Recent advancements in Multimodal Large Language Models (MLLMs) have shown remarkable capabilities across various multimodal contexts. However, their application in robotic scenarios, particularly for long-horizon manipulation tasks, reveals significant limitations. These limitations arise from the current MLLMs lacking three essential robotic brain capabilities: Planning Capability, which involves decomposing complex manipulation instructions into manageable sub-tasks; Affordance Perception, the ability to recognize and interpret the affordances of interactive objects; and Trajectory Prediction, the foresight to anticipate the complete manipulation trajectory necessary for successful execution. To enhance the robotic brain's core capabilities from abstract to concrete, we introduce ShareRobot, a high-quality heterogeneous dataset that labels multi-dimensional information such as task planning, object affordance, and end-effector trajectory. ShareRobot's diversity and accuracy have been meticulously refined by three human annotators. Building on this dataset, we developed RoboBrain, an MLLM-based model that combines robotic and general multi-modal data, utilizes a multi-stage training strategy, and incorporates long videos and high-resolution images to improve its robotic manipulation capabilities.Extensive experiments demonstrate that RoboBrain achieves state-of-the-art performance across various obotic tasks, highlighting its potential to advance robotic brain capabilities.
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Reconstructing 3D shapes from a single image plays an important role in computer vision. Many methods have been proposed and achieve impressive performance. However, existing methods mainly focus on extracting semantic information from images and then simply concatenating it with 3D point clouds without further exploring the concatenated semantics. As a result, these entangled semantic features significantly hinder the reconstruction performance. In this paper, we propose a novel single-image 3D reconstruction method called Mining Effective Semantic Cues for 3D Reconstruction from a Single Image (MESC-3D), which can actively mine effective semantic cues from entangled features. Specifically, we design an Effective Semantic Mining Module, which incorporates a point-selection map establish connections between point clouds and semantic attributes, enabling the point clouds to autonomously select the necessary information. Furthermore, to address the potential insufficiencies in semantic information from a single image, such as occlusions, inspired by the human ability to represent 3D objects using prior knowledge drawn from daily experiences, we introduce a 3D Semantic Prior Learning Module. This module employs contrastive learning paradigm along with a learnable text prompt to incorporates semantic understanding of spatial structures, enabling the model to interpret and reconstruct 3D objects with greater accuracy and realism, closely mirroring human perception of complex 3D environments. Extensive evaluations show that our method achieves significant improvements in reconstruction quality and robustness compared to prior works. Additionally, further experiments validate the strong generalization capabilities and excels in zero-shot preformance on unseen classes. Code is available at https://github.com/QINGQINGLE/MESC-3D.
Recent advances in dataset distillation have led to solutions in two main directions. The conventional batch-to-batch matching mechanism is ideal for small-scale datasets and includes bi-level optimization methods on models and syntheses, such as FRePo, RCIG, and RaT-BPTT, as well as other methods like distribution matching, gradient matching, and weight trajectory matching. Conversely, batch-to-global matching typifies decoupled methods, which are particularly advantageous for large-scale datasets. This approach has garnered substantial interest within the community, as seen in SRe^2L, G-VBSM, WMDD, and CDA. A primary challenge with the second approach is the lack of diversity among syntheses within each class since samples are optimized independently and the same global supervision signals are reused across different synthetic images. In this study, we propose a new Diversity-driven EarlyLate Training (DELT) scheme to enhance the diversity of images in batch-to-global matching with less computation. Our approach is conceptually simple yet effective, it partitions predefined IPC samples into smaller subtasks and employs local optimizations to distill each subset into distributions from distinct phases, reducing the uniformity induced by the unified optimization process. These distilled images from the subtasks demonstrate effective generalization when applied to the entire task. We conduct extensive experiments on CIFAR, Tiny-ImageNet, ImageNet-1K, and its sub-datasets. Our approach outperforms the previous state-of-the-art by 2~5% on average across different datasets and IPCs (images per class), increasing diversity per class by more than 5% while reducing synthesis time by up to 39.3% for enhancing the training efficiency.
We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition to simple pick-up, observe, and put-down actions, the subjects perform actions typical for a kitchen, office, and living room environment. The recordings include multiple synchronized data streams containing egocentric multi-view RGB/monochrome images, eye gaze signal, scene point clouds, and 3D poses of cameras, hands, and objects. The dataset is recorded with two headsets from Meta: Project Aria, which is a research prototype of AI glasses, and Quest 3, a virtual-reality headset that has shipped millions of units. Ground-truth poses were obtained by a motion-capture system using small optical markers attached to hands and objects. Hand annotations are provided in the UmeTrack and MANO formats, and objects are represented by 3D meshes with PBR materials obtained by an in-house scanner. In our experiments, we demonstrate the effectiveness of multi-view egocentric data for three popular tasks: 3D hand tracking, model-based 6DoF object pose estimation, and 3D lifting of unknown in-hand objects. The evaluated multi-view methods, whose benchmarking is uniquely enabled by HOT3D, significantly outperform their single-view counterparts.
Amodal instance segmentation, which aims to detect and segment both visible and invisible parts of objects in images, plays a crucial role in various applications, including autonomous driving, robotic manipulation, and scene understanding. While existing methods require training both front-end detectors and mask decoders jointly, this approach lacks flexibility and fails to leverage the strengths of pre-existing modal detectors. To address this limitation, we propose SAMEO, a novel framework that adapts the Segment Anything Model (SAM) as a versatile mask decoder capable of interfacing with various front-end detectors to enable mask prediction even for partially occluded objects. Acknowledging the constraints of limited amodal segmentation datasets, we introduce Amodal-LVIS, a large-scale synthetic dataset comprising 300K images derived from the modal LVIS and LVVIS datasets. This dataset significantly expands the training data available for amodal segmentation research. Our experimental results demonstrate that our approach, when trained on the newly extended dataset, including Amodal-LVIS, achieves remarkable zero-shot performance on both COCOA-cls and D2SA benchmarks, highlighting its potential for generalization to unseen scenarios.
With advances in deep learning models and the availability of large-scale 3D datasets, we have recently witnessed significant progress in single-view 3D reconstruction. However, existing methods often fail to reconstruct physically based material properties given a single image, limiting their applicability in complicated scenarios. This paper presents a novel approach (named MAGE) for generating 3D geometry with realistic decomposed material properties given a single image as input. Our method leverages inspiration from traditional computer graphics deferred rendering pipelines to introduce a multi-view G-buffer estimation model. The proposed model estimates G-buffers for various views as multi-domain images, including XYZ coordinates, normals, albedo, roughness, and metallic properties from a single-view RGB image. To address the inherent ambiguity and inconsistency in generating G-buffers simultaneously, we also formulate a deterministic network from the pretrained diffusion models and propose a lighting response loss that enforces consistency across these domains using PBR principles. Finally, we propose a large-scale synthetic dataset rich in material diversity for our model training. Experimental results demonstrate the effectiveness of our method in producing high-quality 3D meshes with rich material properties. Our code and dataset can be found at https://www.whyy.site/paper/mage.
We consider the task of Image-to-Video (I2V) generation, which involves transforming static images into realistic video sequences based on a textual description. While recent advancements produce photorealistic outputs, they frequently struggle to create videos with accurate and consistent object motion, especially in multi-object scenarios. To address these limitations, we propose a two-stage compositional framework that decomposes I2V generation into: (i) An explicit intermediate representation generation stage, followed by (ii) A video generation stage that is conditioned on this representation. Our key innovation is the introduction of a mask-based motion trajectory as an intermediate representation, that captures both semantic object information and motion, enabling an expressive but compact representation of motion and semantics. To incorporate the learned representation in the second stage, we utilize object-level attention objectives. Specifically, we consider a spatial, per-object, masked-cross attention objective, integrating object-specific prompts into corresponding latent space regions and a masked spatio-temporal self-attention objective, ensuring frame-to-frame consistency for each object. We evaluate our method on challenging benchmarks with multi-object and high-motion scenarios and empirically demonstrate that the proposed method achieves state-of-the-art results in temporal coherence, motion realism, and text-prompt faithfulness. Additionally, we introduce SA-V-128, a new challenging benchmark for single-object and multi-object I2V generation, and demonstrate our method's superiority on this benchmark. Project page is available at https://guyyariv.github.io/TTM/
Contrastive Language-Image Pre-training (CLIP) models as a milestone of modern multimodal intelligence, its generalization mechanism grasped massive research interests in the community. While existing studies limited in the scope of pre-training knowledge, hardly underpinned its generalization to countless open-world concepts absent from the pre-training regime. This paper dives into such Out-of-Pre-training (OOP) generalization problem from a holistic perspective. We propose LAION-Beyond benchmark to isolate the evaluation of OOP concepts from pre-training knowledge, with regards to OpenCLIP and its reproducible variants derived from LAION datasets. Empirical analysis evidences that despite image features of OOP concepts born with significant category margins, their zero-shot transfer significantly fails due to the poor image-text alignment. To this, we elaborate the "name-tuning" methodology with its theoretical merits in terms of OOP generalization, then propose few-shot name learning (FSNL) and zero-shot name learning (ZSNL) algorithms to achieve OOP generalization in a data-efficient manner. Their superiority have been further verified in our comprehensive experiments.
The rapid development of diffusion models has fueled a growing demand for customized image generation. However, current customization methods face several limitations: 1) typically accept either image or text conditions alone; 2) customization in complex visual scenarios often leads to subject leakage or confusion; 3) image-conditioned outputs tend to suffer from inconsistent backgrounds; and 4) high computational costs. To address these issues, this paper introduces Multi-party Collaborative Attention Control (MCA-Ctrl), a tuning-free approach that enables high-quality image customization under both text and complex visual conditions. Specifically, MCA-Ctrl leverages two key operations within the self-attention layer to coordinate multiple parallel diffusion processes and guide the target image generation. This approach allows MCA-Ctrl to capture the content and appearance of specific subjects while maintaining semantic consistency with the conditional input. Additionally, to mitigate subject leakage and confusion issues common in complex visual scenarios, we introduce a Subject Localization Module that extracts precise subject and editable image layers based on user instructions. Extensive quantitative and human evaluation experiments demonstrate that MCA-Ctrl outperforms previous methods in zero-shot image customization, effectively addressing the aforementioned issues.
In this work, we analyze new aspects of cross-view completion, mainly through the analogy of cross-view completion and traditional self-supervised correspondence learning algorithms. Based on our analysis, we reveal that the cross-attention map of Croco-v2, best reflects this correspondence information compared to other correlations from the encoder or decoder features. We further verify the effectiveness of the cross-attention map by evaluating on both zero-shot and supervised dense geometric correspondence and multi-frame depth estimation.
EIDT-V: Exploiting Intersections in Diffusion Trajectories for Model-Agnostic, Zero-Shot, Training-Free Text-to-Video Generation
PDF ↗Zero-shot, training-free, image-based text-to-video generation is an emerging area that aims to generate videos using existing image-based diffusion models. Current methods in this space require specific architectural changes to image-generation models, which limit their adaptability and scalability.In contrast to such methods, we provide a model-agnostic approach. We use intersections in diffusion trajectories, working only with the latent values. We could not obtain localized frame-wise coherence and diversity using only the intersection of trajectories. Thus, we instead use a grid-based approach. An in-context trained LLM is used to generate coherent frame-wise prompts; another is used to identify differences between frames. Based on these, we obtain a CLIP-based attention mask that controls the timing of switching the prompts for each grid cell. Earlier switching results in higher variance, while later switching results in more coherence. Therefore, Our approach can ensure appropriate control between coherence and variance for the frames.Our approach results in state-of-the-art performance while being more flexible when working with diverse image-generation models. The empirical analysis using quantitative metrics and user studies confirms our model's superior temporal consistency, visual fidelity and user satisfaction, thus providing a novel way to obtain training-free, image-based text-to-video generation.
In this paper, we introduce OmniStyle-1M, a large-scale paired style transfer dataset comprising over one million content-style-stylized image triplets across 1,000 diverse style categories, each enhanced with textual descriptions and instruction prompts. We show that OmniStyle-1M can not only improve the generalization of style transfer models through supervised training but also facilitates precise control over target stylization. Especially, to ensure the quality of the dataset, we introduce OmniFilter, a comprehensive style transfer quality assessment framework, which filters high-quality triplets based on content preservation, style consistency, and aesthetic appeal. Building upon this foundation, we propose OmniStyle, a framework based on the Diffusion Transformer (DiT) architecture designed for high-quality and efficient style transfer. This framework supports both instruction-guided and image-guided style transfer, generating high resolution outputs with exceptional detail. Extensive qualitative and quantitative evaluations demonstrate OmniStyle's superior performance compared to existing approaches, highlighting its efficiency and versatility. OmniStyle-1M and its accompanying methodologies provide a significant contribution to advancing high-quality style transfer, offering a valuable resource for the research community.
Aiming to achieve class-agnostic perception in visual object tracking, current trackers commonly formulate tracking as a one-shot detection problem with the template-matching architecture. Despite the success, severe environmental variations in long-term tracking raise challenges to generalizing the tracker in novel situations. Temporal trackers try to fix it by preserving the time-validity of target information with historical predictions, e.g., updating the template. However, solely transmitting the previous observations instead of learning from them leads to an inferior capability of understanding the tracking scenario from past experience, which is critical for the generalization in new frames. To address this issue, we reformulate temporal learning in visual tracking as a History-to-Future process and propose a novel tracking framework DreamTrack. Our DreamTrack learns the temporal dynamics from past observations to dream the future variations of the environment, which boosts the generalization with the extended future information from history. Considering the uncertainty of future variation, multimodal prediction is designed to infer the target trajectory of each possible future situation. The experiments demonstrate that our DreamTrack achieves leading performance with real-time inference speed. In particular, DreamTrack obtains SUC scores of 76.6%/87.9% on LaSOT/TrackingNet, surpassing all recent SOTA trackers.
Estimating blood flow speed is essential in many medical and physiological applications, yet it is extremely challenging due to complex vascular structure and flow dynamics, particularly for cerebral cortex regions. Existing techniques, such as Optical Doppler Tomography (ODT), generally require complex hardware control and signal processing, and still suffer from inherent system-level artifacts. To address these challenges, we propose a new learning-based approach named OCTA-Flow, which directly estimates vascular blood flow speed from Optical Coherence Tomography Angiography (OCTA) images that are commonly used for vascular structure analysis. OCTA-Flow employs several novel components to achieve this goal. First, using an encoder-decoder architecture, OCTA-Flow leverages ODT data as pseudo labels during training, thus bypassing the difficulty of collecting ground truth data. Second, to capture the relationship between vessels of varying scales and their flow speed, we design an Adaptive Window Fusion module that employs multiscale window attention. Third, to mitigate ODT artifacts, we incorporate a Conditional Random Field Decoder that promotes smoothness and consistency in the estimated blood flow. Together, these innovations enable OCTA-Flow to effectively produce accurate flow estimation, suppress the artifacts in ODT, and enhance practicality, benefiting from the established techniques of OCTA data acquisition. The code and data are available at https://github.com/Spritea/OCTA-Flow.
Bridging Past and Future: End-to-End Autonomous Driving with Historical Prediction and Planning
PDF ↗End-to-end autonomous driving unifies tasks in a differentiable framework, enabling planning-oriented optimization and attracting growing attention.Current methods aggregate historical information either through dense historical bird's-eye-view (BEV) features or by querying a sparse memory bank, following paradigms inherited from detection.However, we argue that these paradigms either omit historical information in motion planning or fail to align with its multi-step nature, which requires predicting or planning multiple future time steps. In line with the philosophy of "future is a continuation of past", we propose **BridgeAD**, which reformulates motion and planning queries as multi-step queries to differentiate the queries for each future time step. This design enables the effective use of historical prediction and planning by applying them to the appropriate parts of the end-to-end system based on the time steps, which improves both perception and motion planning. Specifically, historical queries for the current frame are combined with perception, while queries for future frames are integrated with motion planning. In this way, we bridge the gap between past and future by aggregating historical insights at every time step, enhancing the overall coherence and accuracy of the end-to-end autonomous driving pipeline. Extensive experiments on the nuScenes dataset in both open-loop and closed-loop settings demonstrate that BridgeAD achieves state-of-the-art performance. We will make our code and models publicly available.
We propose a new continuous video modeling framework based on implicit neural representations (INRs) called ActINR. At the core of our approach is the observation that INRs can be considered as a learnable dictionary, with the shapes of the basis functions governed by the weights of the INR, and their locations governed by the biases. Given compact non-linear activation functions, we hypothesize that an INR's biases are suitable to capture motion across images, and facilitate compact representations for video sequences. Using these observations, we design ActINR to share INR weights across frames of a video sequence, while using unique biases for each frame. We further model the biases as the output of a separate INR conditioned on time index to promote smoothness. By training the video INR and this bias INR together, we demonstrate unique capabilities, including 10x video slow motion, 4x spatial super resolution along with 2x slow motion, denoising, and video inpainting. ActINR performs remarkably well across numerous video processing tasks (often achieving more than 6dB improvement), setting a new standard for continuous modeling of videos.
MIMO: A Medical Vision Language Model with Visual Referring Multimodal Input and Pixel Grounding Multimodal Output
PDF ↗Currently, medical vision language models are widely used in medical vision question answering tasks. However, existing models are confronted with two issues: for input, the model only relies on text instructions and lacks direct understanding of visual clues in the image; for output, the model only gives text answers and lacks connection with key areas in the image. To address these issues, we propose a unified medical vision language model MIMO, with visual referring Multimodal Input and pixel grounding Multimodal Output. MIMO can not only combine visual clues and textual instructions to understand complex medical images and semantics, but can also ground medical terminologies in textual output within the image. To overcome the scarcity of relevant data in the medical field, we propose MIMOSeg, a comprehensive medical multimodal dataset including 895K samples. MIMOSeg is constructed from four different perspectives, covering basic instruction following and complex question answering with multimodal input and multimodal output. We conduct experiments on several downstream medical multimodal tasks. Extensive experimental results verify that MIMO can uniquely combine visual referring and pixel grounding capabilities, which are not available in previous models. Our project can be found in https://github.com/pkusixspace/MIMO.
Medical image segmentation is vital for clinical applications, with hard samples playing a key role in segmentation accuracy. We propose an effective image segmentation framework that includes mechanisms for identifying and segmenting hard samples. It derives a novel image segmentation paradigm: 1) Learning to identify hard samples: automatically selecting inherent hard samples from different datasets, and 2) Learning to segment hard samples: achieving the segmentation of hard samples through effective feature augmentation on dedicated networks. We name our method `Learning to Segment hard samples' (L2S). The hard sample identification module comprises a backbone model and a classifier, which dynamically uncovers inherent dataset patterns. The hard sample segmentation module utilizes the diffusion process for feature augmentation and incorporates a more sophisticated segmentation network to achieve precise segmentation. We justify our motivation through solid theoretical analysis and extensive experiments. Evaluations across various modalities show that our L2S outperforms other SOTA methods, particularly by substantially improving the segmentation accuracy of hard samples. On ISIC dataset, our L2S improves the Dice score on hard samples and overall segmentation by 8.97% and 1.01%, respectively, compared to SOTA methods. The code is available at \href https://github.com/TqlYuanGie/L2S https://github.com/TqlYuanGie/L2S.
Traditional segmentation models, while effective in isolated tasks, often fail to generalize to more complex and open-ended segmentation problems, such as free-form, open-vocabulary, and in-the-wild scenarios. To bridge this gap, we propose to scale up image segmentation across diverse datasets and tasks such that the knowledge across different tasks and datasets can be integrated while improving the generalization ability. QueryMeldNet, a novel segmentation framework, is introduced and designed to scale seamlessly across both data size and task diversity. It is built upon a dynamic object query mechanism called query meld, which fuses different types of queries using cross-attention. This hybrid approach enables the model to balance between instance- and stuff-level segmentation, providing enhanced scalability for handling diverse object types. We further enhance scalability by leveraging synthetic data-generating segmentation masks and captions for pixel-level and open-vocabulary tasks-drastically reducing the need for costly human annotations. By training on multiple datasets and tasks at scale, QueryMeldNet continuously improves performance as the volume and diversity of data and tasks increase. It exhibits strong generalization capabilities, boosting performance in open-set segmentation tasks SeginW by 7 points. These advancements mark a key step toward universal, scalable segmentation models capable of addressing the demands of real-world applications.
In the real world, objects reveal internal textures when sliced or cut, yet this behavior is not well-studied in 3D generation tasks today. For example, slicing a virtual 3D watermelon should reveal flesh and seeds. Given that no available dataset captures an object's full internal structure and collecting data from all slices is impractical, generative methods become the obvious approach. However, current 3D generation and inpainting methods often focus on visible appearance and overlook internal textures. To bridge this gap, we introduce FruitNinja, the first method to generate internal textures for 3D objects undergoing geometric and topological changes. Our approach produces objects via 3D Gaussian Splatting (3DGS) with both surface and interior textures synthesized, enabling real-time slicing and rendering without additional optimization. FruitNinja leverages a pre-trained diffusion model to progressively inpaint cross-sectional views and applies voxel-grid-based smoothing to achieve cohesive textures throughout the object. Our OpaqueAtom GS strategy overcomes 3DGS limitations by employing densely distributed opaque Gaussians, avoiding biases toward larger particles that destabilize training and sharp color transitions for fine-grained textures. Experimental results show that FruitNinja substantially outperforms existing approaches, showcasing unmatched visual quality in real-time rendered internal views across arbitrary geometry manipulations. Project page: https://fanguw.github.io/FruitNinja3D.