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Yuan Xie, Yichen Zhang 0002, Yifang Yin, Sheng Zhang 0023, Ying Zhang 0047, Rajiv Ratn Shah, Roger Zimmermann, Guoqing Xiao 0001

The wide use of mobile devices has led to a proliferated creation of extensive trajectory data, rendering trajectory classification increasingly vital and challenging for downstream applications. Existing deep learning methods offer powerful feature extraction capabilities to detect nuanced variances in trajectory classification tasks. However, their effectiveness remains compromised by the following two unsolved challenges. First, identifying the distribution of nearby trajectories based on noisy and sparse GPS coordinates poses a significant challenge, providing critical contextual features to the classification. Second, though efforts have been made to incorporate a shape feature by rendering trajectories into images, they fail to model the local correspondence between GPS points and image pixels. To address these issues, we propose a novel model termed Traj2Former to spotlight the spatial distribution of the adjacent trajectory points (i.e., contextual snapshot) and enhance the snapshot fusion between the trajectory data and the corresponding spatial contexts. We propose a new GPS rendering method to generate contextual snapshots, but it can be applied from a trajectory database to a digital map. Moreover, to capture diverse temporal patterns, we conduct a multi-scale sequential fusion by compressing the trajectory data with differing rates. Extensive experiments have been conducted to verify the superiority of the Traj2Former model.

Lu Chen, Qiangchang Wang, Zhaohui Li, Yilong Yin

Fine-grained Visual Recognition (FGVR) aims to distinguish objects within similar subcategories. Humans adeptly perform this challenging task by leveraging both intra-category distinctiveness and inter-category similarity. However, previous methods fail to combine these two complementary dimensions and mine the intrinsic relations among various semantic features. To address these limitations, we propose HI2R, a Hypergraph-guided Intra- and Inter-category Relation Modeling approach, which simultaneously extracts the intra-category structural information and inter-category relation for more precise reasoning. Specifically, we exploit a Hypergraph-guided Structure Learning (HSL) module, which employs hypergraphs to capture high-order structural relations, transcending traditional graph-based methods that are limited to pairwise linkages. This advancement allows the model to adapt to significant intra-category variations. Additionally, we propose an Inter-category Relation Perception (IRP) module to improve feature discrimination across categories by extracting and analyzing semantic relations among them. Our objective is to alleviate the robustness issue associated with exclusive reliance on intra-category discriminative features. Furthermore, a random semantic consistency (RSC) loss is introduced to direct the model's attention to commonly overlooked yet distinctive regions, indirectly enhancing the representation ability of both HSL and IRP modules. Both qualitative and quantitative results demonstrate the effectiveness and usefulness of HI2R.

Ge Luo 0003, Yuchen Ma, Manman Zhang, Junqiang Huang, Sheng Li 0006, Zhenxing Qian, Xinpeng Zhang 0001

Multimodal Dialogue agents are often required to respond to conversation history using both textual and visual content. Even though current dialogue studies predominantly strive to generate natural texts or images, they fall short in considering the relevance of multimodal responses within a dialogue context, consequently confining agents from making prudent choices based on multiple alternatives and their associated relevance scores for decision-making. In this paper, we present a bidirectional multimodal dialogue framework that skillfully combines the forward generation of multiple text and image response candidates with reverse selection guided by relevance scores evaluated on dialogue context, facilitating agents in selecting the most suitable multimodal responses. Specifically, the forward generation aspect of our framework leverages a stage-wise approach, first producing textual replies and composite visual descriptions from the dialogue context, followed by the generation of visual responses aligned with the descriptions. In the reverse selection process, visual responses are translated into tangible descriptive texts that, in conjunction with textual responses, are inversely tied back to the dialogue context for relevance assessment, assigning a reference score to each multimodal response candidate to assist the intelligent agent in making informed decisions. Experimental outcomes demonstrate that our proposed bidirectional dialogue response framework markedly elevates performance in both automatic and human evaluations, yielding a range of contextually fitting multimodal responses for selection.

Xinwei Liu, Xiaojun Jia, Yuan Xun, Siyuan Liang 0004, Xiaochun Cao

Multimodal contrastive learning (MCL) has shown remarkable advances in zero-shot classification by learning from millions of image-caption pairs crawled from the Internet. However, this reliance poses privacy risks, as hackers may unauthorizedly exploit image-text data for model training, potentially including personal and privacy-sensitive information. Recent works propose generating unlearnable examples by adding imperceptible perturbations to training images to build shortcuts for protection. However, they are designed for unimodal classification, which remains largely unexplored in MCL. We first explore this context by evaluating the performance of existing methods on image-caption pairs, and they do not generalize effectively to multimodal data and exhibit limited impact to build shortcuts due to the lack of labels and the dispersion of pairs in MCL. In this paper, we propose Multi-step Error Minimization (MEM), a novel optimization process for generating multimodal unlearnable examples. It extends the Error-Minimization (EM) framework to optimize both image noise and an additional text trigger, thereby enlarging the optimized space and effectively misleading the model to learn the shortcut between the noise features and the text trigger. Specifically, we adopt projected gradient descent to solve the noise minimization problem and use HotFlip to approximate the gradient and replace words to find the optimal text trigger. Extensive experiments demonstrate the effectiveness of MEM, with post-protection retrieval results nearly half of random guessing, and its high transferability across different models. Our code is available on the https://github.com/thinwayliu/Multimodal-Unlearnable-Examples

Haoyuan Jin, Xuesong Nie, Yunfeng Yan, Xi Chen 0119, Zhihang Zhu, Donglian Qi

Multi-object tracking (MOT) is a pivotal task for media interpretation, where reliable motion and appearance cues are essential for cross-frame identity preservation. However, limited by the inherent perspective properties of 2D space, the crowd density and frequent occlusions in real-world scenes expose the fragility of these cues. We observe the natural advantage of objects being well-separated in high-dimensional space and propose a novel 2D MOT framework, "Detecting-Lifting-Tracking'' (DLT). Initially, a pre-trained detector is employed to capture 2D object information. Secondly, we introduce a Mamba Distance Estimator to obtain the distances of objects to a monocular camera with temporal consistency, achieving object-level pseudo-3D lifting. Finally, we thoroughly explore distance-aware tracking via pseudo-3D information. Specifically, we introduce a Score-Distance Hierarchical Matching and Short-Long Terms Association to enhance accurate and robust association capability. Even without appearance cues, our DLT achieves state-of-the-art performance on MOT17, MOT20, and DanceTrack, demonstrating its potential to address occlusion challenges.

Bin Huang 0004, Feng He, Qi Wang 0174, Hong Chen 0011, Guohao Li 0002, Zhifan Feng, Xin Wang 0019, Wenwu Zhu 0001

Sampling strategies have been widely adopted in Vision-Language Pre-training (VLP) and have achieved great success recently. However, the sampling strategies adopted by current VLP works are limited in two ways: i) they only focus on negative sampling, ignoring the importance of more informative positive samples; ii) their sampling strategies are conducted in the local in-batch level, which may lead to sub-optimal results. To tackle these problems, in this paper, we propose a curriculum-based Global Positive-Negative Sampling (GPN-S) framework for vision-language pre-training, which conducts both positive and negative sampling in the global level, grounded on the notion of neighborhood relationships. Additionally, we incorporate curriculum learning into our sampling strategy, progressively increasing the complexity of samples as the training progresses. Specifically, our proposed GPN-S framework is capable of utilizing positive sampling to bring semantically equivalent samples closer, as well as employing negative sampling to push challenging negative samples farther away. We jointly consider them for vision-language pre-training on the global-level perspective rather than a local-level mini-batch, which provides more informative and diverse samples. We evaluate the effectiveness of the proposed GPN-S framework by conducting experiments on several common downstream tasks, and the results demonstrate significant performance improvement over the existing models.

Wencan Huang, Daizong Liu, Wei Hu 0003

As a widely explored multi-modal task, 3D object grounding endeavors to localize a unique pre-existing object within a single 3D scene given a natural language description. However, such a strict setting is unnatural as it is not always possible to know whether a target object exists in a specific 3D scene. In real-world scenarios, a collection of 3D scenes is generally available, some of which may not contain the described object while some potentially contain multiple target objects. To this end, we introduce a more realistic setting, named Group-wise 3D Object Grounding, to simultaneously process a group of related 3D scenes, allowing a flexible number of target objects to exist in each scene. Instead of localizing target objects in each scene individually, we argue that ignoring the rich visual information contained in other related 3D scenes within the same group may lead to sub-optimal results. To achieve more accurate localization, we propose a baseline method named GNL3D, a Grouped Neural Listener for 3D grounding in the group-wise setting, which extends the traditional 3D object grounding pipeline with a novel language-guided consensus aggregation and distribution mechanism to explicitly exploit the intra-group visual connections. Specifically, based on context-aware spatial-semantic alignment, a language-guided consensus aggregation module is developed to aggregate the visual features of target objects in each 3D scene to form a visual consensus representation, which is then distributed and injected into a consensus-modulated feature refinement module for refining visual features, thus benefiting the subsequent multi-modal reasoning. To validate the effectiveness of the proposed method, we reorganize and enhance the ReferIt3D dataset and propose evaluation metrics to benchmark prior work and GNL3D. Extensive experiments demonstrate that GNL3D achieves state-of-the-art results on the group-wise setting and the traditional 3D object grounding task.

Zhe Luo, Weina Fu, Shuai Liu 0002, Saeed Anwar, Muhammad Saqib, Sambit Bakshi, Khan Muhammad 0001

Action detection and understanding provide the foundation for the generation and interaction of multimedia content. However, existing methods mainly focus on constructing complex relational inference networks, overlooking the judgment of detection effectiveness. Moreover, these methods frequently generate detection results with cognitive abnormalities. To solve the above problems, this study proposes a cognitive effectiveness network based on fuzzy inference (Cefdet), which introduces the concept of 'cognition--based detection' to simulate human cognition. First, a fuzzy-driven cognitive effectiveness evaluation module (FCM) is established to introduce fuzzy inference into action detection. FCM is combined with human action features to simulate the cognition-based detection process, which clearly locates the position of frames with cognitive abnormalities. Then, a fuzzy cognitive update strategy (FCS) is proposed based on the FCM, which utilizes fuzzy logic to re-detect the cognition-based detection results and effectively update the results with cognitive abnormalities. Experimental results demonstrate that Cefdet exhibits superior performance against several mainstream algorithms on the public datasets, validating its effectiveness and superiority.

Chunxiao Li, Shuyang Wang, Xuejing Kang, Anlong Ming

Temporal Automatic White Balance (TAWB) corrects the color cast within each frame, while ensuring consistent illumination across consecutive frames. Unlike conventional AWB, there has been limited research conducted on TAWB for an extended period. However, the growing popularity of short-form videos has increased focus on video color experiences. To further advance research on TAWB, we aim to address the bottlenecks associated with datasets, models, and benchmarks. 1) Dataset challenge: Currently, only one TAWB dataset (BCC), captured with a single camera, is available. It lacks temporal continuity due to challenges in capturing realistic illuminations and dynamic raw data. In response, we meticulously designed an acquisition strategy based on the actual distribution pattern of illuminations and created a comprehensive TAWB dataset named CTA comprising 6 cameras that offer 12K continuous illuminations. Furthermore, we employed video frame interpolation techniques, extending the captured static raw data into dynamic form and ensuring continuous illumination. 2) Model challenge: Among the two prevailing TAWB methods, both rely on LSTM. However, the fixed gating mechanism of LSTM often fails to adapt to varying content or illuminations, resulting in unstable illumination estimation. In response, we propose CTANet, which integrates cross-frame attention and RepViT for self-adjustment to content and illumination variations. Additionally, the mobile-friendly design of RepViT enhances the portability of CTANet. 3) Benchmark challenge: Currently, there is no benchmark of TAWB methods on illumination and camera types to date. Addressing this, a benchmark has been proposed by conducting a comparative analysis of 8 cutting-edge AWB and TAWB methods with CTANet across 3 typical illumination scenes and 7 cameras from two representative datasets. The dataset and code are available in https://github.com/ChunxiaoLe/CTA-Dataset.

Sijing Wu, Yunhao Li, Yichao Yan, Huiyu Duan, Ziwei Liu 0002, Guangtao Zhai

3D facial animation has attracted considerable attention due to its extensive applications in the multimedia field. Audio-driven 3D facial animation has been widely explored with promising results. However, multi-modal 3D facial animation, especially text-guided 3D facial animation is rarely explored due to the lack of multi-modal 3D facial animation dataset. To fill this gap, we first construct a large-scale multi-modal 3D facial animation dataset, MMHead, which consists of 49 hours of 3D facial motion sequences, speech audios, and rich hierarchical text annotations. Each text annotation contains abstract action and emotion descriptions, fine-grained facial and head movements (i.e., expression and head pose) descriptions, and three possible scenarios that may cause such emotion. Concretely, we integrate five public 2D portrait video datasets, and propose an automatic pipeline to 1) reconstruct 3D facial motion sequences from monocular videos; and 2) obtain hierarchical text annotations with the help of AU detection and ChatGPT. Based on the MMHead dataset, we establish benchmarks for two new tasks: text-induced 3D talking head animation and text-to-3D facial motion generation. Moreover, a simple but efficient VQ-VAE-based method named MM2Face is proposed to unify the multi-modal information and generate diverse and plausible 3D facial motions, which achieves competitive results on both benchmarks. Extensive experiments and comprehensive analysis demonstrate the significant potential of our dataset and benchmarks in promoting the development of multi-modal 3D facial animation. The dataset will be released at: https://wsj-sjtu.github.io/MMHead/.

Xiangyu Sun, Joo Chan Lee, Daniel Rho, Jong Hwan Ko, Usman Ali 0006, Eunbyung Park

The neural radiance field (NeRF) has made significant strides in representing 3D scenes and synthesizing novel views. Despite its advancements, the high computational costs of NeRF have posed challenges for its deployment in resource-constrained environments and real-time applications. As an alternative to NeRF-like neural rendering methods, 3D Gaussian Splatting (3DGS) offers rapid rendering speeds while maintaining excellent image quality. However, as it represents objects and scenes using a myriad of Gaussians, it requires substantial storage to achieve high-quality representation. To mitigate the storage overhead, we propose Factorized 3D Gaussian Splatting (F-3DGS), a novel approach that drastically reduces storage requirements while preserving image quality. Inspired by classical matrix and tensor factorization techniques, our method represents and approximates dense clusters of Gaussians with significantly fewer Gaussians through efficient factorization. We aim to efficiently represent dense 3D Gaussians by approximating them with a limited amount of information for each axis and their combinations. This method allows us to encode a substantially large number of Gaussians along with their essential attributes'such as color, scale, and rotation-necessary for rendering using a relatively small number of elements. Extensive experimental results demonstrate that F-3DGS achieves a significant reduction in storage costs while maintaining comparable quality in rendered images. Our project page is available at https://xiangyu1sun.github.io/Factorize-3DGS/.

Lianghui Zhu, Junwei Zhou 0003, Yan Liu 0069, Xin Hao, Wenyu Liu 0001, Xinggang Wang

Weakly-supervised visual recognition using inexact supervision is a critical yet challenging learning problem. It significantly reduces human labeling costs and traditionally relies on multi-instance learning and pseudo-labeling. This paper introduces WeakSAM and solves the weakly-supervised object detection (WSOD) and segmentation by utilizing the pre-learned world knowledge contained in a vision foundation model, i.e., the Segment Anything Model (SAM). WeakSAM addresses two critical limitations in traditional WSOD retraining, i.e., pseudo ground truth (PGT) incompleteness and noisy PGT instances, through adaptive PGT generation and Region of Interest (RoI) drop regularization. It also addresses the SAM's shortcomings of requiring human prompts and category unawareness in object detection and segmentation. Our results indicate that WeakSAM significantly surpasses previous state-of-the-art methods in WSOD and WSIS benchmarks with large margins, i.e. average improvements of 7.4% and 8.5%, respectively.

Zihan Zheng, Houqiang Zhong, Qiang Hu 0003, Xiaoyun Zhang 0001, Li Song 0001, Ya Zhang 0002, Yanfeng Wang 0001

Volumetric video based on Neural Radiance Field (NeRF) holds vast potential for various 3D applications, but its substantial data volume poses significant challenges for compression and transmission. Current NeRF compression lacks the flexibility to adjust video quality and bitrate within a single model for various network and device capacities. To address these issues, we propose HPC, a novel hierarchical progressive volumetric video coding framework achieving variable bitrate using a single model. Specifically, HPC introduces a hierarchical representation with a multi-resolution residual radiance field to reduce temporal redundancy in long-duration sequences while simultaneously generating various levels of detail. Then, we propose an end-to-end progressive learning approach with a multi-rate-distortion loss function to jointly optimize both hierarchical representation and compression. Our HPC trained only once can realize multiple compression levels, while the current methods need to train multiple fixed-bitrate models for different rate-distortion (RD) tradeoffs. Extensive experiments demonstrate that HPC achieves flexible quality levels with variable bitrate by a single model and exhibits competitive RD performance, even outperforming fixed-bitrate models across various datasets.

Pengqiang Bi, Yifei Zou, Mengbai Xiao, Dongxiao Yu, Yijun Li, Zhixiong Liu, Qun Xie

QUIC is the underlying protocol of the next generation HTTP/3, serving as the major vehicle delivering video data nowadays. As a userspace protocol based on UDP, QUIC features low transmission latency and has been widely deployed by content providers. However, the high computational overhead of QUIC shifts system knobs to CPUs in high-bandwidth scenarios. When CPU resources become the constraint, HTTP/3 exhibits even lower throughput than HTTP/1.1. In this paper, we carefully analyze the performance bottleneck of QUIC and find it results from ACK processing, packet sending, and data encryption. By reducing the ACK frequency, activating UDP generic segmentation offload (GSO), and incorporating PicoTLS, a high-performance encryption library, the CPU overhead of QUIC could be effectively reduced in stable network environments. However, simply reducing the ACK frequency also impairs the transmission throughput of QUIC under poor network conditions. To solve this, we develop LiteQUIC, which involves two mechanisms towards alleviating the overhead of ACK processing in addition to GSO and PicoTLS. We evaluate LiteQUIC in the DASH-based video streaming, and the results show that LiteQUIC achieves 1.2× higher average bitrate and 93.3% lower rebuffering time than an optimized version of QUIC with GSO and PicoTLS.

Miao Zhang 0003, Jiaxing Li 0006, Haoyuan Zhao, Linfeng Shen, Jiangchuan Liu

Streaming videos from resource-constrained front-end devices over networks to resource-rich cloud servers has long been a common practice for surveillance and analytics. Most existing live video analytics (LVA) systems, however, have been built over terrestrial networks, limiting their applications during natural disasters and in remote areas that desperately call for real-time visual data delivery and scene analysis. With the recent advent of space networking, in particular, Low Earth Orbit (LEO) satellite constellations such as Starlink, high-speed truly global Internet access is becoming available and affordable. This paper examines the challenges and potentials of LVA over modern LEO satellite networking (LSN). Using Starlink as the testbed, we have carried out extensive in-the-wild measurements to gain insights into its achievable performance for LVA. The results reveal that the uplink bottleneck in today's LSN, together with the volatile network conditions, can significantly affect the service quality of LVA and necessitate prompt adaptation. We accordingly develop StarStream, a novel LSN-adaptive streaming framework for LVA. At its core, StarStream is empowered by a Transformer-based network performance predictor tailored for LSN and a content-aware configuration optimizer. We discuss a series of key design and implementation issues of StarStream and demonstrate its effectiveness and superiority through trace-driven experiments with real-world network and video processing data.

Fangtao Zhou, Xiaofeng Huang, Peng Zhang 0007, Meng Wang 0017, Zhao Wang 0004, Yang Zhou 0052, Haibing Yin

With the rapid development of video conferencing and online education applications, screen content image (SCI) compression has become increasingly crucial. Recently, deep learning techniques have made significant progress in compressing natural images, surpassing the performance of traditional standards like versatile video coding. However, directly applying these methods to SCIs is challenging due to the unique characteristics of SCIs. In this paper, we propose a synergistic approach to preserve structural fidelity and text integrity for SCIs. Firstly, external prior guidance is proposed to enhance structural fidelity and text integrity by providing global spatial attention. Then, a structural enhancement module is proposed to improve the preservation of structural information by enhanced spatial feature transform. Finally, the loss function is optimized for better compression efficiency in text regions by weighted mean square error. Experimental results show that the proposed method achieves 13.3% BD-Rate saving compared to the baseline window attention convolutional neural networks (WACNN) on the JPEGAI, SIQAD, SCID, and MLSCID datasets on average. Our code is available at https://github.com/vpaHduGroup/SFTIP_SCC.

Bo Wu 0002, Tong Li 0014, Cheng Luo, Xu Yan, Fuyu Wang, Xinle Du, Ke Xu 0002

Due to the limited permissions for upgrading dual-side (i.e., server-side and client-side) loss tolerance schemes from the perspective of CDN vendors in a multi-supplier market, modern large-scale live streaming services are still using the automatic-repeat-request (ARQ) based paradigm for loss recovery, which only requires server-side modifications. In this paper, we first conduct a large-scale measurement study with up to 50 million live streams. We find that loss shows dynamics and live streaming contains frequent on-off mode switching in the wild. We further find that the recovery latency, enlarged by the ubiquitous retransmission loss, is a critical factor affecting live streaming's client side QoE (e.g., video freezing). We then propose an enhanced recovery mechanism called AutoRec, which can transform the disadvantages of on-off mode switching into an advantage for reducing loss recovery latency without any modifications on the client side. AutoRec also adopts an online learning-based policy to fit the dynamics of loss, balancing the tradeoff between the recovery latency and the incurred overhead. We implement AutoRec upon QUIC and evaluate it via both testbed and real-world commercial services deployments. The experimental results demonstrate the practicability and profitability of AutoRec, in which the average times and duration of client-side video freezing can be lowered by 11.4% and 5.2%, respectively.

Hongtao Wu, Yijun Yang, Huihui Xu, Weiming Wang 0002, Jinni Zhou, Lei Zhu 0003

The outdoor vision systems are frequently contaminated by rain streaks and raindrops, which significantly degenerate the performance of visual tasks and multimedia applications. The nature of videos exhibits redundant temporal cues for rain removal with higher stability. Traditional video deraining methods heavily rely on optical flow estimation and kernel-based manners, which have a limited receptive field. Yet, transformer architectures, while enabling long-term dependencies, bring about a significant increase in computational complexity. Recently, the linear-complexity operator of the state space models (SSMs) has contrarily facilitated efficient long-term temporal modeling, which is crucial for rain streaks and raindrops removal in videos. Unexpectedly, its uni-dimensional sequential process on videos destroys the local correlations across the spatio-temporal dimension by distancing adjacent pixels. To address this, we present an improved SSMs-based video deraining network (RainMamba) with a novel Hilbert scanning mechanism to better capture sequence-level local information. We also introduce a difference-guided dynamic contrastive locality learning strategy to enhance the patch-level self-similarity learning ability of the proposed network. Extensive experiments on four synthesized video deraining datasets and real-world rainy videos demonstrate the superiority of our network in the removal of rain streaks and raindrops. Our code and results are available at https://github.com/TonyHongtaoWu/RainMamba.

Jinbo Yan, Rui Peng 0011, Luyang Tang, Ronggang Wang

Reconstructing dynamic scenes from video sequences is a highly promising task in the multimedia domain. While previous methods have made progress, they often struggle with slow rendering and managing temporal complexities such as significant motion and object appearance/disappearance. In this paper, we propose SaRO-GS as a novel dynamic scene representation capable of achieving real-time rendering while effectively handling temporal complexities in dynamic scenes. To address the issue of slow rendering speed, we adopt a Gaussian primitive-based representation and optimize the Gaussians in 4D space, which facilitates real-time rendering with the assistance of 3D Gaussian Splatting. Additionally, to handle temporally complex dynamic scenes, we introduce a Scale-aware Residual Field. This field considers the size information of each Gaussian primitive while encoding its residual feature and aligns with the self-splitting behavior of Gaussian primitives. Furthermore, we propose an Adaptive Optimization Schedule, which assigns different optimization strategies to Gaussian primitives based on their distinct temporal properties, thereby expediting the reconstruction of dynamic regions. Through evaluations on monocular and multi-view datasets, our method has demonstrated state-of-the-art performance.