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Zhaoyi Tian, Feifeng Wang, Shiwei Wang, Zihao Zhou, Yao Zhu, Liquan Shen

Recently, learned video compression (LVC) is undergoing a period of rapid development. However, due to absence of large and high-quality high dynamic range (HDR) video training data, LVC on HDR video is still unexplored. In this paper, we are the first to collect a large-scale HDR video benchmark dataset, named HDRVD2K, featuring huge quantity, diverse scenes and multiple motion types. HDRVD2K fills gaps of video training data and facilitate the development of LVC on HDR videos. Based on HDRVD2K, we further propose the first learned bit-depth scalable video compression (LBSVC) network for HDR videos by effectively exploiting bit-depth redundancy between videos of multiple dynamic ranges. To achieve this, we first propose a compression-friendly bit-depth enhancement module (BEM) to effectively predict original HDR videos based on compressed tone-mapped low dynamic range (LDR) videos and dynamic range prior, instead of reducing redundancy only through spatio-temporal predictions. Our method greatly improves the reconstruction quality and compression performance on HDR videos. Extensive experiments demonstrate the effectiveness of HDRVD2K on learned HDR video compression and great compression performance of our proposed LBSVC network.

Kazi Sajeed Mehrab, M. Maruf, Arka Daw, Abhilash Neog, Harish Babu Manogaran, Mridul Khurana, Zhenyang Feng, Bahadir Altintas, Yasin Bakis, Elizabeth G Campolongo 等

We introduce Fish-Visual Trait Analysis (Fish-Vista), the first organismal image dataset designed for the analysis of visual traits of aquatic species directly from images using machine learning and computer vision methods. Fish-Vista contains 69,269 annotated images spanning 4,316 fish species, curated and organized to serve three downstream tasks: species classification, trait identification, and trait segmentation. Our work makes two key contributions. First, we provide a fully reproducible data processing pipeline to process fish images sourced from various museum collections, contributing to the advancement of AI in biodiversity science. We annotate the images with carefully curated labels from biological databases and manual annotations to create an AI-ready dataset of visual traits. Second, our work offers fertile grounds for researchers to develop novel methods for a variety of problems in computer vision such as handling long-tailed distributions, out-of-distribution generalization, learning with weak labels, explainable AI, and segmenting small objects. Dataset and code for Fish-Vista are available at https://github.com/Imageomics/Fish-Vista

Junying Wang, Hongyuan Zhang, Yuan Yuan

Recent Customized Portrait Generation (CPG) methods, taking a facial image and a textual prompt as inputs, have attracted substantial attention. Although these methods generate high-fidelity portraits, they fail to prevent the generated portraits from being tracked and misused by malicious face recognition systems. To address this, this paper proposes a Customized Portrait Generation framework with facial Adversarial attacks (Adv-CPG). Specifically, to achieve facial privacy protection, we devise a lightweight local ID encryptor and an encryption enhancer. They implement progressive double-layer encryption protection by directly injecting the target identity and adding additional identity guidance, respectively. Furthermore, to accomplish fine-grained and personalized portrait generation, we develop a multi-modal image customizer capable of generating controlled fine-grained facial features. To the best of our knowledge, Adv-CPG is the first study that introduces facial adversarial attacks into CPG. Extensive experiments demonstrate the superiority of Adv-CPG, e.g., the average attack success rate of the proposed Adv-CPG is 28.1% and 2.86% higher compared to the SOTA noise-based attack methods and unconstrained attack methods, respectively.

Feiran Li, Haiyang Jiang, Daisuke Iso

Noise synthesis is a promising solution for addressing the data shortage problem in data-driven low-light RAW image denoising. However, accurate noise synthesis methods often necessitate labor-intensive calibration and profiling procedures during preparation, preventing them from landing to practice at scale. This work introduces a practically simple noise synthesis pipeline based on detailed analyses of noise properties and extensive justification of widespread techniques. Compared to other approaches, our proposed pipeline eliminates the cumbersome system gain calibration and signal-independent noise profiling steps, reducing the preparation time for noise synthesis from days to hours. Meanwhile, our method exhibits strong denoising performance, showing an up to 0.54dB PSNR improvement over the current state-of-the-art noise synthesis technique.

Yuxin Yao, Zhi Deng, Junhui Hou

This paper considers the problem of modeling articulated objects captured in 2D videos to enable novel view synthesis, while also being easily editable, drivable, and reposable. To tackle this challenging problem, we propose RigGS, a new paradigm that leverages 3D Gaussian representation and skeleton-based motion representation to model dynamic objects without utilizing additional template priors. Specifically, we first propose skeleton-aware node-controlled deformation, which deforms a canonical 3D Gaussian representation over time to initialize the modeling process, producing candidate skeleton nodes that are further simplified into a sparse 3D skeleton according to their motion and semantic information. Subsequently, based on the resulting skeleton, we design learnable skin deformations and pose-dependent detailed deformations, thereby easily deforming the 3D Gaussian representation to generate new actions and render further high-quality images from novel views. Extensive experiments demonstrate that our method can generate realistic new actions easily for objects and achieve high-quality rendering.

Weimin Qiu, Jieke Wang, Meng Tang

Diffusion models achieved unprecedented fidelity and diversity for synthesizing image, video, 3D assets, etc. However, subject mixing is an unresolved issue for diffusion-based image synthesis, particularly for synthesizing multiple similar-looking subjects. We propose Self-Cross Diffusion Guidance to penalize the overlap between cross-attention maps and the aggregated self-attention map. Compared to previous methods based on self-attention or cross-attention alone, our guidance is more effective in eliminating subject mixing. What's more, our guidance addresses subject mixing for all relevant patches beyond the most discriminant one, e.g., the beak of a bird. For each subject, we aggregate self-attention maps of patches with higher cross-attention values. Thus, the aggregated self-attention map forms a region that the whole subject attends to. Our training-free method boosts the performance of both Unet-based and Transformer-based diffusion models such as the Stable Diffusion series. We also release a similar subjects dataset (SSD), a challenging benchmark, and utilize GPT-4o for automatic and reliable evaluation. Extensive qualitative and quantitative results demonstrate the effectiveness of our self-cross diffusion guidance.

Yuki Kawana, Shintaro Shiba, Quan Kong, Norimasa Kobori

We propose a novel 3D gaze estimation approach that learns spatial relationships between the subject and objects in the scene, and outputs 3D gaze direction. Our method targets unconstrained settings, including cases where close-up views of the subject's eyes are unavailable, such as when the subject is distant or facing away. Previous approaches typically rely on either 2D appearance alone or incorporate limited spatial cues using depth maps in the non-learnable post-processing step. Estimating 3D gaze direction from 2D observations in these scenarios is challenging; variations in subject pose, scene layout, and gaze direction, combined with differing camera poses, yield diverse 2D appearances and 3D gaze directions even when targeting the same 3D scene. To address this issue, we propose GA3CE: Gaze-Aware 3D Context Encoding. Our method represents subject and scene using 3D poses and object positions, treating them as 3D context to learn spatial relationships in 3D space. Inspired by human vision, we align this context in an egocentric space, significantly reducing spatial complexity. Furthermore, we propose D^3 (direction-distance-decomposed) positional encoding to better capture the spatial relationship between 3D context and gaze direction in direction and distance space. Experiments demonstrate substantial improvements, reducing mean angle error by 13%-37% compared to leading baselines on benchmark datasets in single-frame settings.

Jianfeng Xiang, Zelong Lv, Sicheng Xu, Yu Deng, Ruicheng Wang, Bowen Zhang, Dong Chen, Xin Tong, Jiaolong Yang

We introduce a novel 3D generation method for versatile and high-quality 3D asset creation.The cornerstone is a unified Structured LATent (SLAT) representation which allows decoding to different output formats, such as Radiance Fields, 3D Gaussians, and meshes. This is achieved by integrating a sparsely-populated 3D grid with dense multiview visual features extracted from a powerful vision foundation model, comprehensively capturing both structural (geometry) and textural (appearance) information while maintaining flexibility during decoding.We employ rectified flow transformers tailored for SLAT as our 3D generation models and train models with up to 2 billion parameters on a large 3D asset dataset of 500K diverse objects. Our model generates high-quality results with text or image conditions, significantly surpassing existing methods, including recent ones at similar scales. We showcase flexible output format selection and local 3D editing capabilities which were not offered by previous models. Code, model, and data will be released.

Weiming Ren, Huan Yang, Jie Min, Cong Wei, Wenhu Chen

Current large multimodal models (LMMs) face significant challenges in processing and comprehending long-duration or high-resolution videos, which is mainly due to the lack of high-quality datasets. To address this issue from a data-centric perspective, we propose VISTA, a simple yet effective video spatiotemporal augmentation framework that synthesizes long-duration and high-resolution video instruction-following pairs from existing video-caption datasets. VISTA spatially and temporally combines videos to create new synthetic videos with extended durations and enhanced resolutions, and subsequently produces question-answer pairs pertaining to these newly synthesized videos. Based on this paradigm, we develop seven video augmentation methods and curate VISTA-400K, a video instruction-following dataset aimed at enhancing long-duration and high-resolution video understanding. Finetuning various video LMMs on our data resulted in an average improvement of 3.3% across four challenging benchmarks for long-video understanding. Furthermore, we introduce the first comprehensive high-resolution video understanding benchmark HRVideoBench, on which our finetuned models achieve a 6.5% performance gain. These results highlight the effectiveness of our framework.

Vishesh Kumar, Akshay Agarwal

Deep Neural Networks (DNNs), backbone architecture in `almost' every computer vision task, are vulnerable to adversarial attacks, particularly physical out-of-distribution (OOD) adversarial patches. Existing defense models often struggle with interpreting these attacks in ways that align with human visual perception. Our proposed AdvPatchXAI approach introduces a generalized, robust, and explainable defense algorithm designed to defend DNNs against physical adversarial threats. AdvPatchXAI employs a novel patch decorrelation loss that reduces feature redundancy and enhances the distinctiveness of patch representations, enabling better generalization across unseen adversarial scenarios. It learns prototypical parts self-supervised, enhancing interpretability and correlation with human vision. The model utilizes a sparse linear layer for classification, making the decision process globally interpretable through a set of learned prototypes and locally explainable by pinpointing relevant prototypes within an image. Our comprehensive evaluation shows that AdvPatchXAI closes the "semantic" gap between latent space and pixel space and effectively handles unseen adversarial patches even perturbed with unseen corruptions, thereby significantly advancing DNN robustness in practical settings(https://github.com/tbvl22/Unified-resilient-and-Explainable-Adversarial-Patch-detector).

Sudong Wang, Yunjian Zhang, Yao Zhu, Jianing Li, Zizhe Wang, Yanwei Liu, Xiangyang Ji

Large Vision-Language Models (LVLMs) are gradually becoming the foundation for many artificial intelligence applications. However, understanding their internal working mechanisms has continued to puzzle researchers, which in turn limits the further enhancement of their capabilities. In this paper, we seek to investigate how multimodal knowledge evolves and eventually induces natural languages in LVLMs. We design a series of novel strategies for analyzing internal knowledge within LVLMs, and delve into the evolution of multimodal knowledge from three levels, including single token probabilities, token probability distributions, and feature encodings. In this process, we identify two key nodes in knowledge evolution: the critical layers and the mutation layers, dividing the evolution process into three stages: rapid evolution, stabilization, and mutation. Our research is the first to reveal the trajectory of knowledge evolution in LVLMs, providing a fresh perspective for understanding their underlying mechanisms.

Peiwen Lai, Weizhi Zhong, Yipeng Qin, Xiaohang Ren, Baoyuan Wang, Guanbin Li

Generating natural listener responses in conversational scenarios is crucial for creating engaging digital humans and avatars. Recent work has shown that large language models (LLMs) can be effectively leveraged for this task, demonstrating remarkable capabilities in generating contextually appropriate listener behaviors. However, current LLM-based methods face two critical limitations: they rely solely on speech content, overlooking other crucial communication signals, and they entangle listener identity with response generation, compromising output fidelity and generalization. In this work, we present a novel framework that addresses these limitations while maintaining the advantages of LLMs. Our approach introduces a Multimodal-LM architecture that jointly processes speech content, acoustics, and speaker emotion, capturing the full spectrum of communication cues. Additionally, we propose an identity disentanglement strategy using instance normalization and adaptive instance normalization in a VQ-VAE framework, enabling high-fidelity listening head synthesis with flexible identity control. Extensive experiments demonstrate that our method significantly outperforms existing approaches in terms of response naturalness and fidelity, while enabling effective identity control without retraining.

Yukun Wang, Longguang Wang, Zhiyuan Ma, Qibin Hu, Kai Xu, Yulan Guo

Despite the typical inversion-then-editing paradigm using text-to-image (T2I) models has demonstrated promising results, directly extending it to text-to-video (T2V) models still suffers severe artifacts such as color flickering and content distortion. Consequently, current video editing methods primarily rely on T2I models, which inherently lack temporal-coherence generative ability, often resulting in inferior editing results. In this paper, we attribute the failure of the typical editing paradigm to: 1) Tightly Spatial-temporal Coupling. The vanilla pivotal-based inversion strategy struggles to disentangle spatial-temporal information in the video diffusion model; 2) Complicated Spatial-temporal Layout. The vanilla cross-attention control strategy is deficient in preserving the unedited content. To address these limitations, we propose a spatial-temporal decoupled guidance (STDG) and multi-frame null-text optimization strategy to provide pivotal temporal cues for more precise pivotal inversion. Furthermore, we introduce a self-attention control strategy to maintain higher fidelity for precise partial content editing. Experimental results demonstrate that our method (termed VideoDirector) effectively harnesses the powerful temporal generation capabilities of T2V models, producing edited videos with state-of-the-art performance in accuracy, motion smoothness, realism, and fidelity to unedited content.

Jiaxin Cai, Jingze Su, Qi Li, Wenjie Yang, Shu Wang, Tiesong Zhao, Shengfeng He, Wenxi Liu

Multimodal semantic segmentation is a critical challenge in computer vision, with early methods suffering from high computational costs and limited transferability due to full fine-tuning of RGB-based pre-trained parameters. Recent studies, while leveraging additional modalities as supplementary prompts to RGB, still predominantly rely on RGB, which restricts the full potential of other modalities. To address these issues, we propose a novel symmetric parameter-efficient fine-tuning framework for multimodal segmentation, featuring with a modality-aware prompting and adaptation scheme, to simultaneously adapt the capabilities of a powerful pre-trained model to both RGB and X modalities. Furthermore, prevalent approaches use the global cross-modality correlations of attention mechanism for modality fusion, which inadvertently introduces noise across modalities. To mitigate this noise, we propose a dynamic sparse cross-modality fusion module to facilitate effective and efficient cross-modality fusion. To further strengthen the above two modules, we propose a training strategy that leverages accurately predicted dual-modality results to self-teach the single-modality outcomes. In comprehensive experiments, we demonstrate that our method outperforms previous state-of-the-art approaches across six multimodal segmentation scenarios with minimal computation cost.

Rong Gao, Xin Liu, Zhuozhao Hu, Bohao Xing, Baiqiang Xia, Zitong Yu, Heikki Kälviäinen

Figure skating, known as the "Art on Ice," is among the most artistic sports, challenging to understand due to its blend of technical elements (like jumps and spins) and overall artistic expression. Existing figure skating datasets mainly focus on single tasks, such as action recognition or scoring, lacking comprehensive annotations for both technical and artistic evaluation. Current sports research is largely centered on ball games, with limited relevance to artistic sports like figure skating. To address this, we introduce FSAnno, a large-scale dataset advancing artistic sports understanding through figure skating. FSAnno includes an open-access training and test dataset, alongside a benchmark dataset, FSBench, for fair model evaluation. FSBench consists of FSBench-Text, with multiple-choice questions and explanations, and FSBench-Motion, containing multimodal data and Question and Answer (QA) pairs, supporting tasks from technical analysis to performance commentary. Initial tests on FSBench reveal significant limitations in existing models' understanding of artistic sports. We hope FSBench will become a key tool for evaluating and enhancing model comprehension of figure skating. All data, models, and more details are available at: https://github.com/Moomin-Fin/Ano.

Xingyu Ren, Jiankang Deng, Yuhao Cheng, Wenhan Zhu, Yichao Yan, Xiaokang Yang, Stefanos Zafeiriou, Chao Ma

Recent 3D face reconstruction methods have made remarkable advancements, yet achieving high-quality facial reflectance from monocular input remains challenging. Existing methods rely on the light-stage captured data to learn facial reflectance models. However, limited subject diversity in these datasets poses challenges in achieving good generalization and broad applicability. This motivates us to explore whether the extensive priors captured in recent generative diffusion models (e.g., Stable Diffusion) can enable more generalizable facial reflectance estimation as these models have been pre-trained on large-scale internet image collections containing rich visual patterns. In this paper, we introduce the use of Stable Diffusion as a prior for facial reflectance estimation, achieving robust results with minimal captured data for fine-tuning. We present S^3-Face, a comprehensive framework capable of producing SSS-compliant skin reflectance from in-the-wild images. Our method adopts a two-stage training approach: in the first stage, DSN-Net is trained to predict diffuse albedo, specular albedo, and normal maps from in-the-wild images using a novel joint reflectance attention module. In the second stage, HM-Net is trained to generate hemoglobin and melanin maps based on the diffuse albedo predicted in the first stage, yielding SSS-compliant and detailed reflectance maps. Extensive experiments demonstrate that our method achieves strong generalization and produces high-fidelity, SSS-compliant facial reflectance reconstructions.

Zhiwei Ling, Yachen Chang, Hailiang Zhao, Xinkui Zhao, Kingsum Chow, Shuiguang Deng

Deep neural networks (DNNs) have been widely criticized for their overconfidence when dealing with out-of-distribution (OOD) samples, highlighting the critical need for effective OOD detection to ensure the safe deployment of DNNs in real-world settings. Existing post-hoc OOD detection methods primarily enhance the discriminative power of logit-based approaches by reshaping sample features, yet they often neglect critical information inherent in the features themselves. In this paper, we propose the \underline C lass-\underline A ware \underline Re lative \underline F eature-based method (CARef), which utilizes the error between a sample's feature and its class-aware average feature as a discriminative criterion. To further refine this approach, we introduce the \underline C lass-\underline A ware \underline D ecoupled \underline Re lative \underline F eature-based method (CADRef), which decouples sample features based on the alignment of signs between the relative feature and corresponding model weights, enhancing the discriminative capabilities of CARef.Extensive experimental results across multiple datasets and models demonstrate that both proposed methods exhibit effectiveness and robustness in OOD detection compared to state-of-the-art methods. Specifically, our two methods outperform the best baseline by 2.82% and 3.27% in AUROC, with improvements of 4.03% and 6.32% in FPR95, respectively.

Sangmin Kim, Seunguk Do, Jaesik Park

Reconstructing dynamic radiance fields from video clips is challenging, especially when entertainment videos like TV shows are given. Many challenges make the reconstruction difficult due to (1) actors occluding with each other and having diverse facial expressions, (2) cluttered stages, and (3) small baseline views or sudden shot changes. To address these issues, we present ShowMak3r, a comprehensive reconstruction pipeline that allows the editing of scenes like how video clips are made in a production control room. In ShowMak3r, a 3DLocator module locates recovered actors on the stage using depth prior, and estimates unseen human poses via interpolation. The proposed ShotMatcher module then tracks the actors under shot changes. Furthermore, ShowMak3r introduces a face-fitting network that dynamically recovers the actors' expressions. Experiments on Sitcoms3D dataset show that our pipeline can reassemble TV show scenes with new cameras at different timestamps. We also demonstrate that ShowMak3r enables interesting applications such as synthetic shot-making, actor relocation, insertion, deletion, and pose manipulation. Project page : https://nstar1125.github.io/showmak3r

Zheng Chen, Chenming Wu, Zhelun Shen, Chen Zhao, Weicai Ye, Haocheng Feng, Errui Ding, Song-Hai Zhang

Wide-baseline panoramic images are frequently used in applications like VR and simulations to minimize capturing labor costs and storage needs. However, synthesizing novel views from these panoramic images in real time remains a significant challenge, especially due to panoramic imagery's high resolution and inherent distortions. Although existing 3D Gaussian splatting (3DGS) methods can produce photo-realistic views under narrow baselines, they often overfit the training views when dealing with wide-baseline panoramic images due to the difficulty in learning precise geometry from sparse 360^ \circ views. This paper presents Splatter-360, a novel end-to-end generalizable 3DGS framework designed to handle wide-baseline panoramic images. Unlike previous approaches, Splatter-360 performs multi-view matching directly in the spherical domain by constructing a spherical cost volume through a spherical sweep algorithm, enhancing the network's depth perception and geometry estimation. Additionally, we introduce a 3D-aware bi-projection encoder to mitigate the distortions inherent in panoramic images and integrate cross-view attention to improve feature interactions across multiple viewpoints. This enables robust 3D-aware feature representations and real-time rendering capabilities. Experimental results on the HM3D and Replica demonstrate that Splatter-360 significantly outperforms state-of-the-art NeRF and 3DGS methods (e.g., PanoGRF, MVSplat, DepthSplat, and HiSplat) in both synthesis quality and generalization performance for wide-baseline panoramic images. Code and trained models are available at https://3d-aigc.github.io/Splatter-360/.

Erjian Guo, Zhen Zhao, Zicheng Wang, Tong Chen, Yunyi Liu, Luping Zhou

Medical Visual Question Answering (Med-VQA) systems benefit the interpretation of medical images containing critical clinical information. However, the challenge of noisy labels and limited high-quality datasets remains underexplored. To address this, we establish the first benchmark for noisy labels in Med-VQA by simulating human mislabeling with semantically designed noise types. More importantly, we introduce the DiN framework, which leverages a diffusion model to handle noisy labels in Med-VQA. Unlike the dominant classification-based VQA approaches that directly predict answers, our Answer Diffuser (AD) module employs a coarse-to-fine process, refining answer candidates with a diffusion model for improved accuracy. The Answer Condition Generator (ACG) further enhances this process by generating task-specific conditional information via integrating answer embeddings with fused image-question features. To address label noise, our Noisy Label Refinement(NLR) module introduces a robust loss function and dynamic answer adjustment to further boost the performance of the AD module. Our DiN framework consistently outperforms existing methods across multiple benchmarks with varying noise levels.