Artifact-free super-resolution (SR) aims to translate low-resolution images into their high-resolution counterparts with a strict integrity of the original content eliminating any distortions or synthetic details. While traditional diffusion-based SR techniques have demonstrated remarkable abilities to enhance image detail they are prone to artifact introduction during iterative procedures. Such artifacts ranging from trivial noise to unauthentic textures deviate from the true structure of the source image thus challenging the integrity of the super-resolution process. In this work we propose Self-Adaptive Reality-Guided Diffusion (SARGD) a training-free method that delves into the latent space to effectively identify and mitigate the propagation of artifacts. Our SARGD begins by using an artifact detector to identify implausible pixels creating a binary mask that highlights artifacts. Following this the Reality Guidance Refinement (RGR) process refines artifacts by integrating this mask with realistic latent representations improving alignment with the original image. Nonetheless initial realistic-latent representations from lower-quality images result in over-smoothing in the final output. To address this we introduce a Self-Adaptive Guidance (SAG) mechanism. It dynamically computes a reality score enhancing the sharpness of the realistic latent. These alternating mechanisms collectively achieve artifact-free super-resolution. Extensive experiments demonstrate the superiority of our method delivering detailed artifact-free high-resolution images while reducing sampling steps by 2X. We release our code at https://github.com/ProAirVerse/Self-Adaptive-Guidance-Diffusion.git.
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We propose a text-guided variational image generation method to address the challenge of getting clean data for anomaly detection in industrial manufacturing. Our method utilizes text information about the target object learned from extensive text library documents to generate non-defective data images resembling the input image. The proposed framework ensures that the generated non-defective images align with anticipated distributions derived from textual and image-based knowledge ensuring stability and generality. Experimental results demonstrate the effectiveness of our approach surpassing previous methods even with limited non-defective data. Our approach is validated through generalization tests across four baseline models and three distinct datasets. We present an additional analysis to enhance the effectiveness of anomaly detection models by utilizing the generated images.
The most performant spatio-temporal action localisation models use external person proposals and complex external memory banks. We propose a fully end-to-end transformer based model that directly ingests an input video and outputs tubelets -- a sequence of bounding boxes and the action classes at each frame. Our flexible model can be trained with either sparse bounding-box supervision on individual frames or full tubelet annotations. And in both cases it predicts coherent tubelets as the output. Moreover our end-to-end model requires no additional pre-processing in the form of proposals or post-processing in terms of non-maximal suppression. We perform extensive ablation experiments and significantly advance the state-of-the-art on five different spatio-temporal action localisation benchmarks with both sparse keyframes and full tubelet annotations.
We demonstrate text as a strong cross-modal interface. Rather than relying on deep embeddings to connect image and language as the interface representation our approach represents an image as text from which we enjoy the interpretability and flexibility inherent to natural language. We employ an autoencoder that uses a pre-trained text-to-image diffusion model for decoding. The encoder is trained to transform an input image into text which is then fed into the fixed text-to-image diffusion decoder to reconstruct the original input a process we term De-Diffusion. Experiments validate both the precision and comprehensiveness of De-Diffusion text representing images such that it can be readily ingested by off-the-shelf text-to-image tools and LLMs for diverse multi-modal tasks. For example a single De-Diffusion model can generalize to provide transferable prompts for different text-to-image tools and also achieves a new state of the art on open-ended vision-language tasks by simply prompting large language models with few-shot examples. Project page: https://dediffusion.github.io/
Photometric stereo faces challenges from non-Lambertian reflectance in real-world scenarios. Systematically measuring the reliability of photometric stereo methods in handling such complex reflectance necessitates a real-world dataset with quantitatively controlled reflectances. This paper introduces DiLiGenRT the first real-world dataset for evaluating photometric stereo methods under quantified reflectances by manufacturing 54 hemispheres with varying degrees of two reflectance properties: Roughness and Translucency. Unlike qualitative and semantic labels such as diffuse and specular that have been used in previous datasets our quantified dataset allows comprehensive and systematic benchmark evaluations. In addition it facilitates selecting best-fit photometric stereo methods based on the quantitative reflectance properties. Our dataset and benchmark results are available at https://photometricstereo.github.io/diligentrt.html.
Visual language models (VLMs) rapidly progressed with the recent success of large language models. There have been growing efforts on visual instruction tuning to extend the LLM with visual inputs but lacks an in-depth study of the visual language pre-training process where the model learns to perform joint modeling on both modalities. In this work we examine the design options for VLM pre-training by augmenting LLM towards VLM through step-by-step con- trollable comparisons. We introduce three main findings: (1) freezing LLMs during pre-training can achieve decent zero-shot performance but lack in-context learning capabil- ity which requires unfreezing the LLM; (2) interleaved pre- training data is beneficial whereas image-text pairs alone are not optimal; (3) re-blending text-only instruction data to image-text data during instruction fine-tuning not only remedies the degradation of text-only tasks but also boosts VLM task accuracy. With an enhanced pre-training recipe we build VILA a Visual Language model family that consis- tently outperforms the state-of-the-art models e.g. LLaVA- 1.5 across main benchmarks without bells and whistles. Multi-modal pre-training also helps unveil appealing prop- erties of VILA including multi-image reasoning enhanced in-context learning and better world knowledge. VILA is also deployable on Jetson Orin for on-device VLM.
This paper presents Paint3D a novel coarse-to-fine generative framework that is capable of producing high-resolution lighting-less and diverse 2K UV texture maps for untextured 3D meshes conditioned on text or image inputs. The key challenge addressed is generating high-quality textures without embedded illumination information which allows the textures to be re-lighted or re-edited within modern graphics pipelines. To achieve this our method first leverages a pre-trained depth-aware 2D diffusion model to generate view-conditional images and perform multi-view texture fusion producing an initial coarse texture map. However as 2D models cannot fully represent 3D shapes and disable lighting effects the coarse texture map exhibits incomplete areas and illumination artifacts. To resolve this we train separate UV Inpainting and UVHD diffusion models specialized for the shape-aware refinement of incomplete areas and the removal of illumination artifacts. Through this coarse-to-fine process Paint3D can produce high-quality 2K UV textures that maintain semantic consistency while being lighting-less significantly advancing the state-of-the-art in texturing 3D objects.
We present a new additive image factorization technique that treats images to be composed of multiple latent specular components which can be simply estimated recursively by modulating the sparsity during decomposition. Our model-driven RSFNet estimates these factors by unrolling the optimization into network layers requiring only a few scalars to be learned. The resultant factors are interpretable by design and can be fused for different image enhancement tasks via a network or combined directly by the user in a controllable fashion. Based on RSFNet we detail a zero-reference Low Light Enhancement (LLE) application trained without paired or unpaired supervision. Our system improves the state-of-the-art performance on standard benchmarks and achieves better generalization on multiple other datasets. We also integrate our factors with other task specific fusion networks for applications like deraining deblurring and dehazing with negligible overhead thereby highlighting the multi-domain and multi-task generalizability of our proposed RSFNet. The code and data is released for reproducibility on the project homepage.
Low-shot image classification where training images are limited or inaccessible has benefited from recent progress on pre-trained vision-language (VL) models with strong generalizability e.g. CLIP. Prompt learning methods built with VL models generate text features from the class names that only have confined class-specific information. Large Language Models (LLMs) with their vast encyclopedic knowledge emerge as the complement. Thus in this paper we discuss the integration of LLMs to enhance pre-trained VL models specifically on low-shot classification. However the domain gap between language and vision blocks the direct application of LLMs. Thus we propose LLaMP Large Language Models as Prompt learners that produces adaptive prompts for the CLIP text encoder establishing it as the connecting bridge. Experiments show that compared with other state-of-the-art prompt learning methods LLaMP yields better performance on both zero-shot generalization and few-shot image classification over a spectrum of 11 datasets. Code will be made available at: https://github.com/zhaohengz/LLaMP.
While behavior cloning has recently emerged as a highly successful paradigm for autonomous driving humans rarely learn to perform complex tasks such as driving via imitation or behavior cloning alone. In contrast learning in humans often involves additional detailed guidance throughout the interactive learning process i.e. where feedback often via language provides detailed information as to which part of their trial was performed incorrectly or suboptimally and why. Motivated by this observation we introduce an efficient feedback-based framework for improving behavior-cloning-based training of sensorimotor driving agents. Our key insight is to leverage recent advances in Large Language Models (LLMs) to provide corrective fine-grained feedback regarding the underlying reason behind driving prediction failures. Moreover our introduced network architecture is efficient enabling the first sensorimotor end-to-end training and evaluation of LLM-based driving models. The resulting agent achieves state-of-the-art performance in open-loop evaluation on nuScenes outperforming prior state-of-the-art by over 8.1% and 57.1% in accuracy and collision rate respectively. In CARLA our camera-based agent improves by 16.6% in driving score over prior LIDAR-based approaches.
The studies of human clothing for digital avatars have predominantly relied on synthetic datasets. While easy to collect synthetic data often fall short in realism and fail to capture authentic clothing dynamics. Addressing this gap we introduce 4D-DRESS the first real-world 4D dataset advancing human clothing research with its high-quality 4D textured scans and garment meshes. 4D-DRESS captures 64 outfits in 520 human motion sequences amounting to 78k textured scans. Creating a real-world clothing dataset is challenging particularly in annotating and segmenting the extensive and complex 4D human scans. To address this we develop a semi-automatic 4D human parsing pipeline. We efficiently combine a human-in-the-loop process with automation to accurately label 4D scans in diverse garments and body movements. Leveraging precise annotations and high-quality garment meshes we establish several benchmarks for clothing simulation and reconstruction. 4D-DRESS offers realistic and challenging data that complements synthetic sources paving the way for advancements in research of lifelike human clothing. Website: https://ait.ethz.ch/4d-dress
Open-World Few-Shot Learning (OFSL) is a critical field of research concentrating on the precise identification of target samples in environments with scarce data and unreliable labels thus possessing substantial practical significance. Recently the evolution of foundation models like CLIP has revealed their strong capacity for representation even in settings with restricted resources and data. This development has led to a significant shift in focus transitioning from the traditional method of "building models from scratch" to a strategy centered on "efficiently utilizing the capabilities of foundation models to extract relevant prior knowledge tailored for OFSL and apply it judiciously". Amidst this backdrop we unveil the Direct-and-Inverse CLIP (DeIL) an innovative method leveraging our proposed "Direct-and-Inverse" concept to activate CLIP-based methods for addressing OFSL. This concept transforms conventional single-step classification into a nuanced two-stage process: initially filtering out less probable categories followed by accurately determining the specific category of samples. DeIL comprises two key components: a pre-trainer (frozen) for data denoising and an adapter (tunable) for achieving precise final classification. In experiments DeIL achieves SOTA performance on 11 datasets.
Separating the direct and global components of a scene aids in shape recovery and basic material understanding. Conventional methods capture multiple frames under high frequency illumination patterns or shadows requiring the scene to keep stationary during the image acquisition process. Single-frame methods simplify the capture procedure but yield lower-quality separation results. In this paper we leverage the event camera to facilitate the separation of direct and global components enabling video-rate separation of high quality. In detail we adopt an event camera to record rapid illumination changes caused by the shadow of a line occluder sweeping over the scene and reconstruct the coarse separation results through event accumulation. We then design a network to resolve the noise in the coarse separation results and restore color information. A real-world dataset is collected using a hybrid camera system for network training and evaluation. Experimental results show superior performance over state-of-the-art methods.
Text-based diffusion models have exhibited remarkable success in generation and editing showing great promise for enhancing visual content with their generative prior. However applying these models to video super-resolution remains challenging due to the high demands for output fidelity and temporal consistency which is complicated by the inherent randomness in diffusion models. Our study introduces Upscale-A-Video a text-guided latent diffusion framework for video upscaling. This framework ensures temporal coherence through two key mechanisms: locally it integrates temporal layers into U-Net and VAE-Decoder maintaining consistency within short sequences; globally without training a flow-guided recurrent latent propagation module is introduced to enhance overall video stability by propagating and fusing latent across the entire sequences. Thanks to the diffusion paradigm our model also offers greater flexibility by allowing text prompts to guide texture creation and adjustable noise levels to balance restoration and generation enabling a trade-off between fidelity and quality. Extensive experiments show that Upscale-A-Video surpasses existing methods in both synthetic and real-world benchmarks as well as in AI-generated videos showcasing impressive visual realism and temporal consistency.
Canonical emotions such as happy sad and fear are easy to understand and annotate. However emotions are often compound e.g. happily surprised and can be mapped to the action units (AUs) used for expressing emotions and trivially to the canonical ones. Intuitively emotions are continuous as represented by the arousal-valence (AV) model. An interpretable unification of these four modalities --namely Canonical Compound AUs and AV-- is highly desirable for a better representation and understanding of emotions. However such unification remains to be unknown in the current literature. In this work we propose an interpretable and unified emotion model referred as C2A2. We also develop a method that leverages labels of the non-unified models to annotate the novel unified one. Finally we modify the text-conditional diffusion models to understand continuous numbers which are then used to generate continuous expressions using our unified emotion model. Through quantitative and qualitative experiments we show that our generated images are rich and capture subtle expressions. Our work allows a fine-grained generation of expressions in conjunction with other textual inputs and offers a new label space for emotions at the same time.
Recent success of pre-trained foundation vision-language models makes Open-Vocabulary Segmentation (OVS) possible. Despite the promising performance this approach introduces heavy computational overheads for two challenges: 1) large model sizes of the backbone; 2) expensive costs during the fine-tuning. These challenges hinder this OVS strategy from being widely applicable and affordable in real-world scenarios. Although traditional methods such as model compression and efficient fine-tuning can address these challenges they often rely on heuristics. This means that their solutions cannot be easily transferred and necessitate re-training on different models which comes at a cost. In the context of efficient OVS we target achieving performance that is comparable to or even better than prior OVS works based on large vision-language foundation models by utilizing smaller models that incur lower training costs. The core strategy is to make our efficiency principled and thus seamlessly transferable from one OVS framework to others without further customization. Comprehensive experiments on diverse OVS benchmarks demonstrate our superior trade-off between segmentation accuracy and computation costs over previous works. Our code is available on https://github.com/Xujxyang/OpenTrans
Diagram Question Answering (DQA) is a challenging task requiring models to answer natural language questions based on visual diagram contexts. It serves as a crucial basis for academic tutoring technical support and more practical applications. DQA poses significant challenges such as the demand for domain-specific knowledge and the scarcity of annotated data which restrict the applicability of large-scale deep models. Previous approaches have explored external knowledge integration through pre-training but these methods are costly and can be limited by domain disparities. While Large Language Models (LLMs) show promise in question-answering there is still a gap in how to cooperate and interact with the diagram parsing process. In this paper we introduce the Chain-of-Guiding Learning Model for Diagram Question Answering (CoG-DQA) a novel framework that effectively addresses DQA challenges. CoG-DQA leverages LLMs to guide diagram parsing tools (DPTs) through the guiding chains enhancing the precision of diagram parsing while introducing rich background knowledge. Our experimental findings reveal that CoG-DQA surpasses all comparison models in various DQA scenarios achieving an average accuracy enhancement exceeding 5% and peaking at 11% across four datasets. These results underscore CoG-DQA's capacity to advance the field of visual question answering and promote the integration of LLMs into specialized domains.
Dynamic Scene Graph Generation (DSGG) focuses on identifying visual relationships within the spatial-temporal domain of videos. Conventional approaches often employ multi-stage pipelines which typically consist of object detection temporal association and multi-relation classification. However these methods exhibit inherent limitations due to the separation of multiple stages and independent optimization of these sub-problems may yield sub-optimal solutions. To remedy these limitations we propose a one-stage end-to-end framework termed OED which streamlines the DSGG pipeline. This framework reformulates the task as a set prediction problem and leverages pair-wise features to represent each subject-object pair within the scene graph. Moreover another challenge of DSGG is capturing temporal dependencies we introduce a Progressively Refined Module (PRM) for aggregating temporal context without the constraints of additional trackers or handcrafted trajectories enabling end-to-end optimization of the network. Extensive experiments conducted on the Action Genome benchmark demonstrate the effectiveness of our design. The code and models are available at https://github.com/guanw-pku/OED.
We present differentiable point-based inverse rendering DPIR an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end we adopt point-based rendering eliminating the need for multiple samplings per ray typical of volumetric rendering thus significantly enhancing the speed of inverse rendering. To realize this idea we devise a hybrid point-volumetric representation for geometry and a regularized basis-BRDF representation for reflectance. The hybrid geometric representation enables fast rendering through point-based splatting while retaining the geometric details and stability inherent to SDF-based representations. The regularized basis-BRDF mitigates the ill-posedness of inverse rendering stemming from limited light-view angular samples. We also propose an efficient shadow detection method using point-based shadow map rendering. Our extensive evaluations demonstrate that DPIR outperforms prior works in terms of reconstruction accuracy computational efficiency and memory footprint. Furthermore our explicit point-based representation and rendering enables intuitive geometry and reflectance editing.
In the field of 3D object detection for autonomous driving LiDAR-Camera (LC) fusion is the top-performing sensor configuration. Still LiDAR is relatively high cost which hinders adoption of this technology for consumer automobiles. Alternatively camera and radar are commonly deployed on vehicles already on the road today but performance of Camera-Radar (CR) fusion falls behind LC fusion. In this work we propose Camera-Radar Knowledge Distillation (CRKD) to bridge the performance gap between LC and CR detectors with a novel cross-modality KD framework. We use the Bird's-Eye-View (BEV) representation as the shared feature space to enable effective knowledge distillation. To accommodate the unique cross-modality KD path we propose four distillation losses to help the student learn crucial features from the teacher model. We present extensive evaluations on the nuScenes dataset to demonstrate the effectiveness of the proposed CRKD framework. The project page for CRKD is https://song-jingyu.github.io/CRKD.