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已筛选 CVPR 2024
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Moayed Haji-Ali, Guha Balakrishnan, Vicente Ordonez

Diffusion models have revolutionized image generation in recent years yet they are still limited to a few sizes and aspect ratios. We propose ElasticDiffusion a novel training-free decoding method that enables pretrained text-to-image diffusion models to generate images with various sizes. ElasticDiffusion attempts to decouple the generation trajectory of a pretrained model into local and global signals. The local signal controls low-level pixel information and can be estimated on local patches while the global signal is used to maintain overall structural consistency and is estimated with a reference image. We test our method on CelebA-HQ (faces) and LAION-COCO (objects/indoor/outdoor scenes). Our experiments and qualitative results show superior image coherence quality across aspect ratios compared to MultiDiffusion and the standard decoding strategy of Stable Diffusion. Project Webpage: https://elasticdiffusion.github.io

Bin Fang, Bo Li, Shuang Wu, Shouhong Ding, Ran Yi, Lizhuang Ma

The unauthorized use of personal data for commercial purposes and the covert acquisition of private data for training machine learning models continue to raise concerns. To address these issues researchers have proposed availability attacks that aim to render data unexploitable. However many availability attack methods can be easily disrupted by adversarial training. Although some robust methods can resist adversarial training their protective effects are limited. In this paper we re-examine the existing availability attack methods and propose a novel two-stage min-max-min optimization paradigm to generate robust unlearnable noise. The inner min stage is utilized to generate unlearnable noise while the outer min-max stage simulates the training process of the poisoned model. Additionally we formulate the attack effects and use it to constrain the optimization objective. Comprehensive experiments have revealed that the noise generated by our method can lead to a decline in test accuracy for adversarially trained poisoned models by up to approximately 30% in comparison to SOTA methods.

Binrui Shen, Qiang Niu, Shengxin Zhu

Softassign is a pivotal method in graph matching and other learning tasks. Many softassign-based algorithms exhibit performance sensitivity to a parameter in the softassign. However tuning the parameter is challenging and almost done empirically. This paper proposes an adaptive softassign method for graph matching by analyzing the relationship between the objective score and the parameter. This method can automatically tune the parameter based on a given error bound to guarantee accuracy. The Hadamard-Equipped Sinkhorn formulas introduced in this study significantly enhance the efficiency and stability of the adaptive softassign. Moreover these formulas can also be used in optimal transport problems. The resulting adaptive softassign graph matching algorithm enjoys significantly higher accuracy than previous state-of-the-art large graph matching algorithms while maintaining comparable efficiency.

Jianan Li, Qiulei Dong

Densely annotating the large-scale point clouds is laborious. To alleviate the annotation burden contrastive learning has attracted increasing attention for tackling semi-supervised 3D semantic segmentation. However existing point-to-point contrastive learning techniques in literature are generally sensitive to outliers resulting in insufficient modeling of the point-wise representations. To address this problem we propose a method named DDSemi for semi-supervised 3D semantic segmentation where a density-guided contrastive learning technique is explored. This technique calculates the contrastive loss in a point-to-anchor manner by estimating an anchor for each class from the memory bank based on the finding that the cluster centers tend to be located in dense regions. In this technique an inter-contrast loss is derived from the perturbed unlabeled point cloud pairs while an intra-contrast loss is derived from a single unlabeled point cloud. The derived losses could enhance the discriminability of the features and implicitly constrain the semantic consistency between the perturbed unlabeled point cloud pairs. In addition we propose a dual-space hardness sampling strategy to pay more attention to the hard samples located in sparse regions of both the geometric space and feature space by reweighting the point-wise intra-contrast loss. Experimental results on both indoor-scene and outdoor-scene datasets demonstrate that the proposed method outperforms the comparative state-of-the-art semi-supervised methods.

Lennart Bastian, Yizheng Xie, Nassir Navab, Zorah Lähner

Non-isometric shape correspondence remains a fundamental challenge in computer vision. Traditional methods using Laplace-Beltrami operator (LBO) eigenmodes face limitations in characterizing high-frequency extrinsic shape changes like bending and creases. We propose a novel approach of combining the non-orthogonal extrinsic basis of eigenfunctions of the elastic thin-shell hessian with the intrinsic ones of the LBO creating a hybrid spectral space in which we construct functional maps. To this end we present a theoretical framework to effectively integrate non-orthogonal basis functions into descriptor- and learning-based functional map methods. Our approach can be incorporated easily into existing functional map pipelines across varying applications and is able to handle complex deformations beyond isometries. We show extensive evaluations across various supervised and unsupervised settings and demonstrate significant improvements. Notably our approach achieves up to 15% better mean geodesic error for non-isometric correspondence settings and up to 45% improvement in scenarios with topological noise.

Andrey Davydov, Martin Engilberge, Mathieu Salzmann, Pascal Fua

Even the best current algorithms for estimating body 3D shape and pose yield results that include body self-intersections. In this paper we present CLOAF which exploits the diffeomorphic nature of Ordinary Differential Equations to eliminate such self-intersections while still imposing body shape constraints. We show that unlike earlier approaches to addressing this issue ours completely eliminates the self-intersections without compromising the accuracy of the reconstructions. Being differentiable CLOAF can be used to fine-tune pose and shape estimation baselines to improve their overall performance and eliminate self-intersections in their predictions. Furthermore we demonstrate how our CLOAF strategy can be applied to practically any motion field induced by the user. CLOAF also makes it possible to edit motion to interact with the environment without worrying about potential collision or loss of body-shape prior.

Zhiwei Lin, Zhe Liu, Zhongyu Xia, Xinhao Wang, Yongtao Wang, Shengxiang Qi, Yang Dong, Nan Dong, Le Zhang, Ce Zhu

Three-dimensional object detection is one of the key tasks in autonomous driving. To reduce costs in practice low-cost multi-view cameras for 3D object detection are proposed to replace the expansive LiDAR sensors. However relying solely on cameras is difficult to achieve highly accurate and robust 3D object detection. An effective solution to this issue is combining multi-view cameras with the economical millimeter-wave radar sensor to achieve more reliable multi-modal 3D object detection. In this paper we introduce RCBEVDet a radar-camera fusion 3D object detection method in the bird's eye view (BEV). Specifically we first design RadarBEVNet for radar BEV feature extraction. RadarBEVNet consists of a dual-stream radar backbone and a Radar Cross-Section (RCS) aware BEV encoder. In the dual-stream radar backbone a point-based encoder and a transformer-based encoder are proposed to extract radar features with an injection and extraction module to facilitate communication between the two encoders. The RCS-aware BEV encoder takes RCS as the object size prior to scattering the point feature in BEV. Besides we present the Cross-Attention Multi-layer Fusion module to automatically align the multi-modal BEV feature from radar and camera with the deformable attention mechanism and then fuse the feature with channel and spatial fusion layers. Experimental results show that RCBEVDet achieves new state-of-the-art radar-camera fusion results on nuScenes and view-of-delft (VoD) 3D object detection benchmarks. Furthermore RCBEVDet achieves better 3D detection results than all real-time camera-only and radar-camera 3D object detectors with a faster inference speed at 21 28 FPS. The source code will be released at https://github.com/VDIGPKU/RCBEVDet.

Yunze Man, Liang-Yan Gui, Yu-Xiong Wang

Being able to carry out complicated vision language reasoning tasks in 3D space represents a significant milestone in developing household robots and human-centered embodied AI. In this work we demonstrate that a critical and distinct challenge in 3D vision language reasoning is the situational awareness which incorporates two key components: (1) The autonomous agent grounds its self-location based on a language prompt. (2) The agent answers open-ended questions from the perspective of its calculated position. To address this challenge we introduce SIG3D an end-to-end Situation-Grounded model for 3D vision language reasoning. We tokenize the 3D scene into sparse voxel representation and propose a language-grounded situation estimator followed by a situated question answering module. Experiments on the SQA3D and ScanQA datasets show that SIG3D outperforms state-of-the-art models in situational estimation and question answering by a large margin (e.g. an enhancement of over 30% on situation accuracy). Subsequent analysis corroborates our architectural design choices explores the distinct functions of visual and textual tokens and highlights the importance of situational awareness in the domain of 3D question-answering. Project page is available at https://yunzeman.github.io/situation3d.

Shuaibo Li, Wei Ma, Jianwei Guo, Shibiao Xu, Benchong Li, Xiaopeng Zhang

We present UnionFormer a novel framework that integrates tampering clues across three views by unified learning for image manipulation detection and localization. Specifically we construct a BSFI-Net to extract tampering features from RGB and noise views achieving enhanced responsiveness to boundary artifacts while modulating spatial consistency at different scales. Additionally to explore the inconsistency between objects as a new view of clues we combine object consistency modeling with tampering detection and localization into a three-task unified learning process allowing them to promote and improve mutually. Therefore we acquire a unified manipulation discriminative representation under multi-scale supervision that consolidates information from three views. This integration facilitates highly effective concurrent detection and localization of tampering. We perform extensive experiments on diverse datasets and the results show that the proposed approach outperforms state-of-the-art methods in tampering detection and localization.

Jaewoo Jeong, Daehee Park, Kuk-Jin Yoon

Human pose forecasting garners attention for its diverse applications. However challenges in modeling the multi-modal nature of human motion and intricate interactions among agents persist particularly with longer timescales and more agents. In this paper we propose an interaction-aware trajectory-conditioned long-term multi-agent human pose forecasting model utilizing a coarse-to-fine prediction approach: multi-modal global trajectories are initially forecasted followed by respective local pose forecasts conditioned on each mode. In doing so our Trajectory2Pose model introduces a graph-based agent-wise interaction module for a reciprocal forecast of local motion-conditioned global trajectory and trajectory-conditioned local pose. Our model effectively handles the multi-modality of human motion and the complexity of long-term multi-agent interactions improving performance in complex environments. Furthermore we address the lack of long-term (6s+) multi-agent (5+) datasets by constructing a new dataset from real-world images and 2D annotations enabling a comprehensive evaluation of our proposed model. State-of-the-art prediction performance on both complex and simpler datasets confirms the generalized effectiveness of our method. The code is available at https://github.com/Jaewoo97/T2P.

Jimin Xu, Tianbao Wang, Tao Jin, Shengyu Zhang, Dongjie Fu, Zhe Wang, Jiangjing Lyu, Chengfei Lv, Chaoyue Niu, Zhou Yu 等

Recent advancements in single image driven 3D content generation have been propelled by leveraging prior knowledge from pretrained 2D diffusion models. However the 3D content generated by existing methods often exhibits distorted outline shapes and inadequate details. To solve this problem we propose a novel framework called Mask-enhanced Progressive Outline-to-Detail optimization (aka. MPOD123) which consists of two stages. Specifically in the first stage MPOD123 utilizes the pretrained view-conditioned diffusion model to guide the outline shape optimization of the 3D content. Given certain viewpoint we estimate outline shape priors in the form of 2D mask from the 3D content by leveraging opacity calculation. In the second stage MPOD123 incorporates Detail Appearance Inpainting (DAI) to guide the refinement on local geometry and texture with the shape priors. The essence of DAI lies in the Mask Rectified Cross-Attention (MRCA) which can be conveniently plugged in the stable diffusion model. The MRCA module utilizes the mask to rectify the attention map from each cross-attention layer. Accompanied with this new module DAI is capable of guiding the detail refinement of the 3D content while better preserves the outline shape. To assess the applicability in practical scenarios we contribute a new dataset modeled on real-world e-commerce environments. Extensive quantitative and qualitative experiments on this dataset and open benchmarks demonstrate the effectiveness of MPOD123 over the state-of-the-arts.

Xingqian Xu, Jiayi Guo, Zhangyang Wang, Gao Huang, Irfan Essa, Humphrey Shi

Text-to-image (T2I) research has grown explosively in the past year owing to the large-scale pre-trained diffusion models and many emerging personalization and editing approaches. Yet one pain point persists: the text prompt engineering and searching high-quality text prompts for customized results is more art than science. Moreover as commonly argued: "an image is worth a thousand words" - the attempt to describe a desired image with texts often ends up being ambiguous and cannot comprehensively cover delicate visual details hence necessitating more additional controls from the visual domain. In this paper we take a bold step forward: taking "Text" out of a pretrained T2I diffusion model to reduce the burdensome prompt engineering efforts for users. Our proposed framework Prompt-Free Diffusion relies on only visual inputs to generate new images: it takes a reference image as "context" an optional image structural conditioning and an initial noise with absolutely no text prompt. The core architecture behind the scene is Semantic Context Encoder (SeeCoder) substituting the commonly used CLIP-based or LLM-based text encoder. The reusability of SeeCoder also makes it a convenient drop-in component: one can also pre-train a SeeCoder in one T2I model and reuse it for another. Through extensive experiments Prompt-Free Diffusion is experimentally found to (i) outperform prior exemplar-based image synthesis approaches; (ii) perform on par with state-of-the-art T2I models using prompts following the best practice; and (iii) be naturally extensible to other downstream applications such as anime figure generation and virtual try-on with promising quality. Our code and models will be open-sourced.

Muxin Zhang, Qiao Feng, Zhuo Su, Chao Wen, Zhou Xue, Kun Li

3D human generation is increasingly significant in various applications. However the direct use of 2D generative methods in 3D generation often results in losing local details while methods that reconstruct geometry from generated images struggle with global view consistency. In this work we introduce Joint2Human a novel method that leverages 2D diffusion models to generate detailed 3D human geometry directly ensuring both global structure and local details. To achieve this we employ the Fourier occupancy field (FOF) representation enabling the direct generation of 3D shapes as preliminary results with 2D generative models. With the proposed high-frequency enhancer and the multi-view recarving strategy our method can seamlessly integrate the details from different views into a uniform global shape. To better utilize the 3D human prior and enhance control over the generated geometry we introduce a compact spherical embedding of 3D joints. This allows for an effective guidance of pose during the generation process. Additionally our method can generate 3D humans guided by textual inputs. Our experimental results demonstrate the capability of our method to ensure global structure local details high resolution and low computational cost simultaneously. More results and the code can be found on our project page at http://cic.tju.edu.cn/faculty/likun/projects/Joint2Human.

Jiawei Ma, Po-Yao Huang, Saining Xie, Shang-Wen Li, Luke Zettlemoyer, Shih-Fu Chang, Wen-Tau Yih, Hu Xu

The success of contrastive language-image pretraining (CLIP) relies on the supervision from the pairing between images and captions which tends to be noisy in web-crawled data. We present Mixture of Data Experts (MoDE) and learn a system of CLIP data experts via clustering. Each data expert is trained on one data cluster being less sensitive to false negative noises in other clusters. At inference time we ensemble their outputs by applying weights determined through the correlation between task metadata and cluster conditions. To estimate the correlation precisely the samples in one cluster should be semantically similar but the number of data experts should still be reasonable for training and inference. As such we consider the ontology in human language and propose to use fine-grained cluster centers to represent each data expert at a coarse-grained level. Experimental studies show that four CLIP data experts on ViT-B/16 outperform the ViT-L/14 by OpenAI CLIP and OpenCLIP on zero-shot image classification but with less (<35%) training cost. Meanwhile MoDE can train all data expert asynchronously and can flexibly include new data experts. The code is available here.

Vinkle Srivastav, Keqi Chen, Nicolas Padoy

We present a new self-supervised approach SelfPose3d for estimating 3d poses of multiple persons from multiple camera views. Unlike current state-of-the-art fully-supervised methods our approach does not require any 2d or 3d ground-truth poses and uses only the multi-view input images from a calibrated camera setup and 2d pseudo poses generated from an off-the-shelf 2d human pose estimator. We propose two self-supervised learning objectives: self-supervised person localization in 3d space and self-supervised 3d pose estimation. We achieve self-supervised 3d person localization by training the model on synthetically generated 3d points serving as 3d person root positions and on the projected root-heatmaps in all the views. We then model the 3d poses of all the localized persons with a bottleneck representation map them onto all views obtaining 2d joints and render them using 2d Gaussian heatmaps in an end-to-end differentiable manner. Afterwards we use the corresponding 2d joints and heatmaps from the pseudo 2d poses for learning. To alleviate the intrinsic inaccuracy of the pseudo labels we propose an adaptive supervision attention mechanism to guide the self-supervision. Our experiments and analysis on three public benchmark datasets including Panoptic Shelf and Campus show the effectiveness of our approach which is comparable to fully-supervised methods. Code is available at https://github.com/CAMMA-public/SelfPose3D.

Lihe Yang, Bingyi Kang, Zilong Huang, Xiaogang Xu, Jiashi Feng, Hengshuang Zhao

This work presents Depth Anything a highly practical solution for robust monocular depth estimation. Without pursuing novel technical modules we aim to build a simple yet powerful foundation model dealing with any images under any circumstances. To this end we scale up the dataset by designing a data engine to collect and automatically annotate large-scale unlabeled data ( 62M) which significantly enlarges the data coverage and thus is able to reduce the generalization error. We investigate two simple yet effective strategies that make data scaling-up promising. First a more challenging optimization target is created by leveraging data augmentation tools. It compels the model to actively seek extra visual knowledge and acquire robust representations. Second an auxiliary supervision is developed to enforce the model to inherit rich semantic priors from pre-trained encoders. We evaluate its zero-shot capabilities extensively including six public datasets and randomly captured photos. It demonstrates impressive generalization ability. Further through fine-tuning it with metric depth information from NYUv2 and KITTI new SOTAs are set. Our better depth model also results in a better depth-conditioned ControlNet. Our models are released at https://github.com/LiheYoung/Depth-Anything.

Tushar Nagarajan, Lorenzo Torresani

Comparing a user video to a reference how-to video is a key requirement for AR/VR technology delivering personalized assistance tailored to the user's progress. However current approaches for language-based assistance can only answer questions about a single video. We propose an approach that first automatically generates large amounts of visual instruction tuning data involving pairs of videos from HowTo100M by leveraging existing step annotations and accompanying narrations and then trains a video-conditioned language model to jointly reason across multiple raw videos. Our model achieves state-of-the-art performance at identifying differences between video pairs and ranking videos based on the severity of these differences and shows promising ability to perform general reasoning over multiple videos.

Prafull Sharma, Varun Jampani, Yuanzhen Li, Xuhui Jia, Dmitry Lagun, Fredo Durand, Bill Freeman, Mark Matthews

We propose a method to control material attributes of objects like roughness metallic albedo and transparency in real images. Our method capitalizes on the generative prior of text-to-image models known for photorealism employing a scalar value and instructions to alter low-level material properties. Addressing the lack of datasets with controlled material attributes we generated an object-centric synthetic dataset with physically-based materials. Fine-tuning a modified pre-trained text-to-image model on this synthetic dataset enables us to edit material properties in real-world images while preserving all other attributes. We show the potential application of our model to material edited NeRFs.

Adam Lilja, Junsheng Fu, Erik Stenborg, Lars Hammarstrand

The task of online mapping is to predict a local map using current sensor observations e.g. from lidar and camera without relying on a pre-built map. State-of-the-art methods are based on supervised learning and are trained predominantly using two datasets: nuScenes and Argoverse 2. However these datasets revisit the same geographic locations across training validation and test sets. Specifically over 80% of nuScenes and 40% of Argoverse 2 validation and test samples are less than 5 m from a training sample. At test time the methods are thus evaluated more on how well they localize within a memorized implicit map built from the training data than on extrapolating to unseen locations. Naturally this data leakage causes inflated performance numbers and we propose geographically disjoint data splits to reveal the true performance in unseen environments. Experimental results show that methods perform considerably worse some dropping more than 45 mAP when trained and evaluated on proper data splits. Additionally a reassessment of prior design choices reveals diverging conclusions from those based on the original split. Notably the impact of lifting methods and the support from auxiliary tasks (e.g. depth supervision) on performance appears less substantial or follows a different trajectory than previously perceived.

Jiayun Luo, Siddhesh Khandelwal, Leonid Sigal, Boyang Li

From image-text pairs large-scale vision-language models (VLMs) learn to implicitly associate image regions with words which prove effective for tasks like visual question answering. However leveraging the learned association for open-vocabulary semantic segmentation remains a challenge. In this paper we propose a simple yet extremely effective training-free technique Plug-and-Play Open-Vocabulary Semantic Segmentation (PnP-OVSS) for this task. PnP-OVSS leverages a VLM with direct text-to-image cross-attention and an image-text matching loss. To balance between over-segmentation and under-segmentation we introduce Salience Dropout; by iteratively dropping patches that the model is most attentive to we are able to better resolve the entire extent of the segmentation mask. PnP-OVSS does not require any neural network training and performs hyperparameter tuning without the need for any segmentation annotations even for a validation set. PnP-OVSS demonstrates substantial improvements over comparable baselines (+29.4% mIoU on Pascal VOC +13.2% mIoU on Pascal Context +14.0% mIoU on MS COCO +2.4% mIoU on COCO Stuff) and even outperforms most baselines that conduct additional network training on top of pretrained VLMs. Our codebase is at https://github.com/letitiabanana/PnP-OVSS.