In real-world environments, a LiDAR point cloud registration method with robust generalization capabilities (across varying distances and datasets) is crucial for ensuring safety in autonomous driving and other LiDAR-based applications. However, current methods fall short in achieving this level of generalization. To address these limitations, we propose UGP, a pruned framework designed to enhance generalization power for LiDAR point cloud registration. The core insight in UGP is the elimination of cross-attention mechanisms to improve generalization, allowing the network to concentrate on intra-frame feature extraction. Additionally, we introduce a progressive self-attention module to reduce ambiguity in large-scale scenes and integrate Bird's Eye View (BEV) features to incorporate semantic information about scene elements. Together, these enhancements significantly boost the network's generalization performance. We validated our approach through various generalization experiments in multiple outdoor scenes. In cross-distance generalization experiments on KITTI and nuScenes, UGP achieved state-of-the-art mean Registration Recall rates of 94.5% and 91.4%, respectively. In cross-dataset generalization from nuScenes to KITTI, UGP achieved a state-of-the-art mean Registration Recall of 90.9%.
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BIOMEDICA: An Open Biomedical Image-Caption Archive, Dataset, and Vision-Language Models Derived from Scientific Literature
PDF ↗The development of vision-language models (VLMs) is driven by large-scale and diverse multi-modal datasets. However, progress toward generalist biomedical VLMs is limited by the lack of annotated, publicly accessible datasets across biology and medicine. Existing efforts are limited to narrow domains, missing the opportunity to leverage the full diversity of biomedical knowledge encoded in scientific literature. To address this gap, we introduce BIOMEDICA: a scalable, open-source framework to extract, annotate, and serialize the entirety of the PubMed Central Open Access subset into an easy-to-use, publicly accessible dataset. Our framework produces a comprehensive archive with over 24 million unique image-text pairs from over 6 million articles. Metadata and expert-guided annotations are additionally provided. We demonstrate the utility and accessibility of our resource by releasing BMC-CLIP, a suite of CLIP-style models continuously pre-trained on BIOMEDICA dataset via streaming (eliminating the need to download 27 TB of data locally). On average, our models achieve state-of-the-art performance across 40 tasks -- spanning pathology, radiology, ophthalmology, dermatology, surgery, molecular biology, parasitology, and cell biology -- excelling in zero-shot classification with 6.56% average improvement (as high as 29.8% and 17.5% gains in dermatology and ophthalmology, respectively) and stronger image-text retrieval while using 10x less compute. To foster reproducibility and collaboration, we release our codebase and dataset to the broader research community
PosterO: Structuring Layout Trees to Enable Language Models in Generalized Content-Aware Layout Generation
PDF ↗In poster design, content-aware layout generation is crucial for automatically arranging visual-textual elements on the given image. With limited training data, existing work focused on image-centric enhancement. However, this neglects the diversity of layouts and fails to cope with shape-variant elements or diverse design intents in generalized settings. To this end, we proposed a layout-centric approach that leverages layout knowledge implicit in large language models (LLMs) to create posters for omnifarious purposes, hence the name PosterO. Specifically, it structures layouts from datasets as trees in SVG language by universal shape, design intent vectorization, and hierarchical node representation. Then, it applies LLMs during inference to predict new layout trees by in-context learning with intent-aligned example selection. After layout trees are generated, we can seamlessly realize them into poster designs by editing the chat with LLMs. Extensive experimental results have demonstrated that PosterO can generate visually appealing layouts for given images, achieving new state-of-the-art performance across various benchmarks. To further explore PosterO's abilities under the generalized settings, we built PStylish7, the first dataset with multi-purpose posters and various-shaped elements, further offering a challenging test for advanced research. Code and dataset are publicly available at Project page.
The diffusion model has been successfully applied to various detection tasks. However, it still faces several challenges when used for oriented object detection: objects that are arbitrarily rotated require the diffusion model to encode their orientation information; uncontrollable random boxes inaccurately locate objects with dense arrangements and extreme aspect ratios; oriented boxes result in the misalignment between them and image features. To overcome these limitations, we propose ReDiffDet, a framework that formulates oriented object detection as a rotation-equivariant denoising diffusion process. First, we represent an oriented box as a 2D Gaussian distribution, forming the basis of the denoising paradigm. The reverse process can be proven to be rotation-equivariant within this representation and model framework. Second, we design a conditional encoder with conditional boxes to prevent boxes from being randomly placed across the entire image. Third, we propose an aligned decoder for alignment between oriented boxes and image features. The extensive experiments demonstrate ReDiffDet achieves promising performance and significantly outperforms the diffusion-based baseline detector.
3D hand reconstruction is essential in non-contact human-computer interaction applications, but existing methods struggle with low-resolution images, which occur in slightly distant interactive scenes. Leveraging temporal information can mitigate the limitations of individual low-resolution images that lack detailed appearance information, thereby enhancing the robustness and accuracy of hand reconstruction. Existing temporal methods typically use joint features to represent temporal information, avoiding interference from redundant background information. However, joint features excessively disregard the spatial context of visual features, limiting hand reconstruction accuracy. We propose to integrate temporal joint features with visual features to construct a robust low-resolution visual representation. We introduce Triplane Features, a dense representation with 3D spatial awareness, to bridge the gap between the joint features and visual features that are misaligned in terms of representation form and semantics. Triplane Features are obtained by orthogonally projecting the joint features, embedding hand structure information into the 3D spatial context. Furthermore, we compress the spatial information of the three planes into a 2D dense feature thourgh Spatial-Aware Fusion to enhance the visual features. By using enhanced visual features enriched with temporal information for hand reconstruction, our method achieves competitive performance at much lower resolutions compared to state-of-the-art methods operating at high resolution on DexYCB, HanCo and H2O.
Learning to use tools or objects in common scenes, particularly handling them in various ways as instructed, is a key challenge for developing interactive robots. Training models to generate such manipulation trajectories requires a large and diverse collection of detailed manipulation demonstrations for various objects, which is nearly unfeasible to gather at scale. In this paper, we propose a framework that leverages large-scale ego- and exo-centric video datasets --- constructed globally with substantial effort --- of Exo-Ego4D to extract diverse manipulation trajectories at scale. From these extracted trajectories with the associated textual action description, we develop trajectory generation models based on visual and point cloud-based language models. In the recently proposed egocentric vision-based in-a-quality trajectory dataset of HOT3D, we confirmed that our models successfully generate valid object trajectories, establishing a training dataset and baseline models for the novel task of generating 6DoF manipulation trajectories from action descriptions in egocentric vision.
The success of existing deep multi-view graph clustering methods is based on the assumption that node attributes are fully available across all views. However, in practical scenarios, node attributes are frequently missing due to factors such as data privacy concerns or failures in data collection devices. Although some methods have been proposed to address the issue of missing node attributes, they come with the following limitations: i) Existing methods are often not tailored specifically for clustering tasks and struggle to address missing attributes effectively. ii) They tend to ignore the relational dependencies between nodes and their neighboring nodes. This oversight results in unreliable imputations, thereby degrading clustering performance. To address the above issues, we propose an Attribute-Missing Multi-view Graph Clustering (AMMGC). Specifically, we first impute missing node attributes by leveraging neighborhood information through an adjacency matrix. Then, to improve the consistency, we integrate a dual structure consistency module that aligns graph structures across multiple views, reducing redundancy and retaining key information. Furthermore, we introduce a high-confidence guidance module to improve the reliability of clustering. Extensive experiment results showcase the effectiveness and superiority of our proposed method on multiple benchmark datasets.
High-quality image captions play a crucial role in improving the performance of cross-modal applications such as text-to-image generation, text-to-video generation, and text-image retrieval. To generate long-form, high-quality captions, many recent studies have employed multimodal large language models (MLLMs). However, current MLLMs often produce captions that lack fine-grained details or suffer from hallucinations, a challenge that persists in both open-source and closed-source models. Inspired by Feature-Integration theory, which suggests that attention must focus on specific regions to integrate visual information effectively, we propose a divide-then-aggregate strategy. Our method first divides the image into semantic and spatial patches to extract fine-grained details, enhancing the model's local perception of the image. These local details are then hierarchically aggregated to generate a comprehensive global description. To address hallucinations and inconsistencies in the generated captions, we apply a semantic-level filtering process during hierarchical aggregation. This training-free pipeline can be applied to both open-source models (LLaVA-1.5, LLaVA-1.6, Mini-Gemini) and closed-source models (Claude-3.5-Sonnet, GPT-4o, GLM-4V-Plus). Extensive experiments demonstrate that our method generates more detailed, reliable captions, advancing multimodal description generation without requiring model retraining.
We introduce InteractVLM, a novel method to estimate 3D contact points on human bodies and objects from single in-the-wild images, enabling accurate human-object joint reconstruction in 3D. This is challenging due to occlusions, depth ambiguities, and widely varying object shapes. Existing methods rely on 3D contact annotations collected via expensive motion-capture systems or tedious manual labeling, limiting scalability and generalization. To overcome this, InteractVLM harnesses the broad visual knowledge of large Vision-Language Models (VLMs), fine-tuned with limited 3D contact data. However, directly applying these models is non-trivial, as they reason only in 2D, while human-object contact is inherently 3D. Thus we introduce a novel Render-Localize-Lift module that: (1) embeds 3D body and object surfaces in 2D space via multi-view rendering, (2) trains a novel multi-view localization model (MV-Loc) to infer contacts in 2D, and (3) lifts these to 3D. Additionally, we propose a new task called Semantic Human Contact estimation, where human contact predictions are conditioned explicitly on object semantics, enabling richer interaction modeling. InteractVLM outperforms existing work on contact estimation and also facilitates 3D reconstruction from an in-the wild image.
Computing accurate depth from multiple views is a fundamental and longstanding challenge in computer vision.However, most existing approaches do not generalize well across different domains and scene types (e.g. indoor vs outdoor). Training a general-purpose multi-view stereo model is challenging and raises several questions, e.g. how to best make use of transformer-based architectures, how to incorporate additional metadata when there is a variable number of input views, and how to estimate the range of valid depths which can vary considerably across different scenes and is typically not known a priori? To address these issues, we introduce MVSA, a novel and versatile Multi-View Stereo architecture that aims to work Anywhere by generalizing across diverse domains and depth ranges. MVSA combines monocular and multi-view cues with an adaptive cost volume to deal with scale-related issues. We demonstrate state-of-the-art zero-shot depth estimation on the Robust Multi-View Depth Benchmark, surpassing existing multi-view stereo and monocular baselines.
We consider weakly supervised segmentation where only a fraction of pixels have ground truth labels (scribbles) and focus on a self-labeling approach optimizing relaxations of the standard unsupervised CRF/Potts loss on unlabeled pixels. While WSSS methods can directly optimize such losses via gradient descent, prior work suggests that higher-order optimization can improve network training by introducing hidden pseudo-labels and powerful CRF sub-problem solvers, e.g. graph cut. However, previously used hard pseudo-labels can not represent class uncertainty or errors, which motivates soft self-labeling. We derive a principled auxiliary loss and systematically evaluate standard and new CRF relaxations (convex and non-convex), neighborhood systems, and terms connecting network predictions with soft pseudo-labels. We also propose a general continuous sub-problem solver. Using only standard architectures, soft self-labeling consistently improves scribble-based training and outperforms significantly more complex specialized WSSS systems. It can outperform full pixel-precise supervision. Our general ideas apply to other weakly-supervised problems/systems.
Existing progress in object keypoint estimation primarily benefits from the conventional supervised learning paradigm based on numerous data labeled with pre-defined keypoints. However, these well-trained models can hardly detect the undefined new keypoints in test time, which largely hinders their feasibility for diverse downstream tasks. To handle this, various solutions are explored but still suffer from either limited generalizability or transferability. Therefore, in this paper, we explore a novel keypoint learning paradigm in that we only annotate new keypoints in the new data and incrementally train the model, without retaining any old data, called Incremental object Keypoint Learning (IKL). A two-stage learning scheme as a novel baseline tailored to IKL is developed. In the first Knowledge Association stage, given the data labeled with only new keypoints, an auxiliary KA-Net is trained to automatically associate the old keypoints to these new ones based on their spatial and intrinsic anatomical relations. In the second Mutual Promotion stage, based on a keypoint-oriented spatial distillation loss, we jointly leverage the auxiliary KA-Net and the old model for knowledge consolidation to mutually promote the estimation of all old and new keypoints. Owing to the investigation of the correlations between new and old keypoints, our proposed method can not just effectively mitigate the catastrophic forgetting of old keypoints, but may even further improve the estimation of the old ones and achieve a positive transfer beyond anti-forgetting. Such an observation has been solidly verified by extensive experiments on different keypoint datasets, where our method exhibits superiority in alleviating the forgetting issue and boosting performance while enjoying labeling efficiency even under the low-shot data regime.
The democratization of machine learning systems has made the process of fine-tuning accessible to practitioners, leading to a wide range of open-source models fine-tuned on specialized tasks and datasets. Recent work has proposed to merge such models to combine their functionalities. However, prior approaches are usually restricted to models that are fine-tuned from the same base model. Furthermore, the final merged model is typically required to be of the same size as the original models. In this work, we propose a new two-step algorithm to merge models---termed PLeaS---which relaxes these constraints.First, leveraging the Permutation symmetries inherent in the two models, PLeaS partially matches nodes in each layer by maximizing alignment. Next, PLeaS computes the weights of the merged model as a layer-wise Least Squares solution to minimize the approximation error between the features of the merged model and the permuted features of the original models. PLeaS allows a practitioner to merge two models sharing the same architecture into a single performant model of a desired size, even when the two original models are fine-tuned from different base models. We also demonstrate how our method can be extended to address a challenging scenario where no data is available from the fine-tuning domains. We demonstrate our method to merge ResNet and ViT models trained with shared and different label spaces, and show improvement over the state-of-the-art merging methods of up to 15 percentage points for the same target compute while merging models trained on DomainNet and fine-grained classification tasks.
EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild
PDF ↗Our work aims to reconstruct hand-object interactions from a single-view image, which is a fundamental but ill-posed task.Unlike methods that reconstruct from videos, multi-view images, or predefined 3D templates, single-view reconstruction faces significant challenges due to inherent ambiguities and occlusions. These challenges are further amplified by the diverse nature of hand poses and the vast variety of object shapes and sizes. Our key insight is that current foundational models for segmentation, inpainting, and 3D reconstruction robustly generalize to in-the-wild images, which could provide strong visual and geometric priors for reconstructing hand-object interactions.Specifically, given a single image, we first design a novel pipeline to estimate the underlying hand pose and object shape using off-the-shelf large models. Furthermore, with the initial reconstruction, we employ a prior-guided optimization scheme, which optimizes hand pose to comply with 3D physical constraints and the 2D input image content.We perform experiments across several datasets and show that our method consistently outperforms baselines and faithfully reconstructs a diverse set of hand-object interactions. Here is the link of our project page: https://lym29.github.io/EasyHOI-page/.
Acc3D: Accelerating Single Image to 3D Diffusion Models via Edge Consistency Guided Score Distillation
PDF ↗We present Acc3D to tackle the challenge of accelerating the diffusion process to generate 3D models from single images. To derive high-quality reconstructions through few-step inferences, we emphasize the critical issue of regularizing the learning of score function in states of random noise. To this end, we propose edge consistency, i.e., consistent predictions across the high signal-to-noise ratio region, to enhance a pre-trained diffusion model, enabling a distillation-based refinement of the endpoint score function. Building on those distilled diffusion models, we propose an adversarial augmentation strategy to further enrich the generation detail and boost overall generation quality. The two modules complement each other, mutually reinforcing to elevate generative performance. Extensive experiments demonstrate that our Acc3D not only achieves over a 20xincrease in computational efficiency but also yields notable quality improvements, compared to the state-of-the-arts.
In clinical practice of echocardiography examinations, multiple planes containing the heart structures of different view are usually required in screening, diagnosis and treatment of cardiac disease. AI models for echocardiography have to be tailored for a specific plane due to the dramatic structure differences, thus resulting in repetition development and extra complexity. Effective solution for such a multi-plane segmentation (MPS) problem is highly demanded for medical images, yet has not been well investigated. In this paper, we propose a novel solution, EchoONE, for this problem with a SAM-based segmentation architecture, a prior-composable mask learning (PC-Mask) module for semantic-aware dense prompt generation, and a learnable CNN-branch with a simple yet effective local feature fusion and adaption (LFFA) module for SAM adapting. We extensively evaluated our method on multiple internal and external echocardiography datasets, and achieved consistently state-of-the-art performance for multi-source datasets with different heart planes. This is the first time that the MPS problem is solved in one model for echocardiography data. The code will be available at https://github.com/a2502503/EchoONE.
Though achieving significant success in personalized image synthesis, Latent Diffusion Models (LDMs) pose substantial social risks caused by unauthorized misuse (e.g., face theft). To counter these threats, the Anti-Customization (AC) method that exploits adversarial perturbations was proposed. Unfortunately, existing AC methods show insufficient defense ability due to the ignorance of hierarchical characteristics, i.e., global feature correlations and local facial attributes, leading to weak resistance to concept transfer and semantic theft in customization methods. To address these limitations, we are motivated to propose a **G**lobal-L**o**cal c**o**llaborate**d** Anti-Customization (GoodAC) framework to generate powerful adversarial perturbations by disturbing both feature correlations and facial attributes. To enhance the ability to resist concept transfer, we disrupt the spatial correlation of perceptual features that form the basis of model generation at a global level, thereby creating highly concept-transfer-resistant adversarial camouflage. To improve the ability to resist semantic theft, leveraging the fact that facial attributes are personalized, we designed a personalized and precise facial attribute distortion strategy locally, focusing the attack on the individual's image structure to generate strong camouflage. Extensive experiments on various customization methods, including Dreambooth and LoRA, have strongly demonstrated that our GoodAC outperforms other state-of-the-art approaches by large margins, e.g., over 50% improvements on ISM.
Powered by extensive curated training data, the Segment Anything Model (SAM) demonstrates impressive generalization capabilities in open-world scenarios, effectively guided by user-provided prompts. However, the class-agnostic characteristic of SAM renders its segmentation accuracy highly dependent on prompt quality. In this paper, we propose a novel pplug-and-play dual-space Point Prompt Optimizer (PPO) designed to enhance prompt distribution through deep reinforcement learning (DRL)-based heterogeneous graph optimization. PPO optimizes initial prompts for any task without requiring additional training, thereby improving SAM's downstream segmentation performance. Specifically, PPO constructs a dual-space heterogeneous graph, leveraging the robust feature-matching capabilities of a foundational pre-trained model to create internal feature and physical distance matrices. A DRL policy network iteratively refines the distribution of prompt points, optimizing segmentation predictions. We conducted experiments on four public datasets. The ablation study explores the necessity and balance of optimizing prompts in both feature and physical spaces. The comparative study shows that PPO enables SAM to surpass recent one-shot methods. Additionally, experiments with different initial prompts demonstrate PPO's generality across prompts generated by various methods. In conclusion, PPO redefines the prompt optimization problem as a heterogeneous graph optimization task, using DRL to construct an effective, plug-and-play prompt optimizer. This approach holds potential for broader applications across diverse segmentation tasks and provides a promising solution for point prompt optimization. The source code and demo are available at https://github.com/XueyuLiu/PPO.
High-Fidelity Relightable Monocular Portrait Animation with Lighting-Controllable Video Diffusion Model
PDF ↗Relightable portrait animation aims to animate a static reference portrait to match the head movements of a driving video while adapting to user-specified or reference lighting conditions. Existing portrait animation methods fail to achieve relightable portraits because they do not separate and manipulate intrinsic (identity and appearance) and extrinsic (pose and lighting) features. In this paper, we present a Lighting Controllable Video Diffusion model (LCVD) for high-fidelity, relightable portrait animation. We address this limitation by distinguishing these feature types through dedicated subspaces within the feature space of a pre-trained image-to-video diffusion model. Specifically, for each frame, we use the 3D mesh of the reference portrait, the pose of the driving frame as well as the specified lighting to render an image called shading hint. While the reference image represents the intrinsic attributes, the shading hint encodes the extrinsic attributes. In the training phase, we employ a reference adapter to map the reference into an intrinsic feature subspace and a shading adapter to map the shading hints into an extrinsic feature subspace. By merging features from these subspaces, the model achieves nuanced control over lighting and pose in generated animations. Extensive evaluations show that LCVD outperforms state-of-the-art methods in lighting realism, image quality, and video consistency, setting a new benchmark in relightable portrait animation. Our project is available at \href https://github.com/MingtaoGuo/Relightable-Portrait-Animation https://github.com/MingtaoGuo/Relightable-Portrait-Animation
Do We Really Need Curated Malicious Data for Safety Alignment in Multi-modal Large Language Models?
PDF ↗Multi-modal large language models (MLLMs) have made significant progress, yet their safety alignment remains limited. Typically, current open-source MLLMs rely on the alignment inherited from their language module to avoid harmful generations. However, the lack of safety measures specifically designed for multi-modal inputs creates an alignment gap, leaving MLLMs vulnerable to vision-domain attacks such as typographic manipulation. Current methods utilize a carefully designed safety dataset to enhance model defense capability.However, it is unknown what is actually learned in the high-quality dataset.Through comparison experiments, we find that the alignment gap primarily arises from data distribution biases, while image content, response quality, or the contrastive behavior of the dataset makes little contribution to boosting multi-modal safety. To further investigate this and identify the key factors in improving MLLM safety, we propose finetuning MLLMs on a small set of benign instruct-following data with responses replaced by simple, clear rejection sentences.Experiments show that, without the need for labor-intensive collection of high-quality malicious data, model safety can still be significantly improved, as long as a specific fraction of rejection data exists in the finetuning set, indicating the security alignment is not lost but rather obscured during multi-modal pretraining or instruction fine-tuning. Simply correcting the underlying data bias is enough to address the vision domain safety gap.