Frame extrapolation, as a typical low-latency frame generation method, improves the frame rate of real-time rendering by predicting future frames based solely on historical data. To guarantee the high quality of predictions, existing methods rely heavily on G-buffers of the target frames. However, these G-buffers are not always accessible, and enabling them in certain rendering engines can incur considerable costs. To tackle this challenge, we introduce a G-buffer free frame extrapolation framework that can achieve comparable quality with state-of-the-art G-buffer based methods. In contrast to existing learning-based approaches that handle motions of new frames implicitly and jointly, we design a decoupled strategy that predicts explicit motions for geometry, shading and disoccluded regions separately. In our framework, we first extract the geometric motion using a dual-space method, and then leverage a lightweight motion inpainting network (OccNet) to fill in the disoccluded regions. The shading motion is extracted between two historical frames and then used to propagate shading variations to new frames. Through extensive experiments across various scenes, we demonstrate that our decoupled approach can generate high-quality motions for a wide range of geometric and shading variations in a scene, thereby significantly improving the accuracy of extrapolated frames at a very low computational expense.
论文检索
输入标题、作者或关键词,从 1,620 篇学术成果中精准定位
AI-driven video generation techniques have made significant progress in recent years. However, AI-generated videos (AGVs) involving human activities often exhibit substantial visual and semantic distortions, hindering the practical application of video generation technologies in real-world scenarios. To address this challenge, we conduct a pioneering study on human activity AGV quality assessment, focusing on visual quality evaluation and the identification of semantic distortions. First, we construct the AI-Generated Human activity Video Quality Assessment (Human-AGVQA) dataset, consisting of 6,000 AGVs derived from 15 popular text-to-video (T2V) models using 400 text prompts that describe diverse human activities. We conduct a subjective study to evaluate the human appearance quality, action continuity quality, and overall video quality of AGVs, and identify semantic issues of human body parts. Based on Human-AGVQA, we benchmark the performance of T2V models and analyze their strengths and weaknesses in generating different categories of human activities. Second, we develop an objective evaluation metric, named AI-Generated Human activity Video Quality metric (GHVQ), to automatically analyze the quality of human activity AGVs. GHVQ systematically extracts human-focused quality features, AI-generated content-aware quality features, and temporal continuity features, making it a comprehensive and explainable quality metric for human activity AGVs. The extensive experimental results show that GHVQ outperforms existing quality metrics on the Human-AGVQA dataset by a large margin, demonstrating its efficacy in assessing the quality of human activity AGVs. The Human-AGVQA dataset and GHVQ metric will be released at https://github.com/zczhang-sjtu/GHVQ.git.
The rapid advancement of AI-driven visual generation technologies has catalyzed significant breakthroughs in image manipulation, particularly in achieving photorealistic localized editing effects on natural scene images (NSIs). Despite extensive research on image quality assessment (IQA) for AI-generated images (AGIs), most studies focus on fully AI-generated outputs (e.g., text-to-image generation), leaving the quality assessment of partial-AIGC images (PAIs)-images with localized AI-driven edits-an almost unprecedented field. Motivated by this gap, we construct the first large-scale PAI dataset towards explainable partial-AIGC image quality assessment (EPAIQA), the EPAIQA-15K, which includes 15K images with localized AI manipulation in different regions and over 300K multi-dimensional human ratings. Based on this, we leverage large multi-modal models (LMMs) and propose a three-stage model training paradigm. This paradigm progressively trains the LMM for editing region grounding, quantitative quality scoring, and quality explanation. Finally, we develop the EPAIQA series models, which possess explainable quality feedback capabilities. Our work represents a pioneering effort in the perceptual IQA field for comprehensive PAI quality assessment. The dataset is already available at https://github.com/jzhws/Partial-AIGC-IQA.
The advent and proliferation of large multi-modal models (LMMs) have introduced new paradigms to computer vision, transforming various tasks into a unified visual question answering framework. Video Quality Assessment (VQA), a classic field in low-level visual perception, focused initially on quantitative video quality scoring. However, driven by advances in LMMs, it is now progressing toward more holistic visual quality understanding tasks. Recent studies in the image domain have demonstrated that Visual Question Answering (VQA) can markedly enhance low-level visual quality evaluation. Nevertheless, related work has not been explored in the video domain, leaving substantial room for improvement. To address this gap, we introduce the VQA² Instruction Dataset-the first visual question answering instruction dataset that focuses on video quality assessment. This dataset consists of 3 subsets and covers various video types, containing 157,755 instruction question-answer pairs. Then, leveraging this foundation, we present the VQA² series models. The VQA² series models interleave visual and motion tokens to enhance the perception of spatial-temporal quality details in videos. We conduct extensive experiments on video quality scoring and understanding tasks, and results demonstrate that the VQA² series models achieve excellent performance in both tasks. Notably, our final model, the VQA²-Assistant, exceeds the renowned GPT-4o in visual quality understanding tasks while maintaining strong competitiveness in quality scoring tasks. Our work provides a foundation and feasible approach for integrating low-level video quality assessment and understanding with LMMs.
Offering diverse perspectives on a museum artifact can deepen visitors' understanding and help avoid the cognitive limitations of a single narrative, ultimately enhancing their overall experience. Physical museums promote diversity through visitor interactions. However, it remains a challenge to present multiple voices appropriately while attracting and sustaining a visitor's attention in the virtual museum. Inspired by recent studies that show the effectiveness of LLM-powered multi-agents in presenting different opinions about an event, we propose SimViews, an interactive multi-agent system that simulates visitor-to-visitor conversational patterns to promote the presentation of diverse perspectives. The system employs LLM-powered multi-agents that simulate virtual visitors with different professional identities, providing diverse interpretations of artifacts. Additionally, we constructed 4 conversational patterns between users and agents to simulate visitor interactions. We conducted a within-subject study with 20 participants, comparing SimViews to a traditional single-agent condition. Our results show that SimViews effectively facilitates the presentation of diverse perspectives through conversations, enhancing participants' understanding of viewpoints and engagement within the virtual museum.
Chinese calligraphy offers fruitful visual structure not found in abstract/ figurative paintings or photographic images. It makes it well-suited for studying how personality shapes aesthetic preference, yet few works have explored this link. This paper introduces the first computational framework that models the link between viewer personality and Kai Shu calligraphic preference. It collects a dataset of Kai Shu calligraphy images, user preference scores, and Big Five personality traits. It extracts 160 structural feature descriptors from eight categories, such as stroke curvature, layout, and whitespace. Regression and attribution methods reveal five patterns, such as visual structure predicts perceived style, and that traits like Openness and Neuroticism influence preference patterns. High-Openness users prefer balanced, clean layouts. Low-Neuroticism users favor lighter, irregular forms. Some personality-feature pairs follow inverted-U trends, where moderate structural complexity leads to higher preference. These results connect cognitive traits with visual structure and support interpretable, personality aware modeling of aesthetic response. Our findings support personalized style discovery and open up new directions for interest-driven aesthetic education and digital preservation. Code available at https://github.com/tianchengliu18/kai2trait.
Imagine James Bond speaking like Mr. Bean---such a mismatch would create a jarring dissonance and break the viewer's immersion. Current research on virtual avatar animation has focused on modeling 3D geometry, appearance, motion generation, however, neglecting the harmony between speech prosody and the avatar's visual presentation and contextual environment. In this paper, we seek to bridge this gap by firstly identifying and defining the key elements necessary for achieving audiovisual harmony, such as appearance, expression, body posture, backgrounds and colors. Subsequently, we propose a method that jointly models semantic consistency in avatar animation, named HarmoniVox, specifically on crafting prosodic speech consistent with the avatar's essence from given visual image. To achieve this, we implement a technical framework with a mutual modal contrastive learning strategy, enhancing multimodal alignment in a coarse-to-fine fashion. To support this method, we establish a experimental dataset HarAvaSpeech comprising 28,929 image-audio pairs, designed to encompass expressive speech prosody and rich avatar visual presentations across a wide range of contexts. Leveraging this dataset, our experiments demonstrate that the proposed method outperforms the baselines in manipulating the nuanced tone and harmonious rhythm of speech with the avatar visual presentations, and reveal generalizability on out-of-domain cases. Demo would be provided in https://harmonivox.github.io/harmonivox/.
Understanding cultural heritage through technology faces challenges in connecting with diverse audiences, especially when interpreting art across cultures. In this work, we present CultiVerse, a visual analytics system that leverages Large Language Models (LLMs) to support cross-cultural appreciation of Traditional Chinese Paintings (TCPs). CultiVerse operates within a mixed-initiative framework and guides users through three stages: extracting cultural context, aligning cross-cultural symbols, and extrapolating meaning in the viewer's cultural frame. By combining an interactive interface with LLM-powered analysis, the system enables deeper engagement with symbolic meanings and encourages serendipitous cross-cultural discoveries. Our approach bridges AI interpretation and human insight to foster mutual understanding in a multicultural setting. A curated TCP dataset supports exploration, while empirical evaluations confirm that CultiVerse enhances user understanding, interpretation accuracy, and cultural empathy.
Visual art understanding requires joint modeling of multiple perspectives and contextual inference rooted in cultural, historical, and stylistic knowledge. Recent multimodal large language models (MLLMs) demonstrate strong performance in generic captioning, primarily based on object recognition and training on large-scale generic data. They struggle in providing captions incorporating the multiple perspectives that fine art demands. In this work, we introduce ArtRAG, a novel training-free framework that integrates structured knowledge into a retrieval-augmented generation (RAG) pipeline for multi-perspective artwork explanation. ArtRAG automatically constructs an Art Context Knowledge Graph (ACKG) from domain-specific textual sources, organizing entities such as artists, themes, movements, and historical events into a rich, interpretable knowledge graph. At inference time, a multi-granular structured context retriever selects semantically and topologically relevant subgraphs to guide explanation generation. This approach enables MLLMs to produce contextually grounded, multi-perspective descriptions. Experiments on the SemArt and Artpedia datasets demonstrate that ArtRAG outperforms existing heavily trained baselines. Human evaluations further confirm ArtRAG's ability to generate coherent, informative, and culturally enriched interpretations of artworks.
This paper presents a novel culture-specific LoRA framework that enhances AI-generated art with authentic cultural representation, aiming to both preserve and promote cultural heritage. Grounded in the Cultural Iceberg Model, the proposed approach redefines the traditional LoRA pipeline by introducing image preprocessing step and leveraging Large Language Models for image tagging-enhancing the overall quality of the training dataset compared to generic LoRA. It also enhances the prompting process for image generation to produce more culturally authentic outputs. Additionally, artistic style transfer is applied to the resulting photorealistic imagery to enrich the visual narrative. Extensive experiments across three distinct cultural contexts-Tanka, Yi, and Inuit-supported by both quantitative and qualitative evaluations, demonstrate that our approach significantly improves cultural authenticity. This work underscores the potential of AI to safeguard and revitalize cultural heritage through generative art.
Animation colorization plays a vital role in animation production, yet existing methods struggle to achieve color accuracy and temporal consistency. To address these challenges, we propose AnimeColor, a novel reference-based animation colorization framework leveraging Diffusion Transformers (DiT). Our approach integrates sketch sequences into a DiT-based video diffusion model, enabling sketch-controlled animation generation. We introduce two key components: a High-level Color Extractor (HCE) to capture semantic color information and a Low-level Color Guider (LCG) to extract fine-grained color details from reference images. These components work synergistically to guide the video diffusion process. Additionally, we employ a multi-stage training strategy to maximize the utilization of reference image color information. Extensive experiments demonstrate that AnimeColor outperforms existing methods in color accuracy, sketch alignment, temporal consistency, and visual quality. Our framework not only advances the state of the art in animation colorization but also provides a practical solution for industrial applications. The code will be made publicly available at https://github.com/IamCreateAI/AnimeColor.
Tombstones are historically and culturally rich artifacts, encapsulating individual lives, community memory, historical narratives and artistic expression. Yet, many tombstones today face significant preservation challenges, including physical erosion, vandalism, environmental degradation, and political shifts. In this paper, we introduce a novel multi-modal framework for tombstone digitization, aiming to improve the interpretation, organization and retrieval of tombstone content. Our approach leverages vision-language models (VLMs) to translate tombstone images into structured Tombstone Meaning Representations (TMRs), capturing both image and text information. To further enrich semantic parsing, we incorporate retrieval-augmented generation (RAG) to integrate externally dependent elements such as toponyms, occupation codes, and ontological concepts. Compared to traditional OCR-based pipelines, our method improves parsing accuracy from an F1 score of 36.1 to 89.5. Furthermore, we evaluate the model's robustness across diverse linguistic and cultural inscriptions, and simulate physical degradation through image fusion to assess performance under noisy or damaged conditions. Our work represents the first attempt to formalize tombstone understanding using large vision-language models, presenting implications for heritage preservation. The code and supplementary materials are available at: https://github.com/LastDance500/Tombstone-Parsing.
Music-Driven Dance Generation seeks to create dance movements synchronized with music, playing a key role in applications like performance and gaming. While solo dance generation has seen progress, group dance generation remains underexplored. Although several methods have been proposed, existing approaches frequently fail to ensure spatial-temporal coherence, resulting in unrealistic and aesthetically unpleasing performances. To tackle the issue, we introduce CoheDancers, a novel framework for Music-Driven Interactive Group Dance Generation. CoheDancers aims to enhance group dance generation coherence by decomposing it into three key aspects: synchronization, naturalness, and fluidity. Correspondingly, we develop a Cycle Consistency based Dance Synchronization strategy to foster music-dance correspondences, an Auto-Regressive-based Exposure Bias Correction strategy to enhance the fluidity of the generated dances, and an Adversarial Training Strategy to augment the naturalness of the group dance output. Collectively, these strategies enable CoheDancers to produce highly coherent group dances with superior quality. Furthermore, to establish better benchmarks for Group Music2Dance, we construct the most diverse and comprehensive open-source dataset to date, I-Dancers, featuring rich dancer interactions, and create comprehensive evaluation metrics. Experimental evaluations on I-Dancers and other extant datasets substantiate that CoheDancers achieves unprecedented state-of-the-art performance. Code is available at https://github.com/XulongT/CoheDancers.
Recent advances in generative modeling have enabled the synthesis of high-quality artistic images. Nevertheless, systematic evaluation of generative models from an aesthetic standpoint is still lacking, which hinders progress in artistic image synthesis. Existing evaluation metrics, such as Fréchet Inception Distance (FID) and CMMD, struggle with aesthetic assessment: they rely on pretrained visual features that overlook nuanced artistic attributes and employ distance functions ill-suited for modeling the diverse, multi-modal distribution of artistic styles. To address these limitations, we propose ArtFRD, a metric specifically designed for generative aesthetic evaluation. Grounded in aesthetic theory, ArtFRD extracts visual features along four key aesthetic dimensions-brushstroke, composition, lighting, and color-to capture fine-grained artistic properties. To model the multi-modal nature of artistic styles, we adopt a Gaussian Mixture Model assumption and derive an efficient approximation of the Fisher-Rao distance, which serves as the final evaluation score. Extensive experiments demonstrate that ArtFRD aligns significantly better with human aesthetic judgments than existing metrics, even across a wide range of artistic styles. These results highlight its potential as a robust and interpretable foundation for future research in generative aesthetic evaluation.
Few-shot font generation aims to create new fonts with a limited number of glyph references. It can be used to significantly reduce the labor cost of manual font design. However, due to the variety and complexity of font styles, the results generated by existing methods often suffer from visible defects, such as stroke errors, artifacts and blurriness. To address these issues, we propose DA-Font, a novel framework which integrates a Dual-Attention Hybrid Module (DAHM). Specifically, we introduce two synergistic attention blocks: the component attention block that leverages component information from content images to guide the style transfer process, and the relation attention block that further refines spatial relationships through interacting the content feature with both original and stylized component-wise representations. These two blocks collaborate to preserve accurate character shapes and stylistic textures. Moreover, we also design a corner consistency loss and an elastic mesh feature loss to better improve geometric alignment. Extensive experiments show that our DA-Font outperforms the state-of-the-art methods across diverse font styles and characters, demonstrating its effectiveness in enhancing structural integrity and local fidelity. The source code can be found at https://github.com/wrchen2001/DA-Font.
The rapid technical progress of generative art (GenArt) has democratized the creation of visually appealing imagery. However, achieving genuine artistic impact - the kind that resonates with viewers on a deeper, more meaningful level - remains formidable as it requires a sophisticated aesthetic sensibility. This sensibility involves a multifaceted cognitive process extending beyond mere visual appeal, which is often overlooked by current computational methods. This paper pioneers an approach to capture this complex process by investigating how the reasoning capabilities of Multimodal LLMs (MLLMs) can be effectively elicited to perform aesthetic judgment. Our analysis reveals a critical challenge: MLLMs exhibit a tendency towards hallucinations during aesthetic reasoning, characterized by subjective opinions and unsubstantiated artistic interpretations. We further demonstrate that these hallucinations can be suppressed by employing an evidence-based and objective reasoning process, as substantiated by our proposed baseline, ArtCoT. MLLMs prompted by this principle produce multifaceted, in-depth aesthetic reasoning that aligns significantly better with human judgment. These findings have direct applications in areas such as AI art tutoring and as reward models for image generation. Ultimately, we hope this work paves the way for AI systems that can truly understand, appreciate, and contribute to art that aligns with human aesthetic values. Project homepage: https://github.com/songrise/MLLM4Art.
Artistic image assessment has become a prominent research area in computer vision. In recent years, the field has witnessed a proliferation of datasets and methods designed to evaluate the aesthetic quality of paintings. However, most existing approaches focus solely on static final images, overlooking the dynamic and multi-stage nature of the artistic painting process. To address this gap, we propose a novel framework for human-aligned assessment of painting processes. Specifically, we introduce the Painting Process Assessment Dataset (PPAD)-the first large-scale dataset comprising real and synthetic painting process images, annotated by domain experts across eight detailed attributes. Furthermore, we present PPJudge (Painting Process Judge), a Transformer-based model enhanced with temporally-aware positional encoding and a heterogeneous mixture-of-experts architecture, enabling effective assessment of the painting process. Experimental results demonstrate that our method outperforms existing baselines in accuracy, robustness, and alignment with human judgment, offering new insights into computational creativity and art education.
Emotion alignment between music and palettes is crucial for effective multimedia content, yet misalignment creates confusion that weakens the intended message. However, existing methods often generate only a single dominant color, missing emotion variation. Others rely on indirect mappings through text or images, resulting in the loss of crucial emotion details. To address these challenges, we present Music2Palette, a novel method for emotion-aligned color palette generation via cross-modal representation learning. We first construct MuCED, a dataset of 2,634 expert-validated music-palette pairs aligned through Russell-based emotion vectors. To directly translate music into palettes, we propose a cross-modal representation learning framework with a music encoder and color decoder. We further propose a multi-objective optimization approach that jointly enhances emotion alignment, color diversity, and palette coherence. Extensive experiments demonstrate that our method outperforms current methods in interpreting music emotion and generating attractive and diverse color palettes. Our approach enables applications like music-driven image recoloring, video generating, and data visualization, bridging the gap between auditory and visual emotion experiences.
In the era of widespread digital art dissemination, visible watermarks provide immediate copyright identification by overlaying visible markers, addressing the lag issue of invisible watermarks that are difficult to prevent in advance due to post hoc evidence collection, thus meeting artists' needs for preemptive prevention and explicit protection. However, existing approaches struggle to balance aesthetics and functionality. To address this challenge, we conducted an exploratory study with watermarking experts, identifying key principles, six common design patterns, and a systematic watermarking workflow. Based on these insights, we developed an end-to-end, perceptual-aware framework for aesthetic-preserving watermark embedding, modeled after expert workflows in 5 phases. Using the Chain-of-Thought strategy, we optimized prompt instructions to guide the Vision-Language Model in emulating experts' decision-making, generating effective watermarking schemes and conducting objective visual evaluations. Iterative feedback optimization ensures watermarked images adhere to aesthetic principles. Quantitative and qualitative experiments demonstrate the system's superiority over baseline methods in preserving aesthetics and ensuring effective copyright protection.
In this work, we introduce the task of script-driven video summarization, which aims to produce a summary of the full-length video by selecting the parts that are most relevant to a user-provided script outlining the visual content of the desired summary. Following, we extend a recently-introduced large-scale dataset for generic video summarization (VideoXum) by producing natural language descriptions of the different human-annotated summaries that are available per video. In this way we make it compatible with the introduced task, since the available triplets of ''video, summary and summary description'' can be used for training a method that is able to produce different summaries for a given video, driven by the provided script about the content of each summary. Finally, we develop a new network architecture for script-driven video summarization (SD-VSum), that employs a cross-modal attention mechanism for aligning and fusing information from the visual and text modalities. Our experimental evaluations demonstrate the advanced performance of SD-VSum against SOTA approaches for query-driven and generic (unimodal and multimodal) summarization from the literature, and document its capacity to produce video summaries that are adapted to each user's needs about their content.