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已筛选 CVPR 2024
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Delin Qu, Chi Yan, Dong Wang, Jie Yin, Qizhi Chen, Dan Xu, Yiting Zhang, Bin Zhao, Xuelong Li

Implicit neural SLAM has achieved remarkable progress recently. Nevertheless existing methods face significant challenges in non-ideal scenarios such as motion blur or lighting variation which often leads to issues like convergence failures localization drifts and distorted mapping. To address these challenges we propose EN-SLAM the first event-RGBD implicit neural SLAM framework which effectively leverages the high rate and high dynamic range advantages of event data for tracking and mapping. Specifically EN-SLAM proposes a differentiable CRF (Camera Response Function) rendering technique to generate distinct RGB and event camera data via a shared radiance field which is optimized by learning a unified implicit representation with the captured event and RGBD supervision. Moreover based on the temporal difference property of events we propose a temporal aggregating optimization strategy for the event joint tracking and global bundle adjustment capitalizing on the consecutive difference constraints of events significantly enhancing tracking accuracy and robustness. Finally we construct the simulated dataset DEV-Indoors and real captured dataset DEV-Reals containing 6 scenes 17 sequences with practical motion blur and lighting changes for evaluations. Experimental results show that our method outperforms the SOTA methods in both tracking ATE and mapping ACC with a real-time 17 FPS in various challenging environments. Project page: https://delinqu.github.io/EN-SLAM.

Shuai Chen, Tommaso Cavallari, Victor Adrian Prisacariu, Eric Brachmann

Pose regression networks predict the camera pose of a query image relative to a known environment. Within this family of methods absolute pose regression (APR) has recently shown promising accuracy in the range of a few centimeters in position error. APR networks encode the scene geometry implicitly in their weights. To achieve high accuracy they require vast amounts of training data that realistically can only be created using novel view synthesis in a days-long process. This process has to be repeated for each new scene again and again. We present a new approach to pose regression map-relative pose regression (marepo) that satisfies the data hunger of the pose regression network in a scene-agnostic fashion. We condition the pose regressor on a scene-specific map representation such that its pose predictions are relative to the scene map. This allows us to train the pose regressor across hundreds of scenes to learn the generic relation between a scene-specific map representation and the camera pose. Our map-relative pose regressor can be applied to new map representations immediately or after mere minutes of fine-tuning for the highest accuracy. Our approach outperforms previous pose regression methods by far on two public datasets indoor and outdoor. Code is available: https://nianticlabs.github.io/marepo.

Qian Wang, Weiqi Li, Chong Mou, Xinhua Cheng, Jian Zhang

Panorama video recently attracts more interest in both study and application courtesy of its immersive experience. Due to the expensive cost of capturing 360-degree panoramic videos generating desirable panorama videos by prompts is urgently required. Lately the emerging text-to-video (T2V) diffusion methods demonstrate notable effectiveness in standard video generation. However due to the significant gap in content and motion patterns between panoramic and standard videos these methods encounter challenges in yielding satisfactory 360-degree panoramic videos. In this paper we propose a pipeline named 360-Degree Video Diffusion model (360DVD) for generating 360-degree panoramic videos based on the given prompts and motion conditions. Specifically we introduce a lightweight 360-Adapter accompanied by 360 Enhancement Techniques to transform pre-trained T2V models for panorama video generation. We further propose a new panorama dataset named WEB360 consisting of panoramic video-text pairs for training 360DVD addressing the absence of captioned panoramic video datasets. Extensive experiments demonstrate the superiority and effectiveness of 360DVD for panorama video generation.

Youwei Liang, Junfeng He, Gang Li, Peizhao Li, Arseniy Klimovskiy, Nicholas Carolan, Jiao Sun, Jordi Pont-Tuset, Sarah Young, Feng Yang 等

Recent Text-to-Image (T2I) generation models such as Stable Diffusion and Imagen have made significant progress in generating high-resolution images based on text descriptions. However many generated images still suffer from issues such as artifacts/implausibility misalignment with text descriptions and low aesthetic quality. Inspired by the success of Reinforcement Learning with Human Feedback (RLHF) for large language models prior works collected human-provided scores as feedback on generated images and trained a reward model to improve the T2I generation. In this paper we enrich the feedback signal by (i) marking image regions that are implausible or misaligned with the text and (ii) annotating which words in the text prompt are misrepresented or missing on the image. We collect such rich human feedback on 18K generated images (RichHF-18K) and train a multimodal transformer to predict the rich feedback automatically. We show that the predicted rich human feedback can be leveraged to improve image generation for example by selecting high-quality training data to finetune and improve the generative models or by creating masks with predicted heatmaps to inpaint the problematic regions. Notably the improvements generalize to models (Muse) beyond those used to generate the images on which human feedback data were collected (Stable Diffusion variants). The RichHF-18K data set will be released in our GitHub repository: https://github.com/google-research/google-research/tree/master/richhf_18k.

Yuhan Zhu, Guozhen Zhang, Jing Tan, Gangshan Wu, Limin Wang

Temporal Action Detection (TAD) aims to identify the action boundaries and the corresponding category within untrimmed videos. Inspired by the success of DETR in object detection several methods have adapted the query-based framework to the TAD task. However these approaches primarily followed DETR to predict actions at the instance level (i.e. identify each action by its center point) leading to sub-optimal boundary localization. To address this issue we propose a new Dual-level query-based TAD framework namely DualDETR to detect actions from both instance-level and boundary-level. Decoding at different levels requires semantics of different granularity therefore we introduce a two-branch decoding structure. This structure builds distinctive decoding processes for different levels facilitating explicit capture of temporal cues and semantics at each level. On top of the two-branch design we present a joint query initialization strategy to align queries from both levels. Specifically we leverage encoder proposals to match queries from each level in a one-to-one manner. Then the matched queries are initialized using position and content prior from the matched action proposal. The aligned dual-level queries can refine the matched proposal with complementary cues during subsequent decoding. We evaluate DualDETR on three challenging multi-label TAD benchmarks. The experimental results demonstrate the superior performance of DualDETR to the existing state-of-the-art methods achieving a substantial improvement under det-mAP and delivering impressive results under seg-mAP.

Yanwen Guo, Yuanqi Li, Dayong Ren, Xiaohong Zhang, Jiawei Li, Liang Pu, Changfeng Ma, Xiaoyu Zhan, Jie Guo, Mingqiang Wei 等

In this paper we present LiDAR-Net a new real-scanned indoor point cloud dataset containing nearly 3.6 billion precisely point-level annotated points covering an expansive area of 30000m^2. It encompasses three prevalent daily environments including learning scenes working scenes and living scenes. LiDAR-Net is characterized by its non-uniform point distribution e.g. scanning holes and scanning lines. Additionally it meticulously records and annotates scanning anomalies including reflection noise and ghost. These anomalies stem from specular reflections on glass or metal as well as distortions due to moving persons. LiDAR-Net's realistic representation of non-uniform distribution and anomalies significantly enhances the training of deep learning models leading to improved generalization in practical applications. We thoroughly evaluate the performance of state-of-the-art algorithms on LiDAR-Net and provide a detailed analysis of the results. Crucially our research identifies several fundamental challenges in understanding indoor point clouds contributing essential insights to future explorations in this field. Our dataset can be found online: http://lidar-net.njumeta.com

Xiao Wang, Shiao Wang, Chuanming Tang, Lin Zhu, Bo Jiang, Yonghong Tian, Jin Tang

Tracking with bio-inspired event cameras has garnered increasing interest in recent years. Existing works either utilize aligned RGB and event data for accurate tracking or directly learn an event-based tracker. The former incurs higher inference costs while the latter may be susceptible to the impact of noisy events or sparse spatial resolution. In this paper we propose a novel hierarchical knowledge distillation framework that can fully utilize multi-modal / multi-view information during training to facilitate knowledge transfer enabling us to achieve high-speed and low-latency visual tracking during testing by using only event signals. Specifically a teacher Transformer-based multi-modal tracking framework is first trained by feeding the RGB frame and event stream simultaneously. Then we design a new hierarchical knowledge distillation strategy which includes pairwise similarity feature representation and response maps-based knowledge distillation to guide the learning of the student Transformer network. In particular since existing event-based tracking datasets are all low-resolution (346 * 260) we propose the first large-scale high-resolution (1280 * 720) dataset named EventVOT. It contains 1141 videos and covers a wide range of categories such as pedestrians vehicles UAVs ping pong etc. Extensive experiments on both low-resolution (FE240hz VisEvent COESOT) and our newly proposed high-resolution EventVOT dataset fully validated the effectiveness of our proposed method. The dataset evaluation toolkit and source code will be released.

Chenhao Zheng, Jieyu Zhang, Aniruddha Kembhavi, Ranjay Krishna

A fundamental characteristic common to both human vision and natural language is their compositional nature. Yet despite the performance gains contributed by large vision and language pretraining recent investigations find that most--if not all--our state-of-the-art vision-language models struggle at compositionality. They are unable to distinguish between images of "a girl in white facing a man in black" and "a girl in black facing a man in white". Moreover prior work suggests that compositionality doesn't arise with scale: larger model sizes or training data don't help. This paper develops a new iterated training algorithm that incentivizes compositionality. We draw on decades of cognitive science research that identifies cultural transmission--the need to teach a new generation--as a necessary inductive prior that incentivizes humans to develop compositional languages. Specifically we reframe vision-language contrastive learning as the Lewis Signaling Game between a vision agent and a language agent and operationalize cultural transmission by iteratively resetting one of the agent's weights during training. After every iteration this training paradigm induces representations that become "easier to learn" a property of compositional languages: e.g. our model trained on CC3M and CC12M improves standard CLIP by 4.7% 4.0% respectfully in the SugarCrepe benchmark.

Tao Hu, Qingsen Yan, Yuankai Qi, Yanning Zhang

Recovering ghost-free High Dynamic Range (HDR) images from multiple Low Dynamic Range (LDR) images becomes challenging when the LDR images exhibit saturation and significant motion. Recent Diffusion Models (DMs) have been introduced in HDR imaging field demonstrating promising performance particularly in achieving visually perceptible results compared to previous DNN-based methods. However DMs require extensive iterations with large models to estimate entire images resulting in inefficiency that hinders their practical application. To address this challenge we propose the Low-Frequency aware Diffusion (LF-Diff) model for ghost-free HDR imaging. The key idea of LF-Diff is implementing the DMs in a highly compacted latent space and integrating it into a regression-based model to enhance the details of reconstructed images. Specifically as low-frequency information is closely related to human visual perception we propose to utilize DMs to create compact low-frequency priors for the reconstruction process. In addition to take full advantage of the above low-frequency priors the Dynamic HDR Reconstruction Network (DHRNet) is carried out in a regression-based manner to obtain final HDR images. Extensive experiments conducted on synthetic and real-world benchmark datasets demonstrate that our LF-Diff performs favorably against several state-of-the-art methods and is 10x faster than previous DM-based methods.

Hakyeong Kim, Andreas Meuleman, Hyeonjoong Jang, James Tompkin, Min H. Kim

We present a method to reconstruct indoor and outdoor static scene geometry and appearance from an omnidirectional video moving in a small circular sweep. This setting is challenging because of the small baseline and large depth ranges making it difficult to find ray crossings. To better constrain the optimization we estimate geometry as a signed distance field within a spherical binoctree data structure and use a complementary efficient tree traversal strategy based on a breadth-first search for sampling. Unlike regular grids or trees the shape of this structure well-matches the camera setting creating a better memory-quality trade-off. From an initial depth estimate the binoctree is adaptively subdivided throughout the optimization; previous methods use a fixed depth that leaves the scene undersampled. In comparison with three neural optimization methods and two non-neural methods ours shows decreased geometry error on average especially in a detailed scene while significantly reducing the required number of voxels to represent such details.

Duo Su, Junjie Hou, Weizhi Gao, Yingjie Tian, Bowen Tang

Dataset distillation offers a lightweight synthetic dataset for fast network training with promising test accuracy. To imitate the performance of the original dataset most approaches employ bi-level optimization and the distillation space relies on the matching architecture. Nevertheless these approaches either suffer significant computational costs on large-scale datasets or experience performance decline on cross-architectures. We advocate for designing an economical dataset distillation framework that is independent of the matching architectures.With empirical observations we argue that constraining the consistency of the real and synthetic image spaces will enhance the cross-architecture generalization. Motivated by this we introduce Dataset Distillation via Disentangled Diffusion Model (D^4M) an efficient framework for dataset distillation. Compared to architecture-dependent methods D^4M employs latent diffusion model to guarantee consistency and incorporates label information into category prototypes. The distilled datasets are versatile eliminating the need for repeated generation of distinct datasets for various architectures. Through comprehensive experiments D^4M demonstrates superior performance and robust generalization surpassing the SOTA methods across most aspects.

Hanwen Jiang, Arjun Karpur, Bingyi Cao, Qixing Huang, André Araujo

The image matching field has been witnessing a continuous emergence of novel learnable feature matching techniques with ever-improving performance on conventional benchmarks. However our investigation shows that despite these gains their potential for real-world applications is restricted by their limited generalization capabilities to novel image domains. In this paper we introduce OmniGlue the first learnable image matcher that is designed with generalization as a core principle. OmniGlue leverages broad knowledge from a vision foundation model to guide the feature matching process boosting generalization to domains not seen at training time. Additionally we propose a novel keypoint position-guided attention mechanism which disentangles spatial and appearance information leading to enhanced matching descriptors. We perform comprehensive experiments on a suite of 6 datasets with varied image domains including scene-level object-centric and aerial images. OmniGlue's novel components lead to relative gains on unseen domains of 20.9% with respect to a directly comparable reference model while also outperforming the recent LightGlue method by 9.5% relatively. Code and model can be found at https://hwjiang1510.github.io/OmniGlue.

Qi Ma, Danda Pani Paudel, Ajad Chhatkuli, Luc Van Gool

In this paper we showcase the effectiveness of optimizing monocular camera poses as a continuous function of time. The camera poses are represented using an implicit neural function which maps the given time to the corresponding camera pose. The mapped camera poses are then used for the downstream tasks where joint camera pose optimization is also required. While doing so the network parameters - that implicitly represent camera poses - are optimized. We exploit the proposed method in four diverse experimental settings namely (1) NeRF from noisy poses; (2) NeRF from asynchronous Events; (3) Visual Simultaneous Localization and Mapping (vSLAM); and (4) vSLAM with IMUs. In all four settings the proposed method performs significantly better than the compared baselines and the state-of-the-art methods. Additionally using the assumption of continuous motion changes in pose may actually live in a manifold that has lower than 6 degrees of freedom (DOF) is also realized. We call this low DOF motion representation as the intrinsic motion and use the approach in vSLAM settings show ing impressive camera tracking performance.

Zhixuan Liu, Peter Schaldenbrand, Beverley-Claire Okogwu, Wenxuan Peng, Youngsik Yun, Andrew Hundt, Jihie Kim, Jean Oh

Accurate representation in media is known to improve the well-being of the people who consume it. Generative image models trained on large web-crawled datasets such as LAION are known to produce images with harmful stereotypes and misrepresentations of cultures. We improve inclusive representation in generated images by (1) engaging with communities to collect a culturally representative dataset that we call the Cross-Cultural Understanding Benchmark (CCUB) and (2) proposing a novel Self-Contrastive Fine-Tuning (SCoFT pronounced /soft/) method that leverages the model's known biases to self-improve. SCoFT is designed to prevent overfitting on small datasets encode only high-level information from the data and shift the generated distribution away from misrepresentations encoded in a pretrained model. Our user study conducted on 51 participants from 5 different countries based on their self-selected national cultural affiliation shows that fine-tuning on CCUB consistently generates images with higher cultural relevance and fewer stereotypes when compared to the Stable Diffusion baseline which is further improved with our SCoFT technique.

Yanhui Guo, Fangzhou Luo, Xiaolin Wu

Image signal processing (ISP) pipeline plays a fundamental role in digital cameras which converts raw Bayer sensor data to RGB images. However ISP-generated images usually suffer from imperfections due to the compounded degradations that stem from sensor noises demosaicing noises compression artifacts and possibly adverse effects of erroneous ISP hyperparameter settings such as ISO and gamma values. In a general sense these ISP imperfections can be considered as degradations. The highly complex mechanisms of ISP degradations some of which are even unknown pose great challenges to the generalization capability of deep neural networks (DNN) for image restoration and to their adaptability to downstream tasks. To tackle the issues we propose a novel DNN approach to learn degradation-independent representations (DiR) through the refinement of a self-supervised learned baseline representation. The proposed DiR learning technique has remarkable domain generalization capability and consequently it outperforms state-of-the-art methods across various downstream tasks including blind image restoration object detection and instance segmentation as verified in our experiments.

Yesheng Zhang, Xu Zhao

Feature matching is a crucial task in the field of computer vision which involves finding correspondences between images. Previous studies achieve remarkable performance using learning-based feature comparison. However the pervasive presence of matching redundancy between images gives rise to unnecessary and error-prone computations in these methods imposing limitations on their accuracy. To address this issue we propose MESA a novel approach to establish precise area (or region) matches for efficient matching redundancy reduction. MESA first leverages the advanced image understanding capability of SAM a state-of-the-art foundation model for image segmentation to obtain image areas with implicit semantic. Then a multi-relational graph is proposed to model the spatial structure of these areas and construct their scale hierarchy. Based on graphical models derived from the graph the area matching is reformulated as an energy minimization task and effectively resolved. Extensive experiments demonstrate that MESA yields substantial precision improvement for multiple point matchers in indoor and outdoor downstream tasks e.g. +13.61% for DKM in indoor pose estimation.

Habib Slim, Mohamed Elhoseiny

Editing 3D shapes through natural language instructions is a challenging task that requires the comprehension of both language semantics and fine-grained geometric details. To bridge this gap we introduce ShapeWalk a carefully designed synthetic dataset designed to advance the field of language-guided shape editing. The dataset consists of 158K unique shapes connected through 26K edit chains with an average length of 14 chained shapes. Each consecutive pair of shapes is associated with precise language instructions describing the applied edits. We synthesize edit chains by reconstructing and interpolating shapes sampled from a realistic CAD-designed 3D dataset in the parameter space of the GeoCode shape program. We leverage rule-based methods and language models to generate accurate and realistic natural language prompts corresponding to each edit. To illustrate the practicality of our contribution we train neural editor modules in the latent space of shape autoencoders and demonstrate the ability of our dataset to enable a variety of language-guided shape edits. Finally we introduce multi-step editing metrics to benchmark the capacity of our models to perform recursive shape edits. We hope that our work will enable further study of compositional language-guided shape editing and finds application in 3D CAD design and interactive modeling.

Yuchao Gu, Xintao Wang, Yixiao Ge, Ying Shan, Mike Zheng Shou

Vector-Quantized (VQ-based) generative models usually consist of two basic components i.e. VQ tokenizers and generative transformers. Prior research focuses on improving the reconstruction fidelity of VQ tokenizers but rarely examines how the improvement in reconstruction affects the generation ability of generative transformers. In this paper we find that improving the reconstruction fidelity of VQ tokenizers does not necessarily improve the generation. Instead learning to compress semantic features within VQ tokenizers significantly improves generative transformers' ability to capture textures and structures. We thus highlight two competing objectives of VQ tokenizers for image synthesis: semantic compression and details preservation. Different from previous work that prioritizes better details preservation we propose Semantic-Quantized GAN (SeQ-GAN) with two learning phases to balance the two objectives. In the first phase we propose a semantic-enhanced perceptual loss for better semantic compression. In the second phase we fix the encoder and codebook but finetune the decoder to achieve better details preservation. Our proposed SeQ-GAN significantly improves VQ-based generative models for both unconditional and conditional image generation. Specifically SeQ-GAN achieves a Frechet Inception Distance (FID) of 6.25 and Inception Score (IS) of 140.9 on 256x256 ImageNet generation a remarkable improvement over VIT-VQGAN which obtains 11.2 FID and 97.2 IS.

Litu Rout, Yujia Chen, Abhishek Kumar, Constantine Caramanis, Sanjay Shakkottai, Wen-Sheng Chu

Sampling from the posterior distribution in latent diffusion models for inverse problems is computationally challenging. Existing methods often rely on Tweedie's first-order moments that tend to induce biased results. Second-order approximations are computationally prohibitive making standard reverse diffusion processes intractable for posterior sampling. This paper presents Second-order Tweedie sampler from Surrogate Loss (STSL) a novel sampler offering efficiency comparable to first-order Tweedie while enabling tractable reverse processes using second-order approximation. Theoretical results reveal that our approach utilizing for the trace of the Hessian with only O(1) compute establishes a lower bound through a surrogate loss and enables a tractable reverse process. We show STSL outperforms SoTA solvers PSLD and P2L by reducing neural function evaluations by 4X and 8X respectively while enhancing sampling quality on FFHQ ImageNet and COCO benchmarks. Moreover STSL extends to text guided image editing and mitigates residual distortions in corrupted images. To our best knowledge this is the first work to offer an efficient second order approximation for solving inverse problems using latent diffusion and editing real world images with corruptions.

Zihui Xue, Kumar Ashutosh, Kristen Grauman

Object State Changes (OSCs) are pivotal for video understanding. While humans can effortlessly generalize OSC understanding from familiar to unknown objects current approaches are confined to a closed vocabulary. Addressing this gap we introduce a novel open-world formulation for the video OSC problem. The goal is to temporally localize the three stages of an OSC---the object's initial state its transitioning state and its end state---whether or not the object has been observed during training. Towards this end we develop VidOSC a holistic learning approach that: (1) leverages text and vision-language models for supervisory signals to obviate manually labeling OSC training data and (2) abstracts fine-grained shared state representations from objects to enhance generalization. Furthermore we present HowToChange the first open-world benchmark for video OSC localization which offers an order of magnitude increase in the label space and annotation volume compared to the best existing benchmark. Experimental results demonstrate the efficacy of our approach in both traditional closed-world and open-world scenarios.