Co-Speech gesture generation encounters challenges with imbalanced, long-tailed gesture distributions. While recent methods typically address this by employing Vector Quantized Variational Autoencoder (VQ-VAE), encode gestures into a codebook and classify codebook indices based on audio or text cues. However, due to the imbalanced, the codebook classification tends to bias towards majority gestures, neglecting semantically rich minority gestures. To address this, this paper proposes the Entropy-Guided Co-Speech Gesture Generation (EGGesture). EGGesture leverages an Entropy-Guided VQ-VAE to jointly optimizes the distribution of codebook indices and adjusts loss weights for codebook index classification, which consists of a) A differentiable approach for entropy computation using Gumbel-Softmax and cosine similarity, facilitating online codebook distribution optimization, and b) a strategy that utilizes computed codebook entropy to collaboratively guide the classification loss weighting. These designs enable the dynamic refinement of the codebook utilization, striking a balance between the quality of the learned gesture representation and the accuracy of the classification phase. Experiments on the Trinity and BEAT datasets demonstrate EGGesture's state-of-the-art performance both qualitatively and quantitatively.
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Traditional multi-task learning often relies on explicit task interaction mechanisms to enhance multi-task performance. However, these approaches encounter challenges such as negative transfer when jointly learning multiple weakly correlated tasks. Additionally, these methods handle encoded features at a large scale, which escalates computational complexity to ensure dense prediction task performance. In this study, we introduce a Task-Interaction-Free Network (TIF) for multi-task learning, which diverges from explicitly designed task interaction mechanisms. Firstly, we present a Scale Attentive-Feature Fusion Module (SAFF) to enhance each scale in the shared encoder to have rich task-agnostic encoded features. Subsequently, our proposed task and scale-specific decoders efficiently decode the enhanced features shared across tasks without necessitating task-interaction modules. Concretely, we utilize a Self-Feature Distillation Module (SFD) to explore task-specific features at lower scales and the Low-To-High Scale Feature Diffusion Module (LTHD) to diffuse global pixel relationships from low-level to high-level scales. Experiments on publicly available multi-task learning datasets validate that our TIF attains state-of-the-art performance.
Expressive Human Mesh Recovery (HMR) involves reconstructing the 3D human body, including hands and face, from RGB images. It is difficult because humans are highly deformable, and hands are small and frequently occluded. Recent approaches have attempted to mitigate these issues using large datasets and models, but these solutions remain imperfect. Specifically, whole-body estimation models often inaccurately estimate hand poses, while hand expert models struggle with severe occlusions. To overcome these limitations, we introduce a dual-path cross augmentation framework with a novel adaptation approach called HMR-Adapter that enhances existing large HMR models. HMR-Adapter significantly improves expressive HMR performance by injecting additional guidance from other body parts. This approach refines hand pose predictions by incorporating body pose information and uses additional hand features to enhance body pose estimation in whole-body models. Remarkably, an HMR-Adapter with about 30M parameters significantly improves expressive HMR results by combining the adapted large whole-body and hand expert models. We show extensive experiments and analysis to demonstrate the efficacy of our method.
SAM-MIL: A Spatial Contextual Aware Multiple Instance Learning Approach for Whole Slide Image Classification
PDF ↗Multiple Instance Learning (MIL) represents the predominant framework in Whole Slide Image (WSI) classification, covering aspects such as sub-typing, diagnosis, and beyond. Current MIL models predominantly rely on instance-level features derived from pretrained models such as ResNet. These models segment each WSI into independent patches and extract features from these local patches, leading to a significant loss of global spatial context and restricting the model's focus to merely local features. To address this issue, we propose a novel MIL framework, named SAM-MIL, that emphasizes spatial contextual awareness and explicitly incorporates spatial context by extracting comprehensive, image-level information. The Segment Anything Model (SAM) represents a pioneering visual segmentation foundational model that can capture segmentation features without the need for additional fine-tuning, rendering it an outstanding tool for extracting spatial context directly from raw WSIs. Our approach includes the design of group feature extraction based on spatial context and a SAM-Guided Group Masking strategy to mitigate class imbalance issues. We implement a dynamic mask ratio for different segmentation categories and supplement these with representative group features of categories. Moreover, SAM-MIL divides instances to generate additional pseudo-bags, thereby augmenting the training set, and introduces consistency of spatial context across pseudo-bags to further enhance the model's performance. Experimental results on the CAMELYON-16 and TCGA Lung Cancer datasets demonstrate that our proposed SAM-MIL model outperforms existing mainstream methods in WSIs classification. Our open-source implementation code is is available at https://github.com/FangHeng/SAM-MIL.
Deep Convolutional Neural Networks (CNNs) have demonstrated excellent performance in various multimedia application scenarios. However, complex models often require significant computational resources and energy costs. Therefore, CNN compression is crucial for addressing deployment challenges of multimedia application on resource constrained edge devices. However, existing CNN channel pruning strategies primarily focus on the "weights" or "activations" of the model, overlooking its "interpretability" information. In this paper, we explore CNN pruning strategies from the perspective of model interpretability. We model the correspondence between channel feature maps and interpretable visual perception based on class saliency maps, aiming to assess the contribution of each channel to the desired output. Additionally, we utilize Discrete Wavelet Transform (DWT) to capture the global features and structure of class saliency maps. Based on this, we propose a Channel Spatial Dependability (CSD) metric, evaluating the importance and contribution of channels in a bidirectional manner to guide model pruning. And we dynamically adjust the pruning rate of each layer based on performance changes, in order to achieve more accurate and efficient adaptive pruning. Our method achieves significant results across a range of different networks and datasets. For instance, we achieved a 51.3% pruning on the ResNet-56 model while maintaining an accuracy of 94.16%, outperforming feature-map or other State-of-the-Art (SOTA).
With the increasing spatial and temporal resolutions of obtained remote sensing (RS) images, effective compression becomes critical for storage, transmission, and large-scale in-memory processing. Although image compression methods achieve a series of breakthroughs for daily images, a straightforward application of these methods to RS domain underutilizes the properties of the RS images, such as content duplication, homogeneity, and temporal redundancy. This paper proposes a Spatial-Temporal Context model (STCM) for RS image compression, jointly leveraging context from a broader spatial scope and across different temporal images. Specifically, we propose a stacked diagonal masked module to expand the contextual reference scope, which is stackable and maintains its parallel capability. Furthermore, we propose spatial-temporal contextual adaptive coding to enable the entropy estimation to reference context across different temporal RS images at the same geographic location. Experiments show that our method outperforms previous state-of-the-art compression methods on rate-distortion (RD) performance. For downstream tasks validation, our method reduces the bitrate by 52 times for single temporal images in the scene classification task while maintaining accuracy.
Few-shot open-set recognition (FSOR) is a challenging task that requires a model to recognize known classes and identify unknown classes with limited labeled data. Existing approaches, particularly Negative-Prototype-Based methods, generate negative prototypes based solely on known class data. However, as the unknown space is infinite while the known space is limited, these methods suffer from limited representation capability. To address this limitation, we propose a novel approach, termed Diversified Negative Prototypes Generator (DNPG), which adopts the principle of "learning unknowns from unknowns." Our method leverages the unknown space information learned from base classes to generate more representative negative prototypes for novel classes. During the pre-training phase, we learn the unknown space representation of the base classes. This representation, along with inter-class relationships, is then utilized in the meta-learning process to construct negative prototypes for novel classes. To prevent prototype collapse and ensure adaptability to varying data compositions, we introduce the Swap Alignment (SA) module. Our DNPG model, by learning from the unknown space, generates negative prototypes that cover a broader unknown space, thereby achieving state-of-the-art performance on three standard FSOR datasets. The repository of this project is available at https://github.com/iCGY96/DNPG.
The 3D Gaussian Splatting (3D-GS) method has recently sparked a revolution in novel view synthesis with its remarkable visual effects and fast rendering speed. However, its reliance on simple spherical harmonics for color representation leads to subpar performance in complex scenes, particularly with effects like specular highlights and light refraction. Also, 3D-GS adopts a periodic split strategy, which significantly increases the model's disk space and hinders rendering efficiency. To tackle these challenges, we propose Gaussian Splatting with Neural Basis Extension (GSNB), a novel approach that substantially enhances the performance of 3D-GS in demanding scenes while reducing storage consumption. Drawing inspiration from basis function, GSNB utilizes a light-weight MLP to share feature coefficients with Spherical Harmonics (SH). This extends the color calculation of 3D Gaussians, resulting in more accurate visual effect modeling. This combination allows GSNB to achieve remarkable results even in scenes with challenging lighting and reflection conditions. Additionally, GSNB uses pre-computation to bake the MLP's output, thereby alleviating inference workload and subsequent speed loss. Furthermore, to leverage the capabilities of Neural Basis Extension and eliminate redundant Gaussians, we propose a new importance criterion to prune the converged Gaussian model and obtain a more compact representation through re-optimization. Our experimental results demonstrate that our method delivers high-quality rendering in most scenarios and effectively reduces redundant Gaussians without compromising rendering speed. The code is available at https://github.com/Dojizz/GSNB/.
In recent years, immersive communication has emerged as a compelling alternative to traditional video communication methods. One prospective avenue for immersive communication involves augmenting the user's immersive experience through the transmission of three-dimensional (3D) talking heads (THs). However, transmitting 3D THs poses significant challenges due to its complex and voluminous nature, often leading to pronounced distortion and a compromised user experience. Addressing this challenge, we introduce the 3D Talking Heads Quality Assessment (THQA-3D) dataset, comprising 1,000 sets of distorted and 50 original TH mesh sequences (MSs), to facilitate quality assessment in 3D TH transmission. A subjective experiment, characterized by a novel interactive approach, is conducted with recruited participants to assess the quality of MSs in THQA-3D dataset. Leveraging this dataset, we also propose a multimodal Quality-of-Experience (QoE) method incorporating a Large Quality Model (LQM). This method involves frontal projection of MSs and subsequent rendering into videos, with quality assessment facilitated by the LQM and a variable-length video memory filter (VVMF). Additionally, tone-lip coherence and silence detection techniques are employed to characterize audio-visual coherence in 3D MS streams. Experimental evaluation demonstrates the proposed method's superiority, achieving state-of-the-art performance on the THQA-3D dataset and competitiveness on other QoE datasets. Both the THQA-3D dataset and the QoE model have been publicly released at https://github.com/zyj-2000/THQA-3D
Arbitrary style transfer aims to render artistic features from a style reference onto an image while retaining its original content. Previous methods either focus on learning the holistic style from a specific artist or extracting instance features from a single artwork. However, they often fail to apply style elements uniformly across the entire image and lack adaptation to the style of different artworks. To solve these issues, our key insight is that the art genre has better generality and adaptability than the overall features of the artist. To this end, we propose a Dual-head Genre-instance Transformer (DGiT) framework to simultaneously capture the genre and instance features for arbitrary style transfer. To the best of our knowledge, this is the first work to integrate the genre features and instance features to generate a high-quality stylized image. Moreover, we design two contrastive losses to enhance the capability of the network to capture two style features. Our approach ensures the uniform distribution of the overall style across the stylized image while enhancing the details of textures and strokes in local regions. Qualitative and quantitative evaluations demonstrate that our approach exhibits superior visual quality and efficiency.
Deep learning-based all-in-one image restoration methods have garnered significant attention in recent years due to capable of addressing multiple degradation tasks. These methods focus on extracting task-oriented information to guide the unified model and have achieved promising results through elaborate architecture design. They commonly adopt a simple mix training paradigm, and the proper optimization strategy for all-in-one tasks has been scarcely investigated. This oversight neglects the intricate relationships and potential conflicts among various restoration tasks, consequently leading to inconsistent optimization rhythms. In this paper, we extend and redefine the conventional all-in-one image restoration task as a multi-task learning problem and propose a straightforward yet effective active-reweighting strategy, dubbed Art , to harmonize the optimization of multiple degradation tasks. Art is a plug-and-play optimization strategy designed to mitigate hidden conflicts among multi-task optimization processes. Through extensive experiments on a diverse range of all-in-one image restoration settings, Art has been demonstrated to substantially enhance the performance of existing methods. When incorporated into the AirNet and TransWeather models, it achieves average improvements of 1.16 dB and 1.21 dB on PSNR, respectively. We hope this work will provide a principled framework for collaborating multiple tasks in all-in-one image restoration and pave the way for more efficient and effective restoration models, ultimately advancing the state-of-the-art in this critical research domain. Code and pre-trained models are available at our project page https://github.com/Aitical/Art.
Previous neural radiance fields often struggle to preserve high-frequency textures in urban and aerial large-scale scenes due to insufficient model capacity on the scene surface. This is attributed to their sampling locations or grid vertices falling in empty areas. Additionally, most models do not consider the drastic changes in distances. To address these issues, we propose a novel high-frequency surface shell radiance field, which uses depth-guided information to create a shell enveloping the scene surface under the current view, and then samples conic frustums on this shell to render high-frequency textures. Specifically, our method comprises three parts. Initially, we propose a strategy to fuse voxel grids and information of distance scales to generate a coarse scene at different distance scales. Subsequently, we construct a shell based on the depth information to carry out compensation to incorporate texture details not captured by voxels. Finally, the smooth and denoise post-processing further improves the rendering quality. Substantial scene experiments and ablation experiments demonstrate that our method achieves the obvious improvement of high-frequency textures at different distance scales and outperforms the state-of-the-art methods.
The Audio Visual Question Answering (AVQA) task aims to answer questions related to various visual objects, sounds, and their interactions in videos. Such naturally multimodal videos contain rich and complex dynamic audio-visual components, with only a portion of them closely related to the given questions. Hence, effectively perceiving audio-visual cues relevant to the given questions is crucial for correctly answering them. In this paper, we propose a Temporal-Spatial Perception Model (TSPM), which aims to empower the model to perceive key visual and auditory cues related to the questions. Specifically, considering the challenge of aligning non-declarative questions and visual representations into the same semantic space using visual-language pretrained models, we construct declarative sentence prompts derived from the question template, to assist the temporal perception module in better identifying critical segments relevant to the questions. Subsequently, a spatial perception module is designed to merge visual tokens from selected segments to highlight key latent targets, followed by cross-modal interaction with audio to perceive potential sound-aware areas. Finally, the significant temporal-spatial cues from these modules are integrated to answer the question. Extensive experiments on multiple AVQA benchmarks demonstrate that our framework excels not only in understanding audio-visual scenes but also in answering complex questions effectively. Code is available at https://github.com/GeWu-Lab/TSPM **REMOVE 2nd URL**://github.com/GeWu-Lab/TSPM.
In the realm of autonomous driving, achieving precise 3D reconstruction of the driving environment is critical for ensuring safety and effective navigation. Neural Radiance Fields (NeRF) have shown promise in creating highly detailed and accurate models of complex environments. However, the application of NeRF in autonomous driving scenarios encounters several challenges, primarily due to the sparsity of viewpoints inherent in camera trajectories and the constraints on data collection in unbounded outdoor scenes, which typically occur along predetermined paths. This limitation not only reduces the available scene information but also poses significant challenges for NeRF training, as the sparse and path-distributed observational data leads to under-representation of the scene's geometry. In this paper, we introduce HarmonicNeRF, a novel approach for outdoor self-supervised monocular scene reconstruction. HarmonicNeRF capitalizes on the strengths of NeRF and enhances surface reconstruction accuracy by augmenting the input space with geometry-informed synthetic views. This is achieved through the application of spherical harmonics to generate novel radiance values, taking into careful consideration the color observations from the limited available real-world views. Additionally, our method incorporates proxy geometry to effectively manage occlusion, generating radiance pseudo-labels that circumvent the limitations of traditional image-warping techniques, which often fail in sparse data conditions typical of autonomous driving environments. Extensive experiments conducted on the KITTI, Argoverse, and NuScenes datasets demonstrate our approach establishes new benchmarks in synthesizing novel depth views and reconstructing scenes, significantly outperforming existing methods. Project page: https://github.com/Jiawei-Yao0812/HarmonicNeRF
Prior research on emotion recognition in extended reality (XR) has faced challenges due to the occlusion of facial expressions by Head-Mounted Displays (HMDs). This limitation hinders accurate Facial Expression Recognition (FER), which is crucial for immersive user experiences. This study aims to overcome the occlusion challenge by integrating physiological signals with partially visible facial expressions to enhance emotion recognition in XR environments. We employed a multi-task approach, utilizing a feature-level fusion to fuse Electroencephalography (EEG) and Galvanic Skin Response (GSR) signals with occluded facial expressions. The model predicts valence and arousal simultaneously from both macro-and micro-expression. Our method demonstrated improved accuracy in emotion recognition under partial occlusion conditions. The integration of temporal physiological signals with other modalities significantly enhanced performance, particularly for half-face emotion recognition. The study presents a novel approach to emotion recognition in XR, addressing the limitations of facial occlusion by HMDs. The findings suggest that physiological signals are vital for interpreting emotions in occluded scenarios, offering potential for real-time applications and advancing social XR applications.
Unanticipated domain shifts can severely degrade model performance, prompting the need for model adaptation techniques (i.e., Source-free Domain Adaptation (SFDA)) to adapt a model to new domains without accessing source data. However, existing SFDA methods often sacrifice source domain performance to improve adaptation on the target, limiting overall model capability. In this paper, we focus on a more challenging paradigm in semantic segmentation, Generalized SFDA (G-SFDA), aiming to achieve robust performance on both source and target domains. To achieve this, we propose a novel G-SFDA framework, Reliable Knowledge Propagation (RKP), for semantic segmentation tasks, which leverages the text-to-image diffusion model to propagate reliable semantic knowledge from the segmentation model. The key of RKP lies in aggregating the predicted reliable but scattered segments into a complete semantic layout and using them to activate the diffusion model for conditional generation. Subsequently, diverse images with multiple domain factors can be synthesized to retrain the segmentation model. This enables the segmentation model to learn domain-invariant knowledge across multiple domains, improving its adaptability to target domain, maintaining discriminability to source domain, and even handling unseen domains. Our model-agnostic RKP framework establishes new state-of-the-art across current SFDA segmentation benchmarks, significantly advancing various SFDA methods. The code will be open source.
Live streaming has experienced significant growth recently. Yet this rise in popularity contrasts with the reality that a substantial segment of the global population still lacks Internet access. The emergence of Low Earth orbit Satellite Networks (LSNs), such as SpaceX's Starlink and Amazon's Project Kuiper, presents a promising solution to fill this gap. Nevertheless, our measurement study reveals that existing live streaming platforms may not be able to deliver a smooth viewing experience on LSNs due to frequent satellite handovers, which lead to frequent video rebuffering events. Current state-of-the-art learning-based Adaptive Bitrate (ABR) algorithms, even when trained on LSNs' network traces, fail to manage the abrupt network variations associated with satellite handovers effectively. To address these challenges, for the first time, we introduce Satellite-Aware Rate Adaptation (SARA), a versatile and lightweight middleware that can seamlessly integrate with various ABR algorithms to enhance the performance of live streaming over LSNs. SARA intelligently modulates video playback speed and furnishes ABR algorithms with insights derived from the distinctive network characteristics of LSNs, thereby aiding ABR algorithms in making informed bitrate selections and effectively minimizing rebuffering events that occur during satellite handovers. Our extensive evaluation shows that SARA can effectively reduce the rebuffering time by an average of 39.41% and slightly improve latency by 0.65% while only introducing an overall loss in bitrate by 0.13%.
Shadow, as a natural consequence of light interacting with objects, plays a crucial role in shaping the aesthetics of an image, which however also impairs the content visibility and overall visual quality. Recent shadow removal approaches employ the mechanism of attention, due to its effectiveness, as a key component. However, they often suffer from two issues including large model size and high computational complexity for practical use. To address these shortcomings, this work devises a lightweight yet accurate shadow removal framework. First, we analyze the characteristics of the shadow removal task to seek the key information required for reconstructing shadow regions and designing a novel regional attention mechanism to effectively capture such information. Then, we customize a Regional Attention Shadow Removal Model (RASM, in short), which leverages non-shadow areas to assist in restoring shadow ones. Unlike existing attention-based models, our regional attention strategy allows each shadow region to interact more rationally with its surrounding non-shadow areas, for seeking the regional contextual correlation between shadow and non-shadow areas. Extensive experiments are conducted to demonstrate that our proposed method delivers superior performance over other state-of-the-art models in terms of accuracy and efficiency, making it appealing for practical applications. Our code can be found at https://github.com/CalcuLuUus/RASM.
Detecting diffusion-generated images has recently developed as an emerging research area. Existing diffusion-based datasets predominantly focus on general image generation. However, facial forgeries, which pose severe social risks, have remained less explored thus far. To address this gap, this paper introduces DiFF, a comprehensive dataset dedicated to face-focused diffusion-generated images. DiFF comprises over 500,000 images that are synthesized using thirteen distinct generation methods under four conditions. In particular, this dataset utilizes 30,000 carefully collected textual and visual prompts, ensuring the synthesis of images with both high fidelity and semantic consistency. We conduct extensive experiments on the DiFF dataset via human subject tests and several representative forgery detection methods. The results demonstrate that the binary detection accuracies of both human observers and automated detectors often fall below 30%, revealing insights on the challenges in detecting diffusion-generated facial forgeries. Moreover, our experiments demonstrate that DiFF, compared to previous facial forgery datasets, contains a more diverse and realistic range of forgeries, showcasing its potential to aid in the development of more generalized detectors. Finally, we propose an edge graph regularization approach to effectively enhance the generalization capability of existing detectors.
Cross-modal hashing encodes different modalities of multi-modal data into a low-dimensional Hamming space for fast cross-modal retrieval. Most existing cross-modal hashing methods heavily rely on label semantics to boost retrieval performance; however, semantics are expensive to collect in real applications. To mitigate the heavy reliance on semantics, this work proposes a new semi-supervised deep cross-modal hashing method, namely, Graph Convolutional Semi-Supervised Cross-Modal Hashing (GCSCH), which is trained with limited label supervision. The proposed GCSCH first generates pseudo-multi-labels of the unlabeled samples using the simple yet effective idea of consistency regularization and pseudo-labeling. GCSCH designs a fusion network that merges the two modalities and employs Graph Convolutional Network (GCN) to capture semantic information among ground-truth-labeled and pseudo-labeled multi-modal data. Using the idea of knowledge distillation, GCSCH employs a teacher-student learning scheme that can successfully transfer knowledge from the fusion module to the image and text hashing networks. Empirical studies on three multi-modal benchmark datasets demonstrate the superiority of the proposed GCSCH over state-of-the-art cross-modal hashing methods with limited label supervision.