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已筛选 CVPR 2025
2,871篇论文
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Hang Guo, Yong Guo, Yaohua Zha, Yulun Zhang, Wenbo Li, Tao Dai, Shu-Tao Xia, Yawei Li

The Mamba-based image restoration backbones have recently demonstrated significant potential in balancing global reception and computational efficiency. However, the inherent causal modeling limitation of Mamba, where each token depends solely on its predecessors in the scanned sequence, restricts the full utilization of pixels across the image and thus presents new challenges in image restoration. In this work, we propose MambaIRv2, which equips Mamba with the non-causal modeling ability similar to ViTs to reach the attentive state space restoration model. Specifically, the proposed attentive state-space equation allows to attend beyond the scanned sequence and facilitate image unfolding with just one single scan. Moreover, we further introduce a semantic-guided neighboring mechanism to encourage interaction between distant but similar pixels. Extensive experiments show our MambaIRv2 outperforms SRFormer by even 0.35dB PSNR for lightweight SR even with 9.3% less parameters and suppresses HAT on classic SR by up to 0.29dB.

Yating Wang, Xuan Wang, Ran Yi, Yanbo Fan, Jichen Hu, Jingcheng Zhu, Lizhuang Ma

Recent studies have combined 3D Gaussian and 3D Morphable Models (3DMM) to construct high-quality 3D head avatars. In this line of research, existing methods either fail to capture the dynamic textures or incur significant overhead in terms of runtime speed or storage space. To this end, we propose a novel method that addresses all the aforementioned demands. In specific, we introduce an expressive and compact representation that encodes texture-related attributes of the 3D Gaussians in the tensorial format. We store appearance of neutral expression in static tri-planes, and represents dynamic texture details for different expressions using lightweight 1D feature lines, which are then decoded into opacity offset relative to the neutral face. We further propose adaptive truncated opacity penalty and class-balanced sampling to improve generalization across different expressions. Experiments show this design enables accurate face dynamic details capturing while maintains real-time rendering and significantly reduces storage costs, thus broadening the applicability to more scenarios.

Lifu Wang, Daqing Liu, Xinchen Liu, Xiaodong He

Text encoders in diffusion models have rapidly evolved, transitioning from CLIP to T5-XXL. Although this evolution has significantly enhanced the models' ability to understand complex prompts and generate text, it also leads to a substantial increase in the number of parameters. Despite T5 series encoders being trained on the C4 natural language corpus, which includes a significant amount of non-visual data, diffusion models with T5 encoder do not respond to those non-visual prompts, indicating redundancy in representational power. Therefore, it raises an important question: "Do we really need such a large text encoder?" In pursuit of an answer, we employ vision-based knowledge distillation to train a series of T5 encoder models. To fully inherit its capabilities, we constructed our dataset based on three criteria: image quality, semantic understanding, and text-rendering. Our results demonstrate the scaling down pattern that the distilled T5-base model can generate images of comparable quality to those produced by T5-XXL, while being 50 times smaller in size. This reduction in model size significantly lowers the GPU requirements for running state-of-the-art models such as FLUX and SD3, making high-quality text-to-image generation more accessible.

Jiamin Xu, Yuxin Zheng, Zelong Li, Chi Wang, Renshu Gu, Weiwei Xu, Gang Xu

Achieving high-quality shadow removal with strong generalizability is challenging in scenes with complex global illumination. Due to the limited diversity in shadow removal datasets, current methods are prone to overfitting training data, often leading to reduced performance on unseen cases. To address this, we leverage the rich visual priors of a pre-trained Stable Diffusion (SD) model and propose a two-stage fine-tuning pipeline to adapt the SD model for stable and efficient shadow removal. In the first stage, we fix the VAE and fine-tune the denoiser in latent space, which yields substantial shadow removal but may lose some high-frequency details. To resolve this, we introduce a second stage, called the detail injection stage. This stage selectively extracts features from the VAE encoder to modulate the decoder, injecting fine details into the final results. Experimental results show that our method outperforms state-of-the-art shadow removal techniques. The cross-dataset evaluation further demonstrates that our method generalizes effectively to unseen data, enhancing the applicability of shadow removal methods.

Adnen Abdessaied, Anna Rohrbach, Marcus Rohrbach, Andreas Bulling

We present V2Dial - a novel expert-based model specifically geared towards simultaneously handling image and video input data for multimodal conversational tasks. Current multimodal models primarily focus on simpler tasks (e.g., VQA, VideoQA, video-text retrieval) and often neglect the more challenging conversational counterparts, such as video and visual/image dialog. Moreover, works on both conversational tasks evolved separately from each other despite their apparent similarities limiting their applicability potential. To this end, we propose to unify both tasks using a single model that for the first time jointly learns the spatial and temporal features of images and videos by routing them through dedicated experts and aligns them using matching and contrastive learning techniques. Furthermore, we systemically study the domain shift between the two tasks by investigating whether and to what extent these seemingly related tasks can mutually benefit from their respective training data. Extensive evaluations on the widely used video and visual dialog datasets of AVSD and VisDial show that our model achieves new state-of-the-art results across four benchmarks both in zero-shot and fine-tuning settings.

Dušan Malić, Christian Fruhwirth-Reisinger, Samuel Schulter, Horst Possegger

LiDAR-based 3D detectors need large datasets for training, yet they struggle to generalize to novel domains. Domain Generalization (DG) aims to mitigate this by training detectors that are invariant to such domain shifts. Current DG approaches exclusively rely on global geometric features (point cloud Cartesian coordinates) as input features. Over-reliance on these global geometric features can, however, cause 3D detectors to prioritize object location and absolute position, resulting in poor cross-domain performance. To mitigate this, we propose to exploit explicit local point cloud structure for DG, in particular by encoding point cloud neighborhoods with Gaussian blobs, GBlobs. Our proposed formulation is highly efficient and requires no additional parameters. Without any bells and whistles, simply by integrating GBlobs in existing detectors, we beat the current state-of-the-art in challenging single-source DG benchmarks by over 21 mAP (Waymo->KITTI), 13 mAP (KITTI->Waymo), and 12 mAP (nuScenes->KITTI), without sacrificing in-domain performance. Additionally, GBlobs demonstrate exceptional performance in multi-source DG, surpassing the current state-of-the-art by 17, 12, and 5 mAP on Waymo, KITTI, and ONCE, respectively.

Inès Hyeonsu Kim, Seokju Cho, Jiahui Huang, Jung Yi, Joon-Young Lee, Seungryong Kim

Point tracking in videos is a fundamental task with applications in robotics, video editing, and more. While many vision tasks benefit from pre-trained feature backbones to improve generalizability, point tracking has primarily relied on simpler backbones trained from scratch on synthetic data, which may limit robustness in real-world scenarios. Additionally, point tracking requires temporal awareness to ensure coherence across frames, but using temporally-aware features is still underexplored. Most current methods often employ a two-stage process: an initial coarse prediction followed by a refinement stage to inject temporal information and correct errors from the coarse stage. These approach, however, is computationally expensive and potentially redundant if the feature backbone itself captures sufficient temporal information. In this work, we introduce Chrono, a feature backbone specifically designed for point tracking with built-in temporal awareness. Leveraging pre-trained representations from self-supervised learner DINOv2 and enhanced with a temporal adapter, Chrono effectively captures long-term temporal context, enabling precise prediction even without the refinement stage. Experimental results demonstrate that Chrono achieves state-of-the-art performance in a refiner-free setting on the TAP-Vid-DAVIS and TAP-Vid-Kinetics datasets, among common feature backbones used in point tracking as well as DINOv2, with exceptional efficiency.

Jingtao Li, Yingyi Liu, Xinyu Wang, Yunning Peng, Chen Sun, Shaoyu Wang, Zhendong Sun, Tian Ke, Xiao Jiang, Tangwei Lu 等

Advanced interpretation of hyperspectral remote sensing images benefits many precise Earth observation tasks. Recently, visual foundation models have promoted the remote sensing interpretation but concentrating on RGB and multispectral images. Due to the varied hyperspectral channels, existing foundation models would face image-by-image tuning situation, imposing great pressure on hardware and time resources. In this paper, we propose a tuning-free hyperspectral foundation model called HyperFree, by adapting the existing visual prompt engineering. To process varied channel numbers, we design a learned weight dictionary covering full-spectrum from 0.4 2.5um, supporting to build the embedding layer dynamically. To make the prompt design more tractable, HyperFree can generate multiple semantic-aware masks for one prompt by treating feature distance as semantic-similarity. After pre-training HyperFree on constructed large-scale high-resolution hyperspectral images, HyperFree (1 prompt) has shown comparable results with specialized models (5 shots) on 5 tasks and 11 datasets. Code and dataset would be accessible at https://rsidea.whu.edu.cn/hyperfree.htm#.

Ziyuan Qu, Zihao Zou, Vivek Boominathan, Praneeth Chakravarthula, Adithya Pediredla

Event cameras, which feature pixels that independently respond to changes in brightness, are becoming increasingly popular in high-speed applications due to their lower latency, reduced bandwidth requirements, and enhanced dynamic range compared to traditional frame-based cameras. Numerous imaging and vision techniques have leveraged event cameras for high-speed scene understanding by capturing high-framerate, high-dynamic range videos, primarily utilizing the temporal advantages inherent to event cameras. Additionally, imaging and vision techniques have utilized the light field---a complementary dimension to temporal information---for enhanced scene understanding. In this work, we propose "Event Fields", a new approach that utilizes innovative optical designs for event cameras to capture light fields at high speed. We develop the underlying mathematical framework for Event Fields and introduce two foundational frameworks to capture them practically: spatial multiplexing to capture temporal derivatives and temporal multiplexing to capture angular derivatives. To realize these, we design two complementary optical setups---one using a kaleidoscope for spatial multiplexing and another using a galvanometer for temporal multiplexing. We evaluate the performance of both designs using a custom-built simulator and real hardware prototypes, showcasing their distinct benefits. Our event fields unlock the full advantages of typical light fields--like post-capture refocusing and depth estimation--now supercharged for high-speed and high-dynamic range scenes. This novel light-sensing paradigm opens doors to new applications in photography, robotics, and AR/VR, and presents fresh challenges in rendering and machine learning.

Hongyan Zhi, Peihao Chen, Junyan Li, Shuailei Ma, Xinyu Sun, Tianhang Xiang, Yinjie Lei, Mingkui Tan, Chuang Gan

Research on 3D Vision-Language Models (3D-VLMs) is gaining increasing attention, which is crucial for developing embodied AI within 3D scenes, such as visual navigation and embodied question answering. Due to the high density of visual features, especially in large 3D scenes, accurately locating task-relevant visual information is challenging. Existing works attempt to segment all objectsand consider their features as scene representations. However, these task-agnostic object features include much redundant information and missing details for the task-relevant area. To tackle these problems, we propose LSceneLLM, an adaptive framework that automatically identifies task-relevant areas by leveraging LLM's visual preference for different tasks, followed by a plug-and-play scene magnifier module to capture fine-grained details in focused areas. Specifically, a dense token selector examines the attention map of LLM to identify visual preferences for the instruction input. It then magnifies fine-grained details of the focusing area. An adaptive self-attention module is leveraged to fuse the coarse-grained and selected fine-grained visual information. To comprehensively evaluate the large scene understanding ability of 3D-VLMs, we further introduce a cross-room understanding benchmark, XR-Scene, which contains a series of large scene understanding tasks including XR-QA, XR-EmbodiedPlanning, and XR-SceneCaption. Experiments show that our method surpasses existing methods on both large scene understanding and existing scene understanding benchmarks. Plunging our scene magnifier module into the existing 3D-VLMs also brings significant improvement.

Sunkyung Park, Jeongmin Lee, Dongjun Lee

Shape abstraction, simplifying shape representation into a set of primitives, is a fundamental topic in computer vision. The choice of primitives shapes the structure of world understanding, yet achieving both high abstraction accuracy and versatility remains challenging. In this paper, we introduce a novel framework for shape abstraction utilizing a differentiable support function (DSF), which offers unique advantages in representing a wide range of convex shapes with fewer parameters, providing smooth surface approximation and enabling differentiable contact features (gap, point, normal) essential for downstream applications involving contact-related problems. To tackle the associated optimization and combinatorial challenges, we introduce two techniques: differentiable shape parameterization and hyperplane-based marching to enhance accuracy and reduce DSF requirements. We validate our method through experiments demonstrating superior accuracy and efficiency, and showcase its applicability in tasks requiring differentiable contact information.

Chengyue Huang, Brisa Maneechotesuwan, Shivang Chopra, Zsolt Kira

Visual question answering (VQA) systems face significant challenges when adapting to real-world data shifts, especially in multi-modal contexts. While robust fine-tuning strategies are essential for maintaining performance across in-distribution (ID) and out-of-distribution (OOD) scenarios, current evaluation settings are primarily unimodal or particular to some types of OOD, offering limited insight into the complexities of multi-modal contexts. In this work, we propose a new benchmark FRAMES-VQA (Fine-Tuning Robustness Across Multi-Modal Shifts in VQA) for evaluating robust fine-tuning for VQA tasks. We utilize ten existing VQA benchmarks, including VQAv2, IV-VQA, VQA-CP, OK-VQA and others, and categorize them into ID, near and far OOD datasets covering uni-modal, multi-modal and adversarial distribution shifts. We first conduct a comprehensive comparison of existing robust fine-tuning methods. We then quantify the distribution shifts by calculating the Mahalanobis distance using uni-modal and multi-modal embeddings extracted from various models. Further, we perform an extensive analysis to explore the interactions between uni- and multi-modal shifts as well as modality importance for ID and OOD samples. These analyses offer valuable guidance on developing more robust fine-tuning methods to handle multi-modal distribution shifts. The code is available at https://github.com/chengyuehuang511/FRAMES-VQA.

Chun Gu, Xiaofei Wei, Li Zhang, Xiatian Zhu

Inverse rendering aims to recover scene geometry, material properties, and lighting from multi-view images. Given the complexity of light-surface interactions, importance sampling is essential for the evaluation of the rendering equation, as it reduces variance and enhances the efficiency of Monte Carlo sampling. Existing inverse rendering methods typically use pre-defined non-learnable importance samplers in prior manually, struggling to effectively match the spatially and directionally varied integrand and resulting in high variance and suboptimal performance. To address this limitation, we propose the concept of learning a spatially and directionally aware importance sampler for the rendering equation to accurately and flexibly capture the unconstrained complexity of a typical scene. We further formulate TensoFlow, a generic approach for sampler learning in inverse rendering, enabling to closely match the integrand of the rendering equation spatially and directionally. Concretely, our sampler is parameterized by normalizing flows, allowing both directional sampling of incident light and probability density function (PDF) inference. To capture the characteristics of the sampler spatially, we learn a tensorial representation of the scene space, which imposes spatial conditions, together with reflected direction, leading to spatially and directionally aware sampling distributions. Our model can be optimized by minimizing the difference between the integrand and our normalizing flow. Extensive experiments validate the superiority of TensoFlow over prior alternatives on both synthetic and real-world benchmarks.

Tianchen Deng, Guole Shen, Chen Xun, Shenghai Yuan, Tongxin Jin, Hongming Shen, Yanbo Wang, Jingchuan Wang, Hesheng Wang, Danwei Wang 等

Neural implicit scene representations have recently shown promising results in dense visual SLAM. However, existing implicit SLAM algorithms are constrained to single-agent scenarios, and fall difficulty in large indoor scenes and long sequences. Existing multi-agent SLAM frameworks cannot meet the constraints of communication bandwidth. To this end, we propose the first distributed multi-agent collaborative SLAM framework with distributed mapping and camera tracking, joint scene representation, intra-to-inter loop closure, and multi-submap fusion. Specifically, our proposed distributed neural mapping and tracking framework only needs peer-to-peer communication, which can greatly improve multi-agent cooperation and communication efficiency. A novel intra-to-inter loop closure method is designed to achieve local (single-agent) and global (multi-agent) consistency. Furthermore, to the best of our knowledge, there is no real-world dataset for NeRF-based/GS-based SLAM that provides both continuous-time trajectories groundtruth and high-accuracy 3D meshes groundtruth. To this end, we propose the first real-world indoor neural slam (INS) dataset covering both single-agent and multi-agent scenarios, ranging from small room to large-scale scenes, with high-accuracy ground truth for both 3D mesh and continuous-time camera trajectory. This dataset can advance the development of the community. Experiments on various datasets demonstrate the superiority of the proposed method in both mapping, tracking, and communication. The dataset and code will be open-source on https://github.com/dtc111111/MNESLAM.

Daosong Hu, Mingyue Cui, Kai Huang

Gaze direction serves as a pivotal indicator for assessing the level of driver attention. While image-based gaze estimation has been extensively researched, there has been a recent shift towards capturing gaze direction from video sequences. This approach encounters notable challenges, including the comprehension of the dynamic pupil evolution across frames and the extraction of head pose information from a relatively static background. To surmount these challenges, we introduce a dual-stream deep learning framework that explicitly models the displacement changes of the pupil through a fine-grained inter-frame attention mechanism and generates weights to adjust gaze embeddings. This technique transforms the face into a set of distinct patches and employs cross-attention to ascertain the correlation between pixel displacements in various patches and adjacent frames, thereby tracking spatial dynamics within the sequence. Our method is validated using two publicly available driver gaze datasets, and the results indicate that it achieves state-of-the-art performance or is on par with the best outcomes while reducing the parameters.

Hanlin Wang, Zhan Tong, Kecheng Zheng, Yujun Shen, Limin Wang

The Audio Description (AD) task aims to generate descriptions of visual elements for visually impaired individuals to help them access long-form video contents, like movie. With video feature, text, character bank and context information as inputs, the generated ADs are able to correspond to the characters by name and provide reasonable, contextual descriptions to help audience understand the storyline of movie. To achieve this goal, we propose to leverage pre-trained foundation models through a simple and unified framework to generate ADs with interleaved multimodal sequence as input, termed as Uni-AD. To enhance the alignment of features across various modalities with finer granularity, we introduce a simple and lightweight module that maps video features into the textual feature space. Moreover, we also propose a character-refinement module to provide more precise information by identifying the main characters who play more significant role in the video context. With these unique designs, we further incorporate contextual information and a contrastive loss into our architecture to generate more smooth and contextual ADs. Experiments on the MAD-eval dataset show that Uni-AD can achieve state-of-the-art performance on AD generation, which demonstrates the effectiveness of our approach. Our code is available at: https://github.com/ant-research/UniAD.

Sinisa Stekovic, Arslan Artykov, Stefan Ainetter, Mattia D'Urso, Friedrich Fraundorfer

We propose PyTorchGeoNodes, a differentiable module for reconstructing 3D objects and their parameters from images using interpretable shape programs. Unlike traditional CAD model retrieval, shape programs allow reasoning about semantic parameters, editing, and a low memory footprint. Despite their potential, shape programs for 3D scene understanding have been largely overlooked. Our key contribution is enabling gradient-based optimization by parsing shape programs, or more precisely procedural models designed in Blender, into efficient PyTorch code. While there are many possible applications of our PyTochGeoNodes, we show that a combination of PyTorchGeoNodes with genetic algorithm is a method of choice to optimize both discrete and continuous shape program parameters for 3D reconstruction and understanding of 3D object parameters. Our modular framework can be further integrated with other reconstruction algorithms, and we demonstrate one such integration to enable procedural Gaussian splatting. Our experiments on the ScanNet dataset show that our method achieves accurate reconstructions while enabling, until now, unseen level of 3D scene understanding.

Mengya Liu, Siyuan Li, Ajad Chhatkuli, Prune Truong, Luc Van Gool, Federico Tombari

6D object pose estimation remains challenging for many applications due to dependencies on complete 3D models, multi-view images, or training limited to specific object categories. These requirements make generalization to novel objects difficult for which neither 3D models nor multi-view images may be available. To address this, we propose a novel method One2Any that estimates the relative 6-degrees of freedom (DOF) object pose using only a single reference-single query RGB-D image, without prior knowledge of its 3D model, multi-view data, or category constraints. We treat object pose estimation as an encoding-decoding process: first, we obtain a comprehensive Reference Object Pose Embedding (ROPE) that encodes an object's shape, orientation, and texture from a single reference view. Using this embedding, a U-Net-based pose decoding module produces Reference Object Coordinate (ROC) for new views, enabling fast and accurate pose estimation. This simple encoding-decoding framework allows our model to be trained on any pair-wise pose data, enabling large-scale training and demonstrating great scalability. Experiments on multiple benchmark datasets demonstrate that our model generalizes well to novel objects, achieving state-of-the-art accuracy and robustness even rivaling methods that require multi-view or CAD inputs, at a fraction of compute.

Zixuan Hu, Yongxian Wei, Li Shen, Chun Yuan, Dacheng Tao

Large Language Models (LLMs) such as ChatGPT demonstrate strong few-shot adaptability without requiring fine-tuning, positioning them ideal for data-limited and real-time applications. However, this adaptability has not yet been replicated in current Visual Foundation Models (VFMs), which require explicit fine-tuning with sufficient tuning data. Besides, the pretraining-finetuning paradigm has led to the surge of numerous task-specific modular components, such as Low-Rank Adaptation (LoRA). For the first time, we explore the potential of reusing diverse pre-tuned LoRAs without accessing their original training data, to achieve tuning-free few-shot adaptation in VFMs. Our framework, LoRA Recycle, distills a meta-LoRA from diverse pre-tuned LoRAs with a meta-learning objective, using synthetic data inversely generated from pre-tuned LoRAs themselves. The VFM, once equipped with the meta-LoRA, is empowered to solve new few-shot tasks in a single forward pass, akin to the in-context learning of LLMs. Additionally, we incorporate a double-efficient mechanism, accelerating the data-generation and meta-training process while maintaining or even improving performance. Extensive experiments across various few-shot classification benchmarks across both in- and cross-domain scenarios demonstrate the superiority of our framework. Code is available at https://github.com/Egg-Hu/LoRA-Recycle.

Yihan Chen, Wenfei Yang, Huan Ren, Shifeng Zhang, Tianzhu Zhang, Feng Wu

Relative pose estimation provides a promising way for achieving object-agnostic pose estimation. Despite the success of existing 3D correspondence-based methods, the reliance on explicit feature matching suffers from small overlaps in visible regions and unreliable feature estimation for invisible regions. Inspired by humans' ability to assemble two object parts that have small or no overlapping regions by considering object structure, we propose a novel Structure-Aware Correspondence Learning method for Relative Pose Estimation, which consists of two key modules. First, a structure-aware keypoint extraction module is designed to locate a set of kepoints that can represent the structure of objects with different shapes and appearance, under the guidance of a keypoint based image reconstruction loss. Second, a structure-aware correspondence estimation module is designed to model the intra-image and inter-image relationships between keypoints to extract structure-aware features for correspondence estimation. By jointly leveraging these two modules, the proposed method can naturally estimate 3D-3D correspondences for unseen objects without explicit feature matching for precise relative pose estimation. Experimental results on the CO3D, Objaverse and LineMOD datasets demonstrate that the proposed method significantly outperforms prior methods, i.e., with 5.7^\circ reduction in mean angular error on the CO3D dataset.