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已筛选 CVPR 2025
2,871篇论文
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Damien Teney, Liangze Jiang, Florin Gogianu, Ehsan Abbasnejad

Common choices of architecture give neural networks a preference for fitting data with simple functions. This simplicity bias is known as key to their success. This paper explores the limits of this assumption. Building on recent work that showed that activation functions are the origin of the simplicity bias (Teney, 2024), we introduce a method to meta-learn activation functions to modulate this bias.**Findings.** We discover multiple tasks where the assumption of simplicity is inadequate, and standard ReLU architectures are therefore suboptimal. In these cases, we find activation functions that perform better by inducing a prior of higher complexity. Interestingly, these cases correspond to domains where neural networks have historically struggled: tabular data, regression tasks, cases of shortcut learning, and algorithmic grokking tasks. In comparison, the simplicity bias proves adequate on image tasks, where learned activations are nearly identical to ReLUs and GeLUs.**Implications.** (1) Contrary to common belief, the simplicity bias is not universally useful. There exist real tasks where it is suboptimal. (2) The suitability of ReLU models for image classification is not accidental. (3) The success of ML ultimately depends on the adequacy between data and architectures, and there may be benefits for architectures tailored to specific distributions of tasks.

Xueyi Ke, Satoshi Tsutsui, Yayun Zhang, Bihan Wen

Infants develop complex visual understanding rapidly, even preceding of the acquisition of linguistic skills. As computer vision seeks to replicate the human vision system, understanding infant visual development may offer valuable insights. In this paper, we present an interdisciplinary study exploring this question: can a computational model that imitates the infant learning process develop broader visual concepts that extend beyond the vocabulary it has heard, similar to how infants naturally learn? To investigate this, we analyze a recently published model in Science by Vong et al., which is trained on longitudinal, egocentric images of a single child paired with transcribed parental speech. We perform neuron labeling to identify visual concept neurons hidden in the model's internal representations. We then demonstrate that these neurons can recognize objects beyond the model's original vocabulary. Furthermore, we compare the differences in representation between infant models and those in modern computer vision models, such as CLIP and ImageNet pre-trained model. Ultimately, our work bridges cognitive science and computer vision by analyzing the internal representations of a computational model trained on an infant visual and linguistic inputs. Our code is available at https://github.com/Kexueyi/discover_infant_vis.

Xianing Chen, Si Huo, Borui Jiang, Hailin Hu, Xinghao Chen

Few-shot counting estimates the number of target objects in an image using only a few annotated exemplars. However, domain shift severely hinders existing methods to generalize to unseen scenarios. This falls into the realm of single domain generalization that remains unexplored in few-shot counting. To solve this problem, we begin by analyzing the main limitations of current methods, which typically follow a standard pipeline that extract the object prototypes from exemplars and then match them with image feature to construct the correlation map. We argue that existing methods overlook the significance of learning highly generalized prototypes. Building on this insight, we propose the first domain generalization few-shot counter, Universal Representation Matching, termed URM. Our primary contribution is the discovery that incorporating universal vision-language representations distilled from a large scale pretrained vision-language model into the correlation construction process substantially improves robustness to domain shifts without compromising in domain performance. As a result, URM achieves state-of-the-art performance on both in domain and the newly introduced domain generalization setting.

Haoyi Jiang, Liu Liu, Tianheng Cheng, Xinjie Wang, Tianwei Lin, Zhizhong Su, Wenyu Liu, Xinggang Wang

3D Semantic Occupancy Prediction is fundamental for spatial understanding, yet existing approaches face challenges in scalability and generalization due to their reliance on extensive labeled data and computationally intensive voxel-wise representations. In this paper, we introduce GaussTR, a novel Gaussian-based Transformer framework that unifies sparse 3D modeling with foundation model alignment through Gaussian representations to advance 3D spatial understanding. GaussTR predicts sparse sets of Gaussians in a feed-forward manner to represent 3D scenes. By splatting the Gaussians into 2D views and aligning the rendered features with foundation models, GaussTR facilitates self-supervised 3D representation learning and enables open-vocabulary semantic occupancy prediction without requiring explicit annotations. Empirical experiments on the Occ3D-nuScenes dataset demonstrate GaussTR's state-of-the-art zero-shot performance of 12.27 mIoU, along with a 40% reduction in training time. These results highlight the efficacy of GaussTR for scalable and holistic 3D spatial understanding, with promising implications in autonomous driving and embodied agents. The code is available at https://github.com/hustvl/GaussTR.

Yunhong Lu, Qichao Wang, Hengyuan Cao, Xierui Wang, Xiaoyin Xu, Min Zhang

Without using explicit reward, direct preference optimization (DPO) employs paired human preference data to fine-tune generative models, a method that has garnered considerable attention in large language models (LLMs). However, exploration of aligning text-to-image (T2I) diffusion models with human preferences remains limited. In comparison to supervised fine-tuning, existing methods that align diffusion model suffer from low training efficiency and subpar generation quality due to the long Markov chain process and the intractability of the reverse process. To address these limitations, we introduce DDIM-InPO, an efficient method for direct preference alignment of diffusion models. Our approach conceptualizes diffusion model as a single-step generative model, allowing us to fine-tune the outputs of specific latent variables selectively. In order to accomplish this objective, we first assign implicit rewards to any latent variable directly via a reparameterization technique. Then we construct an Inversion technique to estimate appropriate latent variables for preference optimization. This modification process enables the diffusion model to only fine-tune the outputs of latent variables that have a strong correlation with the preference dataset. Experimental results indicate that our DDIM-InPO achieves state-of-the-art performance with just 400 steps of fine-tuning, surpassing all preference aligning baselines for T2I diffusion models in human preference evaluation tasks.

Lea Müller, Hongsuk Choi, Anthony Zhang, Brent Yi, Jitendra Malik, Angjoo Kanazawa

We present "Humans and Structure from Motion" (HSfM), a method for jointly reconstructing multiple human meshes, scene point clouds, and camera parameters in a metric world coordinate system from a sparse set of uncalibrated multi-view images featuring people. Our approach combines data-driven scene reconstruction with the traditional Structure-from-Motion (SfM) framework to achieve more accurate scene reconstruction and camera estimation while simultaneously recovering human meshes. In contrast to existing scene reconstruction and SfM methods that lack metric scale information, our method estimates approximate metric scale by leveraging the human statistical model. Furthermore, our method reconstructs multiple human meshes within the same world coordinate system with the scene point cloud, effectively capturing spatial relationships among individuals and their positions in the environment. We initialize the reconstruction of humans, scenes, and cameras using robust foundational models and jointly optimize these elements. This joint optimization synergistically improves the accuracy of each component. We compare our method with existing methods on two challenging benchmarks, EgoHumans and EgoExo4D, demonstrating significant improvements in human localization accuracy within the world coordinate frame (reducing error from 3.59m to 1.04m in EgoHumans and from 3.01m to 0.50m in EgoExo4D). Notably, our results show that incorporating human data into the SfM pipeline improves camera pose estimation (e.g., increasing RRA@15 by 20.3% on EgoHumans). Additionally, qualitative results show that our approach improves scene reconstruction quality. Our code is available at muelea.github.io/hsfm.

Siwei Tu, Ben Fei, Weidong Yang, Fenghua Ling, Hao Chen, Zili Liu, Kun Chen, Hang Fan, Wanli Ouyang, Lei Bai

Accurate acquisition of surface meteorological conditions at arbitrary locations holds significant importance for weather forecasting and climate simulation. Meteorological states derived from satellite observations are often provided in the form of low-resolution grid fields. If spatial interpolation is applied directly to obtain meteorological states for specific locations, there will often be significant discrepancies compared to actual observations. Existing downscaling methods for acquiring meteorological state information at higher resolutions commonly overlook the correlation with satellite observations. To bridge the gap, we propose Satellite-observations Guided Diffusion Model (SGD), a conditional diffusion model pre-trained on ERA5 reanalysis data with satellite observations (GridSat) as conditions, which is employed for sampling downscaled meteorological states through a zero-shot guided sampling strategy and patch-based methods. During the training process, we propose to fuse the information from GridSat satellite observations into ERA5 maps via the attention mechanism, enabling SGD to generate atmospheric states that align more accurately with actual conditions. In the sampling, we employed optimizable convolutional kernels to simulate the upscale process, thereby generating high-resolution ERA5 maps using low-resolution ERA5 maps as well as observations from weather stations as guidance. Moreover, our devised patch-based method promotes SGD to generate meteorological states at arbitrary resolutions. Experiments demonstrate SGD fulfills accurate meteorological states downscaling to 6.25km.

Juil Koo, Paul Guerrero, Chun-Hao P. Huang, Duygu Ceylan, Minhyuk Sung

Generative methods for image and video editing use generative models as priors to perform edits despite incomplete information, such as changing the composition of 3D objects shown in a single image. Recent methods have shown promising composition editing results in the image setting, but in the video setting, editing methods have focused on editing object appearance, object motion, or camera motion, and as a result, methods to edit object composition in videos are still missing. We propose VideoHandles as a method for editing 3D object compositions in videos of static scenes with camera motion. Our approach allows editing the 3D position of a 3D object across all frames of a video in a temporally consistent manner. This is achieved by lifting intermediate features of a generative model to a 3D reconstruction that is shared between all frames, editing the reconstruction, and projecting the features on the edited reconstruction back to each frame. To the best of our knowledge, this is the first generative approach to edit object compositions in videos. Our approach is simple and training-free, while outperforming state-of-the-art image editing baselines.

Yiwei Bao, Zhiming Wang, Feng Lu

Thanks to the introduction of large-scale datasets, deep-learning has become the mainstream approach for appearance-based gaze estimation problems. However, current large-scale datasets contain annotation errors and provide only a single vector for gaze annotation, lacking key information such as 3D eyeball structures. Limitations in annotation accuracy and variety have constrained the progress in research and development of deep-learning methods for appearance-based gaze-related tasks. In this paper, we present GazeGene, a new large-scale synthetic gaze dataset with photo-realistic samples. More importantly, GazeGene not only provides accurate gaze annotations, but also offers 3D annotations of vital eye structures such as the pupil, iris, eyeball, optical and visual axes for the first time. Experiments show that GazeGene achieves comparable quality and generalization ability with real-world datasets, even outperforms most existing datasets on high-resolution images. Furthermore, its 3D eyeball annotations expand the application of deep-learning methods on various gaze-related tasks, offering new insights into this field. The dataset is available at: https://phiai.buaa.edu.cn/GazeGene/.

Yoon Gyo Jung, Jaewoo Park, Jaeho Yoon, Kuan-Chuan Peng, Wonchul Kim, Andrew Beng Jin Teoh, Octavia Camps

We aim to solve unsupervised anomaly detection in a practical challenging environment where the normal dataset is both contaminated with defective regions and its product class distribution is tailed but unknown. We observe that existing models suffer from tail-versus-noise trade-off where if a model is robust against pixel noise, then its performance deteriorates on tail class samples, and vice versa. To mitigate the issue, we handle the tail class and noise samples independently. To this end, we propose TailSampler, a novel class size predictor that estimates the class cardinality of samples based on a symmetric assumption on the class-wise distribution of embedding similarities. TailSampler can be utilized to sample the tail class samples exclusively, allowing to handle them separately. Based on these facets, we build a memory-based anomaly detection model TailedCore, whose memory both well captures tail class information and is noise-robust. We extensively validate the effectiveness of TailedCore on the unsupervised long-tail noisy anomaly detection setting, and show that TailedCore outperforms the state-of-the-art in most settings. Code is available in TailedCore

Xinpeng Liu, Junxuan Liang, Chenshuo Zhang, Zixuan Cai, Cewu Lu, Yong-Lu Li

Analyses of human motion kinematics have achieved tremendous advances. However, the production mechanism, known as human dynamics, is still undercovered. In this paper, we aim to push data-driven human dynamics understanding forward. We identify a major obstacle to this as the heterogeneity of existing human motion understanding efforts. Specifically, heterogeneity exists in not only the diverse kinematics representations and hierarchical dynamics representations but also in the data from different domains, namely biomechanics and reinforcement learning. With an in-depth analysis of the existing heterogeneity, we propose to emphasize the beneath homogeneity: all of them represent the homogeneous fact of human motion, though from different perspectives. Given this, we propose Homogeneous Dynamics Space (HDyS) as a fundamental space for human dynamics by aggregating heterogeneous data and training a homogeneous latent space with inspiration from the inverse-forward dynamics procedure. Leveraging the heterogeneous representations and datasets, HDyS achieves decent mapping between human kinematics and dynamics. We demonstrate the feasibility of HDyS with extensive experiments and applications. The project page is https://foruck.github.io/HDyS.

Zihan Tan, Guancheng Wan, Wenke Huang, He Li, Guibin Zhang, Carl Yang, Mang Ye

Federated Graph Learning (FGL) has emerged as a solution to address real-world privacy concerns and data silos in graph learning, which relies on Graph Neural Networks (GNNs). Nevertheless, the homophily level discrepancies within the local graph data of clients, termed homophily heterogeneity, significantly degrade the generalizability of a global GNN. Existing research ignores this issue and suffers from unpromising collaboration. In this paper, we propose FedSPA, an effective framework that addresses homophily heterogeneity from the perspectives of homophily conflict and homophily bias. In the first place, the homophily conflict arises when training on inconsistent homophily levels across clients. Correspondingly, we propose Subgraph Feature Propagation Decoupling (SFPD), thereby achieving collaboration on unified homophily levels across clients. To further address homophily bias, we design Homophily Bias-Driven Aggregation (HBDA) which emphasizes clients with lower biases. It enables the adaptive adjustment of each client contribution to the global GNN based on its homophily bias. The superiority of FedSPA is validated through extensive experiments. The code is available at https://github.com/OakleyTan/FedSPA.

Duo Zheng, Shijia Huang, Liwei Wang

The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to enhance MLLMs, such as incorporating point cloud features, have been made, yet a considerable gap remains between the models' learned representations and the inherent complexity of 3D scenes. This discrepancy largely stems from the training of MLLMs on predominantly 2D data, which restricts their effectiveness in comprehending 3D spaces. To address this issue, in this paper, we propose a novel generalist model, i.e., Video-3D LLM, for 3D scene understanding. By treating 3D scenes as dynamic videos and incorporating 3D position encoding into these representations, our Video-3D LLM aligns video representations with real-world spatial contexts more accurately. In addition, we have implemented a maximum coverage sampling technique to optimize the trade-off between computational cost and performance. Extensive experiments demonstrate that our model achieves state-of-the-art performance on several 3D scene understanding benchmarks, including ScanRefer, Multi3DRefer, Scan2Cap, ScanQA, and SQA3D.

Wataru Shimoda, Naoto Inoue, Daichi Haraguchi, Hayato Mitani, Seiichi Uchida, Kota Yamaguchi

While recent text-to-image models can generate photorealistic images from text prompts that reflect detailed instructions, they still face significant challenges in accurately rendering words in the image.In this paper, we propose to retouch erroneous text renderings in the post-processing pipeline.Our approach, called Type-R, identifies typographical errors in the generated image, erases the erroneous text, regenerates text boxes for missing words, and finally corrects typos in the rendered words.Through extensive experiments, we show that Type-R, in combination with the latest text-to-image models such as Stable Diffusion or Flux, achieves the highest text rendering accuracy while maintaining image quality and also outperforms text-focused generation baselines in terms of balancing text accuracy and image quality.

Hesong Li, Ziqi Wu, Ruiwen Shao, Tao Zhang, Ying Fu

Scanning Transmission Electron Microscopy (STEM) enables the observation of atomic arrangements at sub-angstrom resolution, allowing for atomically resolved analysis of the physical and chemical properties of materials. However, due to the effects of noise, electron beam damage, sample thickness, etc, obtaining satisfactory atomic-level images is often challenging. Enhancing STEM images can reveal clearer structural details of materials. Nonetheless, existing STEM image enhancement methods usually overlook unique features in the frequency domain, and existing datasets lack realism and generality. To resolve these issues, in this paper, we develop noise calibration, data synthesis, and enhancement methods for STEM images. We first present a STEM noise calibration method, which is used to synthesize more realistic STEM images. The parameters of background noise, scan noise, and pointwise noise are obtained by statistical analysis and fitting of real STEM images containing atoms. Then we use these parameters to develop a more general dataset that considers both regular and random atomic arrangements and includes both HAADF and BF mode images. Finally, we design a spatial-frequency interactive network for STEM image enhancement, which can explore the information in the frequency domain formed by the periodicity of atomic arrangement. Experimental results show that our data is closer to real STEM images and achieves better enhancement performances together with our network. Code will be available at https://github.com/HeasonLee/SFIN.

Qingzheng Xu, Ru Cao, Xin Shen, Heming Du, Sen Wang, Xin Yu

Human pose estimation is a critical task in computer vision for applications in sports analysis, healthcare monitoring, and human-computer interaction. However, existing human pose datasets are collected either from custom-configured laboratories with complex devices or they only include data on single individuals, and both types typically capture daily activities. In this paper, we introduce the M3GYM dataset, a large-scale multimodal, multi-view, and multi-person pose dataset collected from a real gym to address the limitations of existing datasets.Specifically, we collect videos for 82 sessions from the gym, each session lasting between 40 to 60 minutes. These videos are gathered by 8 cameras, including over 50 subjects and 47 million frames. These sessions include 51 Normal fitness exercise sessions as well as 17 Pilates and 14 Yoga sessions. The exercises cover a wide range of poses and typical fitness activities, particularly in Yoga and Pilates, featuring poses with stretches, bends, and twists, e.g., humble warrior, fire hydrants and knee hover side twists. Each session involves multiple subjects, leading to significant self-occlusion and mutual occlusion in single views.Moreover, the gym has two symmetric floor mirrors, a feature not seen in previous datasets, and seven lighting conditions. We provide frame-level multimodal annotations, including 2D&3D keypoints, subject IDs, and meshes. Additionally, M3GYM uniquely offers labels for over 500 actions along with corresponding assessments from sports experts.We benchmark a variety of state-of-the-art methods for several tasks, i.e., 2D human pose estimation, single-view and multi-view 3D human pose estimation, and human mesh recovery. To simulate real-world applications, we also conduct cross-domain experiments across Normal, Yoga, and Pilates sessions. The results show that M3GYM significantly improves model generalization in complex real-world settings.

Konstantinos Panagiotis Alexandridis, Ismail Elezi, Jiankang Deng, Anh Nguyen, Shan Luo

Real-world datasets follow an imbalanced distribution, which poses significant challenges in rare-category object detection. Recent studies tackle this problem by developing re-weighting and re-sampling methods, that utilise the class frequencies of the dataset. However, these techniques focus solely on the frequency statistics and ignore the distribution of the classes in image space, missing important information. In contrast to them, we propose Fractal CALibration (FRACAL): a novel post-calibration method for long-tailed object detection. FRACAL devises a logit adjustment method that utilises the fractal dimension to estimate how uniformly classes are distributed in image space. During inference, it uses the fractal dimension to inversely downweight the probabilities of uniformly spaced class predictions achieving balance in two axes: between frequent and rare categories, and between uniformly spaced and sparsely spaced classes. FRACAL is a post-processing method and it does not require any training, also it can be combined with many off-the-shelf models such as one-stage sigmoid detectors and two-stage instance segmentation models. FRACAL boosts the rare class performance by up to 8.6% and surpasses all previous methods on LVIS dataset, while showing good generalisation to other datasets such as COCO, V3Det and OpenImages. We provide the code in the Appendix.

Zhengxue Wang, Zhiqiang Yan, Jinshan Pan, Guangwei Gao, Kai Zhang, Jian Yang

Recent RGB-guided depth super-resolution methods have achieved impressive performance under the assumption of fixed and known degradation (e.g., bicubic downsampling). However, in real-world scenarios, captured depth data often suffer from unconventional and unknown degradation due to sensor limitations and complex imaging environments (e.g., low reflective surfaces, varying illumination). Consequently, the performance of these methods significantly declines when real-world degradation deviate from their assumptions. In this paper, we propose the Degradation Oriented and Regularized Network (DORNet), a novel framework designed to adaptively address unknown degradation in real-world scenes through implicit degradation representations. Our approach begins with the development of a self-supervised degradation learning strategy, which models the degradation representations of low-resolution depth data using routing selection-based degradation regularization. To facilitate effective RGB-D fusion, we further introduce a degradation-oriented feature transformation module that selectively propagates RGB content into the depth data based on the learned degradation priors. Extensive experimental results on both real and synthetic datasets demonstrate the superiority of our DORNet in handling unknown degradations, outperforming existing methods.

Ziyang Xie, Zhizheng Liu, Zhenghao Peng, Wayne Wu, Bolei Zhou

Sim-to-real gap has long posed a significant challenge for robot learning in simulation, preventing the deployment of learned models in the real world. Previous work has primarily focused on domain randomization and system identification to mitigate this gap. However, these methods are often limited by the realism of the simulation and graphics engines. In this work, we propose Vid2Sim, a novel framework that effectively bridges the sim2real gap through a scalable and cost-efficient real2sim pipeline for neural 3D scene reconstruction and simulation. Given a monocular video as input, Vid2Sim can generate photo-realistic and physically interactable 3D simulation environments to enable the reinforcement learning of visual navigation agents in complex urban environments. Extensive experiments demonstrate that Vid2Sim significantly improves the performance of urban navigation in the digital twins and real world by 31.2% and 68.3% in success rate compared with agents trained with prior simulation methods. Code and data will be made publicly available.

Tianyi Liu, Haochuan Jiang, Kaizhu Huang

Magnetic resonance imaging (MRI), with modalities including T1, T2, T1ce, and Flair, providing complementary information critical for sub-region analysis, is widely used for brain tumor diagnosis. However, clinical practice often suffers from varying degrees of incompleteness of necessary modalities due to reasons such as susceptibility to artifacts. It significantly impairs segmentation model performance. Given the limited available modalities at hand, existing approaches attempt to project them into a shared latent space. However, they ignore decomposing the modality-shared and modality-specific information and failed to construct the relationship among different modalities. Such deficiency limits the effectiveness of the segmentation performance, particularly at the time when the amount of data in each modality is different. In this paper, we propose the plug-and-play Koopman Multi-modality Decomposition (KMD) module, leveraging the Koopman Invariant Subspace to disentangle modality-common and modality-specific information. It is capable of constructing modality relationships that minimize bias toward modalities across various modality-incomplete scenarios. More importantly, it can be integrated into several existing backbones feasibility. Through theoretical deductions and extensive empirical experiences on the BraTS2018 and BraTS2020 datasets, we have sufficiently demonstrated the effectiveness of the proposed KMD to promote generalization performance.