Text-to-image diffusion models have achieved remarkable success in generating high-quality contents from text prompts. However, their reliance on publicly available data and the growing trend of data sharing for fine-tuning make these models particularly vulnerable to data poisoning attacks. In this work, we introduce the Silent Branding Attack, a novel data poisoning method that manipulates text-to-image diffusion models to generate images containing specific brand logos or symbols without any text triggers. We find that when certain visual patterns are repeatedly in the training data, the model learns to reproduce them naturally in its outputs, even without prompt mentions. Leveraging this, we develop an automated data poisoning algorithm that unobtrusively injects logos into original images, ensuring they blend naturally and remain undetected. Models trained on this poisoned dataset generate images containing logos without degrading image quality or text alignment. We experimentally validate our silent branding attack across two realistic settings on large-scale high-quality image datasets and style personalization datasets, achieving high success rates even without a specific text trigger. Human evaluation and quantitative metrics including logo detection show that our method can stealthily embed logos.
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We present VGGT, a feed-forward neural network that directly infers all key 3D attributes of a scene, including camera parameters, point maps, depth maps, and 3D point tracks, from one, a few, or hundreds of its views. This approach is a step forward in 3D computer vision, where models have typically been constrained to and specialized for single tasks. It is also simple and efficient, reconstructing images in under one second, and still outperforming alternatives that require post-processing with visual geometry optimization techniques. The network achieves state-of-the-art results in multiple 3D tasks, including camera parameter estimation, multi-view depth estimation, dense point cloud reconstruction, and 3D point tracking. We also show that using pretrained VGGT as a feature backbone significantly enhances downstream tasks, such as non-rigid point tracking and feed-forward novel view synthesis. Code and models are publicly available at https://github.com/facebookresearch/vggt.
Mitigating Object Hallucinations in Large Vision-Language Models with Assembly of Global and Local Attention
PDF ↗Despite great success across various multimodal tasks, Large Vision-Language Models (LVLMs) often encounter object hallucinations with generated textual responses being inconsistent with the actual objects in images. We examine different LVLMs and pinpoint that one root cause of object hallucinations lies with deficient attention on discriminative image features. Specifically, LVLMs often predominantly attend to prompt-irrelevant global features instead of prompt-relevant local features, undermining their visual grounding capacity and leading to object hallucinations. We propose Assembly of Global and Local Attention (AGLA) , a training-free and plug-and-play approach that mitigates hallucinations by assembling global features for response generation and local features for visual discrimination simultaneously. Specifically, we introduce an image-prompt matching scheme that captures prompt-relevant local features from images, leading to an augmented view of the input image where prompt-relevant content is highlighted while irrelevant distractions are suppressed. Hallucinations can thus be mitigated with a calibrated logit distribution that is from generative global features of the original image and discriminative local features of the augmented image. Extensive experiments show the superiority of AGLA in LVLM hallucination mitigation, demonstrating its wide applicability across both discriminative and generative tasks. Our code is available at https://github.com/Lackel/AGLA.
AdaCM^2: On Understanding Extremely Long-Term Video with Adaptive Cross-Modality Memory Reduction
PDF ↗The advancements in large language models (LLMs) have propelled the improvement of video understanding tasks by incorporating LLMs with visual models. However, most existing LLM-based models (e.g., VideoLLaMA, VideoChat) are constrained to processing short-duration videos. Recent attempts to understand long-term videos by extracting and compressing visual features into a fixed memory size. Nevertheless, those methods leverage only visual modality to merge video tokens and overlook the correlation between visual and textual queries, leading to difficulties in effectively handling complex question-answering tasks. To address the challenges of long videos and complex prompts, we propose AdaCM^2, which, for the first time, introduces an adaptive cross-modality memory reduction approach to video-text alignment in an auto-regressive manner on video streams. Our extensive experiments on various video understanding tasks, such as video captioning, video question answering, and video classification, demonstrate that AdaCM^2 achieves state-of-the-art performance across multiple datasets while significantly reducing memory usage. Notably, it achieves a 4.5% improvement across multiple tasks in the LVU dataset with a GPU memory consumption reduction of up to 65%.
In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the model. Due to the lack of training data for this task, we build a pipeline to produce pseudo ground truth model parameters for single images and implement a training procedure that iteratively refines these pseudo labels. Compared to state-of-the-art methods for 3D human mesh recovery, our model achieves competitive performance on standard benchmarks, while it significantly outperforms them in settings with extreme 3D poses and viewpoints. Additionally, we show that previous reconstruction methods frequently violate joint angle limits, leading to unnatural rotations. In contrast, our approach leverages the biomechanically plausible degrees of freedom making more realistic joint rotation estimates. We validate our approach across multiple human pose estimation benchmarks. We make the code, models and data available at: https://isshikihugh.github.io/HSMR/
Federated learning has wide applications in the medical field. It enables knowledge sharing among different healthcare institutes while protecting patients' privacy. However, existing federated learning systems are typically centralized, requiring clients to upload client-specific knowledge to a central server for aggregation. This centralized approach would integrate the knowledge from each client into a centralized server, and the knowledge would be already undermined during the centralized integration before it reaches back to each client. Besides, the centralized approach also creates a dependency on the central server, which may affect training stability if the server malfunctions or connections are unstable. To address these issues, we propose a decentralized federated learning framework named dFLMoE. In our framework, clients directly exchange lightweight head models with each other. After exchanging, each client treats both local and received head models as individual experts, and utilizes a client-specific Mixture of Experts (MoE) approach to make collective decisions. This design not only reduces the knowledge damage with client-specific aggregations but also removes the dependency on the central server to enhance the robustness of the framework. We validate our framework on multiple medical tasks, demonstrating that our method evidently outperforms state-of-the-art approaches under both model homogeneity and heterogeneity settings.
Multi-species animal pose estimation has emerged as a challenging yet critical task, hindered by substantial visual diversity and uncertainty. This paper challenges the problem by efficient prompt learning for Vision-Language Pretrained (VLP) models, e.g. CLIP, aiming to resolve the cross-species generalization problem. At the core of the solution lies in the prompt designing, probabilistic prompt modeling and cross-modal adaptation, thereby enabling prompts to compensate for cross-modal information and effectively overcome large data variances under unbalanced data distribution. To this end, we propose a novel probabilistic prompting approach to fully explore textual descriptions, which could alleviate the diversity issues caused by long-tail property and increase the adaptability of prompts on unseen category instance. Specifically, we first introduce a set of learnable prompts and propose a diversity loss to maintain distinctiveness among prompts, thus representing diverse image attributes. Diverse textual probabilistic representations are sampled and used as the guidance for the pose estimation. Subsequently, we explore three different cross-modal fusion strategies at spatial level to alleviate the adverse impacts of visual uncertainty. Extensive experiments on multi-species animal pose benchmarks show that our method achieves the state-of-the-art performance under both supervised and zero-shot settings.
In this paper, we propose a new multi-modal task, termed audio-visual instance segmentation (AVIS), which aims to simultaneously identify, segment and track individual sounding object instances in audible videos. To facilitate this research, we introduce a high-quality benchmark named AVISeg, containing over 90K instance masks from 26 semantic categories in 926 long videos. Additionally, we propose a strong baseline model for this task. Our model first localizes sound source within each frame, and condenses object-specific contexts into concise tokens. Then it builds long-range audio-visual dependencies between these tokens using window-based attention, and tracks sounding objects among the entire video sequences. Extensive experiments reveal that our method performs best on AVISeg, surpassing the existing methods from related tasks. We further conduct the evaluation on several multi-modal large models. Unfortunately, they exhibits subpar performance on instance-level sound source localization and temporal perception. We expect that AVIS will inspire the community towards a more comprehensive multi-modal understanding. Dataset and code is available at https://github.com/ruohaoguo/avis.
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
PDF ↗Ensuring the safety of autonomous robots, such as self-driving vehicles, requires extensive testing across diverse driving scenarios. Simulation is a key ingredient for conducting such testing in a cost-effective and scalable way. Neural rendering methods have gained popularity, as they can build simulation environments from collected logs in a data-driven manner. However, existing neural radiance field (NeRF) methods for sensor-realistic rendering of camera and lidar data suffer from low rendering speeds, limiting their applicability for large-scale testing. While 3D Gaussian Splatting (3DGS) enables real-time rendering, current methods are limited to camera data and are unable to render lidar data essential for autonomous driving. To address these limitations, we propose SplatAD, the first 3DGS-based method for realistic, real-time rendering of dynamic scenes for both camera and lidar data. SplatAD accurately models key sensor-specific phenomena such as rolling shutter effects, lidar intensity, and lidar ray dropouts, using purpose-built algorithms to optimize rendering efficiency. Evaluation across three autonomous driving datasets demonstrates that SplatAD achieves state-of-the-art rendering quality with up to +2 PSNR for NVS and +3 PSNR for reconstruction while increasing rendering speed over NeRF-based methods by an order of magnitude. Code to be released upon publication.
Deep Neural Networks (DNNs) are accurate but compute-intensive, leading to substantial energy consumption during inference. Exploiting temporal redundancy through \Delta-\Sigma convolution in video processing has proven to greatly enhance computation efficiency. However, temporal \Delta-\Sigma DNNs typically require substantial memory for storing neuron states to compute inter-frame differences, hindering their on-chip deployment. To mitigate this memory cost, directly compressing the states can disrupt the linearity of temporal \Delta-\Sigma convolution, causing accumulated errors in long-term \Delta-\Sigma processing. Thus, we propose MEET, an optimization framework for MEmory-Efficient Temporal \Delta-\Sigma DNNs. MEET transfers the state compression challenge to a well-established weight compression problem by trading fewer activations for more weights and introduces a co-design of network architecture and suppression method to optimize for mixed spatial-temporal execution. Evaluations on three vision applications demonstrate a reduction of 5.1~13.3 xin total memory compared to the most computation-efficient temporal DNNs, while preserving the computation efficiency and model accuracy in long-term \Delta-\Sigma processing. MEET facilitates the deployment of temporal \Delta-\Sigma DNNs within on-chip memory of embedded event-driven platforms, empowering low-power edge processing.
OralXrays-9: Towards Hospital-Scale Panoramic X-ray Anomaly Detection via Personalized Multi-Object Query-Aware Mining
PDF ↗In clinical practice, panoramic dental radiography is a widely employed imaging technique that can provide a detailed and comprehensive view of dental structures and surrounding tissues for identifying various oral anomalies. However, due to the complexity of oral anomalies and the scarcity of available data, existing research still suffers from substantial challenges in automated oral anomaly detection. To this end, this paper presents a new hospital-scale panoramic X-ray benchmark, namely "OralXrays-9", which consists of 12,688 panoramic X-ray images with 84,113 meticulously annotated instances across nine common oral anomalies. Correspondingly, we propose a personalized Multi-Object Query-Aware Mining (MOQAM) paradigm, which jointly incorporates the Distribution-IoU Region Proposal Network (DI-RPN) and Class-Balanced Spherical Contrastive Regularization (CB-SCR) mechanisms to address the challenges posed by multi-scale variations and class-imbalanced distributions. To the best of our knowledge, this is the first attempt to develop AI-driven diagnostic systems specifically designed for multi-object oral anomaly detection, utilizing publicly available data resources. Extensive experiments on the newly-published OralXrays-9 dataset and real-world nature scenarios consistently demonstrate the superiority of our MOQAM in revolutionizing oral healthcare practices.
Nullu: Mitigating Object Hallucinations in Large Vision-Language Models via HalluSpace Projection
PDF ↗Recent studies have shown that large vision-language models (LVLMs) often suffer from the issue of object hallucinations (OH). To mitigate this issue, we introduce an efficient method that edits the model weights based on an unsafe subspace, which we call HalluSpace in this paper. With truthful and hallucinated text prompts accompanying the visual content as inputs, the HalluSpace can be identified by extracting the hallucinated embedding features and removing the truthful representations in LVLMs. By orthogonalizing the model weights, input features will be projected into the Null space of the HalluSpace to reduce OH, based on which we name our method Nullu. We reveal that HalluSpaces generally contain prior information in the large language models (LLMs) applied to build LVLMs, which have been shown as essential causes of OH in previous studies. Therefore, null space projection suppresses the LLMs' priors to filter out the hallucinated features, resulting in contextually accurate outputs. Experiments show that our method can effectively mitigate OH across different LVLM families without extra inference costs and also show strong performance in general LVLM benchmarks. Code is released at https://github.com/Ziwei-Zheng/Nullu.
In recent years, numerous tasks have been proposed to encourage model to develop specified capability in understanding audio-visual scene, primarily categorized into temporal localization, spatial localization, spatio-temporal reasoning, and pixel-level understanding. Instead, human possesses a unified understanding ability for diversified tasks. Therefore, designing an audio-visual model with general capability to unify these tasks is of great value. However, simply joint training for all tasks can lead to interference due to the heterogeneity of audiovisual data and complex relationship among tasks. We argue that this problem can be solved through explicit cooperation among tasks. To achieve this goal, we propose a unified learning method which achieves explicit inter-task cooperation from both the perspectives of data and model thoroughly. Specifically, considering the labels of existing datasets are simple words, we carefully refine these datasets and construct an Audio-Visual Unified Instruction-tuning dataset with Explicit reasoning process (AV-UIE), which clarifies the cooperative relationship among tasks. Subsequently, to facilitate concrete cooperation in learning stage, an interaction-aware LoRA structure with multiple LoRA heads is designed to learn different aspects of audiovisual data interaction. By unifying the explicit cooperation across the data and model aspect, our method not only surpasses existing unified audio-visual model on multiple tasks, but also outperforms most specialized models for certain tasks. Furthermore, we also visualize the process of explicit cooperation and surprisingly find that each LoRA head has certain audio-visual understanding ability. Code and dataset: https://github.com/GeWu-Lab/Crab
We propose EVOlutionary Selector (EVOS), an efficient training paradigm for accelerating Implicit Neural Representation (INR). Unlike conventional INR training that feeds all samples through the neural network in each iteration, our approach restricts training to strategically selected points, reducing computational overhead by eliminating redundant forward passes.Specifically, we treat each sample as an individual in an evolutionary process, where only those fittest ones survive and merit inclusion in training, adaptively evolving with the neural network dynamics. While this is conceptually similar to Evolutionary Algorithms, their distinct objectives (selection for acceleration vs. iterative solution optimization) require a fundamental redefinition of evolutionary mechanisms for our context.In response, we design sparse fitness evaluation, frequency-guided crossover, and augmented unbiased mutation to comprise EVOS. These components respectively guide sample selection with reduced computational cost, enhance performance through frequency-domain balance, and mitigate selection bias from cached evaluation. Extensive experiments demonstrate that our method achieves approximately 48%-66% reduction in training time while ensuring superior convergence without additional cost, establishing state-of-the-art acceleration among recent sampling-based strategies.
ODA-GAN: Orthogonal Decoupling Alignment GAN Assisted by Weakly-supervised Learning for Virtual Immunohistochemistry Staining
PDF ↗Recently, virtual staining has emerged as a promising alternative to revolutionize histological staining by digitally generating stains. However, most existing methods suffer from the curse of staining unreality and unreliability. In this paper, we propose the Orthogonal Decoupling Alignment Generative Adversarial Network (ODA-GAN) for unpaired virtual immunohistochemistry (IHC) staining. Our approach is based on the assumption that an image consists of IHC staining-related features, which influence staining distribution and intensity, and staining-unrelated features, such as tissue morphology. Leveraging a pathology foundation model, we first develop a weakly-supervised segmentation pipeline as an alternative to expert annotations. We introduce an Orthogonal MLP (O-MLP) module to project image features into an orthogonal space, decoupling them into staining-related and unrelated components. Additionally, we propose a Dual-stream PatchNCE (DPNCE) loss to resolve contrastive learning contradictions in the staining-related space, thereby enhancing staining accuracy. To further improve realism, we introduce a Multi-layer Domain Alignment (MDA) module to bridge the domain gap between generated and real IHC images. Evaluations on three benchmark datasets show that our ODA-GAN reaches state-of-the-art (SOTA) performance. Our source code is available at https://github.com/ittong/ODA-GAN.
Recent advancements in neural 3D representations, such as neural radiance fields (NeRF) and 3D Gaussian splatting (3DGS), have made accurate estimation of the 3D structure from multiview images possible. However, this capability is limited to estimating the visible external structure, and it is still difficult to identify the invisible internal structure hidden behind the surface. To overcome this limitation, we address a new task called structure from collision (SfC), which aims to estimate the structure (including the invisible internal one) of an object from the appearance changes at collision. To solve this task, we propose a novel model called SfC-NeRF, which optimizes the invisible internal structure of the object through a video sequence under physical, appearance (i.e., visible external structure)-preserving, and keyframe constraints. In particular, to avoid falling into undesirable local optima owing to its ill-posed nature, we propose volume annealing, i.e., searching for the global optima by repeatedly reducing and expanding the volume. Extensive experiments on 115 objects involving diverse structures (i.e., various cavity shapes, locations, and sizes) and various material properties reveal the properties of SfC and demonstrate the effectiveness of the proposed SfC-NeRF.
We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited to handling either speech or non-speech sounds independently, or at best, together but sequentially without mixing. This limitation prevents them from capturing the complexity of real-world audio sources that are often mixed. Our approach introduces a "mix-and-separate" framework with audio-visual alignment objectives that jointly learn correspondence and disentanglement using mixed audio. Through these objectives, our model learns to produce distinct embeddings for each audio type, enabling effective disentanglement and grounding across mixed audio sources.Additionally, we created a new dataset to evaluate simultaneous grounding of mixed audio sources, demonstrating that our model outperforms prior methods. Our approach also achieves state-of-the-art performance in standard segmentation and cross-modal retrieval tasks, highlighting the benefits of our mix-and-separate approach.
Inspired by the effectiveness of 3D Gaussian Splatting (3DGS) in reconstructing detailed 3D scenes within multi-view setups and the emergence of large 2D human foundation models, we introduce Arc2Avatar, the first SDS-based method utilizing a human face foundation model as guidance with just a single image as input. To achieve that, we extend such a model for diverse-view human head generation by fine-tuning on synthetic data and modifying its conditioning. Our avatars maintain a dense correspondence with a human face mesh template, allowing blendshape-based expression generation. This is achieved through a modified 3DGS approach, connectivity regularizers, and a strategic initialization tailored for our task. Additionally, we propose an optional efficient SDS-based correction step to refine the blendshape expressions, enhancing realism and diversity. Experiments demonstrate that Arc2Avatar achieves state-of-the-art realism and identity preservation, effectively addressing color issues by allowing the use of very low guidance, enabled by our strong identity prior and initialization strategy, without compromising detail.
Reconstructing the 3D shape of an object from a single-view image is a fundamental task in computer vision. Recent advances in differentiable rendering have enabled 3D reconstruction from image collections using only 2D annotations. However, these methods mainly focus on whole-object reconstruction and overlook object partonomy, which is essential for intelligent agents interacting with physical environments. This paper aims at learning partonomic 3D reconstruction from collections of images with only 2D annotations. Our goal is not only to reconstruct the shape of an object from a single-view image but also to decompose the shape into meaningful semantic parts. To handle the expanded solution space and frequent part occlusions in single-view images, we introduce a novel approach that represents, parses, and learns the structural compositionality of 3D objects. This approach comprises: (1) a compact and expressive compositional representation of object geometry, achieved through disentangled modeling of large shape variations, constituent parts, and detailed part deformations as multi-granularity neural fields; (2) a part transformer that recovers precise partonomic geometry and handles occlusions, through effective part-to-pixel grounding and part-to-part relational modeling; and (3) a 2D-supervised learning method that jointly learns the compositional representation and part transformer, by bridging object shape and parts, image synthesis, and differentiable rendering. Extensive experiments on ShapeNetPart, PartNet, and CUB-200-2011 demonstrate the effectiveness of our approach on both overall and partonomic reconstruction. Code, models, and data are avaliable at https://github.com/XiaoqianRuan1/Partonomic_Reconstruction.
SemiDAViL: Semi-supervised Domain Adaptation with Vision-Language Guidance for Semantic Segmentation
PDF ↗Domain Adaptation (DA) and Semi-supervised Learning (SSL) converge in Semi-supervised Domain Adaptation (SSDA), where the objective is to transfer knowledge from a source domain to a target domain using a combination of limited labeled target samples and abundant unlabeled target data. Although intuitive, a simple amalgamation of DA and SSL is suboptimal in semantic segmentation due to two major reasons: (1) previous methods, while able to learn good segmentation boundaries, are prone to confuse classes with similar visual appearance due to limited supervision; and (2) skewed and imbalanced training data distribution preferring source representation learning whereas impeding from exploring limited information about tailed classes. Language guidance can serve as a pivotal semantic bridge, facilitating robust class discrimination and mitigating visual ambiguities by leveraging the rich semantic relationships encoded in pre-trained language models to enhance feature representations across domains. Therefore, we propose the first language-guided SSDA setting for semantic segmentation in this work. Specifically, we harness the semantic generalization capabilities inherent in vision-language models (VLMs) to establish a synergistic framework within the SSDA paradigm. To address the inherent class-imbalance challenges in long-tailed distributions, we introduce class-balanced segmentation loss formulations that effectively regularize the learning process. Through extensive experimentation across diverse domain adaptation scenarios, our approach demonstrates substantial performance improvements over contemporary state-of-the-art (SoTA) methodologies.