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已筛选 CVPR 2025
2,871篇论文
第 113 / 144 页

Zining Wang, Tongkun Guan, Pei Fu, Chen Duan, Qianyi Jiang, Zhentao Guo, Shan Guo, Junfeng Luo, Wei Shen, Xiaokang Yang

Multi-modal Large Language Models (MLLMs) have introduced a novel dimension to document understanding, i.e., they endow large language models with visual comprehension capabilities; however, how to design a suitable image-text pre-training task for bridging the visual and language modality in document-level MLLMs remains underexplored. In this study, we introduce a novel visual-language alignment method that casts the key issue as a Visual Question Answering with Mask generation (VQAMask) task, optimizing two tasks simultaneously: VQA-based text parsing and mask generation. The former allows the model to implicitly align images and text at the semantic level. The latter introduces an additional mask generator (discarded during inference) to explicitly ensure alignment between visual texts within images and their corresponding image regions at a spatially-aware level. Together, they can prevent model hallucinations when parsing visual text and effectively promote spatially-aware feature representation learning. To support the proposed VQAMask task, we construct a comprehensive image-mask generation pipeline and provide a large-scale dataset with 6M data (MTMask6M). Subsequently, we demonstrate that introducing the proposed mask generation task yields competitive document-level understanding performance. Leveraging the proposed VQAMask, we introduce Marten, a training-efficient MLLM tailored for document-level understanding. Extensive experiments show that our Marten consistently achieves significant improvements among 8B-MLLMs in document-centric tasks. Code and datasets are available at https://github.com/PriNing/Marten.

Jialai Wang, Yuxiao Wu, Weiye Xu, Yating Huang, Chao Zhang, Zongpeng Li, Mingwei Xu, Zhenkai Liang

Vision Transformers (ViTs) have experienced significant progress and are quantized for deployment in resource-constrained applications. Quantized models are vulnerable to targeted bit-flip attacks (BFAs). A targeted BFA prepares a trigger and a corresponding Trojan/backdoor, inserting the latter (with RowHammer bit flipping) into a victim model, to mislead its classification on samples containing the trigger. Existing targeted BFAs on quantized ViTs are limited in that: (1) they require numerous bit-flips, and (2) the separation between flipped bits is below 4 KB, making attacks infeasible with RowHammer in real-world scenarios. We propose a new and practical targeted attack Flip-S against quantized ViTs. The core insight is that in quantized models, a scale factor change ripples through a batch of model weights. Consequently, flipping bits in scale factors, rather than solely in model weights, enables more cost-effective attacks. We design a Scale-Factor-Search (SFS) algorithm to identify critical bits in scale factors for flipping, and adopt a mutual exclusion strategy to guarantee a 4 KB separation between flips. We evaluate Flip-S on CIFAR-10 and ImageNet datasets across five ViT architectures and two quantization levels. Results show that Flip-S achieves attack success rate (ASR) exceeding 90.0% on all models with 50 bits flipped, outperforming baselines with ASR typically below 80.0%. Furthermore, compared to the SOTA, Flip-S reduces the number of required bit-flips by 8x-20xwhile reaching equal or higher ASR. Our source code is publicly available.

Hao Yin, Guangzong Si, Zilei Wang

Multimodal large language models (MLLMs) improve performance on vision-language tasks by integrating visual features from pre-trained vision encoders into large language models (LLMs). However, how MLLMs process and utilize visual information remains unclear. In this paper, a shift in the dominant flow of visual information is uncovered: (1) in shallow layers, strong interactions are observed between image tokens and instruction tokens, where most visual information is injected into instruction tokens to form cross-modal semantic representations; (2) in deeper layers, image tokens primarily interact with each other, aggregating the remaining visual information to optimize semantic representations within the visual modality. Based on these insights, we propose Hierarchical Modality-Aware Pruning (HiMAP), a plug-and-play inference acceleration method that dynamically prunes image tokens at specific layers, reducing computational costs by approximately 65% without sacrificing performance. Our findings offer a new understanding of visual information processing in MLLMs and provide a state-of-the-art solution for efficient inference.

Zhiyuan You, Xin Cai, Jinjin Gu, Tianfan Xue, Chao Dong

With the rapid advancement of Multi-modal Large Language Models (MLLMs), MLLM-based Image Quality Assessment (IQA) methods have shown promising performance in linguistic quality description. However, current methods still fall short in accurately scoring image quality. In this work, we aim to leverage MLLMs to regress accurate quality scores. A key challenge is that the quality score is inherently continuous, typically modeled as a Gaussian distribution, whereas MLLMs generate discrete token outputs. This mismatch necessitates score discretization. Previous approaches discretize the mean score into a one-hot label, resulting in information loss and failing to capture inter-image relationships. We propose a distribution-based approach that discretizes the score distribution into a soft label. This method preserves the characteristics of the score distribution, achieving high accuracy and maintaining inter-image relationships. Moreover, to address dataset variation, where different IQA datasets exhibit various distributions, we introduce a fidelity loss based on Thurstone's model. This loss captures intra-dataset relationships, facilitating co-training across multiple IQA datasets. With these designs, we develop the distribution-based Depicted image Quality Assessment model for Score regression (DeQA-Score). Experiments across multiple benchmarks show that DeQA-Score stably outperforms baselines in score regression. Also, DeQA-Score can predict the score distribution that closely aligns with human annotations. Codes and model weights have been released in https://depictqa.github.io/deqa-score/.

Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei, Nicolas Moënne-Loccoz, Zan Gojcic

3D Gaussian Splatting (3DGS) enables efficient reconstruction and high-fidelity real-time rendering of complex scenes on consumer hardware. However, due to its rasterization-based formulation, 3DGS is constrained to ideal pinhole cameras and lacks support for secondary lighting effects. Recent methods address these limitations by tracing the particles instead, but, this comes at the cost of significantly slower rendering. In this work, we propose 3D Gaussian Unscented Transform (3DGUT), replacing the EWA splatting formulation with the Unscented Transform that approximates the particles through sigma points, which can be projected exactly under any nonlinear projection function. This modification enables trivial support of distorted cameras with time dependent effects such as rolling shutter, while retaining the efficiency of rasterization. Additionally, we align our rendering formulation with that of tracing-based methods, enabling secondary ray tracing required to represent phenomena such as reflections and refraction within the same 3D representation. The source code is available at: https://github.com/nv-tlabs/3dgrut.

Ji Zhao, Banglei Guan, Zibin Liu, Laurent Kneip

For event cameras, current sparse geometric solvers for egomotion estimation assume that the rotational displacements are known, such as those provided by an IMU. Thus, they can only recover the translational motion parameters. Recovering full-DoF motion parameters using a sparse geometric solver is a more challenging task, and has not yet been investigated. In this paper, we propose several solvers to estimate both rotational and translational velocities within a unified framework. Our method leverages event manifolds induced by line segments. The problem formulations are based on either an incidence relation for lines or a novel coplanarity relation for normal vectors. We demonstrate the possibility of recovering full-DoF egomotion parameters for both angular and linear velocities without requiring extra sensor measurements or motion priors. To achieve efficient optimization, we exploit the Adam framework with a first-order approximation of rotations for quick initialization. Experiments on both synthetic and real-world data demonstrate the effectiveness of our method. The code is available at https://github.com/jizhaox/relpose-event.

Chaoyang Li, Jianyang Qin, Jinhao Cui, Zeyu Liu, Ning Hu, Qing Liao

Multi-task prompt learning has emerged as a promising technique for fine-tuning pre-trained Vision-Language Models (VLMs) to various downstream tasks. However, existing methods ignore challenges caused by spurious correlations and dynamic task relationships, which may reduce the model performance. To tackle these challenges, we propose JSCPT, a novel approach for Joint Scheduling of Causal Prompts and Tasks to enhance multi-task prompt learning. Specifically, we first design a Multi-Task Vison-Language Prompt (MTVLP) model, which learns task-shared and task-specific vison-language prompts and selects useful prompt features via causal intervention, alleviating spurious correlations. Then, we propose the task-prompt scheduler that models inter-task affinities and assesses the causal effect of prompt features to optimize the multi-task prompt learning process. Finally, we formulate the scheduler and the multi-task prompt learning process as a bi-level optimization problem to optimize prompts and tasks adaptively. In the lower optimization, MTVLP is updated with the scheduled gradient, while in the upper optimization, the scheduler is updated with the implicit gradient. Extensive experiments show the superiority of our proposed JSCPT approach over several baselines in terms of multi-task prompt learning for pre-trained VLMs.

Shuailei Ma, Kecheng Zheng, Ying Wei, Wei Wu, Fan Lu, Yifei Zhang, Chen-Wei Xie, Biao Gong, Jiapeng Zhu, Yujun Shen

Although text-to-image (T2I) models have recently thrived as visual generative priors, their reliance on high-quality text-image pairs makes scaling up expensive. We argue that grasping the cross-modality alignment is not a necessity for a sound visual generative prior, whose focus should be on texture modeling. Such a philosophy inspires us to study image-to-image (I2I) generation, where models can learn from in-the-wild images in a self-supervised manner. We first develop a pure vision-based training framework, Lumos, and confirm the feasibility and the scalability of learning I2I models. We then find that, as an upstream task of T2I, our I2I model serves as a more foundational visual prior and achieves on-par or better performance than existing T2I models using only 1/10 text-image pairs for fine-tuning. We further demonstrate the superiority of I2I priors over T2I priors on some text-irrelevant vision tasks, like image-to-3D and image-to-video.

Fuyun Wang, Tong Zhang, Yuanzhi Wang, Yide Qiu, Xin Liu, Xu Guo, Zhen Cui

In Open-set Supervised Anomaly Detection (OSAD), the existing methods typically generate pseudo anomalies to compensate for the scarcity of observed anomaly samples, while overlooking critical priors of normal samples, leading to less effective discriminative boundaries. To address this issue, we propose a Distribution Prototype Diffusion Learning (DPDL) method aimed at enclosing normal samples within a compact and discriminative distribution space. Specifically, we construct multiple learnable Gaussian prototypes to create a latent representation space for abundant and diverse normal samples and learn a Schr"odinger bridge to facilitate a diffusive transition toward these prototypes for normal samples while steering anomaly samples away. Moreover, to enhance inter-sample separation, we design a dispersion feature learning way in hyperspherical space, which benefits the identification of out-ofdistribution anomalies. Experimental results demonstrate the effectiveness and superiority of our proposed DPDL, achieving state-of-the-art performance on 9 public datasets.

Junfeng Ni, Yu Liu, Ruijie Lu, Zirui Zhou, Song-Chun Zhu, Yixin Chen, Siyuan Huang

Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, particularly with sparse views as input. Recent approaches incorporate semantic or geometric regularization to address this issue, but they suffer significant degradation in underconstrained areas and fail to recover occluded regions. We argue that the key to solving this problem lies in supplementing missing information for these areas. To this end, we propose DP-Recon, which employs diffusion priors in the form of Score Distillation Sampling (SDS) to optimize the neural representation of each individual object under novel views. This provides additional information for the underconstrained areas, but directly incorporating diffusion prior raises potential conflicts between the reconstruction and generative guidance. Therefore, we further introduce a visibility-guided approach to dynamically adjust the per-pixel SDS loss weights. Together these components enhance both geometry and appearance recovery while remaining faithful to input images. Extensive experiments across Replica and ScanNet++ demonstrate that our method significantly outperforms state-of-the-art methods. Notably, it achieves better object reconstruction under 10 views than the baselines under 100 views. Our method enables seamless text-based editing for geometry and appearance through SDS optimization and produces decomposed object meshes with detailed UV maps that support photorealistic Visual effects (VFX) editing. The project page is available at https://dp-recon.github.io/.

Lucas Ventura, Antoine Yang, Cordelia Schmid, Gül Varol

We address the task of video chaptering, i.e., partitioning a long video timeline into semantic units and generating corresponding chapter titles. While relatively underexplored, automatic chaptering has the potential to enable efficient navigation and content retrieval in long-form videos. In this paper, we achieve strong chaptering performance on hour-long videos by efficiently addressing the problem in the text domain with our "Chapter-Llama" framework. Specifically, we leverage a pre-trained large language model (LLM) with large context window, and feed as input (i) speech transcripts and (ii) captions describing video frames, along with their respective timestamps. Given the inefficiency of exhaustively captioning all frames, we propose a lightweight speech-guided frame selection strategy based on speech transcript content, and experimentally demonstrate remarkable advantages. We train the LLM to output timestamps for the chapter boundaries, as well as free-form chapter titles. This simple yet powerful approach scales to processing one-hour long videos in a single forward pass. Our results demonstrate substantial improvements (e.g., 45.3 vs 26.7 F1 score) over the state of the art on the recent VidChapters-7M benchmark. To promote further research, we release our code and models at our project page.

Ziyang Zhou, Pinghui Wang, Zi Liang, Haitao Bai, Ruofei Zhang

The advancement of 3D understanding and representation is a crucial step for the next phase of autonomous driving, robotics, augmented and virtual reality, 3D gaming and 3D e-commerce products. However, existing 3D semantic representation research has primarily focused on point clouds to perceive 3D objects and scenes, overlooking the rich visual details offered by multi-view images, thereby limiting the potential of 3D semantic representation. This paper introduces OpenView, a novel representation method that integrates both point clouds and multi-view images to form a unified 3D representation. OpenView comprises a unique fusion framework, sequence-independent modeling, a cross-modal fusion encoder, and a progressive hard learning strategy. Our experiments demonstrate that OpenView outperforms the state-of-the-art by 11.5% and 5.5% on the R@1 metric for cross-modal retrieval and the Top-1 metric for zero-shot classification tasks, respectively. Furthermore, we showcase some applications of OpenView: 3D retrieval, 3D captioning and hierarchical data clustering, highlighting its generality in the field of 3D representation learning.

Guiyu Zhao, Sheng Ao, Ye Zhang, Kai Xu, Yulan Guo

Obtaining enough high-quality correspondences is crucial for robust registration. Existing correspondence refinement methods mostly follow the paradigm of outlier removal, which either fails to correctly identify the accurate correspondences under extreme outlier ratios, or select too few correct correspondences to support robust registration. To address this challenge, we propose a novel approach named Regor, which is a progressive correspondence regenerator that generates higher-quality matches whist sufficiently robust for numerous outliers. In each iteration, we first apply prior-guided local grouping and generalized mutual matching to generate the local region correspondences. A powerful center-aware three-point consistency is then presented to achieve local correspondence correction, instead of removal. Further, we employ global correspondence refinement to obtain accurate correspondences from a global perspective. Through progressive iterations, this process yields a large number of high-quality correspondences. Extensive experiments on both indoor and outdoor datasets demonstrate that the proposed Regor significantly outperforms existing outlier removal techniques. More critically, our approach obtain 10 times more correct correspondences than outlier removal methods. As a result, our method is able to achieve robust registration even with weak features. The code is available at https://github.com/GuiyuZhao/Regor.

Muchen Li, Sammy Christen, Chengde Wan, Yujun Cai, Renjie Liao, Leonid Sigal, Shugao Ma

Current research on generating 3D hand-object interaction motion primarily focuses on in-domain objects. Generalization to unseen objects is essential for practical applications, yet it remains both challenging and largely unexplored.In this paper, we propose LatentHOI, a novel approach designed to tackle the challenges of generalizing hand-object interaction to unseen objects.Our main insight lies in decoupling high-level temporal motion from fine-grained spatial hand-object interactions with a latent diffusion model coupled with a Grasping Variational Autoencoder (GraspVAE). This configuration not only enhances the conditional dependency between spatial grasp and temporal motion but also improves data utilization and reduces overfitting through regularization in the latent space. We conducted extensive experiments in an unseen-object setting on both single-hand grasping and bi-manual motion datasets, including GRAB, DexYCB, and OakInk.Quantitative and qualitative evaluations demonstrate that our method significantly enhances the realism and physical plausibility of generated motions for unseen objects, both in single and bimanual manipulations, compared to the state-of-the-art.

Xiuqiang Song, Li Jin, Zhengxian Zhang, Jiachen Li, Fan Zhong, Guofeng Zhang, Xueying Qin

In this paper, we introduce a novel, truly prior-free 3D object tracking method that operates without given any model or training priors. Unlike existing methods that typically require pre-defined 3D models or specific training datasets as priors, which limit their applicability, our method is free from these constraints. Our method consists of a geometry generation module and a pose optimization module. Its core idea is to enable these two modules to automatically and iteratively enhance each other, thereby gradually building all the necessary information for the tracking task. We thus call the method as Bidirectional Iterative Tracking(BIT). The geometry generation module starts without priors and gradually generates high-precision mesh models for tracking, while the pose optimization module generates additional data during object tracking to further refine the generated models. Moreover, the generated 3D models can be stored and easily reused, allowing for seamless integration into various other tracking systems, not just our methods. Experimental results demonstrate that BIT outperforms many existing methods, even those that extensively utilize prior knowledge, while BIT does not rely on such information. Additionally, the generated 3D models deliver results comparable to actual 3D models, highlighting their superior and innovative qualities. The code is available at https://github.com/songxiuqiang/BIT.git.

Lintong Zhang, Kang Yin, Seong-Whan Lee

Attribution-based explanation techniques capture key patterns to enhance visual interpretability. However, these patterns often lack the granularity needed for insight in fine-grained tasks, particularly in cases of model misclassification, where explanations may be insufficiently detailed. To address this limitation, we propose a fine-grained counterfactual explanation framework that generates both object-level and part-level interpretability, addressing two fundamental questions: (1) which fine-grained features contribute to model misclassification, and (2) where dominant local features influence counterfactual adjustments. Our approach yields explainable counterfactuals in a non-generative manner by quantifying similarity and weighting component contributions within regions of interest between correctly classified and misclassified samples. Furthermore, we introduce an importance-isolation module grounded in Shapley value contributions, isolating features with region-specific relevance. Extensive experiments demonstrate the superiority of our approach in capturing more granular, intuitively meaningful regions, surpassing fine-grained methods.

Hao Guo, Xiaoshui Huang, Hao jiacheng, Yunpeng Bai, Hongping Gan, Yilei Shi

Despite advancements in Computer-Aided-Design (CAD) generation, direct generation of complex Boundary Representation (B-rep) CAD models remains challenging. This difficulty arises from the parametric nature of B-rep data, complicating the encoding and generation of its geometric and topological information. To address this, we introduce BrepGiff, a lightweight generation approach for high-quality and complex B-rep model based on 3D Graph Diffusion. First, we transfer B-rep models into 3D graphs representation. Specifically, BrepGiff extracts and integrates topological and geometric features to construct a 3D graph where nodes correspond to face centroids in 3D space, preserving adjacency and degree information. Geometric features are derived by sampling points in the UV domain and extracting face and edge features. Then, BrepGiff applies a Graph Attention Network (GAT) to enforce topological constraints from local to global during the degree-guided diffusion process. With the 3D graph representation and efficient diffusion process, our method significantly reduces the computational cost and improves the quality, thus achieving lightweight generation of complex models. Experiments show that BrepGiff can generate complex B-rep models (>100 faces) using only 2 RTX4090 GPUs, achieving state-of-the-art performance in B-rep generation.

Fan Xing, Zhuo Tian, Xuefeng Fan, Xiaoyi Zhou

Reversible Adversarial Examples (RAE) are designed to protect the intellectual property of datasets. Such examples can function as imperceptible adversarial examples to erode the model performance of unauthorized users while allowing authorized users to remove the adversarial perturbations and recover the original samples for normal model training. With the rise of Self-Supervised Learning (SSL), an increasing number of unlabeled datasets and pre-trained encoders are available in the community. However, existing RAE methods not only rely on well-labeled datasets for training Supervised Learning (SL) models but also exhibit poor adversarial transferability when attacking SSL pre-trained encoders. To address these challenges, we propose RAEncoder, the first framework for RAEs without the need for labeled samples. RAEncoder aims to generate universal adversarial perturbations by targeting SSL pre-trained encoders. Unlike traditional RAE approaches, the pre-trained encoder outputs the feature distribution of the protected dataset rather than classification labels, enhancing both the attack success rate and transferability of RAEs. Extensive experiments are conducted on six pre-trained encoders and four SL models, covering aspects such as imperceptibility and transferability. Our results demonstrate that RAEncoder effectively protects unlabeled datasets from malicious infringements. Additional robustness experiments further confirm the security of RAEncoder in practical application scenarios.

Jingkang Yang, Shuai Liu, Hongming Guo, Yuhao Dong, Xiamengwei Zhang, Sicheng Zhang, Pengyun Wang, Zitang Zhou, Binzhu Xie, Ziyue Wang 等

We introduce EgoLife, a project to develop an egocentric life assistant that accompanies and enhances personal efficiency through AI-powered wearable glasses. To lay the foundation for this assistant, we conducted a comprehensive data collection study where six participants lived together for one week, continuously recording their daily activities - including discussions, shopping, cooking, socializing, and entertainment - using AI glasses for multimodal egocentric video capture, along with synchronized third-person-view video references. This effort resulted in the EgoLife Dataset, a comprehensive 300-hour egocentric, interpersonal, multiview, and multimodal daily life dataset with intensive annotation. Leveraging this dataset, we introduce EgoLifeQA, a suite of long-context, life-oriented question-answering tasks designed to provide meaningful assistance in daily life by addressing practical questions such as recalling past relevant events, monitoring health habits, and offering personalized recommendations. To address the key technical challenges of (1) developing robust visual-audio models for egocentric data, (2) enabling identity recognition, and (3) facilitating long-context question answering over extensive temporal information, we introduce EgoButler, an integrated system comprising EgoGPT and EgoRAG. EgoGPT is an omni-modal model trained on egocentric datasets, achieving state-of-the-art performance on egocentric video understanding. EgoRAG is a retrieval-based component that supports answering ultra-long-context questions. Our experimental studies verify their working mechanisms and reveal critical factors and bottlenecks, guiding future improvements. By releasing our datasets, models, and benchmarks, we aim to stimulate further research in egocentric AI assistants.

Guanyao Wu, Haoyu Liu, Hongming Fu, Yichuan Peng, Jinyuan Liu, Xin Fan, Risheng Liu

Multi-modality image fusion, particularly infrared and visible, plays a crucial role in integrating diverse modalities to enhance scene understanding. Although early research prioritized visual quality, preserving fine details and adapting to downstream tasks remains challenging. Recent approaches attempt task-specific design but rarely achieve "The Best of Both Worlds" due to inconsistent optimization goals. To address these issues, we propose a novel method that leverages the semantic knowledge from the Segment Anything Model (SAM) to grow the quality of fusion results and enable downstream task adaptability, namely SAGE. Specifically, we design a Semantic Persistent Attention (SPA) Module that efficiently maintains source information via the persistent repository while extracting high-level semantic priors from SAM. More importantly, to eliminate the impractical dependence on SAM during inference, we introduce a bi-level optimization-driven distillation mechanism with triplet losses, which allow the student network to effectively extract knowledge. Extensive experiments show that our method achieves a balance between high-quality visual results and downstream task adaptability while maintaining practical deployment efficiency. The code is available at https://github.com/RollingPlain/SAGE_IVIF.