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已筛选 CVPR 2025
2,871篇论文
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Weizhen Wang, Chenda Duan, Zhenghao Peng, Yuxin Liu, Bolei Zhou

Vision Language Models (VLMs) demonstrate significant potential as embodied AI agents for various mobility applications. However, a standardized, closed-loop benchmark for evaluating their spatial reasoning and sequential decision-making capabilities is lacking. To address this, we present MetaVQA: a comprehensive benchmark designed to assess and enhance VLMs' understanding of spatial relationships and scene dynamics through Visual Question Answering (VQA) and closed-loop simulations. MetaVQA leverages Set-of-Mark prompting and top-down view ground-truth annotations from nuScenes and Waymo datasets to automatically generate extensive question-answer pairs based on diverse real-world traffic scenarios, ensuring object-centric and context-rich instructions. Our experiments show that fine-tuning VLMs with the MetaVQA Dataset significantly improves their embodied scene understanding, which is evident not only in improved VQA accuracy but also in emerging safety-aware driving maneuvers. In addition, the learning exhibits strong transferability from simulation to real-world observation. The project webpage is at https://metadriverse.github.io/metavqa.

Nina Shvetsova, Arsha Nagrani, Bernt Schiele, Hilde Kuehne, Christian Rupprecht

We propose a new "Unbiased through Textual Description (UTD)" video benchmark based on unbiased subsets of existing video classification and retrieval datasets to enable a more robust assessment of video understanding capabilities. Namely, we tackle the problem that current video benchmarks may suffer from different representation biases, e.g., object bias or single-frame bias, where mere recognition of objects or utilization of only a single frame is sufficient for correct prediction. We leverage VLMs and LLMs to analyze and debias benchmarks from such representation biases. Specifically, we generate frame-wise textual descriptions of videos, filter them for specific information (e.g. only objects) and leverage them to examine representation biases across three dimensions: 1) concept bias -- determining if a specific concept (e.g., objects) alone suffice for prediction; 2) temporal bias -- assessing if temporal information contributes to prediction; and 3) common sense vs. dataset bias -- evaluating whether zero-shot reasoning or dataset correlations contribute to prediction. We conduct a systematic analysis of 12 popular video classification and retrieval datasets and create new object-debiased test splits for these datasets. Moreover, we benchmark 30 state-of-the-art video models on original and debiased splits and analyze biases in the models. To facilitate the future development of more robust video understanding benchmarks and models, we release: "UTD-descriptions", a dataset with our rich structured descriptions for each dataset, and "UTD-splits", a dataset of object-debiased test splits.

Juhyung Choi, Jinnyeong Kim, Seokjun Choi, Jinwoo Lee, Samuel Brucker, Mario Bijelic, Felix Heide, Seung-Hwan Baek

Achieving robust stereo 3D imaging under diverse illumination conditions is an important however challenging task, largely due to the limited dynamic ranges (DRs) of cameras, which are significantly smaller than real world DR. As a result, the accuracy of existing stereo depth estimation methods is often compromised by under- or over-exposed images.In this work, we introduce dual-exposure stereo for extended dynamic range 3D imaging. We develop automatic dual-exposure control method that adjusts the dual exposures, diverging them when the scene DR exceeds the camera DR, thereby providing information about broader DR. From the captured dual-exposure stereo images, we estimate depth by developing a motion-aware dual-exposure stereo depth network.To validate our proposed method, we develop a robot-vision system, collect real-world stereo video datasets, and generate a synthetic dataset. Our approach outperforms traditional exposure control and depth estimation methods.

Pengfei Zhou, Xiaopeng Peng, Jiajun Song, Chuanhao Li, Zhaopan Xu, Yue Yang, Ziyao Guo, Hao Zhang, Yuqi Lin, Yefei He 等

Multimodal Large Language Models (MLLMs) have made significant strides in visual understanding and generation tasks. However, generating interleaved image-text content remains a challenge, which requires integrated multimodal understanding and generation abilities. While the progress in unified models offers new solutions, existing benchmarks are insufficient for evaluating these methods due to data size and diversity limitations. To bridge this gap, we introduce OpenING, a comprehensive benchmark comprising 5,400 high-quality human-annotated instances across 56 real-world tasks. OpenING covers diverse daily scenarios such as travel guide, design, and brainstorming, offering a robust platform for challenging interleaved generation methods. In addition, we present IntJudge, a judge model for evaluating open-ended multimodal generation methods. Trained with a novel data pipeline, our IntJudge achieves an agreement rate of 82.42% with human judgments, outperforming GPT-based evaluators by 11.34%. Extensive experiments on OpenING reveal that current interleaved generation methods still have substantial room for improvement. Key findings on interleaved image-text generation are further presented to guide the development of next-generation models.

Maosen Zhao, Pengtao Chen, Chong Yu, Yan Wen, Xudong Tan, Tao Chen

Model quantization reduces the bit-width of weights and activations, improving memory efficiency and inference speed in diffusion models. However, achieving 4-bit quantization remains challenging. Existing methods, primarily based on integer quantization and post-training quantization fine-tuning, struggle with inconsistent performance. Inspired by the success of floating-point (FP) quantization in large language models, we explore low-bit FP quantization for diffusion models and identify key challenges: the failure of signed FP quantization to handle asymmetric activation distributions, the insufficient consideration of temporal complexity in the denoising process during fine-tuning, and the misalignment between fine-tuning loss and quantization error. To address these challenges, we propose the mixup-sign floating-point quantization (MSFP) framework, first introducing unsigned FP quantization in model quantization, along with timestep-aware LoRA (TALoRA) and denoising-factor loss alignment (DFA), which ensure precise and stable fine-tuning. Extensive experiments show that we are the first to achieve superior performance in 4-bit FP quantization for diffusion models, outperforming existing PTQ fine-tuning methods in 4-bit INT quantization.

Youngdong Jang, Hyunje Park, Feng Yang, Heeju Ko, Euijin Choo, Sangpil Kim

As 3D Gaussian Splatting (3D-GS) gains significant attention and its commercial usage increases, the need for watermarking technologies to prevent unauthorized use of the 3D-GS models and rendered images has become increasingly important. In this paper, we introduce a robust watermarking method for 3D-GS that secures copyright of both the model and its rendered images. Our proposed method remains robust against distortions in rendered images and model attacks while maintaining high rendering quality. To achieve these objectives, we present Frequency-Guided Densification (FGD), which removes 3D Gaussians based on their contribution to rendering quality, enhancing real-time rendering and the robustness of the message. FGD utilizes Discrete Fourier Transform to split 3D Gaussians in high-frequency areas, improving rendering quality. Furthermore, we employ a gradient mask for 3D Gaussians and design a wavelet-subband loss to enhance rendering quality. Our experiments show that our method embeds the message in the rendered images invisibly and robustly against various attacks, including model distortion. Our method achieves superior performance in both rendering quality and watermark robustness while improving real-time rendering efficiency. Project page: https://kuai-lab.github.io/cvpr20253dgsw/

Chin-Yang Lin, Chung-Ho Wu, Chang-Han Yeh, Shih-Han Yen, Cheng Sun, Yu-Lun Liu

Neural Radiance Fields (NeRF) face significant challenges in extreme few-shot scenarios, primarily due to overfitting and long training times. Existing methods, such as FreeNeRF and SparseNeRF, use frequency regularization or pre-trained priors but struggle with complex scheduling and bias. We introduce FrugalNeRF, a novel few-shot NeRF framework that leverages weight-sharing voxels across multiple scales to efficiently represent scene details. Our key contribution is a cross-scale geometric adaptation scheme that selects pseudo ground truth depth based on reprojection errors across scales. This guides training without relying on externally learned priors, enabling full utilization of the training data. It can also integrate pre-trained priors, enhancing quality without slowing convergence. Experiments on LLFF, DTU, and RealEstate-10K show that FrugalNeRF outperforms other few-shot NeRF methods while significantly reducing training time, making it a practical solution for efficient and accurate 3D scene reconstruction.

Junjie Chen, Weilong Chen, Yifan Zuo, Yuming Fang

Category-agnostic pose estimation aims to locate keypoints on query images according to a few annotated support images for arbitrary novel classes. Existing methods generally extract support features via heatmap pooling, and obtain interacted features from support and query via cross-attention. Hence, these works neglect to mine fine-grained and structure-aware (FGSA) features from both support and query images, which are crucial for pixel-level keypoint localization. To this end, we propose a novel yet concise framework, which recurrently mines FGSA features from both support and query images. Specifically, we design a FGSA mining module based on deformable attention mechanism. On the one hand, we mine fine-grained features by applying deformable attention head over multi-scale feature maps. On the other hand, we mine structure-aware features by offsetting the reference points of keypoints to their linked keypoints. By means of above module, we recurrently mine FGSA features from support and query images, and thus obtain better support features and query estimations. In addition, we propose to use mixup keypoints to pad various classes to a unified keypoint number, which could provide richer supervision than the zero padding used in existing works. We conduct extensive experiments and in-depth studies on large-scale MP-100 dataset, and outperform SOTA method dramatically (+3.2% PCK\@0.05).

Xingyuan Li, Zirui Wang, Yang Zou, Zhixin Chen, Jun Ma, Zhiying Jiang, Long Ma, Jinyuan Liu

Infrared imaging is essential for autonomous driving and robotic operations as a supportive modality due to its reliable performance in challenging environments. Despite its popularity, the limitations of infrared cameras, such as low spatial resolution and complex degradations, consistently challenge imaging quality and subsequent visual tasks. Hence, infrared image super-resolution (IISR) has been developed to address this challenge. While recent developments in diffusion models have greatly advanced this field, current methods to solve it either ignore the unique modal characteristics of infrared imaging or overlook the machine perception requirements. To bridge these gaps, we propose DifIISR, an infrared image super-resolution diffusion model optimized for visual quality and perceptual performance. Our approach achieves task-based guidance for diffusion by injecting gradients derived from visual and perceptual priors into the noise during the reverse process. Specifically, we introduce an infrared thermal spectrum distribution regulation to preserve visual fidelity, ensuring that the reconstructed infrared images closely align with high-resolution images by matching their frequency components. Subsequently, we incorporate various visual foundational models as the perceptual guidance for downstream visual tasks, infusing generalizable perceptual features beneficial for detection and segmentation. As a result, our approach gains superior visual results while attaining State-Of-The-Art downstream task performance.

Federico Cocchi, Nicholas Moratelli, Marcella Cornia, Lorenzo Baraldi, Rita Cucchiara

Multimodal LLMs (MLLMs) are the natural extension of large language models to handle multimodal inputs, combining text and image data. They have recently garnered attention due to their capability to address complex tasks involving both modalities. However, their effectiveness is limited to the knowledge acquired during training, which restricts their practical utility. In this work, we introduce a novel method to enhance the adaptability of MLLMs by integrating external knowledge sources. Our proposed model, Reflective LLaVA (ReflectiVA), utilizes reflective tokens to dynamically determine the need for external knowledge and predict the relevance of information retrieved from an external database. Tokens are trained following a two-stage two-model training recipe. This ultimately enables the MLLM to manage external knowledge while preserving fluency and performance on tasks where external knowledge is not needed. Through our experiments, we demonstrate the efficacy of ReflectiVA for knowledge-based visual question answering, highlighting its superior performance compared to existing methods. Source code and trained models are publicly available at https://aimagelab.github.io/ReflectiVA.

Niu Lian, Jun Li, Jinpeng Wang, Ruisheng Luo, Yaowei Wang, Shu-Tao Xia, Bin Chen

Self-Supervised Video Hashing (SSVH) compresses videos into hash codes for efficient indexing and retrieval using unlabeled training videos. Existing approaches rely on random frame sampling to learn video features and treat all frames equally. This results in suboptimal hash codes, as it ignores frame-specific information density and reconstruction difficulty. To address this limitation, we propose a new framework, termed AutoSSVH, that employs adversarial frame sampling with hash-based contrastive learning. Our adversarial sampling strategy automatically identifies and selects challenging frames with richer information for reconstruction, enhancing encoding capability. Additionally, we introduce a hash component voting strategy and a point-to-set (P2Set) hash-based contrastive objective, which help capture complex inter-video semantic relationships in the Hamming space and improve the discriminability of learned hash codes. Extensive experiments demonstrate that AutoSSVH achieves superior retrieval efficacy and efficiency compared to state-of-the-art approaches. Code is available at https://github.com/EliSpectre/CVPR25-AutoSSVH.

Rao Fu, Dingxi Zhang, Alex Jiang, Wanjia Fu, Austin Funk, Daniel Ritchie, Srinath Sridhar

Understanding bimanual human hand activities is a critical problem in AI and robotics. We cannot build large models of bimanual activities because existing datasets lack the scale, coverage of diverse hand activities, and detailed annotations. We introduce GigaHands, a massive annotated dataset capturing 34 hours of bimanual hand activities from 56 subjects and 417 objects, totaling 14k motion clips derived from 183 million frames paired with 84k text annotations. Our markerless capture setup and data acquisition protocol enable fully automatic 3D hand and object estimation while minimizing the effort required for text annotation. The scale and diversity of GigaHands enable broad applications, including text-driven action synthesis, hand motion captioning, and dynamic radiance field reconstruction.

Junlong Cheng, Bin Fu, Jin Ye, Guoan Wang, Tianbin Li, Haoyu Wang, Ruoyu Li, He Yao, Junren Cheng, Jingwen Li 等

Interactive Medical Image Segmentation (IMIS) has long been constrained by the limited availability of large-scale, diverse, and densely annotated datasets, which hinders model generalization and consistent evaluation across different models. In this paper, we introduce the IMed-361M benchmark dataset, a significant advancement in general IMIS research. First, we collect and standardize over 6.4 million medical images and their corresponding ground truth masks from multiple data sources. Then, leveraging the strong object recognition capabilities of a vision foundational model, we automatically generated dense interactive masks for each image and ensured their quality through rigorous quality control and granularity management. Unlike previous datasets, which are limited by specific modalities or sparse annotations, IMed-361M spans 14 modalities and 204 segmentation targets, totaling 361 million masks--an average of 56 masks per image. Finally, we developed an IMIS baseline network on this dataset that supports high-quality mask generation through interactive inputs, including clicks, bounding boxes, text prompts, and their combinations. We evaluate its performance on medical image segmentation tasks from multiple perspectives, demonstrating superior accuracy and scalability compared to existing interactive segmentation models. To facilitate research on foundational models in medical computer vision, we release the IMed-361M and model at https://github.com/uni-medical/IMIS-Bench.

Yingji Zhong, Zhihao Li, Dave Zhenyu Chen, Lanqing Hong, Dan Xu

Despite recent successes in novel view synthesis using 3D Gaussian Splatting (3DGS), modeling scenes with sparse inputs remains a challenge. In this work, we address two critical yet overlooked issues in real-world sparse-input modeling: extrapolation and occlusion. To tackle these issues, we propose to use a reconstruction by generation pipeline that leverages learned priors from video diffusion models to provide plausible interpretations for regions outside the field of view or occluded. However, the generated sequences exhibit inconsistencies that do not fully benefit subsequent 3DGS modeling. To address the challenge of inconsistency, we introduce a novel scene-grounding guidance based on rendered sequences from an optimized 3DGS, which tames the diffusion model to generate consistent sequences. This guidance is training-free and does not require any fine-tuning of the diffusion model. To facilitate holistic scene modeling, we also propose a trajectory initialization method. It effectively identifies regions that are outside the field of view and occluded. We further design a scheme tailored for 3DGS optimization with generated sequences. Experiments demonstrate that our method significantly improves upon the baseline and achieves state-of-the-art performance on challenging benchmarks.

Jingqiu Zhou, Lue Fan, Linjiang Huang, Xiaoyu Shi, Si Liu, Zhaoxiang Zhang, Hongsheng Li

Driving scene reconstruction and rendering have advanced significantly using the 3D Gaussian Splatting.However, most prior research has focused on the rendering quality along a pre-recorded vehicle path and struggles to generalize to out-of-path viewpoints, which is caused by the lack of high-quality supervision in those out-of-path views. To address this issue, we introduce an Inverse View Warping technique to create compact and high-quality images as supervision for the reconstruction of the out-of-path views, enabling high-quality rendering results for those views.For accurate and robust inverse view warping, a depth bootstrap strategy is proposed to obtain on-the-fly dense depth maps during the optimization process, overcoming the sparsity and incompleteness of LiDAR depth data.Our method achieves superior in-path and out-of-path reconstruction and rendering performance on the widely used Waymo Open dataset.In addition, a simulator-based benchmark is proposed to obtain the out-of-path ground truth and quantitatively evaluate the performance of out-of-path rendering, where our method outperforms previous methods by a significant margin.

Zhenghao Xing, Hao Chen, Binzhu Xie, Jiaqi Xu, Ziyu Guo, Xuemiao Xu, Jianye Hao, Chi-Wing Fu, Xiaowei Hu, Pheng-Ann Heng

Traffic Anomaly Understanding (TAU) is essential for improving public safety and transportation efficiency by enabling timely detection and response to incidents. Beyond existing methods, which rely largely on visual data, we propose to consider audio cues, a valuable source that offers strong hints to anomaly scenarios such as crashes and honking. Our contributions are twofold. First, we compile AV-TAU, the first large-scale audio-visual dataset for TAU, providing 29,865 traffic anomaly videos and 149,325 Q&A pairs, while supporting five essential TAU tasks. Second, we develop EchoTraffic, a multimodal LLM that integrates audio and visual data for TAU, through our audio-insight frame selector and dynamic connector to effectively extract crucial audio cues for anomaly understanding with a two-phase training framework. Experimental results on AV-TAU manifest that EchoTraffic sets a new SOTA performance in TAU, outperforming the existing multimodal LLMs. Our contributions, including AV-TAU and EchoTraffic, pave a new direction for multimodal TAU.

Tai D. Nguyen, Aref Azizpour, Matthew C. Stamm

The emergence of advanced AI-based tools to generate realistic images poses significant challenges for forensic detection and source attribution, especially as new generative techniques appear rapidly. Traditional methods often fail to generalize to unseen generators due to reliance on features specific to known sources during training. To address this problem, we propose a novel approach that explicitly models forensic microstructures--subtle, pixel-level patterns unique to the image creation process. Using only real images in a self-supervised manner, we learn a set of diverse predictive filters to extract residuals that capture different aspects of these microstructures. By jointly modeling these residuals across multiple scales, we obtain a compact model whose parameters constitute a unique forensic self-description for each image. This self-description enables us to perform zero-shot detection of synthetic images, open-set source attribution of images, and clustering based on source without prior knowledge. Extensive experiments demonstrate that our method achieves superior accuracy and adaptability compared to competing techniques, advancing the state of the art in synthetic media forensics.

Zhihao Yuan, Yibo Peng, Jinke Ren, Yinghong Liao, Yatong Han, Chun-Mei Feng, Hengshuang Zhao, Guanbin Li, Shuguang Cui, Zhen Li

Driven by the great success of Large Language Models (LLMs) in the 2D image domain, their applications in 3D scene understanding has emerged as a new trend. A key difference between 3D and 2D is that the situation of an egocentric observer in 3D scenes can change, resulting in different descriptions (e.g., "left" or "right"). However, current LLM-based methods overlook the egocentric perspective and simply use datasets from a global viewpoint. To address this issue, we propose a novel approach to automatically generate a situation-aware dataset by leveraging the scanning trajectory during data collection and utilizing Vision-Language Models (VLMs) to produce high-quality captions and question-answer pairs. Furthermore, we introduce a situation grounding module to explicitly predict the position and orientation of observer's viewpoint, thereby enabling LLMs to ground situation description in 3D scenes. We evaluate our approach on several benchmarks, demonstrating that our method effectively enhances the 3D situational awareness of LLMs while significantly expanding existing datasets and reducing manual effort.

Dongrui Dai, Yuxiang Xing

3D Gaussian splatting (3DGS) has shown impressive performance in 3D scene reconstruction. However, it suffers from severe degradation when the number of training views is limited, resulting in blur and floaters. Many works have been devoted to standardize the optimization process of 3DGS through regularization techniques. However, we identify that inadequate initialization is a critical issue overlooked by current studies. To address this, we propose EAP-GS, a method to enhance initialization for fast, accurate, and stable few-shot scene reconstruction. Specifically, we introduce an Attentional Pointcloud Augmentation (APA) technique, which retains two-view tracks as an option for pointcloud generation. Additionally, the scene complexity is used to determine the required density distribution, thereby constructing a better pointcloud. We implemented APA by extending Structure-From-Motion (SFM) to focus on pointcloud generation in regions with complex structure but sparse pointcloud distribution, which significantly increases the number of valuable points and effectively harmonizes the density distribution. A better pointcloud leads to more accurate scene geometry and mitigates local overfitting during reconstruction stage. Furthermore, our APA can be framed as a modular augmentation to existing methods with minimal overhead. Experimental results from various indoor and outdoor scenes demonstrate that the proposed EAP-GS achieves outstanding scene reconstruction performance and surpasses state-of-the-art methods. Project page: https://osierddr.github.io/eapgs/

Ankit Dhiman, Manan Shah, R Venkatesh Babu

Diffusion models have become central to various image editing tasks, yet they often fail to fully adhere to physical laws, particularly with effects like shadows, reflections, and occlusions. In this work, we address the challenge of generating photorealistic mirror reflections using diffusion-based generative models. Despite extensive training data, existing diffusion models frequently overlook the nuanced details crucial to authentic mirror reflections. Recent approaches have attempted to resolve this by creating synthetic datasets and framing reflection generation as an inpainting task; however, they struggle to generalize across different object orientations and positions relative to the mirror. Our method overcomes these limitations by introducing key augmentations into the synthetic data pipeline: (1) random object positioning, (2) randomized rotations, and (3) grounding of objects, significantly enhancing generalization across poses and placements. To further address spatial relationships and occlusions in scenes with multiple objects, we implement a strategy to pair objects during dataset generation, resulting in a dataset robust enough to handle these complex scenarios. Achieving generalization to real-world scenes remains a challenge, so we introduce a three-stage training curriculum to develop the MirrorFusion 2.0 model, aimed at improving real-world performance. We provide extensive qualitative and quantitative evaluations to support our approach. The project page is available at: https://mirror-verse.github.io/.