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已筛选 CVPR 2024
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第 41 / 136 页

Haotian Liu, Chunyuan Li, Yuheng Li, Yong Jae Lee

Large multimodal models (LMM) have recently shown encouraging progress with visual instruction tuning. In this paper we present the first systematic study to investigate the design choices of LMMs in a controlled setting under the LLaVA framework. We show that the fully-connected vision-language connector in LLaVA is surprisingly powerful and data-efficient. With simple modifications to LLaVA namely using CLIP-ViT-L-336px with an MLP projection and adding academic-task-oriented VQA data with response formatting prompts we establish stronger baselines that achieve state-of-the-art across 11 benchmarks. Our final 13B checkpoint uses merely 1.2M publicly available data and finishes full training in 1 day on a single 8-A100 node. Furthermore we present some early exploration of open problems in LMMs including scaling to higher resolution inputs compositional capabilities and model hallucination etc. We hope this makes state-of-the-art LMM research more accessible. Code and model will be publicly available.

Yuxuan Zhou, Xudong Yan, Zhi-Qi Cheng, Yan Yan, Qi Dai, Xian-Sheng Hua

Graph Convolutional Networks (GCNs) have long set the state-of-the-art in skeleton-based action recognition leveraging their ability to unravel the complex dynamics of human joint topology through the graph's adjacency matrix. However an inherent flaw has come to light in these cutting-edge models: they tend to optimize the adjacency matrix jointly with the model weights. This process while seemingly efficient causes a gradual decay of bone connectivity data resulting in a model indifferent to the very topology it sought to represent. To remedy this we propose a two-fold strategy: (1) We introduce an innovative approach that encodes bone connectivity by harnessing the power of graph distances to describe the physical topology; we further incorporate action-specific topological representation via persistent homology analysis to depict systemic dynamics. This preserves the vital topological nuances often lost in conventional GCNs. (2) Our investigation also reveals the redundancy in existing GCNs for multi-relational modeling which we address by proposing an efficient refinement to Graph Convolutions (GC) - the BlockGC. This significantly reduces parameters while improving performance beyond original GCNs. Our full model BlockGCN establishes new benchmarks in skeleton-based action recognition across all model categories. Its high accuracy and lightweight design most notably on the large-scale NTU RGB+D 120 dataset stand as strong validation of the efficacy of BlockGCN.

Ximing Xing, Haitao Zhou, Chuang Wang, Jing Zhang, Dong Xu, Qian Yu

Recently text-guided scalable vector graphics (SVGs) synthesis has shown promise in domains such as iconography and sketch. However existing text-to-SVG generation methods lack editability and struggle with visual quality and result diversity. To address these limitations we propose a novel text-guided vector graphics synthesis method called SVGDreamer. SVGDreamer incorporates a semantic-driven image vectorization (SIVE) process that enables the decomposition of synthesis into foreground objects and background thereby enhancing editability. Specifically the SIVE process introduces attention-based primitive control and an attention-mask loss function for effective control and manipulation of individual elements. Additionally we propose a Vectorized Particle-based Score Distillation (VPSD) approach to address issues of shape over-smoothing color over-saturation limited diversity and slow convergence of the existing text-to-SVG generation methods by modeling SVGs as distributions of control points and colors. Furthermore VPSD leverages a reward model to re-weight vector particles which improves aesthetic appeal and accelerates convergence. Extensive experiments are conducted to validate the effectiveness of SVGDreamer demonstrating its superiority over baseline methods in terms of editability visual quality and diversity. Project page: \href https://ximinng.github.io/SVGDreamer-project/ https://ximinng.github.io/SVGDreamer-project/

Ziqiang Zheng, Haixin Liang, Binh-Son Hua, Yue Him Wong, Put Ang, Apple Pui Yi Chui, Sai-Kit Yeung

Underwater visual understanding has recently gained increasing attention within the computer vision community for studying and monitoring underwater ecosystems. Among these coral reefs play an important and intricate role often referred to as the rainforests of the sea due to their rich biodiversity and crucial environmental impact. Existing coral analysis due to its technical complexity requires significant manual work from coral biologists therefore hindering scalable and comprehensive studies. In this paper we introduce CoralSCOP the first foundation model designed for the automatic dense segmentation of coral reefs. CoralSCOP is developed to accurately assign labels to different coral entities addressing the challenges in the semantic analysis of coral imagery. Its main objective is to identify and delineate the irregular boundaries between various coral individuals across different granularities such as coral/non-coral growth form and genus. This task is challenging due to the semantic agnostic nature or fixed limited semantic categories of previous generic segmentation methods which fail to adequately capture the complex characteristics of coral structures. By introducing a novel parallel semantic branch CoralSCOP can produce high-quality coral masks with semantics that enable a wide range of downstream coral reef analysis tasks. We demonstrate that CoralSCOP exhibits a strong zero-shot ability to segment unseen coral images. To effectively train our foundation model we propose CoralMask a new dataset with 41297 densely labeled coral images and 330144 coral masks. We have conducted comprehensive and extensive experiments to demonstrate the advantages of CoralSCOP over existing generalist segmentation algorithms and coral reef analytical approaches.

Cheeun Hong, Kyoung Mu Lee

Although image super-resolution (SR) problem has experienced unprecedented restoration accuracy with deep neural networks it has yet limited versatile applications due to the substantial computational costs. Since different input images for SR face different restoration difficulties adapting computational costs based on the input image referred to as adaptive inference has emerged as a promising solution to compress SR networks. Specifically adapting the quantization bit-widths has successfully reduced the inference and memory cost without sacrificing the accuracy. However despite the benefits of the resultant adaptive network existing works rely on time-intensive quantization-aware training with full access to the original training pairs to learn the appropriate bit allocation policies which limits its ubiquitous usage. To this end we introduce the first on-the-fly adaptive quantization framework that accelerates the processing time from hours to seconds. We formulate the bit allocation problem with only two bit mapping modules: one to map the input image to the image-wise bit adaptation factor and one to obtain the layer-wise adaptation factors. These bit mappings are calibrated and fine-tuned using only a small number of calibration images. We achieve competitive performance with the previous adaptive quantization methods while the processing time is accelerated by x2000. Codes are available at https://github.com/Cheeun/AdaBM.

Zhuofan Xia, Dongchen Han, Yizeng Han, Xuran Pan, Shiji Song, Gao Huang

Generalized Referring Expression Segmentation (GRES) extends the scope of classic RES to refer to multiple objects in one expression or identify the empty targets absent in the image. GRES poses challenges in modeling the complex spatial relationships of the instances in the image and identifying non-existing referents. Multimodal Large Language Models (MLLMs) have recently shown tremendous progress in these complicated vision-language tasks. Connecting Large Language Models (LLMs) and vision models MLLMs are proficient in understanding contexts with visual inputs. Among them LISA as a representative adopts a special [SEG] token to prompt a segmentation mask decoder e.g. SAM to enable MLLMs in the RES task. However existing solutions to GRES remain unsatisfactory since current segmentation MLLMs cannot correctly handle the cases where users might reference multiple subjects in a singular prompt or provide descriptions incongruent with any image target. In this paper we propose Generalized Segmentation Vision Assistant (GSVA) to address this gap. Specifically GSVA reuses the [SEG] token to prompt the segmentation model towards supporting multiple mask references simultaneously and innovatively learns to generate a [REJ] token to reject the targets explicitly. Experiments validate GSVA's efficacy in resolving the GRES issue marking a notable enhancement and setting a new record on the GRES benchmark gRefCOCO dataset. GSVA also proves effective across various classic referring segmentation and comprehension tasks.

Haozhe Lin, Chunyu Wei, Li He, Yuchen Guo, Yunqi Zhao, Shanglong Li, Lu Fang

Pedestrian trajectory prediction is a well-established task with significant recent advancements. However existing datasets are unable to fulfill the demand for studying minute-level long-term trajectory prediction mainly due to the lack of high-resolution trajectory observation in the wide field of view (FoV). To bridge this gap we introduce a novel dataset named GigaTraj featuring videos capturing a wide FoV with ~ 4 x10^4 m^2 and high-resolution imagery at the gigapixel level. Furthermore GigaTraj includes comprehensive annotations such as bounding boxes identity associations world coordinates group/interaction relationships and scene semantics. Leveraging these multimodal annotations we evaluate and validate the state-of-the-art approaches for minute-level long-term trajectory prediction in large-scale scenes. Extensive experiments and analyses have revealed that long-term prediction for pedestrian trajectories presents numerous challenges indicating a vital new direction for trajectory research. The dataset is available at www.gigavision.ai.

Pehuen Moure, Longbiao Cheng, Joachim Ott, Zuowen Wang, Shih-Chii Liu

In order for reinforcement learning (RL) agents to be deployed in real-world environments they must be able to generalize to unseen environments. However RL struggles with out-of-distribution generalization often due to over-fitting the particulars of the training environment. Although regularization techniques from supervised learning can be applied to avoid over-fitting the differences between supervised learning and RL limit their application. To address this we propose the Signal-to-Noise Ratio regulated Parameter Uncertainty Network (SNR PUN) for RL. We introduce SNR as a new measure of regularizing the parameter uncertainty of a network and provide a formal analysis explaining why SNR regularization works well for RL. We demonstrate the effectiveness of our proposed method to generalize in several simulated environments; and in a physical system showing the possibility of using SNR PUN for applying RL to real-world applications.

Ramana Sundararaman, Roman Klokov, Maks Ovsjanikov

Learning-based isosurface extraction methods have recently emerged as a robust and efficient alternative to axiomatic techniques. However the vast majority of such approaches rely on supervised training with axiomatically computed ground truths thus potentially inheriting biases and data artefacts of the corresponding axiomatic methods. Steering away from such dependencies we propose a self-supervised training scheme to the Neural Dual Contouring meshing framework resulting in our method: Self-Supervised Dual Contouring (SDC). Instead of optimizing predicted mesh vertices with supervised training we use two novel self-supervised loss functions that encourage the consistency between distances to the generated mesh up to the first order. Meshes reconstructed by SDC surpass existing data-driven methods in capturing intricate details while being more robust to possible irregularities in the input. Furthermore we use the same self-supervised training objective linking inferred mesh and input SDF to regularize the training process of Deep Implicit Networks (DINs). We demonstrate that the resulting DINs produce higher-quality implicit functions ultimately leading to more accurate and detail-preserving surfaces compared to prior baselines for different input modalities. Finally we demonstrate that our self-supervised losses improve meshing performance in the single-view reconstruction task by enabling joint training of predicted SDF and resulting output mesh.

Yutong Bai, Xinyang Geng, Karttikeya Mangalam, Amir Bar, Alan L. Yuille, Trevor Darrell, Jitendra Malik, Alexei A. Efros

We introduce a novel sequential modeling approach which enables learning a Large Vision Model (LVM) without making use of any linguistic data. To do this we define a common format "visual sentences" in which we can represent raw images and videos as well as annotated data sources such as semantic segmentations and depth reconstructions without needing any meta-knowledge beyond the pixels. Once this wide variety of visual data (comprising 420 billion tokens) is represented as sequences the model can be trained to minimize a cross-entropy loss for next token prediction. By training across various scales of model architecture and data diversity we provide empirical evidence that our models scale effectively. Many different vision tasks can be solved by designing suitable visual prompts at test time.

Matteo Poggi, Fabio Tosi

We introduce a novel approach for adapting deep stereo networks in a collaborative manner. By building over principles of federated learning we develop a distributed framework allowing for demanding the optimization process to a number of clients deployed in different environments. This makes it possible for a deep stereo network running on resourced-constrained devices to capitalize on the adaptation process carried out by other instances of the same architecture and thus improve its accuracy in challenging environments even when it cannot carry out adaptation on its own. Experimental results show how federated adaptation performs equivalently to on-device adaptation and even better when dealing with challenging environments.

Qixuan Zheng, Ming Zhang, Hong Yan

To achieve greater accuracy hypergraph matching algorithms require exponential increases in computational resources. Recent kd-tree-based approximate nearest neighbor (ANN) methods despite the sparsity of their compatibility tensor still require exhaustive calculations for large-scale graph matching. This work utilizes CUR tensor decomposition and introduces a novel cascaded second and third-order hypergraph matching framework (CURSOR) for efficient hypergraph matching. A CUR-based second-order graph matching algorithm is used to provide a rough match and then the core of CURSOR a fiber-CUR-based tensor generation method directly calculates entries of the compatibility tensor by leveraging the initial second-order match result. This significantly decreases the time complexity and tensor density. A probability relaxation labeling (PRL)-based matching algorithm especially suitable for sparse tensors is developed. Experiment results on large-scale synthetic datasets and widely-adopted benchmark sets demonstrate the superiority of CURSOR over existing methods. The tensor generation method in CURSOR can be integrated seamlessly into existing hypergraph matching methods to improve their performance and lower their computational costs.

Luis Bolanos, Shih-Yang Su, Helge Rhodin

Neural character models can now reconstruct detailed geometry and texture from video but they lack explicit shadows and shading leading to artifacts when generating novel views and poses or during relighting. It is particularly difficult to include shadows as they are a global effect and the required casting of secondary rays is costly. We propose a new shadow model using a Gaussian density proxy that replaces sampling with a simple analytic formula. It supports dynamic motion and is tailored for shadow computation thereby avoiding the affine projection approximation and sorting required by the closely related Gaussian splatting. Combined with a deferred neural rendering model our Gaussian shadows enable Lambertian shading and shadow casting with minimal overhead. We demonstrate improved reconstructions with better separation of albedo shading and shadows in challenging outdoor scenes with direct sun light and hard shadows. Our method is able to optimize the light direction without any input from the user. As a result novel poses have fewer shadow artifacts and relighting in novel scenes is more realistic compared to the state-of-the-art methods providing new ways to pose neural characters in novel environments increasing their applicability. Code available at: https://github.com/LuisBolanos17/GaussianShadowCasting

Yansong Peng, Hebei Li, Yueyi Zhang, Xiaoyan Sun, Feng Wu

While recent Transformer-based approaches have shown impressive performances on event-based object detection tasks their high computational costs still diminish the low power consumption advantage of event cameras. Image-based works attempt to reduce these costs by introducing sparse Transformers. However they display inadequate sparsity and adaptability when applied to event-based object detection since these approaches cannot balance the fine granularity of token-level sparsification and the efficiency of window-based Transformers leading to reduced performance and efficiency. Furthermore they lack scene-specific sparsity optimization resulting in information loss and a lower recall rate. To overcome these limitations we propose the Scene Adaptive Sparse Transformer (SAST). SAST enables window-token co-sparsification significantly enhancing fault tolerance and reducing computational overhead. Leveraging the innovative scoring and selection modules along with the Masked Sparse Window Self-Attention SAST showcases remarkable scene-aware adaptability: It focuses only on important objects and dynamically optimizes sparsity level according to scene complexity maintaining a remarkable balance between performance and computational cost. The evaluation results show that SAST outperforms all other dense and sparse networks in both performance and efficiency on two large-scale event-based object detection datasets (1Mpx and Gen1). Code: https://github.com/Peterande/SAST

Xinyu Shi, Zecheng Hao, Zhaofei Yu

The remarkable success of Vision Transformers in Artificial Neural Networks (ANNs) has led to a growing interest in incorporating the self-attention mechanism and transformer-based architecture into Spiking Neural Networks (SNNs). While existing methods propose spiking self-attention mechanisms that are compatible with SNNs they lack reasonable scaling methods and the overall architectures proposed by these methods suffer from a bottleneck in effectively extracting local features. To address these challenges we propose a novel spiking self-attention mechanism named Dual Spike Self-Attention (DSSA) with a reasonable scaling method. Based on DSSA we propose a novel spiking Vision Transformer architecture called SpikingResformer which combines the ResNet-based multi-stage architecture with our proposed DSSA to improve both performance and energy efficiency while reducing parameters. Experimental results show that SpikingResformer achieves higher accuracy with fewer parameters and lower energy consumption than other spiking Vision Transformer counterparts. Notably our SpikingResformer-L achieves 79.40% top-1 accuracy on ImageNet with 4 time-steps which is the state-of-the-art result in the SNN field.

Tianhao Zhao, Yongcan Chen, Yu Wu, Tianyang Liu, Bo Du, Peilun Xiao, Shi Qiu, Hongda Yang, Guozhen Li, Yi Yang 等

Semantic segmentation in bird's eye view (BEV) plays a crucial role in autonomous driving. Previous methods usually follow an end-to-end pipeline directly predicting the BEV segmentation map from monocular RGB inputs. However the challenge arises when the RGB inputs and BEV targets from distinct perspectives making the direct point-to-point predicting hard to optimize. In this paper we decompose the original BEV segmentation task into two stages namely BEV map reconstruction and RGB-BEV feature alignment. In the first stage we train a BEV autoencoder to reconstruct the BEV segmentation maps given corrupted noisy latent representation which urges the decoder to learn fundamental knowledge of typical BEV patterns. The second stage involves mapping RGB input images into the BEV latent space of the first stage directly optimizing the correlations between the two views at the feature level. Our approach simplifies the complexity of combining perception and generation into distinct steps equipping the model to handle intricate and challenging scenes effectively. Besides we propose to transform the BEV segmentation map from the Cartesian to the polar coordinate system to establish the column-wise correspondence between RGB images and BEV maps. Moreover our method requires neither multi-scale features nor camera intrinsic parameters for depth estimation and saves computational overhead. Extensive experiments on nuScenes and Argoverse show the effectiveness and efficiency of our method. Code is available at https://github.com/happytianhao/TaDe.

Chengtao Lv, Hong Chen, Jinyang Guo, Yifu Ding, Xianglong Liu

Segment Anything Model (SAM) has achieved impressive performance in many computer vision tasks. However as a large-scale model the immense memory and computation costs hinder its practical deployment. In this paper we propose a post-training quantization (PTQ) framework for Segment Anything Model namely PTQ4SAM. First we investigate the inherent bottleneck of SAM quantization attributed to the bimodal distribution in \cls post-Key-Linear activations. We analyze its characteristics from both per-tensor and per-channel perspectives and propose a Bimodal Integration strategy which utilizes a mathematically equivalent sign operation to transform the bimodal distribution into a relatively easy-quantized normal distribution offline. Second SAM encompasses diverse attention mechanisms (i.e. self-attention and two-way cross-attention) resulting in substantial variations in the post-Softmax distributions. Therefore we introduce an Adaptive Granularity Quantization for Softmax through searching the optimal power-of-two base which is hardware-friendly. Extensive experimental results across various vision tasks (instance segmentation semantic segmentation and object detection) datasets and model variants show the superiority of PTQ4SAM. For example when quantizing SAM-L to 6-bit we achieve lossless accuracy for instance segmentation about 0.5% drop with theoretical 3.9xacceleration. The code is available at https://github.com/chengtao-lv/PTQ4SAM.

Sofia Casarin, Cynthia I. Ugwu, Sergio Escalera, Oswald Lanz

The landscape of deep learning research is moving towards innovative strategies to harness the true potential of data. Traditionally emphasis has been on scaling model architectures resulting in large and complex neural networks which can be difficult to train with limited computational resources. However independently of the model size data quality (i.e. amount and variability) is still a major factor that affects model generalization. In this work we propose a novel technique to exploit available data through the use of automatic data augmentation for the tasks of image classification and semantic segmentation. We introduce the first Differentiable Augmentation Search method (DAS) to generate variations of images that can be processed as videos. Compared to previous approaches DAS is extremely fast and flexible allowing the search on very large search spaces in less than a GPU day. Our intuition is that the increased receptive field in the temporal dimension provided by DAS could lead to benefits also to the spatial receptive field. More specifically we leverage DAS to guide the reshaping of the spatial receptive field by selecting task-dependant transformations. As a result compared to standard augmentation alternatives we improve in terms of accuracy on ImageNet Cifar10 Cifar100 Tiny-ImageNet Pascal-VOC-2012 and CityScapes datasets when plugging-in our DAS over different light-weight video backbones.

Jakub Micorek, Horst Possegger, Dominik Narnhofer, Horst Bischof, Mateusz Kozinski

We propose a novel approach to video anomaly detection: we treat feature vectors extracted from videos as realizations of a random variable with a fixed distribution and model this distribution with a neural network. This lets us estimate the likelihood of test videos and detect video anomalies by thresholding the likelihood estimates. We train our video anomaly detector using a modification of denoising score matching a method that injects training data with noise to facilitate modeling its distribution. To eliminate hyperparameter selection we model the distribution of noisy video features across a range of noise levels and introduce a regularizer that tends to align the models for different levels of noise. At test time we combine anomaly indications at multiple noise scales with a Gaussian mixture model. Running our video anomaly detector induces minimal delays as inference requires merely extracting the features and forward-propagating them through a shallow neural network and a Gaussian mixture model. Our experiments on five popular video anomaly detection benchmarks demonstrate state-of-the-art performance both in the object-centric and in the frame-centric setup.

Jianjun Xu, Yuxin Wang, Hongtao Xie, Yongdong Zhang

In this paper we propose a novel framework to fully exploit the potential of a single vector for scene text recognition (STR). Different from previous sequence-to-sequence methods that rely on a sequence of visual tokens to represent scene text images we prove that just one token is enough to characterize the entire text image and achieve accurate text recognition. Based on this insight we introduce a new paradigm for STR called One Token rEcognizer (OTE). Specifically we implement an image-to-vector encoder to extract the fine-grained global semantics eliminating the need for sequential features. Furthermore an elegant yet potent vector-to-sequence decoder is designed to adaptively diffuse global semantics to corresponding character locations enabling both autoregressive and non-autoregressive decoding schemes. By executing decoding within a high-level representational space our vector-to-sequence (V2S) approach avoids the alignment issues between visual tokens and character embeddings prevalent in traditional sequence-to-sequence methods. Remarkably due to introducing character-wise fine-grained information such global tokens also boost the performance of scene text retrieval tasks. Extensive experiments on synthetic and real datasets demonstrate the effectiveness of our method by achieving new state-of-the-art results on various public STR benchmarks. Our code is available at https://github.com/Xu-Jianjun/OTE.