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已筛选 CVPR 2024
2,715篇论文
第 66 / 136 页

Yujeong Chae, Hyeonseong Kim, Kuk-Jin Yoon

Detecting objects in 3D under various (normal and adverse) weather conditions is essential for safe autonomous driving systems. Recent approaches have focused on employing weather-insensitive 4D radar sensors and leveraging them with other modalities such as LiDAR. However they fuse multi-modal information without considering the sensor characteristics and weather conditions and lose some height information which could be useful for localizing 3D objects. In this paper we propose a novel framework for robust LiDAR and 4D radar-based 3D object detection. Specifically we propose a 3D-LRF module that considers the distinct patterns they exhibit in 3D space (e.g. precise 3D mapping of LiDAR and wide-range weather-insensitive measurement of 4D radar) and extract fusion features based on their 3D spatial relationship. Then our weather-conditional radar-flow gating network modulates the information flow of fusion features depending on weather conditions and obtains enhanced feature that effectively incorporates the strength of two domains under various weather conditions. The extensive experiments demonstrate that our model achieves SoTA performance for 3D object detection under various weather conditions.

Gang Qu, Ping Wang, Xin Yuan

Single-pixel imaging (SPI) is a potential computational imaging technique which produces image by solving an ill-posed reconstruction problem from few measurements captured by a single-pixel detector. Deep learning has achieved impressive success on SPI reconstruction. However previous poor reconstruction performance and impractical imaging model limit its real-world applications. In this paper we propose a deep unfolding network with hybrid-attention Transformer on Kronecker SPI model dubbed HATNet to improve the imaging quality of real SPI cameras. Specifically we unfold the computation graph of the iterative shrinkage-thresholding algorithm (ISTA) into two alternative modules: efficient tensor gradient descent and hybrid-attention multi-scale denoising. By virtue of Kronecker SPI the gradient descent module can avoid high computational overheads rooted in previous gradient descent modules based on vectorized SPI. The denoising module is an encoder-decoder architecture powered by dual-scale spatial attention for high- and low-frequency aggregation and channel attention for global information recalibration. Moreover we build a SPI prototype to verify the effectiveness of the proposed method. Extensive experiments on synthetic and real data demonstrate that our method achieves the state-of-the-art performance. The source code and pre-trained models are available at https://github.com/Gang-Qu/HATNet-SPI.

Shuai Yang, Yifan Zhou, Ziwei Liu, Chen Change Loy

The remarkable efficacy of text-to-image diffusion models has motivated extensive exploration of their potential application in video domains. Zero-shot methods seek to extend image diffusion models to videos without necessitating model training. Recent methods mainly focus on incorporating inter-frame correspondence into attention mechanisms. However the soft constraint imposed on determining where to attend to valid features can sometimes be insufficient resulting in temporal inconsistency. In this paper we introduce FRESCO intra-frame correspondence alongside inter-frame correspondence to establish a more robust spatial-temporal constraint. This enhancement ensures a more consistent transformation of semantically similar content across frames. Beyond mere attention guidance our approach involves an explicit update of features to achieve high spatial-temporal consistency with the input video significantly improving the visual coherence of the resulting translated videos. Extensive experiments demonstrate the effectiveness of our proposed framework in producing high-quality coherent videos marking a notable improvement over existing zero-shot methods.

Yunsong Wang, Hanlin Chen, Gim Hee Lee

Recent advancements in vision-language foundation models have significantly enhanced open-vocabulary 3D scene understanding. However the generalizability of existing methods is constrained due to their framework designs and their reliance on 3D data. We address this limitation by introducing Generalizable Open-Vocabulary Neural Semantic Fields (GOV-NeSF) a novel approach offering a generalizable implicit representation of 3D scenes with open-vocabulary semantics. We aggregate the geometry-aware features using a cost volume and propose a Multi-view Joint Fusion module to aggregate multi-view features through a cross-view attention mechanism which effectively predicts view-specific blending weights for both colors and open-vocabulary features. Remarkably our GOV-NeSF exhibits state-of-the-art performance in both 2D and 3D open-vocabulary semantic segmentation eliminating the need for ground truth semantic labels or depth priors and effectively generalize across scenes and datasets without fine-tuning.

Yifei Chen, Dapeng Chen, Ruijin Liu, Sai Zhou, Wenyuan Xue, Wei Peng

Large-scale visual-language pre-trained models have achieved significant success in various video tasks. However most existing methods follow an "adapt then align" paradigm which adapts pre-trained image encoders to model video-level representations and utilizes one-hot or text embedding of the action labels for supervision. This paradigm overlooks the challenge of mapping from static images to complicated activity concepts. In this paper we propose a novel "Align before Adapt" (ALT) paradigm. Prior to adapting to video representation learning we exploit the entity-to-region alignments for each frame. The alignments are fulfilled by matching the region-aware image embeddings to an offline-constructed text corpus. With the aligned entities we feed their text embeddings to a transformer-based video adapter as the queries which can help extract the semantics of the most important entities from a video to a vector. This paradigm reuses the visual-language alignment of VLP during adaptation and tries to explain an action by the underlying entities. This helps understand actions by bridging the gap with complex activity semantics particularly when facing unfamiliar or unseen categories. ALT demonstrates competitive performance while maintaining remarkably low computational costs. In fully supervised experiments it achieves 88.1% top-1 accuracy on Kinetics-400 with only 4947 GFLOPs. Moreover ALT outperforms the previous state-of-the-art methods in both zero-shot and few-shot experiments emphasizing its superior generalizability across various learning scenarios.

Canyu Zhang, Youbao Tang, Ning Zhang, Ruei-Sung Lin, Mei Han, Jing Xiao, Song Wang

Dance serves as a powerful medium for expressing human emotions but the lifelike generation of dance is still a considerable challenge. Recently diffusion models have showcased remarkable generative abilities across various domains. They hold promise for human motion generation due to their adaptable many-to-many nature. Nonetheless current diffusion-based motion generation models often create entire motion sequences directly and unidirectionally lacking focus on the motion with local and bidirectional enhancement. When choreographing high-quality dance movements people need to take into account not only the musical context but also the nearby music-aligned dance motions. To authentically capture human behavior we propose a Bidirectional Autoregressive Diffusion Model (BADM) for music-to-dance generation where a bidirectional encoder is built to enforce that the generated dance is harmonious in both the forward and backward directions. To make the generated dance motion smoother a local information decoder is built for local motion enhancement. The proposed framework is able to generate new motions based on the input conditions and nearby motions which foresees individual motion slices iteratively and consolidates all predictions. To further refine the synchronicity between the generated dance and the beat the beat information is incorporated as an input to generate better music-aligned dance movements. Experimental results demonstrate that the proposed model achieves state-of-the-art performance compared to existing unidirectional approaches on the prominent benchmark for music-to-dance generation.

Xu Zheng, Pengyuan Zhou, Athanasios V. Vasilakos, Lin Wang

This paper addresses an interesting yet challenging problem-- source-free unsupervised domain adaptation (SFUDA) for pinhole-to-panoramic semantic segmentation--given only a pinhole image-trained model (i.e. source) and unlabeled panoramic images (i.e. target). Tackling this problem is nontrivial due to the semantic mismatches style discrepancies and inevitable distortion of panoramic images. To this end we propose a novel method that utilizes Tangent Projection (TP) as it has less distortion and meanwhile slits the equirectangular projection (ERP) with a fixed FoV to mimic the pinhole images. Both projections are shown effective in extracting knowledge from the source model. However the distinct projection discrepancies between source and target domains impede the direct knowledge transfer; thus we propose a panoramic prototype adaptation module (PPAM) to integrate panoramic prototypes from the extracted knowledge for adaptation. We then impose the loss constraints on both predictions and prototypes and propose a cross-dual attention module (CDAM) at the feature level to better align the spatial and channel characteristics across the domains and projections. Both knowledge extraction and transfer processes are synchronously updated to reach the best performance. Extensive experiments on the synthetic and real-world benchmarks including outdoor and indoor scenarios demonstrate that our method achieves significantly better performance than prior SFUDA methods for pinhole-to-panoramic adaptation.

Huzheng Yang, James Gee, Jianbo Shi

We developed a tool for visualizing and analyzing large pre-trained vision models by mapping them onto the brain thus exposing their hidden inside. Our innovation arises from a surprising usage of brain encoding: predicting brain fMRI measurements in response to images. We report two findings. First explicit mapping between the brain and deep-network features across dimensions of space layers scales and channels is crucial. This mapping method FactorTopy is plug-and-play for any deep-network; with it one can paint a picture of the network onto the brain (literally!). Second our visualization shows how different training methods matter: they lead to remarkable differences in hierarchical organization and scaling behavior growing with more data or network capacity. It also provides insight into fine-tuning: how pre-trained models change when adapting to small datasets. We found brain-like hierarchically organized network suffer less from catastrophic forgetting after fine-tuned.

Jiawen Li, Yuxuan Chen, Hongbo Chu, Qiehe Sun, Tian Guan, Anjia Han, Yonghong He

Histopathological whole slide images (WSIs) classification has become a foundation task in medical microscopic imaging processing. Prevailing approaches involve learning WSIs as instance-bag representations emphasizing significant instances but struggling to capture the interactions between instances. Additionally conventional graph representation methods utilize explicit spatial positions to construct topological structures but restrict the flexible interaction capabilities between instances at arbitrary locations particularly when spatially distant. In response we propose a novel dynamic graph representation algorithm that conceptualizes WSIs as a form of the knowledge graph structure. Specifically we dynamically construct neighbors and directed edge embeddings based on the head and tail relationships between instances. Then we devise a knowledge-aware attention mechanism that can update the head node features by learning the joint attention score of each neighbor and edge. Finally we obtain a graph-level embedding through the global pooling process of the updated head serving as an implicit representation for the WSI classification. Our end-to-end graph representation learning approach has outperformed the state-of-the-art WSI analysis methods on three TCGA benchmark datasets and in-house test sets. Our code is available at https://github.com/WonderLandxD/WiKG.

Yukang Cao, Yan-Pei Cao, Kai Han, Ying Shan, Kwan-Yee K. Wong

We present DreamAvatar a text-and-shape guided framework for generating high-quality 3D human avatars with controllable poses. While encouraging results have been reported by recent methods on text-guided 3D common object generation generating high-quality human avatars remains an open challenge due to the complexity of the human body's shape pose and appearance. We propose DreamAvatar to tackle this challenge which utilizes a trainable NeRF for predicting density and color for 3D points and pretrained text-to-image diffusion models for providing 2D self-supervision. Specifically we leverage the SMPL model to provide shape and pose guidance for the generation. We introduce a dual-observation-space design that involves the joint optimization of a canonical space and a posed space that are related by a learnable deformation field. This facilitates the generation of more complete textures and geometry faithful to the target pose. We also jointly optimize the losses computed from the full body and from the zoomed-in 3D head to alleviate the common multi-face "Janus" problem and improve facial details in the generated avatars. Extensive evaluations demonstrate that DreamAvatar significantly outperforms existing methods establishing a new state-of-the-art for text-and-shape guided 3D human avatar generation.

Sagnik Majumder, Ziad Al-Halah, Kristen Grauman

We propose a self-supervised method for learning representations based on spatial audio-visual correspondences in egocentric videos. Our method uses a masked auto-encoding framework to synthesize masked binaural audio through the synergy of audio and vision thereby learning useful spatial relationships between the two modalities. We use our pretrained features to tackle two downstream video tasks requiring spatial understanding in social scenarios: active speaker detection and spatial audio denoising. Through extensive experiments we show that our features are generic enough to improve over multiple state-of-the-art baselines on both tasks on two challenging egocentric video datasets that offer binaural audio EgoCom and EasyCom. Project: http://vision.cs.utexas.edu/ projects/ego_av_corr.

Yixuan Sun, Zhangyue Yin, Haibo Wang, Yan Wang, Xipeng Qiu, Weifeng Ge, Wenqiang Zhang

Establishing precise semantic correspondence across object instances in different images is a fundamental and challenging task in computer vision. In this task difficulty arises often due to three challenges: confusing regions with similar appearance inconsistent object scale and indistinguishable nearby pixels. Recognizing these challenges our paper proposes a novel semantic matching pipeline named LPMFlow toward extracting fine-grained semantics and geometry layouts for building pixel-level semantic correspondences. LPMFlow consists of three modules each addressing one of the aforementioned challenges. The layout-aware representation learning module uniformly encodes source and target tokens to distinguish pixels or regions with similar appearances but different geometry semantics. The progressive feature superresolution module outputs four sets of 4D correlation tensors to generate accurate semantic flow between objects in different scales. Finally the matching flow integration and refinement module is exploited to fuse matching flow in different scales to give the final flow predictions. The whole pipeline can be trained end-to-end with a balance of computational cost and correspondence details. Extensive experiments based on benchmarks such as SPair-71K PF-PASCAL and PF-WILLOW have proved that the proposed method can well tackle the three challenges and outperform the previous methods especially in more stringent settings. Code is available at https://github.com/YXSUNMADMAX/LPMFlow.

Junyi Wu, Weitai Kang, Hao Tang, Yuan Hong, Yan Yan

To interpret Vision Transformers post-hoc explanations assign salience scores to input pixels providing human-understandable heatmaps. However whether these interpretations reflect true rationales behind the model's output is still underexplored. To address this gap we study the faithfulness criterion of explanations: the assigned salience scores should represent the influence of the corresponding input pixels on the model's predictions. To evaluate faithfulness we introduce Salience-guided Faithfulness Coefficient (SaCo) a novel evaluation metric leveraging essential information of salience distribution. Specifically we conduct pair-wise comparisons among distinct pixel groups and then aggregate the differences in their salience scores resulting in a coefficient that indicates the explanation's degree of faithfulness. Our explorations reveal that current metrics struggle to differentiate between advanced explanation methods and Random Attribution thereby failing to capture the faithfulness property. In contrast our proposed SaCo offers a reliable faithfulness measurement establishing a robust metric for interpretations. Furthermore our SaCo demonstrates that the use of gradient and multi-layer aggregation can markedly enhance the faithfulness of attention-based explanation shedding light on potential paths for advancing Vision Transformer explainability.

Zehuan Huang, Hao Wen, Junting Dong, Yaohui Wang, Yangguang Li, Xinyuan Chen, Yan-Pei Cao, Ding Liang, Yu Qiao, Bo Dai 等

Generating multiview images from a single view facilitates the rapid generation of a 3D mesh conditioned on a single image. Recent methods that introduce 3D global representation into diffusion models have shown the potential to generate consistent multiviews but they have reduced generation speed and face challenges in maintaining generalizability and quality. To address this issue we propose EpiDiff a localized interactive multiview diffusion model. At the core of the proposed approach is to insert a lightweight epipolar attention block into the frozen diffusion model leveraging epipolar constraints to enable cross-view interaction among feature maps of neighboring views. The newly initialized 3D modeling module preserves the original feature distribution of the diffusion model exhibiting compatibility with a variety of base diffusion models. Experiments show that EpiDiff generates 16 multiview images in just 12 seconds and it surpasses previous methods in quality evaluation metrics including PSNR SSIM and LPIPS. Additionally EpiDiff can generate a more diverse distribution of views improving the reconstruction quality from generated multiviews. Please see the project page at https://huanngzh.github.io/EpiDiff/.

Wenqian Zhang, Molin Huang, Yuxuan Zhou, Juze Zhang, Jingyi Yu, Jingya Wang, Lan Xu

The recently emerging text-to-motion advances have spired numerous attempts for convenient and interactive human motion generation. Yet existing methods are largely limited to generating body motions only without considering the rich two-hand motions let alone handling various conditions like body dynamics or texts. To break the data bottleneck we propose BOTH57M a novel multi-modal dataset for two-hand motion generation. Our dataset includes accurate motion tracking for the human body and hands and provides pair-wised finger-level hand annotations and body descriptions. We further provide a strong baseline method BOTH2Hands for the novel task: generating vivid two-hand motions from both implicit body dynamics and explicit text prompts. We first warm up two parallel body-to-hand and text-to-hand diffusion models and then utilize the cross-attention transformer for motion blending. Extensive experiments and cross-validations demonstrate the effectiveness of our approach and dataset for generating convincing two-hand motions from the hybrid body-and-textual conditions. Our dataset and code will be disseminated to the community for future research which can be found at https://github.com/Godheritage/BOTH2Hands.

Haoyu Chen, Wenbo Li, Jinjin Gu, Jingjing Ren, Haoze Sun, Xueyi Zou, Zhensong Zhang, Youliang Yan, Lei Zhu

For image super-resolution (SR) bridging the gap between the performance on synthetic datasets and real-world degradation scenarios remains a challenge. This work introduces a novel "Low-Res Leads the Way" (LWay) training framework merging Supervised Pre-training with Self-supervised Learning to enhance the adaptability of SR models to real-world images. Our approach utilizes a low-resolution (LR) reconstruction network to extract degradation embeddings from LR images merging them with super-resolved outputs for LR reconstruction. Leveraging unseen LR images for self-supervised learning guides the model to adapt its modeling space to the target domain facilitating fine-tuning of SR models without requiring paired high-resolution (HR) images. The integration of Discrete Wavelet Transform (DWT) further refines the focus on high-frequency details. Extensive evaluations show that our method significantly improves the generalization and detail restoration capabilities of SR models on unseen real-world datasets outperforming existing methods. Our training regime is universally compatible requiring no network architecture modifications making it a practical solution for real-world SR applications.

Qi Chen, Xiaoxi Chen, Haorui Song, Zhiwei Xiong, Alan Yuille, Chen Wei, Zongwei Zhou

Tumor synthesis enables the creation of artificial tumors in medical images facilitating the training of AI models for tumor detection and segmentation. However success in tumor synthesis hinges on creating visually realistic tumors that are generalizable across multiple organs and furthermore the resulting AI models being capable of detecting real tumors in images sourced from different domains (e.g. hospitals). This paper made a progressive stride toward generalizable tumor synthesis by leveraging a critical observation: early-stage tumors (< 2cm) tend to have similar imaging characteristics in computed tomography (CT) whether they originate in the liver pancreas or kidneys. We have ascertained that generative AI models e.g. Diffusion Models can create realistic tumors generalized to a range of organs even when trained on a limited number of tumor examples from only one organ. Moreover we have shown that AI models trained on these synthetic tumors can be generalized to detect and segment real tumors from CT volumes encompassing a broad spectrum of patient demographics imaging protocols and healthcare facilities.

Hang Yu, Ruilin Li, Shaorong Xie, Jiayan Qiu

Conventional image outpainting methods usually treat unobserved areas as unknown and extend the scene only in terms of semantic consistency thus overlooking the hidden information in shadows cast by unobserved areas such as the invisible shapes and semantics. In this paper we propose to extract and utilize the hidden information of unobserved areas from their shadows to enhance image outpainting. To this end we propose an end-to-end deep approach that explicitly looks into the shadows within the image. Specifically we extract shadows from the input image and identify instance-level shadow regions cast by the unobserved areas. Then the instance-level shadow representations are concatenated to predict the scene layout of each unobserved instance and outpaint the unobserved areas. Finally two discriminators are implemented to enhance alignment between the extended semantics and their shadows. In the experiments we show that our proposed approach provides complementary cues for outpainting and achieves considerable improvement on all datasets by adopting our approach as a plug-in module.

Hongchi Xia, Yang Fu, Sifei Liu, Xiaolong Wang

We introduce a new RGB-D object dataset captured in the wild called WildRGB-D. Unlike most existing real-world object-centric datasets which only come with RGB capturing the direct capture of the depth channel allows better 3D annotations and broader downstream applications. WildRGB-D comprises large-scale category-level RGB-D object videos which are taken using an iPhone to go around the objects in 360 degrees. It contains around 8500 recorded objects and nearly 20000 RGB-D videos across 46 common object categories. These videos are taken with diverse cluttered backgrounds with three setups to cover as many real-world scenarios as possible: (i) a single object in one video; (ii) multiple objects in one video; and (iii) an object with a static hand in one video. The dataset is annotated with object masks real-world scale camera poses and reconstructed aggregated point clouds from RGBD videos. We benchmark four tasks with WildRGB-D including novel view synthesis camera pose estimation object 6d pose estimation and object surface reconstruction. Our experiments show that the large-scale capture of RGB-D objects provides a large potential to advance 3D object learning. Our project page is https://wildrgbd.github.io/.

Yunhua Zhang, Hazel Doughty, Cees G. M. Snoek

Low-resource settings are well-established in natural lan- guage processing where many languages lack sufficient data for deep learning at scale. However low-resource problems are under-explored in computer vision. In this paper we address this gap and explore the challenges of low-resource image tasks with vision foundation models. We first collect a benchmark of genuinely low-resource image data covering historic maps circuit diagrams and mechanical drawings. These low-resource settings all share three challenges: data scarcity fine-grained differences and the distribution shift from natural images to the specialized domain of interest. While existing foundation models have shown impressive generalizability we find they cannot transfer well to our low-resource tasks. To begin to tackle the challenges of low-resource vision we introduce one simple baseline per challenge. Specifically we i) enlarge the data space by generative models ii) adopt the best sub-kernels to encode local regions for fine-grained difference discovery and iii) learn attention for specialized domains. Experiments on our three low-resource tasks demonstrate our proposals already provide a better baseline than transfer learning data aug- mentation and fine-grained methods. This highlights the unique characteristics and challenges of low-resource vision for foundation models that warrant further investigation. Project page: https://xiaobai1217.github.io/ Low-Resource-Vision/.