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已筛选 CVPR 2024
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Qinglong Cao, Zhengqin Xu, Yuntian Chen, Chao Ma, Xiaokang Yang

Prompt learning has emerged as an effective and data-efficient technique in large Vision-Language Models (VLMs). However when adapting VLMs to specialized domains such as remote sensing and medical imaging domain prompt learning remains underexplored. While large-scale domain-specific foundation models can help tackle this challenge their concentration on a single vision level makes it challenging to prompt both vision and language modalities. To overcome this we propose to leverage domain-specific knowledge from domain-specific foundation models to transfer the robust recognition ability of VLMs from generalized to specialized domains using quaternion networks. Specifically the proposed method involves using domain-specific vision features from domain-specific foundation models to guide the transformation of generalized contextual embeddings from the language branch into a specialized space within the quaternion networks. Moreover we present a hierarchical approach that generates vision prompt features by analyzing intermodal relationships between hierarchical language prompt features and domain-specific vision features. In this way quaternion networks can effectively mine the intermodal relationships in the specific domain facilitating domain-specific vision-language contrastive learning. Extensive experiments on domain-specific datasets show that our proposed method achieves new state-of-the-art results in prompt learning.

Zeyu Han, Fangrui Zhu, Qianru Lao, Huaizu Jiang

Zero-shot referring expression comprehension aims at localizing bounding boxes in an image corresponding to provided textual prompts which requires: (i) a fine-grained disentanglement of complex visual scene and textual context and (ii) a capacity to understand relationships among disentangled entities. Unfortunately existing large vision-language alignment (VLA) models e.g. CLIP struggle with both aspects so cannot be directly used for this task. To mitigate this gap we leverage large foundation models to disentangle both images and texts into triplets in the format of (subject predicate object). After that grounding is accomplished by calculating the structural similarity matrix between visual and textual triplets with a VLA model and subsequently propagate it to an instance-level similarity matrix. Furthermore to equip VLA models with the ability of relationship understanding we design a triplet-matching objective to fine-tune the VLA models on a collection of curated dataset containing abundant entity relationships. Experiments demonstrate that our visual grounding performance increase of up to 19.5% over the SOTA zero-shot model on RefCOCO/+/g. On the more challenging Who's Waldo dataset our zero-shot approach achieves comparable accuracy to the fully supervised model. Code is available at https://github.com/Show-han/Zeroshot_REC.

Zhouyingcheng Liao, Vladislav Golyanik, Marc Habermann, Christian Theobalt

Rigging and skinning clothed human avatars is a challenging task and traditionally requires a lot of manual work and expertise. Recent methods addressing it either generalize across different characters or focus on capturing the dynamics of a single character observed under different pose configurations. However the former methods typically predict solely static skinning weights which perform poorly for highly articulated poses and the latter ones either require dense 3D character scans in different poses or cannot generate an explicit mesh with vertex correspondence over time. To address these challenges we propose a fully automated approach for creating a fully rigged character with pose-dependent skinning weights which can be solely learned from multi-view video. Therefore we first acquire a rigged template which is then statically skinned. Next a coordinate-based MLP learns a skinning weights field parameterized over the position in a canonical pose space and the respective pose. Moreover we introduce our pose- and view-dependent appearance field allowing us to differentiably render and supervise the posed mesh using multi-view imagery. We show that our approach outperforms state-of-the-art while not relying on dense 4D scans. More details can be found on our project page.

Shihao Zhou, Duosheng Chen, Jinshan Pan, Jinglei Shi, Jufeng Yang

Transformer-based approaches have achieved promising performance in image restoration tasks given their ability to model long-range dependencies which is crucial for recovering clear images. Though diverse efficient attention mechanism designs have addressed the intensive computations associated with using transformers they often involve redundant information and noisy interactions from irrelevant regions by considering all available tokens. In this work we propose an Adaptive Sparse Transformer (AST) to mitigate the noisy interactions of irrelevant areas and remove feature redundancy in both spatial and channel domains. AST comprises two core designs i.e. an Adaptive Sparse Self-Attention (ASSA) block and a Feature Refinement Feed-forward Network (FRFN). Specifically ASSA is adaptively computed using a two-branch paradigm where the sparse branch is introduced to filter out the negative impacts of low query-key matching scores for aggregating features while the dense one ensures sufficient information flow through the network for learning discriminative representations. Meanwhile FRFN employs an enhance-and-ease scheme to eliminate feature redundancy in channels enhancing the restoration of clear latent images. Experimental results on commonly used benchmarks have demonstrated the versatility and competitive performance of our method in several tasks including rain streak removal real haze removal and raindrop removal. The code and pre-trained models are available at https://github.com/joshyZhou/AST.

Lingteng Qiu, Guanying Chen, Xiaodong Gu, Qi Zuo, Mutian Xu, Yushuang Wu, Weihao Yuan, Zilong Dong, Liefeng Bo, Xiaoguang Han

Lifting 2D diffusion for 3D generation is a challenging problem due to the lack of geometric prior and the complex entanglement of materials and lighting in natural images. Existing methods have shown promise by first creating the geometry through score-distillation sampling (SDS) applied to rendered surface normals followed by appearance modeling. However relying on a 2D RGB diffusion model to optimize surface normals is suboptimal due to the distribution discrepancy between natural images and normals maps leading to instability in optimization. In this paper recognizing that the normal and depth information effectively describe scene geometry and be automatically estimated from images we propose to learn a generalizable Normal-Depth diffusion model for 3D generation. We achieve this by training on the large-scale LAION dataset together with the generalizable image-to-depth and normal prior models. In an attempt to alleviate the mixed illumination effects in the generated materials we introduce an albedo diffusion model to impose data-driven constraints on the albedo component. Our experiments show that when integrated into existing text-to-3D pipelines our models significantly enhance the detail richness achieving state-of-the-art results. Our project page is at https://aigc3d.github.io/richdreamer/.

Shay Dekel, Yosi Keller, Martin Cadik

Estimating large extreme inter-image rotations is critical for numerous computer vision domains involving images related by limited or non-overlapping fields of view. In this work we propose an attention-based approach with a pipeline of novel algorithmic components. First as rotation estimation pertains to image pairs we introduce an inter-image distillation scheme using Decoders to improve embeddings. Second whereas contemporary methods compute a 4D correlation volume (4DCV) encoding inter-image relationships we propose an Encoder-based cross-attention approach between activation maps to compute an enhanced equivalent of the 4DCV. Finally we present a cascaded Decoder-based technique for alternately refining the cross-attention and the rotation query. Our approach outperforms current state-of-the-art methods on extreme rotation estimation. We make our code publicly available.

Boyuan Sun, Yuqi Yang, Le Zhang, Ming-Ming Cheng, Qibin Hou

This paper presents a simple but performant semi-supervised semantic segmentation approach called CorrMatch. Previous approaches mostly employ complicated training strategies to leverage unlabeled data but overlook the role of correlation maps in modeling the relationships between pairs of locations. We observe that the correlation maps not only enable clustering pixels of the same category easily but also contain good shape information which previous works have omitted. Motivated by these we aim to improve the use efficiency of unlabeled data by designing two novel label propagation strategies. First we propose to conduct pixel propagation by modeling the pairwise similarities of pixels to spread the high-confidence pixels and dig out more. Then we perform region propagation to enhance the pseudo labels with accurate class-agnostic masks extracted from the correlation maps. CorrMatch achieves great performance on popular segmentation benchmarks. Taking the DeepLabV3+ with ResNet-101 backbone as our segmentation model we receive a 76%+ mIoU score on the Pascal VOC 2012 dataset with only 92 annotated images. Code is available at https://github.com/BBBBchan/CorrMatch .

Ruijie Quan, Wenguan Wang, Fan Ma, Hehe Fan, Yi Yang

Protein representation learning is a challenging task that aims to capture the structure and function of proteins from their amino acid sequences. Previous methods largely ignored the fact that not all amino acids are equally important for protein folding and activity. In this article we propose a neural clustering framework that can automatically discover the critical components of a protein by considering both its primary and tertiary structure information. Our framework treats a protein as a graph where each node represents an amino acid and each edge represents a spatial or sequential connection between amino acids. We then apply an iterative clustering strategy to group the nodes into clusters based on their 1D and 3D positions and assign scores to each cluster. We select the highest-scoring clusters and use their medoid nodes for the next iteration of clustering until we obtain a hierarchical and informative representation of the protein. We evaluate on four protein-related tasks: protein fold classification enzyme reaction classification gene ontology term prediction and enzyme commission number prediction. Experimental results demonstrate that our method achieves state-of-the-art performance.

Zhi Zhang, Qizhe Zhang, Zijun Gao, Renrui Zhang, Ekaterina Shutova, Shiji Zhou, Shanghang Zhang

With the growing size of pre-trained models full fine-tuning and storing all the parameters for various downstream tasks is costly and infeasible. In this paper we propose a new parameter-efficient fine-tuning method Gradient-based Parameter Selection (GPS) demonstrating that only tuning a few selected parameters from the pre-trained model while keeping the remainder of the model frozen can generate similar or better performance compared with the full model fine-tuning method. Different from the existing popular and state-of-the-art parameter-efficient fine-tuning approaches our method does not introduce any additional parameters and computational costs during both the training and inference stages. Another advantage is the model-agnostic and non-destructive property which eliminates the need for any other design specific to a particular model. Compared with the full fine-tuning GPS achieves 3.33% (91.78% vs. 88.45% FGVC) and 9.61% (73.1% vs. 65.57% VTAB) improvement of the accuracy with tuning only 0.36% parameters of the pre-trained model on average over 24 image classification tasks; it also demonstrates a significant improvement of 17% and 16.8% in mDice and mIoU respectively on medical image segmentation task. Moreover GPS achieves state-of-the-art performance compared with existing PEFT methods. The code will be available in https://github.com/FightingFighting/GPS.git.

Yijun Yang, Hongtao Wu, Angelica I. Aviles-Rivero, Yulun Zhang, Jing Qin, Lei Zhu

Real-world vision tasks frequently suffer from the appearance of unexpected adverse weather conditions including rain haze snow and raindrops. In the last decade convolutional neural networks and vision transformers have yielded outstanding results in single-weather video removal. However due to the absence of appropriate adaptation most of them fail to generalize to other weather conditions. Although ViWS-Net is proposed to remove adverse weather conditions in videos with a single set of pre-trained weights it is seriously blinded by seen weather at train-time and degenerates when coming to unseen weather during test-time. In this work we introduce test-time adaptation into adverse weather removal in videos and propose the first framework that integrates test-time adaptation into the iterative diffusion reverse process. Specifically we devise a diffusion-based network with a novel temporal noise model to efficiently explore frame-correlated information in degraded video clips at training stage. During inference stage we introduce a proxy task named Diffusion Tubelet Self-Calibration to learn the primer distribution of test video stream and optimize the model by approximating the temporal noise model for online adaptation. Experimental results on benchmark datasets demonstrate that our Test-Time Adaptation method with Diffusion-based network(Diff-TTA) outperforms state-of-the-art methods in terms of restoring videos degraded by seen weather conditions. Its generalizable capability is validated with unseen weather conditions in synthesized and real-world videos.

Xiaoxiao Long, Yuan-Chen Guo, Cheng Lin, Yuan Liu, Zhiyang Dou, Lingjie Liu, Yuexin Ma, Song-Hai Zhang, Marc Habermann, Christian Theobalt 等

In this work we introduce Wonder3D a novel method for generating high-fidelity textured meshes from single-view images with remarkable efficiency. Recent methods based on the Score Distillation Sampling (SDS) loss methods have shown the potential to recover 3D geometry from 2D diffusion priors but they typically suffer from time-consuming per-shape optimization and inconsistent geometry. In contrast certain works directly produce 3D information via fast network inferences but their results are often of low quality and lack geometric details. To holistically improve the quality consistency and efficiency of image-to-3D tasks we propose a cross-domain diffusion model that generates multi-view normal maps and the corresponding color images. To ensure consistency we employ a multi-view cross-domain attention mechanism that facilitates information exchange across views and modalities. Lastly we introduce a geometry-aware normal fusion algorithm that extracts high-quality surfaces from the multi-view 2D representations in only 2 3 minutes. Our extensive evaluations demonstrate that our method achieves high-quality reconstruction results robust generalization and remarkable efficiency compared to prior works.

Tianshu Huang, John Miller, Akarsh Prabhakara, Tao Jin, Tarana Laroia, Zico Kolter, Anthony Rowe

Simulation is an invaluable tool for radio-frequency system designers that enables rapid prototyping of various algorithms for imaging target detection classification and tracking. However simulating realistic radar scans is a challenging task that requires an accurate model of the scene radio frequency material properties and a corresponding radar synthesis function. Rather than specifying these models explicitly we propose DART - Doppler Aided Radar Tomography a Neural Radiance Field-inspired method which uses radar-specific physics to create a reflectance and transmittance-based rendering pipeline for range-Doppler images. We then evaluate DART by constructing a custom data collection platform and collecting a novel radar dataset together with accurate position and instantaneous velocity measurements from lidar-based localization. In comparison to state-of-the-art baselines DART synthesizes superior radar range-Doppler images from novel views across all datasets and additionally can be used to generate high quality tomographic images.

Chengxu Liu, Xuan Wang, Xiangyu Xu, Ruhao Tian, Shuai Li, Xueming Qian, Ming-Hsuan Yang

Eliminating image blur produced by various kinds of motion has been a challenging problem. Dominant approaches rely heavily on model capacity to remove blurring by reconstructing residual from blurry observation in feature space. These practices not only prevent the capture of spatially variable motion in the real world but also ignore the tailored handling of various motions in image space. In this paper we propose a novel real-world deblurring filtering model called the Motion-adaptive Separable Collaborative (MISC) Filter. In particular we use a motion estimation network to capture motion information from neighborhoods thereby adaptively estimating spatially-variant motion flow mask kernels weights and offsets to obtain the MISC Filter. The MISC Filter first aligns the motion-induced blurring patterns to the motion middle along the predicted flow direction and then collaboratively filters the aligned image through the predicted kernels weights and offsets to generate the output. This design can handle more generalized and complex motion in a spatially differentiated manner. Furthermore we analyze the relationships between the motion estimation network and the residual reconstruction network. Extensive experiments on four widely used benchmarks demonstrate that our method provides an effective solution for real-world motion blur removal and achieves state-of-the-art performance. Code is available at https://github.com/ChengxuLiu/MISCFilter.

Qing Yu, Mikihiro Tanaka, Kent Fujiwara

To build a cross-modal latent space between 3D human motion and language acquiring large-scale and high-quality human motion data is crucial. However unlike the abundance of image data the scarcity of motion data has limited the performance of existing motion-language models. To counter this we introduce "motion patches" a new representation of motion sequences and propose using Vision Transformers (ViT) as motion encoders via transfer learning aiming to extract useful knowledge from the image domain and apply it to the motion domain. These motion patches created by dividing and sorting skeleton joints based on body parts in motion sequences are robust to varying skeleton structures and can be regarded as color image patches in ViT. We find that transfer learning with pre-trained weights of ViT obtained through training with 2D image data can boost the performance of motion analysis presenting a promising direction for addressing the issue of limited motion data. Our extensive experiments show that the proposed motion patches used jointly with ViT achieve state-of-the-art performance in the benchmarks of text-to-motion retrieval and other novel challenging tasks such as cross-skeleton recognition zero-shot motion classification and human interaction recognition which are currently impeded by the lack of data.

Xin Zhou, Dingkang Liang, Wei Xu, Xingkui Zhu, Yihan Xu, Zhikang Zou, Xiang Bai

Point cloud analysis has achieved outstanding performance by transferring point cloud pre-trained models. However existing methods for model adaptation usually update all model parameters i.e. full fine-tuning paradigm which is inefficient as it relies on high computational costs (e.g. training GPU memory) and massive storage space. In this paper we aim to study parameter-efficient transfer learning for point cloud analysis with an ideal trade-off between task performance and parameter efficiency. To achieve this goal we freeze the parameters of the default pre-trained models and then propose the Dynamic Adapter which generates a dynamic scale for each token considering the token significance to the downstream task. We further seamlessly integrate Dynamic Adapter with Prompt Tuning (DAPT) by constructing Internal Prompts capturing the instance-specific features for interaction. Extensive experiments conducted on five challenging datasets demonstrate that the proposed DAPT achieves superior performance compared to the full fine-tuning counterparts while significantly reducing the trainable parameters and training GPU memory by 95% and 35% respectively. Code is available at https://github.com/LMD0311/DAPT.

Bang-Dang Pham, Phong Tran, Anh Tran, Cuong Pham, Rang Nguyen, Minh Hoai

This paper presents an innovative framework designed to train an image deblurring algorithm tailored to a specific camera device. This algorithm works by transforming a blurry input image which is challenging to deblur into another blurry image that is more amenable to deblurring. The transformation process from one blurry state to another leverages unpaired data consisting of sharp and blurry images captured by the target camera device. Learning this blur-to-blur transformation is inherently simpler than direct blur-to-sharp conversion as it primarily involves modifying blur patterns rather than the intricate task of reconstructing fine image details. The efficacy of the proposed approach has been demonstrated through comprehensive experiments on various benchmarks where it significantly outperforms state-of-the-art methods both quantitatively and qualitatively. Our code and data are available at https://github.com/VinAIResearch/Blur2Blur

Yu-Pei Song, Xiao Wu, Zhaoquan Yuan, Jian-Jun Qiao, Qiang Peng

Human Mesh Recovery (HMR) aims to estimate the 3D human body from 2D images which is a challenging task due to inherent ambiguities in translating 2D observations to 3D space. A novel approach called PostureHMR is proposed to leverage a multi-step diffusion-style process which converts this task into a posture transformation from an SMPL T-pose mesh to the target mesh. To inject the learning process of posture transformation with the physical structure of the human body model a kinematics-based forward process is proposed to interpolate the intermediate state with pose and shape decomposition. Moreover a mesh-to-posture (M2P) decoder is designed by combining the input of 3D and 2D mesh constraints estimated from the image to model the posture changes in the reverse process. It mitigates the difficulties of posture change learning directly from RGB pixels. To overcome the limitation of pixel-level misalignment of modeling results with the input image a new trimap-based rendering loss is designed to highlight the areas with poor recognition. Experiments conducted on three widely used datasets demonstrate that the proposed approach outperforms the state-of-the-art methods.

Huan Liu, Zichang Tan, Chuangchuang Tan, Yunchao Wei, Jingdong Wang, Yao Zhao

In this paper we study the problem of generalizable synthetic image detection aiming to detect forgery images from diverse generative methods e.g. GANs and diffusion models. Cutting-edge solutions start to explore the benefits of pre-trained models and mainly follow the fixed paradigm of solely training an attached classifier e.g. combining frozen CLIP-ViT with a learnable linear layer in UniFD. However our analysis shows that such a fixed paradigm is prone to yield detectors with insufficient learning regarding forgery representations. We attribute the key challenge to the lack of forgery adaptation and present a novel forgery-aware adaptive transformer approach namely FatFormer. Based on the pre-trained vision-language spaces of CLIP FatFormer introduces two core designs for the adaption to build generalized forgery representations. First motivated by the fact that both image and frequency analysis are essential for synthetic image detection we develop a forgery-aware adapter to adapt image features to discern and integrate local forgery traces within image and frequency domains. Second we find that considering the contrastive objectives between adapted image features and text prompt embeddings a previously overlooked aspect results in a nontrivial generalization improvement. Accordingly we introduce language-guided alignment to supervise the forgery adaptation with image and text prompts in FatFormer. Experiments show that by coupling these two designs our approach tuned on 4-class ProGAN data attains a remarkable detection performance achieving an average of 98% accuracy to unseen GANs and surprisingly generalizes to unseen diffusion models with 95% accuracy.

Jamie Watson, Filippo Aleotti, Mohamed Sayed, Zawar Qureshi, Oisin Mac Aodha, Gabriel Brostow, Michael Firman, Sara Vicente

Extracting planes from a 3D scene is useful for downstream tasks in robotics and augmented reality. In this paper we tackle the problem of estimating the planar surfaces in a scene from posed images. Our first finding is that a surprisingly competitive baseline results from combining popular clustering algorithms with recent improvements in 3D geometry estimation. However such purely geometric methods are understandably oblivious to plane semantics which are crucial to discerning distinct planes. To overcome this limitation we propose a method that predicts multi-view consistent plane embeddings that complement geometry when clustering points into planes. We show through extensive evaluation on the ScanNetV2 dataset that our new method outperforms existing approaches and our strong geometric baseline for the task of plane estimation.

Haithem Turki, Vasu Agrawal, Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder, Deva Ramanan, Michael Zollhöfer, Christian Richardt

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering thus requiring many samples (and model queries) per ray at render time. Although this representation is flexible and easy to optimize most real-world objects can be modeled more efficiently with surfaces instead of volumes requiring far fewer samples per ray. This observation has spurred considerable progress in surface representations such as signed distance functions but these may struggle to model semi-opaque and thin structures. We propose a method HybridNeRF that leverages the strengths of both representations by rendering most objects as surfaces while modeling the (typically) small fraction of challenging regions volumetrically. We evaluate HybridNeRF against the challenging Eyeful Tower dataset along with other commonly used view synthesis datasets. When comparing to state-of-the-art baselines including recent rasterization-based approaches we improve error rates by 15-30% while achieving real-time framerates (at least 36 FPS) for virtual-reality resolutions (2K x 2K).