captured by tree models from text or image. We conducted massive experiments to evaluate the effectiveness of our proposed method and found that the stacking block module significantly improved performance.
Deep video understanding (DVU) is often considered a challenge due to the aim of interpreting a video with storyline, which is designed to solve two levels of problems: predicting the human interaction in scene-level and identifying the relationship between two entities in movie-level. Based on our understanding of the movie characteristics and analysis of DVU tasks, in this paper, we propose a four-stage method to solve the task, which includes video structuring, shot based instance search, interaction & relation prediction and shot-scene summary & Question Answering (QA) with ChatGPT. In these four stages, shot based instance search allows accurate identification and tracking of characters at an appropriate video granularity. Using ChatGPT in QA, on the one hand, can narrow the answer space, on the other hand, with the help of the powerful text understanding ability, ChatGPT can help us answer the questions by giving background knowledge. We rank first in movie-level group 2 and scene-level group 1, second in movie-level group 1 and scene-level group 2 in ACM MM 2023 Grand Challenge.
To achieve multi-modal intelligence, AI must be able to process and respond to inputs from multimodal sources. However, many current question answering models are limited to specific types of answers, such as yes/no and number, and require additional human assessments. Recently, Visual-Text Question Answering (VQTA) dataset has been proposed to fix this gap. In this paper, we conduct an exhaustive analysis and exploration of this task. Specifically, we implement a T5-based multi-modal generative network that overcomes the limitations of traditional labeling space and provides more freedom in responses. Our approach achieve the best performance in both English and Chinese tracks in the VTQA challenge.
Composed image retrieval extends traditional content-based image retrieval (CBIR) combining a query image with additional descriptive text to express user intent and specify supplementary requests related to the visual attributes of the query image. This approach holds significant potential for e-commerce applications, such as interactive multimodal searches and chatbots. In our demo, we present an interactive composed image retrieval system based on the SEARLE approach, which tackles this task in a zero-shot manner efficiently and effectively. The demo allows users to perform image retrieval iteratively refining the results using textual feedback.
Image editing plays a vital role in computer vision field, aiming to realistically manipulate images while ensuring seamless integration. It finds numerous applications across various fields. In this work, we present EditAnything, a novel approach that empowers users with unparalleled flexibility in editing and generating image content. EditAnything introduces an array of advanced features, including cross-image dragging (e.g., try-on), region-interactive editing, controllable layout generation, and virtual character replacement. By harnessing these capabilities, users can engage in interactive and flexible editing, giving captivating outcomes that uphold the integrity of the original image. With its diverse range of tools, EditAnything caters to a wide spectrum of editing needs, pushing the boundaries of image editing and unlocking exciting new possibilities. The source code is released at https://github.com/sail-sg/EditAnything.
Interacting with real-world objects is one of the fundamental tasks in multimedia. Despite its importance, existing object pose estimation targets only rigid objects. This demonstration proposes a novel application for non-rigid object pose estimation. Inspired by human dense pose estimation, we represent a pose of a non-rigid object as an indexed point cloud, where each index corresponds to that in a template. The correspondence is identified by a machine-learning-based 3D point cloud matching. Finding correspondence to the template point cloud enables a dense pose estimation with no object-specific learning processes. In the demonstration, we visualize the correspondence of points in observed depth images and the template. We also provide a demonstration of template point cloud reconstruction. Through these systems, onsite visitors can test our system with objects brought by themselves and have an experience with a state-of-the-art 3D point cloud matching method as well as this novel task.