Monitoring wildlife is essential for ecology and ethology, especially in light of the increasing human impact on ecosystems. Camera traps have emerged as habitat-centric sensors enabling the study of wildlife populations at scale with minimal disturbance. However, the lack of annotated video datasets limits the development of powerful video understanding models needed to process the vast amount of fieldwork data collected. To advance research in wild animal behavior monitoring we present MammAlps, a multimodal and multi-view dataset of wildlife behavior monitoring from 9 camera-traps in the Swiss National Park. MammAlps contains over 14 hours of video with audio, 2D segmentation maps and 8.5 hours of individual tracks densely labeled for species and behavior. Based on 6135 single animal clips, we propose the first hierarchical and multimodal animal behavior recognition benchmark using audio, video and reference scene segmentation maps as inputs. Furthermore, we also propose a second ecology-oriented benchmark aiming at identifying activities, species, number of individuals and meteorological conditions from 397 multi-view and long-term ecological events, including false positive triggers. We advocate that both tasks are complementary and contribute to bridging the gap between machine learning and ecology. Code and data are available at: https://github.com/eceo-epfl/MammAlps
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InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing
PDF ↗Recent advances in 3D human-aware generation have made significant progress. However, existing methods still struggle with generating novel Human Object Interaction (HOI) from text, particularly for open-set objects. We identify three main challenges of this task: precise human-object relation reasoning, affordance parsing for any object, and detailed human interaction pose synthesis aligning description and object geometry. In this work, we propose a novel zero-shot 3D HOI generation framework without training on specific datasets, leveraging the knowledge from large-scale pre-trained models. Specifically, the human-object relations are inferred from large language models (LLMs) to initialize object properties and guide the optimization process. Then we utilize a pre-trained 2D image diffusion model to parse unseen objects and extract contact points, avoiding the limitations imposed by existing 3D asset knowledge. The initial human pose is generated by sampling multiple hypotheses through multi-view SDS based on the input text and object geometry. Finally, we introduce a detailed optimization to generate fine-grained, precise, and natural interaction, enforcing realistic 3D contact between the 3D object and the involved body parts, including hands in grasping. This is achieved by distilling human-level feedback from LLMs to capture detailed human-object relations from the text instruction. Extensive experiments validate the effectiveness of our approach compared to prior works, particularly in terms of the fine-grained nature of interactions and the ability to handle open-set 3D objects. Project page: jinluzhang.site/projects/interactanything.
In Computational Pathology (CPath), the introduction of Vision-Language Models (VLMs) has opened new avenues for research, focusing primarily on aligning image-text pairs at a single magnification level. However, this approach might not be sufficient for tasks like cancer subtype classification, tissue phenotyping, and survival analysis due to the limited level of detail that a single-resolution image can provide. Addressing this, we propose a novel multi-resolution paradigm leveraging Whole Slide Images (WSIs) to extract histology patches at multiple resolutions and generate corresponding textual descriptions through advanced CPath VLM. We introduce visual-textual alignment at multiple resolutions as well as cross-resolution alignment to establish more effective text-guided visual representations. Cross-resolution alignment using a multi-modal encoder enhances the model's ability to capture context from multiple resolutions in histology images. Our model aims to capture a broader range of information, supported by novel loss functions, enriches feature representation, improves discriminative ability, and enhances generalization across different resolutions. Pre-trained on a comprehensive TCGA dataset with 34 million image-language pairs at various resolutions, our fine-tuned model outperforms State-Of-The-Art (SOTA) counterparts across multiple datasets and tasks, demonstrating its effectiveness in CPath. The code is available on GitHub at: https://github.com/BasitAlawode/MR-PLIP.
Facial analysis is a key component in a wide range of applications such as security, autonomous driving, entertainment, and healthcare. Despite the availability of various facial RGB datasets, the thermal modality, which plays a crucial role in life sciences, medicine, and biometrics, has been largely overlooked. To address this gap, we introduce the T-FAKE dataset, a new large-scale synthetic thermal dataset with sparse and dense landmarks. To facilitate the creation of the dataset, we propose a novel RGB2Thermal loss function, which enables the domain-adaptive transfer of thermal style to RGB faces. By utilizing the Wasserstein distance between thermal and RGB patches and the statistical analysis of clinical temperature distributions on faces, we ensure that the generated thermal images closely resemble real samples. Using RGB2Thermal style transfer based on our RGB2Thermal loss function, we create the large-scale synthetic thermal T-FAKE dataset. Leveraging our novel T-FAKE dataset, probabilistic landmark prediction, and label adaptation networks, we demonstrate significant improvements in landmark detection methods on thermal images across different landmark conventions. Our models show excellent performance with both sparse 70-point landmarks and dense 478-point landmark annotations
Video large language models (VLLMs) have significantly advanced recently in processing complex video content. Yet, their inference efficiency remains constrained because of the high computational cost stemming from the thousands of visual tokens generated from the video inputs. We empirically observe that, unlike single image inputs, VLLMs typically attend visual tokens from different frames at different decoding iterations. This makes a one-shot pruning strategy prone to removing important tokens by mistake. Motivated by this, we present DyCoke, a training-free token compression method to optimize token representation and accelerate VLLMs. DyCoke incorporates a plug-and-play temporal compression module to minimize temporal redundancy by merging redundant tokens across frames and applying dynamic KV cache reduction to prune spatially redundant tokens selectively. It ensures high-quality inference by dynamically retaining the critical tokens at each decoding step. Extensive experimental results demonstrate that DyCoke can outperform the prior SoTA counterparts, achieving 1.5x inference speedup, and 1.4x memory reduction against the baseline VLLM, while still improving the performance, with no training.
Existing state-of-the-art feature matchers capture long-range dependencies with Transformers but are hindered by high spatial complexity,leading to demanding training and high-latency inference.Striking a better balance between performance and efficiency remains a critical challenge in feature matching.Inspired by the linear complexity \mathcal O (N) of Mamba, we propose an ultra-lightweight Mamba-based matcher, named JamMa, which converges on a single GPU and achieves an impressive performance-efficiency balance in inference.To unlock the potential of Mamba for feature matching,we propose Joint Mamba with a scan-merge strategy named JEGO, which enables:(1) Joint scan of two images to achieve high-frequency mutual interaction, (2) Efficient scan with skip steps to reduce sequence length, (3) Global receptive field, and (4) Omnidirectional feature representation.With the above properties, the JEGO strategy significantly outperforms the scan-merge strategies proposed in VMamba and EVMamba in the feature matching task.Compared to attention-based sparse and semi-dense matchers, JamMa demonstrates a notably superior balance between performance and efficiency,delivering better performance with less than 50% of the parameters and FLOPs.
Sora has unveiled the immense potential of the Diffusion Transformer (DiT) architecture in single-scene video generation. However, the more challenging task of multi-scene video generation, which offers broader applications, remains relatively underexplored. To bridge this gap, we propose Mask^2DiT, a novel approach that establishes fine-grained, one-to-one alignment between video segments and their corresponding text annotations. Specifically, we introduce a symmetric binary mask at each attention layer within the DiT architecture, ensuring that each text annotation applies exclusively to its respective video segment while preserving temporal coherence across visual tokens. This attention mechanism enables precise segment-level textual-to-visual alignment, allowing the DiT architecture to effectively handle video generation tasks with a fixed number of scenes. To further equip the DiT architecture with the ability to generate additional scenes based on existing ones, we incorporate a segment-level conditional mask, which conditions each newly generated segment on the preceding video segments, thereby enabling auto-regressive scene extension. Both qualitative and quantitative experiments confirm that Mask^2DiT excels in maintaining visual consistency across segments while ensuring semantic alignment between each segment and its corresponding text description. Our project page is \href https://tianhao-qi.github.io/Mask2DiTProject/ https://tianhao-qi.github.io/Mask2DiTProject/ .
While recent foundational video generators produce visually rich output, they still struggle with appearance drift, where objects gradually degrade or change inconsistently across frames, breaking visual coherence. We hypothesize that this is because there is no explicit supervision in terms of spatial tracking at the feature level. We propose Track4Gen, a spatially aware video generator that combines video diffusion loss with point tracking across frames, providing enhanced spatial supervision on the diffusion features. Track4Gen merges the video generation and point tracking tasks into a single network by making minimal changes to existing video generation architectures. Using Stable Video Diffusion as a backbone, Track4Gen demonstrates that it is possible to unify video generation and point tracking, which are typically handled as separate tasks. Our extensive evaluations show that Track4Gen effectively reduces appearance drift, resulting in temporally stable and visually coherent video generation. Project page: https://hyeonho99.github.io/track4gen/
Text-to-video (T2V) generation has been recently enabled by transformer-based diffusion models, but current T2V models lack capabilities in adhering to the real-world common knowledge and physical rules, due to their limited understanding of physical realism and deficiency in temporal modeling. Existing solutions are either data-driven or require extra model inputs, but cannot be generalizable to out-of-distribution domains. In this paper, we present PhyT2V, a new data-independent T2V technique that expands the current T2V model's capability of video generation to out-of-distribution domains, by enabling chain-of-thought and step-back reasoning in T2V prompting. Our experiments show that PhyT2V improves existing T2V models' adherence to real-world physical rules by 2.3x, and achieves 35% improvement compared to T2V prompt enhancers.
LITA-GS: Illumination-Agnostic Novel View Synthesis via Reference-Free 3D Gaussian Splatting and Physical Priors
PDF ↗Directly employing 3D Gaussian Splatting (3DGS) on images with adverse illumination conditions exhibits considerable difficulty in achieving high-quality normally-exposed representation due to: (1) The limited Structure from Motion (SfM) points estimated in adverse illumination scenarios fail to capture sufficient scene details; (2) Without ground-truth references, the intensive information loss, huge noise, and color distortion poses substantial challenges for 3DGS to produce high-quality results; (3) Combining existing exposure correction methods with 3DGS can not achieve satisfactory performance due to their individual enhancement process, which leads to the illumination inconsistency between enhanced images from different viewpoints. To address these issues, we propose LITA-GS, a novel illumination-agnostic novel view synthesis method via reference-free 3DGS and physical priors. Firstly, we introduce an illumination-invariant physical prior extraction pipeline. Secondly, based on the extracted robust spatial structure prior, we develop the lighting-agnostic structure rendering strategy, which facilitates the optimization of the scene structure and object appearance. Moreover, a progressive denoising module is introduced to effectively surpass the noise within the light-invariant representation. We adopt the unsupervised strategy for the training of LITA-GS and extensive experiments demonstrate that LITA-GS surpass the state-of-the-art (SOTA) NeRF-based method by 1.7 dB in PSNR and 0.09 in SSIM while enjoying faster inference speed and costing reduced training time. The code will be released upon acceptance.
Enabling Large Language Models (LLMs) to understand the 3D physical world is an emerging yet challenging research direction. Current strategies for processing point clouds typically downsample the scene or divide it into smaller parts for separate analysis. However, both approaches risk losing key local details or global contextual information. In this paper, we introduce PerLA, a 3D language assistant designed to be more perceptive to both details and context, making visual representations more informative for the LLM. PerLA captures high-resolution (local) details in parallel from different point cloud areas and integrates them with (global) context obtained from a lower-resolution whole point cloud. We present a novel algorithm that preserves point cloud locality through the Hilbert curve and effectively aggregates local-to-global information via cross-attention and a graph neural network. Lastly, we introduce a novel loss for local representation consensus to promote training stability. PerLA outperforms state-of-the-art 3D language assistants, with gains of up to +1.34 CiDEr on ScanQA for question answering, and +4.22 on ScanRefer and +3.88 on Nr3D for dense captioning.
Existing methods for Video Reasoning Segmentation rely heavily on a single special token to represent the object in the keyframe or the entire video, inadequately capturing spatial complexity and inter-frame motion. To overcome these challenges, we propose VRS-HQ, an end-to-end video reasoning segmentation approach that leverages Multimodal Large Language Models (MLLMs) to inject rich spatiotemporal features into hierarchical tokens. Our key innovations include a Temporal Dynamic Aggregation (TDA) and a Token-driven Keyframe Selection (TKS). Specifically, we design frame-level <SEG> and temporal-level <TAK> tokens that utilize MLLM's autoregressive learning to effectively capture both local and global information. Subsequently, we apply a similarity-based weighted fusion and frame selection strategy, then utilize SAM2 to perform keyframe segmentation and propagation. To enhance keyframe localization accuracy, the TKS filters keyframes based on SAM2's occlusion scores during inference. VRS-HQ achieves state-of-the-art performance on ReVOS, surpassing VISA by 5.9%/12.5%/9.1% in J&F scores across the three subsets. These results highlight the strong temporal reasoning and segmentation capabilities of our method.
Few-shot class incremental learning (FSCIL) enables the continual learning of new concepts with only a few training examples. In FSCIL, the model undergoes substantial updates, making it prone to forgetting previous concepts and overfitting to the limited new examples. Most recent trend is typically to disentangle the learning of the representation from the classification head of the model. A well-generalized feature extractor on the base classes (many examples and many classes) is learned, and then fixed during incremental learning. Arguing that the fixed feature extractor restricts the model's adaptability to new classes, we introduce a novel FSCIL method to effectively address catastrophic forgetting and overfitting issues. Our method enables to seamlessly update the entire model with a few examples. We mainly propose a tripartite weight-space ensemble (Tri-WE). Tri-WE interpolates the base, immediately previous, and current models in weight-space, especially for the classification heads of the models. Then, it collaboratively maintains knowledge from the base and previous models. In addition, we recognize the challenges of distilling generalized representations from the previous model from scarce data. Hence, we suggest a regularization loss term using amplified data knowledge distillation. Simply intermixing the few-shot data, we can produce richer data enabling the distillation of critical knowledge from the previous model. Consequently, we attain state-of-the-art results on the miniImageNet, CUB200, and CIFAR100 datasets.
Recent advancements in diffusion models revolutionize image generation but pose risks of misuse, such as replicating artworks or generating deepfakes. Existing image protection methods, though effective, struggle to balance protection efficacy, invisibility, and latency, thus limiting practical use. We introduce perturbation pre-training to reduce latency and propose a mixture-of-perturbations approach that dynamically adapts to input images to minimize performance degradation. Our novel training strategy computes protection loss across multiple VAE feature spaces, while adaptive targeted protection at inference enhances robustness and invisibility. Experiments show comparable protection performance with improved invisibility and drastically reduced inference time.
The blind-spot principle has been a widely used tool in zero-shot image denoising but faces challenges with real-world noise that exhibits strong local correlations. Existing methods focus on reducing noise correlation, which also weaken the pixel correlations needed for accurately estimating missing pixels. In this paper, we first present a rigorous analysis of how noise correlation and pixel correlation impact the statistical risk of a linear blind-spot denoiser. We then propose using an implicit neural representation to resample noisy pixels, effectively reducing noise correlation while preserving the essential pixel correlations for successful blind-spot denoising. Extensive experiments show our method surpasses existing zero-shot denoising techniques on real-world noisy images.
Detecting 3D objects in point clouds plays a crucial role in autonomous driving systems. Recently, advanced multi-modal methods incorporating camera information have achieved notable performance. For a safe and effective autonomous driving system, algorithms that excel not only in accuracy but also in speed and low latency are essential. However, existing algorithms fail to meet these requirements due to the latency and bandwidth limitations of fixed frame rate sensors, e.g., LiDAR and camera. To address this limitation, we introduce asynchronous event cameras into 3D object detection for the first time. We leverage their high temporal resolution and low bandwidth to enable high-speed 3D object detection. Our method enables detection even during inter-frame intervals when synchronized data is unavailable, by retrieving previous 3D information through the event camera. Furthermore, we introduce the first event-based 3D object detection datasets, Ev-Waymo and DSEC-3DOD, both of which include ground truth 3D bounding boxes at 100 FPS, establishing the first benchmarks for event-based 3D detectors. The code and dataset are available at https://github.com/mickeykang16/Ev3DOD.
Sim-to-Real Causal Transfer: A Metric Learning Approach to Causally-Aware Interaction Representations
PDF ↗Modeling spatial-temporal interactions among neighboring agents is at the heart of multi-agent problems such as motion forecasting and crowd navigation. Despite notable progress, it remains unclear to which extent modern representations can capture the causal relationships behind agent interactions. In this work, we take an in-depth look at the causal awareness of these representations, from computational formalism to real-world practice. First, we revisit the notion of non-causal robustness studied in the recent CausalAgents benchmark. We show that existing representations are already partially resilient to perturbations of non-causal agents, and yet modeling indirect causal effects involving mediator agents remains challenging. To address this challenge, we introduce a metric learning approach that regularizes latent representations with causal annotations. Our controlled experiments show that this approach not only leads to higher degrees of causal awareness but also yields stronger out-of-distribution robustness. To further operationalize it in practice, we propose a sim-to-real causal transfer method via cross-domain multi-task learning. Experiments on trajectory prediction datasets show that our method can significantly boost generalization, even in the absence of real-world causal annotations, where we acquire higher prediction accuracy by only using 25% of real-world data. We hope our work provides a new perspective on the challenges and potential pathways toward causally-aware representations of multi-agent interactions. Our code is available in supplementary materials. Our code is available at https://github.com/vita-epfl/CausalSim2Real.
Robust Multimodal Survival Prediction with Conditional Latent Differentiation Variational AutoEncoder
PDF ↗The integrative analysis of histopathological images and genomic data has received increasing attention for survival prediction of human cancers. However, the existing studies always hold the assumption that full modalities are available. As a matter of fact, the cost for collecting genomic data is high, which sometimes makes genomic data unavailable in testing samples. A common way of tackling such incompleteness is to generate the genomic representations from the pathology images. Nevertheless, such strategy still faces the following two challenges: (1) The gigapixel whole slide images (WSIs) are huge and thus hard for representation. (2) It is difficult to generate the genomic embeddings with diverse function categories in a unified generative framework. To address the above challenges, we propose a Conditional Latent Differentiation Variational AutoEncoder (LD-CVAE) for robust multimodal survival prediction, even with missing genomic data. Specifically, a Variational Information Bottleneck Transformer (VIB-Trans) module is proposed to learn compressed pathological representations from the gigapixel WSIs. To generate different functional genomic features, we develop a novel Latent Differentiation Variational AutoEncoder (LD-VAE) to learn the genomic and function-specific posteriors for the genomic embeddings with diverse functions. Finally, we use the product-of-experts technique to integrate the genomic posterior and image posterior for the joint latent distribution estimation in LD-CVAE. We test the effectiveness of our method on five different cancer datasets, and the experimental results demonstrate its superiority in both complete and missing modality scenarios.
Embodied AI (EAI) research requires high-quality, diverse 3D scenes to effectively support skill acquisition, sim-to-real transfer, and generalization. Achieving these quality standards, however, necessitates the precise replication of real-world object diversity. Existing datasets demonstrate that this process heavily relies on artist-driven designs, which demand substantial human effort and present significant scalability challenges. To scalably produce realistic and interactive 3D scenes, we first present MetaScenes, a large-scale simulatable 3D scene dataset constructed from real-world scans, which includes 15366 objects spanning 831 fine-grained categories. Then, we introduce Scan2Sim, a robust multi-modal alignment model, which enables the automated, high-quality replacement of assets, thereby eliminating the reliance on artist-driven designs for scaling 3D scenes. We further propose two benchmarks to evaluate MetaScenes: a detailed scene synthesis task focused on small item layouts for robotic manipulation and a domain transfer task in vision-and-language navigation (VLN) to validate cross-domain transfer. Results confirm MetaScenes's potential to enhance EAI by supporting more generalizable agent learning and sim-to-real applications, introducing new possibilities for EAI research.
MANTA: Diffusion Mamba for Efficient and Effective Stochastic Long-Term Dense Action Anticipation
PDF ↗Long-term dense action anticipation is very challenging since it requires predicting actions and their durations several minutes into the future based on provided video observations. To model the uncertainty of future outcomes, stochastic models predict several potential future action sequences for the same observation. Recent work has further proposed to incorporate uncertainty modelling for observed frames by simultaneously predicting per-frame past and future actions in a unified manner. While such joint modelling of actions is beneficial, it requires long-range temporal capabilities to connect events across distant past and future time points. However, the previous work struggles to achieve such a long-range understanding due to its limited and/or sparse receptive field. To alleviate this issue, we propose a novel MANTA (MAmba for ANTicipation) network. Our model enables effective long-term temporal modelling even for very long sequences while maintaining linear complexity in sequence length. We demonstrate that our approach achieves state-of-the-art results on three datasets - Breakfast, 50Salads, and Assembly101 - while also significantly improving computational and memory efficiency. Our code is available at https://github.com/olga-zats/DIFF_MANTA.