Scene image is one of the important windows for showcasing product design. To obtain it, the standard 3D-based pipeline requires designer to not only create the 3D model of product, but also manually construct the entire scene in software, which hindering its adaptability in situations requiring rapid evaluation. This study aims to realize a novel conditional synthesis method to create the scene image based on a single-model rendering of the desired object and the scene description. In this task, the major challenges are ensuring the strict appearance fidelity of drawn object and the overall visual harmony of synthesized image. The former's achievement relies on maintaining an appropriate condition-output constraint, while the latter necessitates a well-balanced generation process for all regions of image. In this work, we propose Scene Diffusion framework to meet these challenges. Its first progress is introducing the Shading Adaptive Condition Alignment (SACA), which functions as an intensive training objective to promote the appearance consistency between condition and output image without hindering the network's learning to the global shading coherence. Afterwards, a novel low-to-high Frequency Progression Training Schedule (FPTS) is utilized to maintain the visual harmony of entire image by moderating the growth of high-frequency signals in the object area. Extensive qualitative and quantitative results are presented to support the advantages of the proposed method. In addition, we also demonstrate the broader uses of Scene Diffusion, such as its incorporation with ControlNet.
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3D Referring Expression Segmentation (3D-RES) is dedicated to segmenting a specific instance within a 3D space based on a natural language description. However, current approaches are limited to segmenting a single target, restricting the versatility of the task. To overcome this limitation, we introduce Generalized 3D Referring Expression Segmentation (3D-GRES), which extends the capability to segment any number of instances based on natural language instructions. In addressing this broader task, we propose the Multi-Query Decoupled Interaction Network (MDIN), designed to break down multi-object segmentation tasks into simpler, individual segmentations. MDIN comprises two fundamental components: Text-driven Sparse Queries (TSQ) and Multi-object Decoupling Optimization (MDO). TSQ generates sparse point cloud features distributed over key targets as the initialization for queries. Meanwhile, MDO is tasked with assigning each target in multi-object scenarios to different queries while maintaining their semantic consistency. To adapt to this new task, we build a new dataset, namely Multi3DRes. Our comprehensive evaluations on this dataset demonstrate substantial enhancements over existing models, thus charting a new path for intricate multi-object 3D scene comprehension. The benchmark and code are available at https://github.com/sosppxo/MDIN.
Humans understand digital 3D scenes by observing them from reasonably placed virtual cameras. Selecting camera views is fundamental for 3D scene applications but is typically manual. Existing literature on selecting views is based on regular or polygonal room shapes without focusing on the objects in the scene, resulting in poorly composed views concerning objects. This paper introduces ScenePhotographer, an object-oriented framework for automatic view selection in residential scenes. Potential object-oriented views are yielded by a learning-based method, which clusters objects into groups according to objects' functional and spatial relationships. We propose four criteria to evaluate the views and recommend the best batch, including room information, visibility, composition balance, and line dynamics. Each criterion measures the view according to its corresponding photography rule. Experiments on various room types and layouts demonstrate that our method can generate views focusing on coherent objects while preserving aesthetics, leading to more visually pleasing results.
Collaborative autonomous driving with multiple vehicles usually requires the data fusion from multiple modalities. To ensure effective fusion, the data from each individual modality shall maintain a reasonably high quality. However, in collaborative perception, the quality of object detection based on a modality is highly sensitive to the relative pose errors among the agents. It leads to feature misalignment and significantly reduces collaborative performance. To address this issue, we propose RoCo, a novel unsupervised framework to conduct iterative object matching and agent pose adjustment. To the best of our knowledge, our work is the first to model the pose correction problem in collaborative perception as an object matching task, which reliably associates common objects detected by different agents. On top of this, we propose a graph optimization process to adjust the agent poses by minimizing the alignment errors of the associated objects, and the object matching is re-done based on the adjusted agent poses. This process is carried out iteratively until convergence. Experimental study on both simulated and real-world datasets demonstrates that the proposed framework RoCo consistently outperforms existing relevant methods in terms of the collaborative object detection performance, and exhibits highly desired robustness when the pose information of agents is with high-level noise. Ablation studies are also provided to show the impact of its key parameters and components. The code is released at https://github.com/HuangZhe885/RoCo.
This paper introduces a novel approach to Image Quality Assessment (IQA) by presenting a new loss function, Dual-Criterion Quality (DCQ) Loss, which integrates the Mean Squared Error (MSE) framework with a Relative Perception Constraint (RPC). The RPC is comprised of two main components: the Quantitative Discrepancy Constraint (QDC) and the Qualitative Alignment Constraint (QAC). The QDC focuses on capturing the numerical relationships of relative differences by minimizing the mean squared error between the differences in predicted scores among samples within a batch size and the differences in Mean Opinion Scores (MOS). Meanwhile, the QAC aims to capture the ordinal relationships between these differences. This method is designed to closely align with human subjective assessments of image quality, which are frequently quantified using the MOS, and to enhance the interpretability and reliability of IQA. Unlike existing ranking methods that suffer from complex pipelines and the introduction of errors through the generation of pair-wise or ordering data, DCQ Loss provides a more straightforward and efficient approach. Moreover, the loss function outperforms current rank-based IQA methods in terms of convergence, stability, and the ability to emulate human perception of visual quality. The effectiveness of this approach is validated through extensive experiments on various mainstream datasets and IQA network architectures, demonstrating significant performance gains over traditional rank loss approaches and contributing to the ongoing development of IQA.
Point clouds represent one of the prevalent formats for 3D content. Distortions introduced at various stages in the point cloud processing pipeline affect the visual quality, altering their geometric composition, texture information, or both. Understanding and quantifying the impact of the distortion domain on visual quality is vital to driving rate optimization and guiding post-processing steps to improve the quality of experience. In this paper, we propose a multi-task guided multi-modality no reference metric (M3-Unity), which utilizes 4 types of modalities across attributes and dimensionalities to represent point clouds. An attention mechanism establishes inter/intra associations among 3D/2D patches, which can complement each other, yielding local and global features, to fit the highly nonlinear property of the human vision system. A multi-task decoder involving distortion type classification selects the best association among 4 modalities, aiding the regression task and enabling the in-depth analysis of the interplay between geometrical and textural distortions. Furthermore, our framework design and attention strategy enable us to measure the impact of individual attributes and their combinations, providing insights into how these associations contribute particularly in relation to distortion type. Extensive experimental results on 4 datasets consistently outperform the state-of-the-art metrics by a large margin. The code is available at https://github.com/cwi-dis/ACMMM2024-Oral.
Traditional deep neural network (DNN)-based image quality assessment (IQA) models leverage convolutional neural networks (CNN) or Transformer to learn the quality-aware feature representation, achieving commendable performance on natural scene images. However, when applied to AI-Generated images (AGIs), these DNN-based IQA models exhibit subpar performance. This situation is largely due to the semantic inaccuracies inherent in certain AGIs caused by uncontrollable nature of the generation process. Thus, the capability to discern semantic content becomes crucial for assessing the quality of AGIs. Traditional DNN-based IQA models, constrained by limited parameter complexity and training data, struggle to capture complex fine-grained semantic features, making it challenging to grasp the existence and coherence of semantic content of the entire image. To address the shortfall in semantic content perception of current IQA models, we introduce a large Multi-modality model Assisted AI-Generated Image Quality Assessment (MA-AGIQA) model, which utilizes semantically informed guidance to sense semantic information and extract semantic vectors through carefully designed text prompts. Moreover, it employs a mixture of experts (MoE) structure to dynamically integrate the semantic information with the quality-aware features extracted by traditional DNN-based IQA models. Comprehensive experiments conducted on two AI-generated content datasets and two traditional IQA datasets show that MA-AGIQA achieves state-of-the-art performance, and demonstrate its superior generalization capabilities on assessing the quality of AGIs. The code is available at https://github.com/wangpuyi/MA-AGIQA.
With the rapid development of generative models, AI-Generated Content (AIGC) has exponentially increased in daily lives. Among them, Text-to-Video (T2V) generation has received widespread attention. Though many T2V models have been released for generating high perceptual quality videos, there is still lack of a method to evaluate the quality of these videos quantitatively. To solve this issue, we establish the largest-scale Text-to-Video Quality Assessment DataBase (T2VQA-DB) to date. The dataset is composed of 10,000 videos generated by 9 different T2V models, along with each video's corresponding mean opinion score. Based on T2VQA-DB, we propose a novel transformer-based model for subjective-aligned Text-to-Video Quality Assessment (T2VQA). The model extracts features from text-video alignment and video fidelity perspectives, then it leverages the ability of a large language model to give the prediction score. Experimental results show that T2VQA outperforms existing T2V metrics and SOTA video quality assessment models. Quantitative analysis indicates that T2VQA is capable of giving subjective-align predictions, validating its effectiveness. The dataset and code are available at https://github.com/QMME/T2VQA.
Although large multi-modality models (LMMs) have seen extensive exploration and application in various quality assessment studies, their integration into Point Cloud Quality Assessment (PCQA) remains unexplored. Given LMMs' exceptional performance and robustness in low-level vision and quality assessment tasks, this study aims to investigate the feasibility of imparting PCQA knowledge to LMMs through text supervision. To achieve this, we transform quality labels into textual descriptions during the fine-tuning phase, enabling LMMs to derive quality rating logits from 2D projections of point clouds. To compensate for the loss of perception in the 3D domain, structural features are extracted as well. These quality logits and structural features are then combined and regressed into quality scores. Our experimental results affirm the effectiveness of our approach, showcasing a novel integration of LMMs into PCQA that enhances model understanding and assessment accuracy. We hope our contributions can inspire subsequent investigations into the fusion of LMMs with PCQA, fostering advancements in 3D visual quality analysis and beyond. The code is available at https://github.com/zzc-1998/LMM-PCQA.
Existing image inpainting methods have achieved remarkable accomplishments in generating visually appealing results, often accompanied by a trend toward creating more intricate structural textures. However, while these models excel at creating more realistic image content, they often leave noticeable traces of tampering, posing a significant threat to security. In this work, we take the anti-forensic capabilities into consideration, firstly proposing an end-to-end training framework for anti-forensic image inpainting named SafePaint. Specifically, we innovatively formulated image inpainting as two major tasks: semantically plausible content completion and region-wise optimization. The former is similar to current inpainting methods that aim to restore the missing regions of corrupted images. The latter, through domain adaptation, endeavors to reconcile the discrepancies between the inpainted region and the unaltered area to achieve anti-forensic goals. Through comprehensive theoretical analysis, we validate the effectiveness of domain adaptation for anti-forensic performance. Furthermore, we meticulously crafted a region-wise separated attention (RWSA) module, which not only aligns with our objective of anti-forensics but also enhances the performance of the model. Extensive qualitative and quantitative evaluations show our approach achieves comparable results to existing image inpainting methods while offering anti-forensic capabilities not available in other methods.
Scanpath generation in 360° images aims to model the realistic trajectories of gaze points that viewers follow when exploring panoramic environments. Existing methods for scanpath genera- tion suffer from various limitations, including a lack of global atten-tion to panoramic environments, insufficient diversity in generated scanpaths, and inadequate consideration of the temporal sequence of gaze points. To address these challenges, we propose a novel approach, named ScanTD, which employs a conditional Diffusion Model-based method to generate multiple scanpaths. Notably, a transformer-based time-series (TTS) module with a novel attention mechanism is integrated into ScanTD to capture the temporal de- pendency of gaze points effectively. Additionally, ScanTD utilizes a Vision Transformer-based method for image feature extraction, en- abling better learning of scene semantic information. Experimental results demonstrate that our approach outperforms state-of-the-art methods across three datasets. We further demonstrate its general- izability by applying it to the 360° saliency detection task.
Correspondence pruning has recently drawn considerable attention as a crucial step in image matching. Existing methods typically achieve this by constructing neighborhoods for each feature point and imposing neighborhood consistency. However, the nearest-neighbor matching strategy often results in numerous many-to-one correspondences, thereby reducing the reliability of neighborhood information. Furthermore, the smoothness constraint fails in cases of large-scale rotations, leading to misjudgments. To address the above issues, this paper proposes a novel robust correspondence pruning method termed RoSe, which is based on rotation-invariant sequence-aware consensus. We formulate the correspondence pruning problem as a mathematical optimization problem and derive a closed-form solution. Specifically, we devise a rectified local neighborhood construction strategy that effectively enlarges the distribution between inliers and outliers. Meanwhile, to accommodate large-scale rotation, we propose a relative sequence-aware consistency as an alternative to existing smoothness constraints, which can better characterize the topological structure of inliers. Experimental results on image matching and registration tasks demonstrate the effectiveness of our method. Robustness analysis involving diverse feature descriptors and varying rotation degrees further showcases the efficacy of our method.
Understanding human assessment of semantically salient parts of multimedia content is crucial for developing human-centric applications, such as annotation tools, search and recommender systems, and systems able to generate new media matching human interests. However, the challenge of acquiring suitable supervision signals to detect semantic saliency without extensive manual annotation remains significant. Here, we explore a novel method that utilizes signals measured directly from human cognition via electroencephalogram (EEG) in response to natural visual perception. These signals are used for supervising representation learning to capture semantic saliency. Through a contrastive learning framework, our method aligns EEG data with visual stimuli, capturing human cognitive responses without the need for any manual annotation. Our approach demonstrates that the learned representations closely align with human-centric notions of visual saliency and achieve competitive performance in several downstream tasks. We also introduce an open EEG/image dataset to facilitate research in utilizing cognitive signals for multimodal data analysis and developing models for cross-modal representation learning.
Artwork analysis is an important and fundamental skill for art appreciation, which could enrich personal aesthetic sensibility and facilitate the critical thinking ability. Understanding artworks is challenging due to its subjective nature, diverse interpretations, and complex visual elements, requiring expertise in art history, cultural background, and aesthetic theory. However, limited by the data collection and model ability, previous works for automatically analyzing artworks mainly focus on classification, retrieval, and other simple tasks, which is far from the goal of AI. To facilitate the research progress, in this paper, we step further to compose comprehensive analysis inspired by the remarkable perception and generation ability of large multimodal models. Specifically, we first propose a task of composing paragraph analysis for artworks, i.e., painting in this paper, only focusing on visual characteristics to formulate more comprehensive understanding of artworks. To support the research on formal analysis, we collect a large dataset PaintingForm, with about 19k painting images and 50k analysis paragraphs. We further introduce a superior large multimodal model for painting analysis composing, dubbed GalleryGPT, which is slightly modified and fine-tuned based on LLaVA architecture leveraging our collected data. We conduct formal analysis generation and zero-shot experiments across several datasets to assess the capacity of our model. The results show remarkable performance improvements comparing with powerful baseline LMMs, demonstrating its superb ability of art analysis and generalization. The codes and model are available at: https://github.com/steven640pixel/GalleryGPT.
Relief-type cultural heritage objects are commonly found at historical sites but often manifest with varying degrees of damage and deterioration. The traditional process of reconstructing these reliefs is laborious and requires extensive manual intervention and specialized archaeological knowledge. By utilizing a single old photo containing predamage information of a given relief, monocular depth estimation can be used to reconstruct 3D digital models. However, extracting depth variations along the edges is challenging in relief scenario due to the highly compression of the depth values, resulting in low-curvature edges. This paper proposes an innovative solution that leverages a multi-task neural network to enhance the depth estimation task by integrating the edge detection and semantic segmentation tasks. We redefine edge detection of relief data as a multi-class classification task rather than a typical binary classification task. In this paper, an edge matching module that performs this novel task is proposed to refine depth estimations specifically for edge regions. The proposed approach achieves better depth estimation results with finer details along the edge region. Additionally, the semantic and edge outputs provide a comprehensive reference for multi-modal understanding and analysis.
Inscriptions on ancient steles, as carriers of culture, encapsulate the humanistic thoughts and aesthetic values of our ancestors. However, these relics often deteriorate due to environmental and human factors, resulting in significant information loss. Since the advent of inscription rubbing technology over a millennium ago, archaeologists and epigraphers have devoted immense effort to manually restoring these cultural imprints, endeavoring to unlock the storied past within each rubbing. This paper approaches this challenge as a multi-modal task, aiming to establish a novel benchmark for the inscription restoration from rubbings. In doing so, we construct the Chinese Inscription Rubbing Image (CIRI) dataset, which includes a wide variety of real inscription rubbing images characterized by diverse calligraphy styles, intricate character structures, and complex degradation forms. Furthermore, we develop a synthesis approach to generate "intact-degraded'' paired data, mirroring real-world degradation faithfully. On top of the datasets, we propose a baseline framework that achieves visual consistency and textual integrity through global and local diffusion-based restoration processes and explicit incorporation of domain knowledge. Comprehensive evaluations confirm the effectiveness of our pipeline, demonstrating significant improvements in visual presentation and textual integrity. The project is available at: https://github.com/blackprotoss/CIRI.
As billions of face images stored on cloud platforms contain sensitive information to human vision, the public confronts substantial threats to visual face privacy. In response, the community has proposed some perturbation-based schemes to mitigate visual privacy leakage. However, these schemes need to generate a new protective perturbation for each image, failing to satisfy the real-time requirement of cloud platforms. To address this issue, we present an efficient visual face privacy protection scheme by utilizing person-specific veils, which can be conveniently applied to all images of the same user without regeneration. The protected images exhibit significant visual differences from the originals but remain identifiable to face recognition models. Furthermore, the protected images can be recovered to originals under certain circumstances. In the process of generating the veils, we propose a feature alignment loss to promote consistency between the recognition outputs of protected and original images with approximate construction of feature subspace. Meanwhile, the block variance loss is designed to enhance the concealment of visual identity information. Extensive experimental results demonstrate that our scheme can significantly eliminate the visual appearance of original images and almost has no impact on face recognition models.
Video Conferencing Applications (VCAs) are indispensable for real-time communication in remote work and education by enabling simultaneous transmission of audio, video, and screen-sharing content. Despite their ubiquity, research on how these platforms allocate network bandwidth, especially under constrained conditions, and how these resource allocation strategies affect the users' Quality of Experience (QoE) is lacking. This paper addresses this gap by analyzing bandwidth allocation strategies in Zoom, Webex, and Google Meet, with a focus on QoE implications. To assess QoE, we propose a general QoE prediction model based on data collected from a study involving 800 participants. This study is a pioneering effort in evaluating multimedia transmissions across diverse scenarios and network conditions, advancing beyond prior research focused on single media types. The results demonstrate the model's effectiveness and generality in predicting QoE across various VCA scenarios.
Humans exhibit a remarkable ability to learn quickly from a limited number of labeled samples, a capability that starkly contrasts with that of current machine learning systems. Unsupervised Few-Shot Learning (U-FSL) seeks to bridge this divide by reducing reliance on annotated datasets during initial training phases. In this work, we first quantitatively assess the impacts of Masked Image Modeling (MIM) and Contrastive Learning (CL) on few-shot learning tasks. Our findings highlight the respective limitations of MIM and CL in terms of discriminative and generalization abilities, which contribute to their underperformance in U-FSL contexts. To address these trade-offs between generalization and discriminability in unsupervised pretraining, we introduce a novel paradigm named Masked Image Contrastive Modeling (MICM). MICM creatively combines the targeted object learning strength of CL with the generalized visual feature learning capability of MIM, significantly enhancing its efficacy in downstream few-shot learning inference. Extensive experimental analyses confirm the advantages of MICM, demonstrating significant improvements in both generalization and discrimination capabilities for few-shot learning. Our comprehensive quantitative evaluations further substantiate the superiority of MICM, showing that our two-stage U-FSL framework based on MICM markedly outperforms existing leading baselines. The repository of this project is available at https://github.com/iCGY96/MICM.
Bokeh is a wide-aperture optical effect that creates aesthetic blurring in photography. However, achieving this effect typically demands expensive professional equipment and expertise. To make such cinematic techniques more accessible, bokeh rendering aims to generate the desired bokeh effects from all-in-focus inputs captured by smartphones. Previous efforts in bokeh rendering primarily focus on static images. However, when extended to video inputs, these methods exhibit flicker and artifacts due to a lack of temporal consistency modeling. Meanwhile, they cannot utilize information like occluded objects from adjacent frames, which are necessary for bokeh rendering. Moreover, the difficulties of capturing all-in-focus and bokeh video pairs result in a shortage of data for training video bokeh models. To tackle these challenges, we propose the Video Bokeh Renderer (VBR), the model designed specifically for video bokeh rendering.VBR leverages implicit feature space alignment and aggregation to model temporal consistency and exploit complementary information from adjacent frames. On the data front, we introduce the first Synthetic Video Bokeh (SVB) dataset, synthesizing authentic bokeh effects using ray-tracing techniques. Furthermore, to improve the robustness of the model to inaccurate disparity maps, we employ a set of augmentation strategies to simulate corrupted disparity inputs during training. Experimental results on both synthetic and real-world data demonstrate the effectiveness of our method.