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Haijie Li, Yanmin Wu, Jiarui Meng, Qiankun Gao, Zhiyao Zhang, Ronggang Wang, Jian Zhang

3D scene understanding is vital for applications in autonomous driving, robotics, and augmented reality. However, scene understanding based on 3D Gaussian Splatting faces three key challenges: (i) an imbalance between appearance and semantics, (ii) inconsistencies in object boundaries, and (iii) difficulties with top-down instance segmentation. To address these challenges, we propose InstanceGaussian, a method that jointly learns appearance and semantic features while adaptively aggregating instances. Our contributions are as follows: (i) a new Semantic-Scaffold-GS representation to improve feature representation and boundary delineation, (ii) a progressive training strategy for enhanced stability and segmentation, and (iii) a category-agnostic, bottom-up instance aggregation approach for better segmentation. Experimental results demonstrate that our approach achieves state-of-the-art performance in category-agnostic, open-vocabulary 3D point-level segmentation, validating the effectiveness of our proposed method.

Jinhui Ye, Zihan Wang, Haosen Sun, Keshigeyan Chandrasegaran, Zane Durante, Cristobal Eyzaguirre, Yonatan Bisk, Juan Carlos Niebles, Ehsan Adeli, Li Fei-Fei 等

Efficient understanding of long-form videos remains a significant challenge in computer vision. In this work, we revisit temporal search paradigms for long-form video understanding, studying a fundamental issue pertaining to all state-of-the-art (SOTA) long-context vision-language models (VLMs). In particular, our contributions are two-fold: **First**, we formulate temporal search as a **Long Video Haystack** problem, i.e., finding a minimal set of relevant frames (typically one to five) among tens of thousands of frames from real-world long videos given specific queries. To validate our formulation, we create **LV-Haystack**, the first benchmark containing 3,874 human-annotated instances with fine-grained evaluation metrics for assessing keyframe search quality and computational efficiency. Experimental results on LV-Haystack highlight a significant research gap in temporal search capabilities, with SOTA keyframe selection methods achieving only 2.1% temporal F1 score on the LVBench subset.**Next**, inspired by visual search in images, we re-think temporal searching and propose a lightweight keyframe searching framework, T^* , which casts the expensive temporal search as a spatial search problem. T^* leverages superior visual localization capabilities typically used in images and introduces an adaptive zooming-in mechanism that operates across both temporal and spatial dimensions. Our extensive experiments show that when integrated with existing methods, T^* significantly improves SOTA long-form video understanding performance. Specifically, under an inference budget of 32 frames, T^* improves GPT-4o's performance from 50.5% to **53.1%** and LLaVA-OneVision-72B's performance from 56.5% to **62.4%** on LongVideoBench XL subset. Our PyTorch code, benchmark dataset and models are included in the Supplementary material.

Xu Han, Yuan Tang, Jinfeng Xu, Xianzhi Li

We introduce Monarch Sparse Tuning (MoST), the first reparameterization-based parameter-efficient fine-tuning (PEFT) method tailored for 3D representation learning. Unlike existing adapter-based and prompt-tuning 3D PEFT methods, MoST introduces no additional inference overhead and is compatible with many 3D representation learning backbones. At its core, we present a new family of structured matrices for 3D point clouds, Point Monarch, which can capture local geometric features of irregular points while offering high expressiveness. MoST reparameterizes the dense update weight matrices as our sparse Point Monarch matrices, significantly reducing parameters while retaining strong performance. Experiments on various backbones show that MoST is simple, effective, and highly generalizable. It captures local features in point clouds, achieving state-of-the-art results on multiple benchmarks, e.g., 97.5% acc. on ScanObjectNN (PB_50_RS) and 96.2% on ModelNet40 classification, while it can also combine with other matrix decompositions (e.g., Low-rank, Kronecker) to further reduce parameters.

Huan Teng, Yuhui Quan, Chengyu Wang, Jun Huang, Hui Ji

Diffusion models, especially denoising diffusion probabilistic models (DDPMs), are prevalent tools in generative AI, making their intellectual property (IP) protection increasingly important. Most existing IP protection methods for DDPMs are invasive, e.g., model watermarking, which alter model parameters and raise concerns about performance degradation, also with requirement for extra computational resources for retraining or fine-tuning. In this paper, we propose the first non-invasive fingerprinting scheme for DDPMs, requiring no parameter changes or fine-tuning, and keeping generation quality intact. We introduce a discriminative and robust fingerprint latent space based on the well-designed "crossing route" of noisy samples that span the performance border-zone of DDPMs, with only black-box access required for the diffusion denoiser in ownership verification. Extensive experiments demonstrate that our fingerprinting approach enjoys both robustness against the often-seen attacks and distinctiveness on various DDPMs, providing an alternative for protecting DDPMs' IP rights without compromising their performance or integrity.

Jialuo Li, Wenhao Chai, Xingyu Fu, Haiyang Xu, Saining Xie

We present a novel approach to integrating scientific knowledge into generative models, enhancing their realism and consistency in image synthesis. First, we introduce Science-T2I, an expert-annotated adversarial dataset comprising adversarial 20k image pairs with 9k prompts, covering wide distinct scientific knowledge categories. Leveraging Science-T2I, we present SciScore, an end-to-end reward model that refines the assessment of generated images based on scientific knowledge, which is achieved by augmenting both the scientific comprehension and visual capabilities of pre-trained CLIP model. Additionally, based on Science-T2I, we propose a two-stage training framework, comprising a supervised fine-tuning phase and a masked online fine-tuning phase, to incorporate scientific knowledge into existing generative models. Through comprehensive experiments, we demonstrate the effectiveness of our framework in establishing new standards for evaluating the scientific realism of generated content. Specifically, SciScore attains performance comparable to human-level, demonstrating a 5% improvement similar to evaluations conducted by experienced human evaluators. Furthermore, by applying our proposed fine-tuning method to FLUX, we achieve a performance enhancement exceeding 50% on SciScore.

Yu-Cheng Chiu, Guan-Rong Chen, Zihao Chen, Yan-Tsung Peng

The primary goal of white balance (WB) for sRGB images is to correct inaccurate color temperatures, ensuring that images display natural, neutral colors. While existing WB methods yield reasonable results, their effectiveness is limited. They either focus solely on global color adjustments applied before the camera-specific image signal processing pipeline or rely on end-to-end models that generate WB outputs without accounting for global color trends, leading to suboptimal correction. To address these limitations, we propose an Auxiliary Bimodal Cross-domain Transformer (ABC-Former) that enhances WB correction by leveraging complementary knowledge from global color information from CIELab and RGB histograms alongside sRGB inputs. By introducing an Interactive Channel Attention (ICA) module to facilitate cross-modality global knowledge transfer, ABC-Former achieves more precise WB correction. Experimental results on benchmark WB datasets show that ABC-Former performs favorably against state-of-the-art WB methods. The source code is available at https://github.com/ytpeng-aimlab/ABC-Former.

Hang Ye, Xiaoxuan Ma, Hai Ci, Wentao Zhu, Yizhou Wang

Achieving realistic animated human avatars requires accurate modeling of pose-dependent clothing deformations. Existing learning-based methods heavily rely on the Linear Blend Skinning (LBS) of minimally-clothed human models like SMPL to model deformation. However, they struggle to handle loose clothing, such as long dresses, where the canonicalization process becomes ill-defined when the clothing is far from the body, leading to disjointed and fragmented results. To overcome this limitation, we propose FreeCloth, a novel hybrid framework to model challenging clothed humans. Our core idea is to use dedicated strategies to model different regions, depending on whether they are close to or distant from the body. Specifically, we segment the human body into three categories: unclothed, deformed, and generated. We simply replicate unclothed regions that require no deformation. For deformed regions close to the body, we leverage LBS to handle the deformation. As for the generated regions, which correspond to loose clothing areas, we introduce a novel free-form, part-aware generator to model them, as they are less affected by movements. This free-form generation paradigm brings enhanced flexibility and expressiveness to our hybrid framework, enabling it to capture the intricate geometric details of challenging loose clothing, such as skirts and dresses. Experimental results on the benchmark dataset featuring loose clothing demonstrate that FreeCloth achieves state-of-the-art performance with superior visual fidelity and realism, particularly in the most challenging cases.

Jie Tian, Xiaoye Qu, Zhenyi Lu, Wei Wei, Sichen Liu, Yu Cheng

Image-to-Video (I2V) generation aims to synthesize a video clip according to a given image and condition (e.g., text). The key challenge of this task lies in simultaneously generating natural motions while preserving the original appearance of the images. However, current I2V diffusion models (I2V-DMs) often produce videos with limited motion degrees or exhibit uncontrollable motion that conflicts with the textual condition. To address these limitations, we propose a novel Extrapolating and Decoupling framework, which introduces model merging techniques to the I2V domain for the first time. Specifically, our framework consists of three separate stages: (1) Starting with a base I2V-DM, we explicitly inject the textual condition into the temporal module using a lightweight, learnable adapter and fine-tune the integrated model to improve motion controllability. (2) We introduce a training-free extrapolation strategy to amplify the dynamic range of the motion, effectively reversing the fine-tuning process to enhance the motion degree significantly. (3) With the above two-stage models excelling in motion controllability and degree, we decouple the relevant parameters associated with each type of motion ability and inject them into the base I2V-DM. Since the I2V-DM handles different levels of motion controllability and dynamics at various denoising time steps, we adjust the motion-aware parameters accordingly over time. Extensive qualitative and quantitative experiments have been conducted to demonstrate the superiority of our framework over existing methods.

Yichen Xie, Runsheng Xu, Tong He, Jyh-Jing Hwang, Katie Luo, Jingwei Ji, Hubert Lin, Letian Chen, Yiren Lu, Zhaoqi Leng 等

The latest advancements in multi-modal large language models (MLLMs) have spurred a strong renewed interest in end-to-end motion planning approaches for autonomous driving. Many end-to-end approaches rely on human annotations to learn intermediate perception and prediction tasks, while purely self-supervised approaches--which directly learn from sensor inputs to generate planning trajectories without human annotations--often underperform the state of the art. We observe a key gap in the input representation space: end-to-end approaches built on MLLMs are often pretrained with reasoning tasks in 2D image space rather than the native 3D space in which autonomous vehicles plan. To this end, we propose S4-Driver, a scalable self-supervised motion planning algorithm with spatio-temporal visual representation, based on the popular PaLI multimodal large language model. S4-Driver uses a novel sparse volume strategy to seamlessly transform the strong visual representation of MLLMs from perspective view to 3D space without the need to finetune the vision encoder. This representation aggregates multi-view and multi-frame visual inputs and enables better prediction of planning trajectories in 3D space. To validate our method, we run experiments on both nuScenes and Waymo Open Motion Dataset (with in-house camera data). Results show that S4-Driver performs favorably against existing supervised multi-task approaches while requiring no human annotations. It also demonstrates great scalability when pretrained on large volumes of unannotated driving logs.

Zehuan Huang, Yuan-Chen Guo, Xingqiao An, Yunhan Yang, Yangguang Li, Zi-Xin Zou, Ding Liang, Xihui Liu, Yan-Pei Cao, Lu Sheng

This paper introduces MIDI, a novel paradigm for compositional 3D scene generation from a single image. Unlike existing methods that rely on reconstruction or retrieval techniques or recent approaches that employ multi-stage object-by-object generation, MIDI extends pre-trained image-to-3D object generation models to multi-instance diffusion models, enabling the simultaneous generation of multiple 3D instances with accurate spatial relationships and high generalizability. At its core, MIDI incorporates a novel multi-instance attention mechanism, that effectively captures inter-object interactions and spatial coherence directly within the generation process, without the need for complex multi-step processes. The method utilizes partial object images and global scene context as inputs, directly modeling object completion during 3D generation. During training, we effectively supervise the interactions between 3D instances using a limited amount of scene-level data, while incorporating single-object data for regularization, thereby maintaining the pre-trained generalization ability. MIDI demonstrates state-of-the-art performance in image-to-scene generation, validated through evaluations on synthetic data, real-world scene data, and stylized scene images generated by text-to-image diffusion models.

Minchul Kim, Dingqiang Ye, Yiyang Su, Feng Liu, Xiaoming Liu

Existing human recognition systems often rely on separate, specialized models for face and body analysis, limiting their effectiveness in real-world scenarios where pose, visibility, and context vary widely. This paper introduces SapiensID, a unified model that bridges this gap, achieving robust performance across diverse settings. SapiensID introduces (i) Retina Patch (RP), a dynamic patch generation scheme that adapts to subject scale and ensures consistent tokenization of regions of interest; (ii) Semantic Attention Head (SAH), an attention mechanism that learns pose-invariant representations by pooling features around key body parts; and (iii) a masked recognition model (MRM) that learns from variable token length. To facilitate training, we introduce WebBody4M, a large-scale dataset capturing diverse poses and scale variations. Extensive experiments demonstrate that SapiensID achieves state-of-the-art results on various body ReID benchmarks, outperforming specialized models in both short-term and long-term scenarios while remaining competitive with dedicated face recognition systems. Furthermore, SapiensID establishes a strong baseline for the newly introduced challenge of Cross Pose-Scale ReID, demonstrating its ability to generalize to complex, real-world conditions.The dataset, code and models will be released.

Miroslav Purkrabek, Jiri Matas

Current state-of-the-art Human Pose Estimation methods ignore out-of-image keypoints in both training and evaluation and use uncalibrated heatmaps as keypoint location representations. We propose ProbPose, which predicts for each keypoint: a calibrated probability of keypoint presence at each location in the activation window, the probability of being outside of it, and its predicted visibility. To address the lack of evaluation protocols for out-of-image keypoints, we introduce the CropCOCO dataset and the Extended OKS (Ex-OKS) metric, which extends OKS to out-of-image points. Tested on COCO, CropCOCO, and OCHuman, ProbPose shows significant gains in out-of-image keypoint localization while also improving in-image localization through data augmentation. Additionally, the model improves robustness along the edges of the bounding box and offers better flexibility in keypoint evaluation. The code and weights are available on the MiraPurkrabek.github.io/ProbPose.

Li Zhang, Mingliang Xu, Jianan Wang, Qiaojun Yu, Lixin Yang, Yonglu Li, Cewu Lu, Rujing Wang, Liu Liu

Garments are common in daily life and are important for embodied intelligence community. Current category-level garments pose tracking works focus on predicting point-wise canonical correspondence and learning a shape deformation in point cloud sequences. In this paper, motivated by the 2D warping space and shape prior, we propose GaPT-DAR, a novel category-level Garments Pose Tracking framework with integrated 2D Deformation And 3D Reconstruction function, which fully utilize 3D-2D projection and 2D-3D reconstruction to transform the 3D point-wise learning into 2D warping deformation learning. Specifically, GaPT-DAR firstly builds a Voting-based Project module that learns the optimal 3D-2D projection plane for maintaining the maximum orthogonal entropy during point projection. Next, a Garments Deformation module is designed in 2D space to explicitly model the garments warping procedure with deformation parameters. Finally, we build a Depth Reconstruction module to recover the 2D images into 3D warp field. We provide extensive experiments on VR-Folding dataset to evaluate our GaPT-DAR and the results show obvious improvements on most of the metrics compared to state-of-the-arts ( GarmentNets and GarmentTracking). More details are available at https://sites.google.com/view/gapt-dar.

Hanlin Wang, Hao Ouyang, Qiuyu Wang, Wen Wang, Ka Leong Cheng, Qifeng Chen, Yujun Shen, Limin Wang

The intuitive nature of drag-based interaction has led to its growing adoption for controlling object trajectories in image-to-video synthesis. Still, existing methods that perform dragging in the 2D space usually face ambiguity when handling out-of-plane movements. In this work, we augment the interaction with a new dimension, i.e., the depth dimension, such that users are allowed to assign a relative depth for each point on the trajectory. That way, our new interaction paradigm not only inherits the convenience from 2D dragging, but facilitates trajectory control in the 3D space, broadening the scope of creativity. We propose a pioneering method for 3D trajectory control in image-to-video synthesis by abstracting object masks into a few cluster points. These points, accompanied by the depth information and the instance information, are finally fed into a video diffusion model as the control signal. Extensive experiments validate the effectiveness of our approach, dubbed LeviTor, in precisely manipulating the object movements when producing photo-realistic videos from static images. Our code is available at: https://github.com/ant-research/LeviTor.

Xinyuan Chang, Maixuan Xue, Xinran Liu, Zheng Pan, Xing Wei

Ensuring adherence to traffic sign regulations is essential for both human and autonomous vehicle navigation. While current online mapping solutions often prioritize the construction of the geometric and connectivity layers of HD maps, overlooking the construction of the traffic regulation layer within HD maps. Addressing this gap, we introduce MapDR, a novel dataset designed for the extraction of Driving Rules from traffic signs and their association with vectorized, locally perceived HD Maps. MapDR features over 10,000 annotated video clips that capture the intricate correlation between traffic sign regulations and lanes. Built upon this benchmark and the newly defined task of integrating traffic regulations into online HD maps, we provide modular and end-to-end solutions: VLE-MEE and RuleVLM, offering a strong baseline for advancing autonomous driving technology. It fills a critical gap in the integration of traffic sign rules, contributing to the development of reliable autonomous driving systems.

Jingyi Xie, Jintao Yang, Zhunchen Luo, Yunbo Cao, Qiang Gao, Mengyuan Zhang, Wenpeng Hu

Adapting Multi-modal Large Language Models (MLLMs) to target tasks often suffers from catastrophic forgetting, where acquiring new task-specific knowledge compromises performance on pre-trained tasks. In this paper, we introduce AdaDARE-\gamma, an efficient approach that alleviates catastrophic forgetting by controllably injecting new task-specific knowledge through adaptive parameter selection from fine-tuned models without requiring retraining procedures. This approach consists two key innovations: (1) an adaptive parameter selection mechanism that identifies and retains the most task-relevant parameters from fine-tuned models, and (2) a controlled task-specific information injection strategy that precisely balances the preservation of pre-trained knowledge with the acquisition of new capabilities. Theoretical analysis proves the optimality of our parameter selection strategy and establishes bounds for the task-specific information injection factor. Extensive experiments on InstructBLIP and LLaVA-1.5 across image captioning and visual question answering tasks demonstrate that AdaDARE-\gamma establishes new state-of-the-art results in balancing model performance. Specifically, it maintains 98.2% of pre-training effectiveness on original tasks while achieving 98.7% of standard fine-tuning performance on target tasks.

Qi Zhu, Jiangwei Lao, Deyi Ji, Junwei Luo, Kang Wu, Yingying Zhang, Lixiang Ru, Jian Wang, Jingdong Chen, Ming Yang 等

Open-world interpretation aims to accurately localize and recognize all objects within images by vision-language models (VLMs). While substantial progress has been made in this task for natural images, the advancements for remote sensing (RS) images still remain limited, primarily due to these two challenges. 1) Existing RS semantic categories are limited, particularly for pixel-level interpretation datasets. 2) Distinguishing among diverse RS spatial regions solely by language space is challenging due to the dense and intricate spatial distribution in open-world RS imagery. To address the first issue, we develop a fine-grained RS interpretation dataset, Sky-SA, which contains 183,375 high-quality local image-text pairs with full-pixel manual annotations, covering 1,763 category labels, exhibiting richer semantics and higher density than previous datasets. Afterwards, to solve the second issue, we introduce the vision-centric principle for vision-language modeling. Specifically, in the pre-training stage, the visual self-supervised paradigm is incorporated into image-text alignment, reducing the degradation of general visual representation capabilities of existing paradigms. Then, we construct a visual-relevance knowledge graph across open-category texts and further develop a novel vision-centric image-text contrastive loss for fine-tuning with text prompts. This new model, denoted as SkySense-O, demonstrates impressive zero-shot capabilities on a thorough evaluation encompassing 14 datasets over 4 tasks, from recognizing to reasoning and classification to localization. Specifically, it outperforms the latest models such as SegEarth-OV, GeoRSCLIP, and VHM by a large margin, i.e., 11.95%, 8.04% and 3.55% on average respectively.

Shalini Maiti, Lourdes Agapito, Filippos Kokkinos

Rapid advancements in text-to-3D generation require robust and scalable evaluation metrics that align closely with human judgment, a need unmet by current metrics such as PSNR and CLIP, which require ground-truth data or focus only on prompt fidelity. To address this, we introduce Gen3DEval, a novel evaluation framework that leverages vision large language models (vLLMs) specifically fine-tuned for 3D object quality assessment. Gen3DEval evaluates text fidelity, appearance, and surface quality by analyzing 3D surface normals, without requiring ground-truth comparisons, bridging the gap between automated metrics and user preferences. Compared to state-of-the-art task-agnostic models, Gen3DEval demonstrates superior performance in user-aligned evaluations, placing it as a comprehensive and accessible benchmark for future research on text-to-3D generation. The project page can be found here: https://shalini-maiti.github.io/gen3deval.github.io/.

Chenxin Tao, Shiqian Su, Xizhou Zhu, Chenyu Zhang, Zhe Chen, Jiawen Liu, Wenhai Wang, Lewei Lu, Gao Huang, Yu Qiao 等

The rapid advance of Large Language Models (LLMs) has catalyzed the development of Vision-Language Models (VLMs). Monolithic VLMs, which avoid modality-specific encoders, offer a promising alternative to the compositional ones but face the challenge of inferior performance. Most existing monolithic VLMs require tuning pre-trained LLMs to acquire vision abilities, which may degrade their language capabilities. To address this dilemma, this paper presents a novel high-performance monolithic VLM named HoVLE. We note that LLMs have been shown to be capable of interpreting images when image embeddings are aligned with text embeddings. The challenge for current monolithic VLMs actually lies in the lack of a holistic embedding module for both vision and language inputs. Therefore, HoVLE introduces a holistic embedding module that converts visual and textual inputs into a shared space, allowing LLMs to process images in the same way as texts. Furthermore, a multi-stage training strategy is carefully designed to empower the holistic embedding module. It is first trained to distill visual features from a pre-trained vision encoder and text embeddings from the LLM, enabling large-scale training with unpaired random images and text tokens. The whole model further undergoes next-token prediction on multi-modal data to align the embeddings. Finally, an instruction-tuning stage is incorporated. Our experiments show that HoVLE achieves performance close to leading compositional models on various benchmarks, outperforming previous monolithic models by a large margin.

Dingkun Yan, Xinrui Wang, Zhuoru Li, Suguru Saito, Yusuke Iwasawa, Yutaka Matsuo, Jiaxian Guo

Sketch colorization plays an important role in animation and digital illustration production tasks. However, existing methods still meet problems in that text-guided methods fail to provide accurate color and style reference, hint-guided methods still involve manual operation, and image-referenced methods are prone to cause artifacts. To address these limitations, we propose a diffusion-based framework inspired by real-world animation production workflows. Our approach leverages the sketch as the spatial guidance and an RGB image as the color reference, and separately extracts foreground and background from the reference image with spatial masks. Particularly, we introduce a split cross-attention mechanism with LoRA (Low-Rank Adaptation) modules. They are trained separately with foreground and background regions to control the corresponding embeddings for keys and values in cross-attention. This design allows the diffusion model to integrate information from foreground and background independently, preventing interference and eliminating the spatial artifacts. During inference, we design switchable inference modes for diverse use scenarios by changing modules activated in the framework. Extensive qualitative and quantitative experiments, along with user studies, demonstrate our advantages over existing methods in generating high-qualigy artifact-free results with geometric mismatched references. Ablation studies further confirm the effectiveness of each component. Codes are available at https://github.com/tellurion-kanata/colorizeDiffusion.