As interest grows in world models that predict future states from current observations and actions, accurately modeling part-level dynamics has become increasingly relevant for various applications. Existing approaches, such as Puppet-Master, rely on fine-tuning large-scale pre-trained video diffusion models, which are impractical for real-world use due to the limitations of 2D video representation and slow processing times. To overcome these challenges, we present PartRM, a novel 4D reconstruction framework that simultaneously models appearance, geometry, and part-level motion from multi-view images of a static object. PartRM builds upon large 3D Gaussian reconstruction models, leveraging their extensive knowledge of appearance and geometry in static objects. To address data scarcity in 4D, we introduce the PartDrag-4D dataset, providing multi-view observations of part-level dynamics across over 20,000 states. We enhance the model's understanding of interaction conditions with a multi-scale drag embedding module that captures dynamics at varying granularities. To prevent catastrophic forgetting during fine-tuning, we implement a two-stage training process that focuses sequentially on motion and appearance learning. Experimental results show that PartRM establishes a new state-of-the-art in part-level motion learning and can be applied in manipulation tasks in robotics. Our code, data, and models are publicly available to facilitate future research.
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D2SP: Dynamic Dual-Stage Purification Framework for Dual Noise Mitigation in Vision-based Affective Recognition.
PDF ↗The current advancements in Dynamic Facial Expression Recognition (DFER) methods mainly focus on better capturing the spatial and temporal features of facial expressions. However, DFER datasets contain a substantial amount of noisy samples, and few have addressed the issue of handling this noise. We identified two types of noise: one is caused by low-quality data resulting from factors such as occlusion, dim lighting, and blurriness; the other arises from mislabeled data due to annotation bias by annotators. Addressing the two types of noise, we have meticulously crafted a Dynamic Dual-Stage Purification (D2SP) Framework. This initiative aims to dynamically purify the DFER datasets of these two types of noise, ensuring that only high-quality and correctly labeled data is used in the training process. To mitigate low-quality samples, we introduce the Coarse-Grained Pruning (CGP) stage, which computes sample weights and prunes those low-weight samples. After CGP, the Fine-Grained Correction (FGC) stage evaluates prediction stability to correct mislabeled data. Moreover, D2SP is conceived as a general and plug-and-play framework, tailored to integrate seamlessly with prevailing DFER methods. Extensive experiments covering prevalent DFER datasets and deploying multiple benchmark methods have substantiated D2SP's ability to significantly enhance performance metrics.
Existing video generation models struggle to follow complex text prompts and synthesize multiple objects, raising the need for additional grounding input for improved controllability. In this work, we propose to decompose videos into visual primitives -- blob video representation, a general representation for controllable video generation. Based on blob conditions, we develop a blob-grounded video diffusion model named BlobGEN-Vid that allows users to control object motions and fine-grained object appearance. In particular, we introduce a masked 3D attention module that effectively improves regional consistency across frames. In addition, we introduce a learnable module to interpolate text embeddings so that users can control semantics in specific frames and obtain smooth object transitions. We show that our framework is model-agnostic and build BlobGEN-Vid based on both U-Net and DiT-based video diffusion models. Extensive experimental results show that BlobGEN-Vid achieves superior zero-shot video generation ability and state-of-the-art layout controllability on multiple benchmarks. When combined with a Large Language Model for layout planning, our framework even outperforms proprietary text-to-video generators regarding compositional accuracy.
Anatomical Consistency and Adaptive Prior-informed Transformation for Multi-contrast MR Image Synthesis via Diffusion Model
PDF ↗Multi-contrast magnetic resonance (MR) images offer critical diagnostic information but are limited by long scan times and high cost. While diffusion models (DMs) excel in medical image synthesis, they often struggle to maintain anatomical consistency and utilize the diverse characteristics of multi-contrast MR images effectively. We propose APT, a unified diffusion model designed to generate accurate and anatomically consistent multi-contrast MR images. APT introduces a mutual information fusion module and an anatomical consistency loss to preserve critical anatomical structures across multiple contrast inputs. To enhance synthesis, APT incorporates a two-stage inference process: in the first stage, a prior codebook provides coarse anatomical structures by selecting appropriate guidance based on precomputed similarity mappings and Bezier curve transformations. The second stage applies iterative unrolling with weighted averaging to refine the initial output, enhancing fine anatomical details and ensuring structural consistency. This approach enables the preservation of both global structures and local details, resulting in realistic and diagnostically valuable synthesized images. Extensive experiments on public multi-contrast MR brain images demonstrate that our approach significantly outperforms state-of-the-art methods. The source codes are available at https://github.com/yejees/APT.
Balanced Direction from Multifarious Choices: Arithmetic Meta-Learning for Domain Generalization
PDF ↗Domain generalization is proposed to address distribution shift, arising from statistical disparities between training source and unseen target domains. The widely used first-order meta-learning algorithms demonstrate strong performance for domain generalization by leveraging the gradient matching theory, which aims to establish balanced parameters across source domains to reduce overfitting to any particular domain. However, our analysis reveals that there are actually numerous directions to achieve gradient matching, with current methods representing just one possible path. These methods actually overlook another critical factor that the balanced parameters should be close to the centroid of optimal parameters of each source domain. To address this, we propose a simple yet effective arithmetic meta-learning with arithmetic-weighted gradients. This approach, while adhering to the principles of gradient matching, promotes a more precise balance by estimating the centroid between domain-specific optimal parameters. Experimental results validate the effectiveness of our strategy. Our code is available at https://github.com/zzwdx/ARITH.
Digital imaging systems have traditionally relied on brute-force measurement and processing of pixels arranged on regular grids. In contrast, the human visual system performs significant data reduction from the large number of photoreceptors to the optic nerve, effectively encoding visual information into a low-bandwidth latent space representation optimized for brain processing. Inspired by this, we propose a similar approach to advance artificial vision systems. Latent Space Imaging introduces a new paradigm that combines optics and software to encode image information directly into the semantically rich latent space of a generative model. This approach substantially reduces bandwidth and memory demands during image capture and enables a range of downstream tasks focused on the latent space.We validate this principle through an initial hardware prototype based on a single-pixel camera. By implementing an amplitude modulation scheme that encodes into the generative model's latent space, we achieve compression ratios ranging from 1:100 to 1:1000 during imaging, and up to 1:16384 for downstream applications. This approach leverages the model's intrinsic linear boundaries, demonstrating the potential of latent space imaging for highly efficient imaging hardware, adaptable future applications in high-speed imaging, and task-specific cameras with significantly reduced hardware complexity.
State Space Models (SSMs) have shown significant promise in Natural Language Processing (NLP) and, more recently, computer vision. This paper introduces a new methodology leveraging Mamba and Masked Autoencoder (MAE) networks for point cloud data in both supervised and self-supervised learning. We propose three key contributions to enhance Mamba's capability in processing complex point cloud structures. First, we exploit the spectrum of a graph Laplacian to capture patch connectivity, defining an isometry-invariant traversal order that is robust to viewpoints and better captures shape manifolds than traditional 3D grid-based traversals. Second, we adapt segmentation via a recursive patch partitioning strategy informed by Laplacian spectral components, allowing finer integration and segment analysis. Third, we address token placement in MAE for Mamba by restoring tokens to their original positions, which preserves essential order and improves learning. Extensive experiments demonstrate our approach's improvements in classification, segmentation, and few-shot tasks over state-of-the-art (SOTA) baselines.
Recent advances in garment-centric image generation from text and image prompts based on diffusion models are impressive. However, existing methods lack support for various combinations of attire, and struggle to preserve the garment details while maintaining faithfulness to the text prompts, limiting their performance across diverse scenarios. In this paper, we focus on a new task, i.e., Multi-Garment Virtual Dressing, and we propose a novel AnyDressing method for customizing characters conditioned on any combination of garments and any personalized text prompts. AnyDressing primarily comprises two primary networks named GarmentsNet and DressingNet, which are respectively dedicated to extracting detailed clothing features and generating customized images. Specifically, we propose an efficient and scalable module called Garment-Specific Feature Extractor in GarmentsNet to individually encode garment textures in parallel. This design prevents garment confusion while ensuring network efficiency. Meanwhile, we design an adaptive Dressing-Attention mechanism and a novel Instance-Level Garment Localization Learning strategy in DressingNet to accurately inject multi-garment features into their corresponding regions. This approach efficiently integrates multi-garment texture cues into generated images and further enhances text-image consistency. Additionally, we introduce a Garment-Enhanced Texture Learning strategy to improve the fine-grained texture details of garments. Thanks to our well-craft design, AnyDressing can serve as a plug-in module to easily integrate with any community control extensions for diffusion models, improving the diversity and controllability of synthesized images. Extensive experiments show that AnyDressing achieves state-of-the-art results.
In representation learning, uniformity refers to the uniform feature distribution in the latent space (i.e., unit hypersphere). Previous work has shown that improving uniformity contributes to the learning of under-represented classes. However, most of the previous work focused on classification; the representation space of imbalanced regression remains unexplored. Classification-based methods are not suitable for regression tasks because they cluster features into distinct groups without considering the continuous and ordered nature essential for regression. In a geometric aspect, we uniquely focus on ensuring uniformity in the latent space for imbalanced regression through two key losses: enveloping and homogeneity. The enveloping loss encourages the induced trace to uniformly occupy the surface of a hypersphere, while the homogeneity loss ensures smoothness, with representations evenly spaced at consistent intervals. Our method integrates these geometric principles into the data representations via a Surrogate-driven Representation Learning (SRL) framework. Experiments with real-world regression and operator learning tasks highlight the importance of uniformity in imbalanced regression and validate the efficacy of our geometry-based loss functions.
We demonstrate the feasibility of integrating physics-based animations of solids and fluids with 3D Gaussian Splatting (3DGS) to create novel effects in virtual scenes reconstructed using 3DGS. Leveraging the coherence of the Gaussian Splatting and Position-Based Dynamics (PBD) in the underlying representation, we manage rendering, view synthesis, and the dynamics of solids and fluids in a cohesive manner. Similar to GaussianShader, we enhance each Gaussian kernel with an added normal, aligning the kernel's orientation with the surface normal to refine the PBD simulation. This approach effectively eliminates spiky noises that arise from rotational deformation in solids. It also allows us to integrate physically based rendering to augment the dynamic surface reflections on fluids. Consequently, our framework is capable of realistically reproducing surface highlights on dynamic fluids and facilitating interactions between scene objects and fluids from new views.
Semi-supervised crowd counting is crucial for addressing the high annotation costs of densely populated scenes. Although several methods based on pseudo-labeling have been proposed, it remains challenging to effectively and accurately utilize unlabeled data. In this paper, we propose a novel framework called Taste More Taste Better (TMTB), which emphasizes both data and model aspects. Firstly, we explore a data augmentation technique well-suited for the crowd counting task. By inpainting the background regions, this technique can effectively enhance data diversity while preserving the fidelity of the entire scenes. Secondly, we introduce the Visual State Space Model as backbone to capture the global context information from crowd scenes, which is crucial for extremely crowded, low-light, and adverse weather scenarios. In addition to the traditional regression head for exact prediction, we employ an Anti-Noise classification head to provide less exact but more accurate supervision, since the regression head is sensitive to noise in manual annotations. We conduct extensive experiments on four benchmark datasets and show that our method outperforms state-of-the-art methods by a large margin. Code is publicly available on https://github.com/syhien/taste_more_taste_better.
The image-to-image translation abilities of generative learning models have recently made significant progress in the estimation of complex (steered) mappings between image distributions. While appearance based tasks like image in-painting or style transfer have been studied at length, we propose to investigate the potential of generative models in the context of physical simulations. Providing a dataset of 300k image-pairs and baseline evaluations for three different physical simulation tasks, we propose a benchmark to investigate the following research questions: i) are generative models able to learn complex physical relations from input-output image pairs? ii) what speedups can be achieved by replacing differential equation based simulations? While baseline evaluations of different current models show the potential for high speedups (ii), these results also show strong limitations toward the physical correctness (i). This underlines the need for new methods to enforce physical correctness.
Video generation and editing conditioned on text prompts or images have undergone significant advancements. However, challenges remain in accurately controlling global layout and geometry details solely by texts, and supporting motion control and local modification through images. In this paper, we aim to achieve sketch-based spatial and motion control for video generation and support fine-grained editing of real or synthetic videos. Based on the DiT video generation model, we propose a memory-efficient control structure with sketch control blocks that predict residual features of skipped DiT blocks. Sketches are drawn on one or two keyframes (at arbitrary time points) for easy interaction. To propagate such temporally sparse sketch conditions across all frames, we propose an inter-frame attention mechanism to analyze the relationship between the keyframes and each video frame. For sketch-based video editing, we design an additional video insertion module that maintains consistency between the newly edited content and the original video's spatial feature and dynamic motion. During inference, we use latent fusion for the accurate preservation of unedited regions. Extensive experiments demonstrate that our SketchVideo achieves superior performance in controllable video generation and editing.
Tightening Robustness Verification of MaxPool-based Neural Networks via Minimizing the Over-Approximation Zone
PDF ↗The robustness of neural network classifiers is important in the safety-critical domain and can be quantified by robustness verification. At present, efficient and scalable verification techniques are always sound but incomplete, and thus, the improvement of verified robustness results is the key criterion to evaluate the performance of incomplete verification approaches. The multi-variate function MaxPool is widely adopted yet challenging to verify. In this paper, we present Ti-Lin, a robustness verifier for MaxPool-based CNNs with Tight Linear Approximation. Following the sequel of minimizing the over-approximation zone of the non-linear function of CNNs, we are the first to propose the provably neuron-wise tightest linear bounds for the MaxPool function. By our proposed linear bounds, we can certify larger robustness results for CNNs. We evaluate the effectiveness of Ti-Lin on different verification frameworks with open-sourced benchmarks, including LeNet, PointNet, and networks trained on the MNIST, CIFAR-10, Tiny ImageNet and ModelNet40 datasets. Experimental results show that Ti-Lin significantly outperforms the state-of-the-art methods across all networks with up to 78.6% improvement in terms of the certified accuracy with almost the same time consumption as the fastest tool. Our code is available at https://anonymous.4open.science/r/Ti-Lin-cvpr-72EE.
Creating a high-fidelity, animatable 3D full-body avatar from a single image is a challenging task due to the diverse appearance and poses of humans and the limited availability of high-quality training data. To achieve fast and high-quality human reconstruction, this work rethinks the task from the perspectives of dataset, model, and representation. First, we introduce a large-scale HUman GEnerated training dataset, HuGe100K, consisting of 100K diverse, photorealistic human images with corresponding 24-view in a static pose or dynamic pose frames generated via a pose-controllable image-to-video model. Next, leveraging the diversity in views, poses, and appearances within HuGe100K, we develop a scalable feed-forward transformer model to predict a 3D human Gaussian representation in a uniform space of a given human image. This model is trained to disentangle human pose, shape, clothing geometry, and texture. Accordingly, the estimated Gaussians can be animated robustly without post-processing. We conduct comprehensive experiments to validate the effectiveness of the proposed dataset and method. Our model demonstrates the generalizable ability to efficiently reconstruct photorealistic humans in under 1 second using a single GPU. Additionally, it seamlessly supports various applications, including animation, shape, and texture editing tasks.
UAV tracking faces significant challenges in real-world scenarios, such as small-size targets and occlusions, which limit the performance of RGB-based trackers. Multispectral images (MSI), which capture additional spectral information, offer a promising solution to these challenges. However, progress in this field has been hindered by the lack of relevant datasets. To address this gap, we introduce the first large-scale Multispectral UAV Single Object Tracking dataset (MUST), which includes 250 video sequences spanning diverse environments and challenges, providing a comprehensive data foundation for multispectral UAV tracking. We also propose a novel tracking framework, UNTrack, which encodes unified spectral, spatial, and temporal features from spectrum prompts, initial templates, and sequential searches. UNTrack employs an asymmetric transformer with a spectral background eliminate mechanism for optimal relationship modeling and an encoder that continuously updates the spectrum prompt to refine tracking, improving both accuracy and efficiency. Extensive experiments show that our proposed UNTrack outperforms state-of-the-art UAV trackers. We believe our dataset and framework will drive future research in this area. The dataset is available on https://github.com/q2479036243/MUST-Multispectral-UAV-Single-Object-Tracking.
WeatherGen: A Unified Diverse Weather Generator for LiDAR Point Clouds via Spider Mamba Diffusion
PDF ↗3D scene perception demands a large amount of adverse-weather LiDAR data, yet the cost of LiDAR data collection presents a significant scaling-up challenge. To this end, a series of LiDAR simulators have been proposed. Yet, they can only simulate a single adverse weather with a single physical model, and the fidelity is quite limited. This paper presents **WeatherGen**, the first unified diverse-weather LiDAR data diffusion generation framework, significantly improving fidelity. Specifically, we first design a map-based data producer, which is capable of providing a vast amount of high-quality diverse-weather data for training purposes. Then, we utilize the diffusion-denoising paradigm to construct a diffusion model. Among them, we propose a spider mamba generator with the spider mamba scan to restore the disturbed diverse weather data gradually. The spider mamba models the feature interactions by scanning the LiDAR beam circle and central ray, excellently maintaining the physical structure of the LiDAR point cloud. Subsequently, we design a latent domain aligner following the generator to transfer real-world knowledge. Afterward, we devise a contrastive learning-based controller, which equips weather control signals with compact semantic knowledge through language supervision from CLIP, guiding the diffusion model in generating more discriminative data. Finally, we fine-tune WeatherGen with small-scale real-world data to further enhance its performance. Extensive evaluations on KITTI-360 and Seeing Through Fog demonstrate the high generation quality of WeatherGen. Through WeatherGen, we construct the mini-weather dataset, promoting the performance of the downstream task under adverse weather conditions.
Adapting generative models to specific domains presents an effective solution for satisfying specialized requirements. However, adapting to some complex domains remains challenging, especially when these domains require substantial paired data to capture the targeted distributions. Since unpaired data from a single modality, such as vision or language, is more readily available, we utilize the bidirectional mappings between vision and language learned by the unified generative model to enable training on unpaired data for domain adaptation. Specifically, we propose DoraCycle, which integrates two multimodal cycles: text-to-image-to-text and image-to-text-to-image. The model is optimized through cross-entropy loss computed at the cycle endpoints, where both endpoints share the same modality. This facilitates self-evolution of the model without reliance on annotated text-image pairs. Experimental results demonstrate that for tasks independent of paired knowledge, such as stylization, DoraCycle can effectively adapt the unified model using only unpaired data. For tasks involving new paired knowledge, such as specific identities, a combination of a small set of paired image-text examples and larger-scale unpaired data is sufficient for effective domain-oriented adaptation. The code will be released at https://github.com/showlab/DoraCycle.
We present Disco4D, a novel Gaussian Splatting framework for 4D human generation and animation from a single image. Different from existing methods, Disco4D distinctively disentangles clothings (with Gaussian models) from the human body (with SMPL-X model), significantly enhancing the generation details and flexibility. It has the following technical innovations. (1) Disco4D learns to efficiently fit the clothing Gaussians over the SMPL-X Gaussians. (2) It adopts diffusion models to enhance the 3D generation process, e.g. modeling occluded parts not visible in the input image. (3) It learns an identity encoding for each clothing Gaussian to facilitate the separation and extraction of clothing assets. Furthermore, Disco4D naturally supports 4D human animation with vivid dynamics. Extensive experiments demonstrate the superiority of Disco4D on 4D human generation and animation tasks.
Hiding data using neural networks (i.e., neural steganography) has achieved remarkable success across both discriminative classifiers and generative adversarial networks. However, the potential of data hiding in diffusion models remains relatively unexplored. Current methods exhibit limitations in achieving high extraction accuracy, model fidelity, and hiding efficiency due primarily to the entanglement of the hiding and extraction processes with multiple denoising diffusion steps. To address these, we describe a simple yet effective approach that embeds images at specific timesteps in the reverse diffusion process by editing the learned score functions. Additionally, we introduce a parameter-efficient fine-tuning method that combines gradient-based parameter selection with low-rank adaptation to enhance model fidelity and hiding efficiency. Comprehensive experiments demonstrate that our method extracts high-quality images at human-indistinguishable levels, replicates the original model behaviors at both sample and population levels, and embeds images orders of magnitude faster than prior methods. Besides, our method naturally supports multi-recipient scenarios through independent extraction channels.