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已筛选 CVPR 2024
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Kanchana Ranasinghe, Satya Narayan Shukla, Omid Poursaeed, Michael S. Ryoo, Tsung-Yu Lin

Integration of Large Language Models (LLMs) into visual domain tasks resulting in visual-LLMs (V-LLMs) has enabled exceptional performance in vision-language tasks particularly for visual question answering (VQA). However existing V-LLMs (e.g. BLIP-2 LLaVA) demonstrate weak spatial reasoning and localization awareness. Despite generating highly descriptive and elaborate textual answers these models fail at simple tasks like distinguishing a left vs right location. In this work we explore how image-space coordinate based instruction fine-tuning objectives could inject spatial awareness into V-LLMs. We discover optimal coordinate representations data-efficient instruction fine-tuning objectives and pseudo-data generation strategies that lead to improved spatial awareness in V-LLMs. Additionally our resulting model improves VQA across image and video domains reduces undesired hallucination and generates better contextual object descriptions. Experiments across 5 vision-language tasks involving 14 different datasets establish the clear performance improvements achieved by our proposed framework.

Yaofeng Xie, Lingwei Kong, Kai Chen, Ziqiang Zheng, Xiao Yu, Zhibin Yu, Bing Zheng

Learning-based underwater image enhancement (UIE) methods have made great progress. However the lack of large-scale and high-quality paired training samples has become the main bottleneck hindering the development of UIE. The inter-frame information in underwater videos can accelerate or optimize the UIE process. Thus we constructed the first large-scale high-resolution underwater video enhancement benchmark (UVEB) to promote the development of underwater vision.It contains 1308 pairs of video sequences and more than 453000 high-resolution with 38% Ultra-High-Definition (UHD) 4K frame pairs. UVEB comes from multiple countries containing various scenes and video degradation types to adapt to diverse and complex underwater environments. We also propose the first supervised underwater video enhancement method UVE-Net. UVE-Net converts the current frame information into convolutional kernels and passes them to adjacent frames for efficient inter-frame information exchange. By fully utilizing the redundant degraded information of underwater videos UVE-Net completes video enhancement better. Experiments show the effective network design and good performance of UVE-Net.

Lewei Yao, Renjie Pi, Jianhua Han, Xiaodan Liang, Hang Xu, Wei Zhang, Zhenguo Li, Dan Xu

Existing open-vocabulary object detectors typically require a predefined set of categories from users significantly confining their application scenarios. In this paper we introduce DetCLIPv3 a high-performing detector that excels not only at both open-vocabulary object detection but also generating hierarchical labels for detected objects. DetCLIPv3 is characterized by three core designs: 1. Versatile model architecture: we derive a robust open-set detection framework which is further empowered with generation ability via the integration of a caption head. 2. High information density data: we develop an auto-annotation pipeline leveraging visual large language model to refine captions for large-scale image-text pairs providing rich multi-granular object labels to enhance the training. 3. Efficient training strategy: we employ a pre-training stage with low-resolution inputs that enables the object captioner to efficiently learn a broad spectrum of visual concepts from extensive image-text paired data. This is followed by a fine-tuning stage that leverages a small number of high-resolution samples to further enhance detection performance. With these effective designs DetCLIPv3 demonstrates superior open-vocabulary detection performance e.g. our Swin-T backbone model achieves a notable 47.0 zero-shot fixed AP on the LVIS minival benchmark outperforming GLIPv2 GroundingDINO and DetCLIPv2 by 18.0/19.6/6.6 AP respectively. DetCLIPv3 also achieves a state-of-the-art 19.7 AP in dense captioning task on VG dataset showcasing its strong generative capability.

Minje Kim, Tae-Kyun Kim

Creating personalized hand avatars is important to offer a realistic experience to users on AR / VR platforms. While most prior studies focused on reconstructing 3D hand shapes some recent work has tackled the reconstruction of hand textures on top of shapes. However these methods are often limited to capturing pixels on the visible side of a hand requiring diverse views of the hand in a video or multiple images as input. In this paper we propose a novel method BiTT(Bi-directional Texture reconstruction of Two hands) which is the first end-to-end train- able method for relightable pose-free texture reconstruction of two interacting hands taking only a single RGB image by three novel components: 1) bi-directional (left ? right) texture reconstruction using the texture symmetry of left / right hands 2) utilizing a texture parametric model for hand texture recovery and 3) the overall coarse-to-fine stage pipeline for reconstructing personalized texture of two interacting hands. BiTT first estimates the scene light condition and albedo image from an input image then reconstructs the texture of both hands through the texture parametric model and bi-directional texture reconstructor. In experiments using InterHand2.6M and RGB2Hands datasets our method significantly outperforms state-of-the-art hand texture reconstruction methods quantitatively and qualitatively. The code is available at https://github.com/ yunminjin2/BiTT.

Xiangtai Li, Haobo Yuan, Wei Li, Henghui Ding, Size Wu, Wenwei Zhang, Yining Li, Kai Chen, Chen Change Loy

In this work we address various segmentation tasks each traditionally tackled by distinct or partially unified models. We propose OMG-Seg One Model that is Good enough to efficiently and effectively handle all the segmentation tasks including image semantic instance and panoptic segmentation as well as their video counterparts open vocabulary settings prompt-driven interactive segmentation like SAM and video object segmentation. To our knowledge this is the first model to handle all these tasks in one model and achieve satisfactory performance. We show that OMG-Seg a transformer-based encoder-decoder architecture with task-specific queries and outputs can support over ten distinct segmentation tasks and yet significantly reduce computational and parameter overhead across various tasks and datasets. We rigorously evaluate the inter-task influences and correlations during co-training. Code and models are available at https://github.com/lxtGH/OMG-Seg.

Julie Tores, Lucile Sassatelli, Hui-Yin Wu, Clement Bergman, Léa Andolfi, Victor Ecrement, Frédéric Precioso, Thierry Devars, Magali Guaresi, Virginie Julliard 等

In film gender studies the concept of "male gaze" refers to the way the characters are portrayed on-screen as objects of desire rather than subjects. In this article we introduce a novel video-interpretation task to detect character objectification in films. The purpose is to reveal and quantify the usage of complex temporal patterns operated in cinema to produce the cognitive perception of objectification. We introduce the ObyGaze12 dataset made of 1914 movie clips densely annotated by experts for objectification concepts identified in film studies and psychology. We evaluate recent vision models show the feasibility of the task and where the challenges remain with concept bottleneck models. Our new dataset and code are made available to the community.

Cansu Korkmaz, A. Murat Tekalp, Zafer Dogan

Super-resolution (SR) is an ill-posed inverse problem where the size of the set of feasible solutions that are consistent with a given low-resolution image is very large. Many algorithms have been proposed to find a "good" solution among the feasible solutions that strike a balance between fidelity and perceptual quality. Unfortunately all known methods generate artifacts and hallucinations while trying to reconstruct high-frequency (HF) image details. A fundamental question is: Can a model learn to distinguish genuine image details from artifacts? Although some recent works focused on the differentiation of details and artifacts this is a very challenging problem and a satisfactory solution is yet to be found. This paper shows that the characterization of genuine HF details versus artifacts can be better learned by training GAN-based SR models using wavelet-domain loss functions compared to RGB-domain or Fourier-space losses. Although wavelet-domain losses have been used in the literature before they have not been used in the context of the SR task. More specifically we train the discriminator only on the HF wavelet sub-bands instead of on RGB images and the generator is trained by a fidelity loss over wavelet subbands to make it sensitive to the scale and orientation of structures. Extensive experimental results demonstrate that our model achieves better perception-distortion trade-off according to multiple objective measures and visual evaluations.

Ruidong Chen, Lanjun Wang, Weizhi Nie, Yongdong Zhang, An-An Liu

Recent advancements in text-to-image technology have significantly advanced the field of image customization. Among various applications the task of customizing diverse scenes for user-specified composited elements holds great application value but has not been extensively explored. Addressing this gap we propose AnyScene a specialized framework designed to create varied scenes from composited foreground using textual prompts. AnyScene addresses the primary challenges inherent in existing methods particularly scene disharmony due to a lack of foreground semantic understanding and distortion of foreground elements. Specifically we develop a foreground injection module that guides a pre-trained diffusion model to generate cohesive scenes in visual harmony with the provided foreground. To enhance robust generation we implement a layout control strategy that prevents distortions of foreground elements. Furthermore an efficient image blending mechanism seamlessly reintegrates foreground details into the generated scenes producing outputs with overall visual harmony and precise foreground details. In addition we propose a new benchmark and a series of quantitative metrics to evaluate this proposed image customization task. Extensive experimental results demonstrate the effectiveness of AnyScene which confirms its potential in various applications.

Mengyu Dai, Amir Hossein Raffiee, Aashish Jain, Joshua Correa

Retrieval tasks play central roles in real-world machine learning systems such as search engines recommender systems and retrieval-augmented generation (RAG). Achieving decent performance in these tasks often requires fine-tuning various pre-trained models on specific datasets and selecting the best candidate a process that can be both time and resource-consuming. To tackle the problem we introduce a novel and efficient method called RetMMD that leverages Maximum Mean Discrepancy (MMD) and kernel methods to assess the transferability of pretrained models in retrieval tasks. RetMMD is calculated on pretrained model and target dataset without any fine-tuning involved. Specifically given some query we quantify the distribution discrepancy between relevant and irrelevant document embeddings by estimating the similarities within their mappings in the fine-tuned embedding space through kernel method. This discrepancy is averaged over multiple queries taking into account the distribution characteristics of the target dataset. Experiments suggest that the proposed metric calculated on pre-trained models closely aligns with retrieval performance post-fine-tuning. The observation holds across a variety of datasets including image text and multi-modal domains indicating the potential of using MMD and kernel methods for transfer learning evaluation in retrieval scenarios. In addition we also design a way of evaluating dataset transferability for retrieval tasks with experimental results demonstrating the effectiveness of the proposed approach.

Jiang Wu, Rui Li, Haofei Xu, Wenxun Zhao, Yu Zhu, Jinqiu Sun, Yanning Zhang

Matching cost aggregation plays a fundamental role in learning-based multi-view stereo networks. However directly aggregating adjacent costs can lead to suboptimal results due to local geometric inconsistency. Related methods either seek selective aggregation or improve aggregated depth in the 2D space both are unable to handle geometric inconsistency in the cost volume effectively. In this paper we propose GoMVS to aggregate geometrically consistent costs yielding better utilization of adjacent geometries. More specifically we correspond and propagate adjacent costs to the reference pixel by leveraging the local geometric smoothness in conjunction with surface normals. We achieve this by the geometric consistent propagation (GCP) module. It computes the correspondence from the adjacent depth hypothesis space to the reference depth space using surface normals then uses the correspondence to propagate adjacent costs to the reference geometry followed by a convolution for aggregation. Our method achieves new state-of-the-art performance on DTU Tanks & Temple and ETH3D datasets. Notably our method ranks 1st on the Tanks & Temple Advanced benchmark. Code is available at https://github.com/Wuuu3511/GoMVS.

Hanshi Wang, Zhipeng Zhang, Jin Gao, Weiming Hu

This work proposes the first online asymmetric semi-supervised framework namely A-Teacher for LiDAR-based 3D object detection. Our motivation stems from the observation that 1) existing symmetric teacher-student methods for semi-supervised 3D object detection have characterized simplicity but impede the distillation performance between teacher and student because of the demand for an identical model structure and input data format. 2) The offline asymmetric methods with a complex teacher model constructed differently can generate more precise pseudo-labels but is challenging to jointly optimize the teacher and student model. Consequently in this paper we devise a different path from the conventional paradigm which can harness the capacity of a strong teacher while preserving the advantages of online teacher model updates. The essence is the proposed attention-based refinement model that can be seamlessly integrated into a vanilla teacher. The refinement model works in the divide-and-conquer manner that respectively handles three challenging scenarios including 1) objects detected in the current timestamp but with suboptimal box quality 2) objects are missed in the current timestamp but are detected in past or future frames 3) objects are neglected in all frames. It is worth noting that even while tackling these complex cases our model retains the efficiency of the online teacher-student semi-supervised framework. Experimental results on Waymo show that our method outperforms previous state-of-the-art HSSDA for 4.7 on mAP (L1) while consuming fewer training resources.

Hao Xu, Haipeng Li, Yinqiao Wang, Shuaicheng Liu, Chi-Wing Fu

Reconstructing 3D hand mesh robustly from a single image is very challenging due to the lack of diversity in existing real-world datasets. While data synthesis helps relieve the issue the syn-to-real gap still hinders its usage. In this work we present HandBooster a new approach to uplift the data diversity and boost the 3D hand-mesh reconstruction performance by training a conditional generative space on hand-object interactions and purposely sampling the space to synthesize effective data samples. First we construct versatile content-aware conditions to guide a diffusion model to produce realistic images with diverse hand appearances poses views and backgrounds; favorably accurate 3D annotations are obtained for free. Then we design a novel condition creator based on our similarity-aware distribution sampling strategies to deliberately find novel and realistic interaction poses that are distinctive from the training set. Equipped with our method several baselines can be significantly improved beyond the SOTA on the HO3D and DexYCB benchmarks. Our code will be released on https://github.com/hxwork/HandBooster_Pytorch.

Donghun Ryou, Inju Ha, Hyewon Yoo, Dongwan Kim, Bohyung Han

Image denoising approaches based on deep neural networks often struggle with overfitting to specific noise distributions present in training data. This challenge persists in existing real-world denoising networks which are trained using a limited spectrum of real noise distributions and thus show poor robustness to out-of-distribution real noise types. To alleviate this issue we develop a novel training framework called Adversarial Frequency Mixup (AFM). AFM leverages mixup in the frequency domain to generate noisy images with distinctive and challenging noise characteristics all the while preserving the properties of authentic real-world noise. Subsequently incorporating these noisy images into the training pipeline enhances the denoising network's robustness to variations in noise distributions. Extensive experiments and analyses conducted on a wide range of real noise benchmarks demonstrate that denoising networks trained with our proposed framework exhibit significant improvements in robustness to unseen noise distributions. The code is available at https://github.com/dhryougit/AFM.

Guangrui Li

This paper tackles the domain adaptation problem in point cloud semantic segmentation which performs adaptation from a fully labeled domain (source domain) to an unlabeled target domain. Due to the unordered property of point clouds LiDAR scans typically show varying geometric structures across different regions in terms of density noises etc hence leading to increased dynamics on context. However such characteristics are not consistent across domains due to the difference in sensors environments etc thus hampering the effective scene comprehension across domains. To solve this we propose Cooperative Context Learning that performs context modeling and modulation from different aspects but in a cooperative manner. Specifically we first devise context embeddings to discover and model contextual relationships with close neighbors in a learnable manner. Then with the context embeddings from two domains we introduce a set of learnable prototypes to attend and associate them under the attention paradigm. As a result these prototypes naturally establish long-range dependency across regions and domains thereby encouraging the transfer of context knowledge and easing the adaptation. Moreover the attention in turn attunes and guides the local context modeling and urges them to focus on the domain-invariant context knowledge thus promoting the adaptation in a cooperative manner. Experiments on representative benchmarks verify that our method attains the new state-of-the-art.

Sachit Menon, Ishan Misra, Rohit Girdhar

We introduce a new task of generating "Illustrated Instructions" i.e. visual instructions customized to a user's needs. We identify desiderata unique to this task and formalize it through a suite of automatic and human evaluation metrics designed to measure the validity consistency and efficacy of the generations. We combine the power of large language models (LLMs) together with strong text-to-image generation diffusion models to propose a simple approach called StackedDiffusion which generates such illustrated instructions given text as input. The resulting model strongly outperforms baseline approaches and state-of-the-art multimodal LLMs; and in 30% of cases users even prefer it to human-generated articles. Most notably it enables various new and exciting applications far beyond what static articles on the web can provide such as personalized instructions complete with intermediate steps and pictures in response to a user's individual situation.

Yue Niu, Ramy E. Ali, Saurav Prakash, Salman Avestimehr

Data privacy is of great concern in cloud machine-learning service platforms when sensitive data are exposed to service providers. While private computing environments (e.g. secure enclaves) and cryptographic approaches (e.g. homomorphic encryption) provide strong privacy protection their computing performance still falls short compared to cloud GPUs. To achieve privacy protection with high computing performance we propose Delta a new private training and inference framework with comparable model performance as non-private centralized training. Delta features two asymmetric data flows: the main information-sensitive flow and the residual flow. The main part flows into a small model while the residuals are offloaded to a large model. Specifically Delta embeds the information-sensitive representations into a low-dimensional space while pushing the information-insensitive part into high-dimension residuals. To ensure privacy protection the low-dimensional information-sensitive part is secured and fed to a small model in a private environment. On the other hand the residual part is sent to fast cloud GPUs and processed by a large model. To further enhance privacy and reduce the communication cost Delta applies a random binary quantization technique along with a DP-based technique to the residuals before sharing them with the public platform. We theoretically show that Delta guarantees differential privacy in the public environment and greatly reduces the complexity in the private environment. We conduct empirical analyses on CIFAR-10 CIFAR-100 and ImageNet datasets and ResNet-18 and ResNet-34 showing that Delta achieves strong privacy protection fast training and inference without significantly compromising the model utility.

Bernd Prach, Fabio Brau, Giorgio Buttazzo, Christoph H. Lampert

The robustness of neural networks against input perturbations with bounded magnitude represents a serious concern in the deployment of deep learning models in safety-critical systems. Recently the scientific community has focused on enhancing certifiable robustness guarantees by crafting \ols neural networks that leverage Lipschitz bounded dense and convolutional layers. Different methods have been proposed in the literature to achieve this goal however comparing the performance of such methods is not straightforward since different metrics can be relevant (e.g. training time memory usage accuracy certifiable robustness) for different applications. Therefore this work provides a thorough comparison between different methods covering theoretical aspects such as computational complexity and memory requirements as well as empirical measurements of time per epoch required memory accuracy and certifiable robust accuracy. The paper also provides some guidelines and recommendations to support the user in selecting the methods that work best depending on the available resources. We provide code at github.com/berndprach/1LipschitzLayersCompared

Ganlong Zhao, Guanbin Li, Weikai Chen, Yizhou Yu

Recent advances in Iterative Vision-and-Language Navigation(IVLN) introduce a more meaningful and practical paradigm of VLN by maintaining the agent's memory across tours of scenes. Although the long-term memory aligns better with the persistent nature of the VLN task it poses more challenges on how to utilize the highly unstructured navigation memory with extremely sparse supervision. Towards this end we propose OVER-NAV which aims to go over and beyond the current arts of IVLN techniques. In particular we propose to incorporate LLMs and open-vocabulary detectors to distill key information and establish correspondence between multi-modal signals. Such a mechanism introduces reliable cross-modal supervision and enables on-the-fly generalization to unseen scenes without the need of extra annotation and re-training. To fully exploit the interpreted navigation data we further introduce a structured representation coded Omnigraph to effectively integrate multi-modal information along the tour. Accompanied with a novel omnigraph fusion mechanism OVER-NAV is able to extract the most relevant knowledge from omnigraph for a more accurate navigating action. In addition OVER-NAV seamlessly supports both discrete and continuous environments under a unified framework. We demonstrate the superiority of OVER-NAV in extensive experiments.

Mu Cai, Haotian Liu, Siva Karthik Mustikovela, Gregory P. Meyer, Yuning Chai, Dennis Park, Yong Jae Lee

While existing large vision-language multimodal models focus on whole image understanding there is a prominent gap in achieving region-specific comprehension. Current approaches that use textual coordinates or spatial encodings often fail to provide a user-friendly interface for visual prompting. To address this challenge we introduce a novel multimodal model capable of decoding arbitrary (free-form) visual prompts. This allows users to intuitively mark images and interact with the model using natural cues like a "red bounding box" or "pointed arrow'". Our simple design directly overlays visual markers onto the RGB image eliminating the need for complex region encodings yet achieves state-of-the-art performance on region-understanding tasks like Visual7W PointQA and Visual Commonsense Reasoning benchmark. Furthermore we present ViP-Bench a comprehensive benchmark to assess the capability of models in understanding visual prompts across multiple dimensions enabling future research in this domain. Code data and model are publicly available.

Jan-Niklas Dihlmann, Andreas Engelhardt, Hendrik Lensch

Advances in image diffusion models have recently led to notable improvements in the generation of high-quality images. In combination with Neural Radiance Fields (NeRFs) they enabled new opportunities in 3D generation. However most generative 3D approaches are object-centric and applying them to editing existing photorealistic scenes is not trivial. We propose SIGNeRF a novel approach for fast and controllable NeRF scene editing and scene-integrated object generation. A new generative update strategy ensures 3D consistency across the edited images without requiring iterative optimization. We find that depth-conditioned diffusion models inherently possess the capability to generate 3D consistent views by requesting a grid of images instead of single views. Based on these insights we introduce a multi-view reference sheet of modified images. Our method updates an image collection consistently based on the reference sheet and refines the original NeRF with the newly generated image set in one go. By exploiting the depth conditioning mechanism of the image diffusion model we gain fine control over the spatial location of the edit and enforce shape guidance by a selected region or an external mesh.