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Jianchuan Chen, Jingchuan Hu, Gaige Wang, Zhonghua Jiang, Tiansong Zhou, Zhiwen Chen, Chengfei Lv

Realistic 3D full-body talking avatars hold great potential in AR, with applications ranging from e-commerce live streaming to holographic communication. Despite advances in 3D Gaussian Splatting (3DGS) for lifelike avatar creation, existing methods struggle with fine-grained control of facial expressions and body movements in full-body talking tasks. Additionally, they often lack sufficient details and cannot run in real-time on mobile devices. We present TaoAvatar, a high-fidelity, lightweight, 3DGS-based full-body talking avatar driven by various signals. Our approach starts by creating a personalized clothed human parametric template that binds Gaussians to represent appearances. We then pre-train a StyleUnet-based network to handle complex pose-dependent non-rigid deformation, which can capture high-frequency appearance details but is too resource-intensive for mobile devices. To overcome this, we "bake" the non-rigid deformations into a lightweight MLP-based network using a distillation technique and develop blend shapes to compensate for details. Extensive experiments show that TaoAvatar achieves state-of-the-art rendering quality while running in real-time across various devices, maintaining 90 FPS on high-definition stereo devices such as the Apple Vision Pro.

Yueqi Xie, Minghong Fang, Neil Zhenqiang Gong

Model poisoning attacks are critical security threats to Federated Learning (FL). Existing model poisoning attacks suffer from two key limitations: 1) they achieve suboptimal effectiveness when defenses are deployed, and/or 2) they require knowledge of the model updates or local training data on genuine clients. In this work, we make a key observation that their suboptimal effectiveness arises from only leveraging model-update consistency among malicious clients within individual training rounds, making the attack effect self-cancel across training rounds. In light of this observation, we propose PoisonedFL, which enforces multi-round consistency among the malicious clients' model updates while not requiring any knowledge about the genuine clients. Our empirical evaluation on five benchmark datasets shows that PoisonedFL breaks eight state-of-the-art defenses and outperforms seven existing model poisoning attacks. Our study shows that FL systems are considerably less robust than previously thought, underlining the urgency for the development of new defense mechanisms. Our source code is available at https://github.com/xyq7/PoisonedFL/.

Yi Fang, Bowen Jin, Jiacheng Shen, Sirui Ding, Qiaoyu Tan, Jiawei Han

The rapid development of Multimodal Large Language Models (MLLMs) has enabled the integration of multiple modalities, including texts and images, within the large language model (LLM) framework.However, texts and images are usually interconnected, forming a multimodal attributed graph (MMAG).It is underexplored how MLLMs can incorporate the relational information (i.e., graph structure) and semantic information (i.e., texts and images) on such graphs for multimodal comprehension and generation.In this paper, we propose GraphGPT-o, which supports omni-multimodal understanding and creation on MMAGs.We first comprehensively study linearization variants to transform semantic and structural information as input for MLLMs.Then, we propose a hierarchical aligner that enables deep graph encoding, bridging the gap between MMAGs and MLLMs.Finally, we explore the inference choices, adapting MLLM to interleaved text and image generation in graph scenarios. Extensive experiments on three datasets from different domains demonstrate the effectiveness of our proposed method.

Zhaozhi Wang, Yue Liu, Yunjie Tian, Yunfan Liu, Yaowei Wang, Qixiang Ye

Visual representation models leveraging attention mechanisms are challenged by significant computational overhead, particularly when pursuing large receptive fields. In this study, we aim to mitigate this challenge by introducing the Heat Conduction Operator (HCO) built upon the physical heat conduction principle. HCO conceptualizes image patches as heat sources and models their correlations through adaptive thermal energy diffusion, enabling robust visual representations. HCO enjoys a computational complexity of O(N^1.5), as it can be implemented using discrete cosine transformation (DCT) operations. HCO is plug-and-play, combining with deep learning backbones produces visual representation models (termed vHeat) with global receptive fields. Experiments across vision tasks demonstrate that, beyond the stronger performance, vHeat achieves up to a 3x throughput, 80% less GPU memory allocation, and 35% fewer computational FLOPs compared to the Swin-Transformer.

Gonglin Chen, Tianwen Fu, Haiwei Chen, Wenbin Teng, Hanyuan Xiao, Yajie Zhao

As a core step in structure-from-motion and SLAM, robust feature detection and description under challenging scenarios such as significant viewpoint changes remain unresolved despite their ubiquity. While recent works have identified the importance of local features in modeling geometric transformations, these methods fail to learn the visual cues present in long-range relationships. We present Robust Deformable Detector (RDD), a novel and robust keypoint detector/descriptor leveraging the deformable transformer, which captures global context and geometric invariance through deformable self-attention mechanisms. Specifically, we observed that deformable attention focuses on key locations, effectively reducing the search space complexity and modeling the geometric invariance. Furthermore, we collected an Air-to-Ground dataset for training in addition to the standard MegaDepth dataset. Our proposed method outperforms all state-of-the-art keypoint detection/description methods in sparse matching tasks and is also capable of semi-dense matching. To ensure comprehensive evaluation, we introduce two challenging benchmarks: one emphasizing large viewpoint and scale variations, and the other being an Air-to-Ground benchmark -- an evaluation setting that has recently gaining popularity for 3D reconstruction across different altitudes.

Sihao Liu, Yibo Yang, Xiaojie Li, David A. Clifton, Bernard Ghanem

Online continual learning (OCL) seeks to learn new tasks from data streams that appear only once, while retaining knowledge of previously learned tasks. Most existing methods rely on replay, focusing on enhancing memory retention through regularization or distillation. However, they often overlook the adaptability of the model, limiting the ability to learn generalizable and discriminative features incrementally from online training data.To address this, we introduce a plug-and-play module, S6MOD, which can be integrated into most existing methods and directly improve adaptability. Specifically, S6MOD introduces an extra branch after the backbone, where a mixture of discretization selectively adjusts parameters in a selective state space model, enriching selective scan patterns such that the model can adaptively select the most sensitive discretization method for current dynamics.We further design a class-conditional routing algorithm for dynamic, uncertainty-based adjustment and implement a contrastive discretization loss to optimize it. Extensive experiments combining our module with various models demonstrate that S6MOD significantly enhances model adaptability, leading to substantial performance gains and achieving the state-of-the-art results. The code is available at https://github.com/MyToumaKazusa/S6MOD.

Siyuan Bian, Chenghao Xu, Yuliang Xiu, Artur Grigorev, Zhen Liu, Cewu Lu, Michael J. Black, Yao Feng

We introduce ChatGarment, a novel approach that leverages large vision-language models (VLMs) to automate the estimation, generation, and editing of 3D garment sewing patterns from images or text descriptions. Unlike previous methods that often lack robustness and interactive editing capabilities, ChatGarment finetunes a VLM to produce GarmentCode, a JSON-based, language-friendly format for 2D sewing patterns, enabling both estimating and editing from images and text instructions. To optimize performance, we refine GarmentCode by expanding its support for more diverse garment types and simplifying its structure, making it more efficient for VLM finetuning. Additionally, we develop an automated data construction pipeline to generate a large-scale dataset of image-to-sewing-pattern and text-to-sewing-pattern pairs, empowering ChatGarment with strong generalization across various garment types. Extensive evaluations demonstrate ChatGarment's ability to accurately reconstruct, generate, and edit garments from multimodal inputs, highlighting its potential to revolutionize workflows in fashion and gaming applications.

Gensheng Pei, Tao Chen, Yujia Wang, Xinhao Cai, Xiangbo Shu, Tianfei Zhou, Yazhou Yao

The CLIP model has demonstrated significant advancements in aligning visual and language modalities through large-scale pre-training on image-text pairs, enabling strong zero-shot classification and retrieval capabilities on various domains. However, CLIP's training remains computationally intensive, with high demands on both data processing and memory. To address these challenges, recent masking strategies have emerged, focusing on the selective removal of image patches to improve training efficiency. Although effective, these methods often compromise key semantic information, resulting in suboptimal alignment between visual features and text descriptions.In this work, we present a concise yet effective approach called Patch Generation-to-Selection (CLIP-PGS) to enhance CLIP's training efficiency while preserving critical semantic content. Our method introduces a gradual masking process in which a small set of candidate patches is first pre-selected as potential mask regions. Then, we apply Sobel edge detection across the entire image to generate an edge mask that prioritizes the retention of the primary object areas. Finally, similarity scores between the candidate mask patches and their neighboring patches are computed, with optimal transport normalization refining the selection process to ensure a balanced similarity matrix.Our approach, CLIP-PGS, sets new state-of-the-art results in zero-shot classification and retrieval tasks, achieving superior performance in robustness evaluation and language compositionality benchmarks.

Yuchen Ren, Zhengyu Zhao, Chenhao Lin, Bo Yang, Lu Zhou, Zhe Liu, Chao Shen

Vision Transformers (ViTs) have been widely applied in various computer vision and vision-language tasks. To gain insights into their robustness in practical scenarios, transferable adversarial examples on ViTs have been extensively studied. A typical approach to improving adversarial transferability is by refining the surrogate model. However, existing work on ViTs has restricted their surrogate refinement to backward propagation. In this work, we instead focus on Forward Propagation Refinement (FPR) and specifically refine two key modules of ViTs: attention maps and token embeddings. For attention maps, we propose Attention Map Diversification (AMD), which diversifies certain attention maps and also implicitly imposes beneficial gradient vanishing during backward propagation. For token embeddings, we propose Momentum Token Embedding (MTE), which accumulates historical token embeddings to stabilize the forward updates in both the Attention and MLP blocks. We conduct extensive experiments with adversarial examples transferred from ViTs to various CNNs and ViTs, demonstrating that our FPR outperforms the current best (backward) surrogate refinement by up to 7.0% on average. We also validate its superiority against popular defenses and its compatibility with other transfer methods. Codes and appendix are available at https://github.com/RYC-98/FPR.

Yuwei Sun, Hideya Ochiai, Zhirong Wu, Stephen Lin, Ryota Kanai

Emerging from the pairwise attention in conventional Transformers, there is a growing interest in sparse attention mechanisms that align more closely with localized, contextual learning in the biological brain. Existing studies such as the Coordination method employ iterative cross-attention mechanisms with a bottleneck to enable the sparse association of inputs. However, these methods are parameter inefficient and fail in more complex relational reasoning tasks. To this end, we propose Associative Transformer (AiT) to enhance the association among sparsely attended input tokens, improving parameter efficiency and performance in various vision tasks such as classification and relational reasoning. AiT leverages a learnable explicit memory comprising specialized priors that guide bottleneck attentions to facilitate the extraction of diverse localized tokens. Moreover, AiT employs an associative memory-based token reconstruction using a Hopfield energy function. The extensive empirical experiments demonstrate that AiT requires significantly fewer parameters and attention layers outperforming a broad range of sparse Transformer models. Additionally, AiT outperforms the SOTA sparse Transformer models including the Coordination method on the Sort-of-CLEVR dataset.

Ziwei Wang, Weizhi Chen, Leyang Yang, Sheng Zhou, Shengchu Zhao, Hanbei Zhan, Jiongchao Jin, Liangcheng Li, Zirui Shao, Jiajun Bu

Graphical user interface (GUI) has become integral to modern society, making it crucial to be understood for human-centric systems. However, unlike natural images or documents, GUIs comprise artificially designed graphical elements arranged to convey specific semantic meanings. Current multi-modal large language models (MLLMs) already proficient in processing graphical and textual components suffer from hurdles in GUI understanding due to the lack of explicit spatial structure modeling. Moreover, obtaining high-quality spatial structure data is challenging due to privacy issues and noisy environments. To address these challenges, we present MP-GUI, a specially designed MLLM for GUI understanding. MP-GUI features three precisely specialized perceivers to extract graphical, textual, and spatial modalities from the screen as GUI-tailored visual clues, with spatial structure refinement strategy and adaptively combined via a fusion gate to meet the specific preferences of different GUI understanding tasks. To cope with the scarcity of training data, we also introduce a pipeline for automatically data collecting. Extensive experiments demonstrate that MP-GUI achieves impressive results on various GUI understanding tasks with limited data. Our codes and datasets are publicly available at https://github.com/BigTaige/MP-GUI.

Zihang Lai

Open-vocabulary semantic segmentation models aim to accurately assign a semantic label to each pixel in an image from a set of arbitrary open-vocabulary texts. In order to learn such pixel-level alignment, current approaches typically rely on a combination of (i) image-level VL model (e.g. CLIP), (ii) ground truth masks, (iii) custom grouping encoders, and (iv) the Segment Anything Model (SAM). In this paper, we introduce S-Seg, a simple model that can achieve surprisingly strong performance without depending on any of the above elements. S-Seg leverages pseudo-mask and language to train a MaskFormer, and can be easily trained from publicly available image-text datasets. Contrary to prior works, our model directly trains for pixel-level features and language alignment. Once trained, S-Seg generalizes well to multiple testing datasets without requiring fine-tuning. In addition, S-Seg has the extra benefits of scalability with data and consistently improving when augmented with self-training. We believe that our simple yet effective approach will serve as a solid baseline for future research. Our code and demo will be made publicly available soon.

Nannan Li, Kevin J. Shih, Bryan A. Plummer

Given an isolated garment image in a canonical product view and a separate image of a person, the virtual try-on task aims to generate a new image of the person wearing the target garment.Prior virtual try-on works face two major challenges in achieving this goal: a) the paired (human, garment) training data has limited availability; b) generating textures on the human that perfectly match that of the prompted garment is difficult, often resulting in distorted text and faded textures. Our work explores ways to tackle these issues through both synthetic data as well as model refinement. We introduce a garment extraction model that generates (human, synthetic garment) pairs from a single image of a clothed individual. The synthetic pairs can then be used to augment the training of virtual try-on. We also propose an Error-Aware Refinement-based Schrodinger Bridge (EARSB) that surgically targets localized generation errors for correcting the output of a base virtual try-on model. To identify likely errors, we propose a weakly-supervised error classifier that localizes regions for refinement, subsequently augmenting the Schrodinger Bridge's noise schedule with its confidence heatmap. Experiments on VITON-HD and DressCode-Upper demonstrate that our synthetic data augmentation enhances the performance of prior work, while EARSB improves the overall image quality. In user studies, our model is preferred by the users in an average of 59% of cases.

Gyeongjin Kang, Jisang Yoo, Jihyeon Park, Seungtae Nam, Hyeonsoo Im, Sangheon Shin, Sangpil Kim, Eunbyung Park

We propose SelfSplat, a novel 3D Gaussian Splatting model designed to perform pose-free and 3D prior-free generalizable 3D reconstruction from unposed multi-view images. These settings are inherently ill-posed due to the lack of ground-truth data, learned geometric information, and the need to achieve accurate 3D reconstruction without finetuning, making it difficult for conventional methods to achieve high-quality results. Our model addresses these challenges by effectively integrating explicit 3D representations with self-supervised depth and pose estimation techniques, resulting in reciprocal improvements in both pose accuracy and 3D reconstruction quality. Furthermore, we incorporate a matching-aware pose estimation network and a depth refinement module to enhance geometry consistency across views, ensuring more accurate and stable 3D reconstructions. To present the performance of our method, we evaluated it on large-scale real-world datasets, including RealEstate10K, ACID, and DL3DV. SelfSplat achieves superior results over previous state-of-the-art methods in both appearance and geometry quality, also demonstrates strong cross-dataset generalization capabilities. Extensive ablation studies and analysis also validate the effectiveness of our proposed methods.

Maxime Zanella, Clément Fuchs, Christophe De Vleeschouwer, Ismail Ben Ayed

The zero-shot capabilities of Vision-Language Models (VLMs) have been widely leveraged to improve predictive performance. However, previous works on transductive or test-time adaptation (TTA) often make strong assumptions about the data distribution, such as the presence of all classes. Our work challenges these favorable deployment scenarios and introduces a more realistic evaluation framework, including (i) a variable number of effective classes for adaptation within a single batch, and (ii) non-i.i.d. batches of test samples in online adaptation settings. We provide comprehensive evaluations, comparisons, and ablation studies that demonstrate how current transductive or TTA methods for VLMs systematically compromise the models' initial zero-shot robustness across various realistic scenarios, favoring performance gains under advantageous assumptions about the test sample distributions. Furthermore, we introduce StatA, a versatile method that can handle a wide range of deployment scenarios, including those with a variable number of effective classes at test time. Our approach incorporates a novel regularization term designed specifically for VLMs, which acts as a statistical anchor preserving the initial text-encoder knowledge, particularly in low-data regimes. Code available at https://github.com/MaxZanella/StatA.

Yunxuan Li, Lei Fan, Xiaoying Xing, Jianxiong Zhou, Ying Wu

Visual localization, the task of determining the position and orientation of a camera, typically involves three core components: offline construction of a keyframe database, efficient online keyframes retrieval, and robust local feature matching. However, significant challenges arise when there are large viewpoint disparities between the query view and the database, such as attempting localization in a corridor previously build from an opposing direction. Intuitively, this issue can be addressed by synthesizing a set of virtual keyframes that cover all viewpoints. However, existing methods for synthesizing novel views to assist localization often fail to ensure geometric accuracy under large viewpoint changes. In this paper, we introduce a confidence-aware geometric prior into 2D Gaussian splatting to ensure the geometric accuracy of the scene. Then we can render novel views through the mesh with clear structures and accurate geometry, even under significant viewpoint changes, enabling the synthesis of a comprehensive set of virtual keyframes. Incorporating this geometry-preserving virtual keyframe database into the localization pipeline significantly enhances the robustness of visual localization.

Andong Deng, Zhongpai Gao, Anwesa Choudhuri, Benjamin Planche, Meng Zheng, Bin Wang, Terrence Chen, Chen Chen, Ziyan Wu

Temporal awareness is essential for video large language models (LLMs) to understand and reason about events within long videos, enabling applications like dense video captioning and temporal video grounding in a unified system. However, the scarcity of long videos with detailed captions and precise temporal annotations limits their temporal awareness. In this paper, we propose Seq2Time, a data-oriented training paradigm that leverages sequences of images and short video clips to enhance temporal awareness in long videos. By converting sequence positions into temporal annotations, we transform large-scale image and clip captioning datasets into sequences that mimic the temporal structure of long videos, enabling self-supervised training with abundant time-sensitive data. To enable sequence-to-time knowledge transfer, we introduce a novel time representation that unifies positional information across image sequences, clip sequences, and long videos. Experiments demonstrate the effectiveness of our method, achieving a 27.6% improvement in F1 score and 44.8% in CIDEr on the YouCook2 benchmark and a 14.7% increase in recall on the Charades-STA benchmark compared to the baseline.

Runtao Liu, Haoyu Wu, Ziqiang Zheng, Chen Wei, Yingqing He, Renjie Pi, Qifeng Chen

Recent progress in generative diffusion models has greatly advanced text-to-video generation. While text-to-video models trained on large-scale, diverse datasets can produce varied outputs, these generations often deviate from user preferences, highlighting the need for preference alignment on pre-trained models. Although Direct Preference Optimization (DPO) has demonstrated significant improvements in language and image generation, we pioneer its adaptation to video diffusion models and propose a VideoDPO pipeline by making several key adjustments. Unlike previous image alignment methods that focus solely on either (i) visual quality or (ii) semantic alignment between text and videos, we comprehensively consider both dimensions and construct a preference score accordingly, which we term the OmniScore. We design a pipeline to automatically collect preference pair data based on the proposed OmniScore and discover that re-weighting these pairs based on the score significantly impacts overall preference alignment. Our experiments demonstrate substantial improvements in both visual quality and semantic alignment, ensuring that no preference aspect is neglected. Code and data will be shared at https://videodpo.github.io/.

Jiuhai Chen, Jianwei Yang, Haiping Wu, Dianqi Li, Jianfeng Gao, Tianyi Zhou, Bin Xiao

We present Florence-VL, a new family of multimodal large language models (MLLMs) with enriched visual representations produced by Florence-2, a generative vision foundation model. Unlike the widely used CLIP-style vision transformer trained by contrastive learning, Florence-2 can capture different levels and aspects of visual features, which are more versatile to be adapted to diverse downstream tasks. We propose a novel feature-fusion architecture and an innovative training recipe that effectively integrates Florence-2's visual features into pretrained LLMs, such as Phi 3.5 and LLama 3. In particular, we propose "depth-breath fusion (DBFusion)" to fuse the visual features extracted from different depths and under multiple prompts. Our model training is composed of end-to-end pretraining of the whole model followed by finetuning of the projection layer and the LLM, on a carefully designed recipe of diverse open-source datasets that include high-quality image captions and instruction-tuning pairs. Our quantitative analysis and visualization of Florence-VL's visual features show its advantages over popular vision encoders on vision-language alignment, where the enriched depth and breath play important roles. Florence-VL achieves significant improvements over existing state-of-the-art MLLMs across various multi-modal and vision-centric benchmarks covering general VQA, perception, hallucination, OCR, Chart, knowledge-intensive understanding, etc. To facilitate future research, our models and the complete training recipe are open-sourced.

Shiyao Li, Yingchun Hu, Xuefei Ning, Xihui Liu, Ke Hong, Xiaotao Jia, Xiuhong Li, Yaqi Yan, Pei Ran, Guohao Dai 等

Vision-Language Models (VLMs) have already enabled a variety of real-world applications. The large parameter size of VLMs brings large memory and computation overhead which poses significant challenges for deployment. Post-Training Quantization (PTQ) is an effective technique to reduce the memory and computation overhead. Existing PTQ methods mainly focus on the language modality in large language models (LLMs), without considering the differences across other modalities. In this paper, we discover that there is a significant difference in sensitivity between language and vision tokens in large VLMs. Therefore, treating tokens from different modalities equally, as in existing PTQ methods, may over-emphasize the insensitive modalities, leading to significant accuracy loss. To deal with the above issue, we propose a simple yet effective method, Modality-Balanced Quantization (MBQ), for large VLMs. Specifically, MBQ incorporates the different sensitivities across modalities during the calibration process to minimize the reconstruction loss for better quantization parameters. Extensive experiments show that MBQ can significantly improve task accuracy by up to 4.4% and 11.6% under W3A16 and W4A8 quantization for 7B to 70B VLMs, compared to SOTA baselines. Additionally, we implement a W3A16 GPU kernel that fuses the dequantization and GEMV operators, achieving a 1.4x speedup on LLaVA-onevision-7B on the RTX 4090. We will release the code.