We aim to recover the dense 3D surface of the hand from depth maps and propose a network that can predict mesh vertices, transformation matrices for every joint and joint coordinates in a single forward pass. Use fully convolutional architectures, we first map depth image features to the mesh grid and then regress the mesh coordinates into real world 3D coordinates. The final mesh is found by sampling from the mesh grid refit in closed-form based on an articulated template mesh.When trained with supervision from sparse key-points, our accuracy is comparable with state-of-the-art on the NYU dataset for key point localization, all while recovering mesh vertices and dense correspondences. Under multi-view settings for training, our framework can also learn through self-supervision by minimizing a set of data-fitting terms and kinematic priors. Our approach is competitive with strongly supervised methods and showcases the potential for self-supervision in dense mesh estimation.
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Fourier phase retrieval is a classical problem that deals with the recovery of an image from the amplitude measurements of its Fourier coefficients. Conventional methods solve this problem via iterative (alternating) minimization by leveraging some prior knowledge about the structure of the unknown image. The inherent ambiguities about shift and flip in the Fourier measurements make this problem especially difficult; and most of the existing methods use several random restarts with different permutations. In this paper, we assume that a known (learned) reference is added to the signal before capturing the Fourier amplitude measurements. Our method is inspired by the principle of adding a reference signal in holography. To recover the signal, we implement an iterative phase retrieval method as an unrolled network. Then we use back propagation to learn the reference that provides us the best reconstruction for a fixed number of phase retrieval iterations. We performed a number of simulations on a variety of datasets under different conditions and found that our proposed method for phase retrieval via unrolled network and learned reference provides near-perfect recovery at fixed (small) computational cost. We compared our method with standard Fourier phase retrieval methods and observed significant performance enhancement using the learned reference.
Speech-driven facial animation methods should produce accurate and realistic lip motions with natural expressions and realistic texture portraying target-specific facial characteristics. Moreover, the methods should also be adaptable to any unknown faces and speech quickly during inference. Current state-of-the-art methods fail to generate realistic animation from any speech on unknown faces due to their poor gen-eralization over different facial characteristics, languages, and accents. Some of these failures can be attributed to the end-to-end learning of the complex relationship between the multiple modalities of speech and the video. In this paper, we propose a novel strategy where we partition the problem and learn the motion and texture separately. Firstly, we train a GAN network to learn the lip motion in a canonical landmark using DeepSpeech features and induce eye-blinks before transferring the motion to the person-specific face. Next, we use another GAN based texture generator network to generate high fidelity face corresponding to the motion on person-specific landmark. We use meta-learning to make the texture generator GAN more flexible to adapt to the unknown subject’s traits of the face during inference. Our method gives significantly improved facial animation than the state-of-the-art methods and generalizes well across the different datasets, different languages, and accents,and also works reliably well in presence of noises in the speech.
In the last few years, there has been an increasing trend to consider Structure from Motion (SfM, in computer vision) and Simultaneous Localization and Mapping (SLAM, in robotics) problems from the point of view of pose averaging (also known as global SfM, in computer vision) or Pose Graph Optimization (PGO, in robotics), where the motion of the camera is reconstructed by considering only relative rigid body transformations instead of including also 3-D points (as done in a full Bundle Adjustment). At a high level, the advantage of this approach is that modern solvers can effectively avoid most of the problems of local minima, and that it is easier to reason about outlier poses (caused by feature mismatches and repetitive structures in the images). In this paper, we contribute to the state of the art of the latter, by proposing a method to detect incorrect orientation measurements prior to pose graph optimization by checking the geometric consistency of rotation measurements. The novel aspects of our method are the use of Expectation-Maximization to fine-tune the covariance of the noise in inlier measurements, and a new approximate graph inference procedure, of independent interest, that is specifically designed to take advantage of evidence on cycles with better performance than standard approaches (Belief Propagation). The paper includes simulation and experimental results that evaluate the performance of our outlier detection and cycle-based inference algorithms on synthetic and real-world data.
Image enhancement is an inherently subjective process since people have diverse preferences for image aesthetics. However, most enhancement techniques pay less attention to the personalization issue despite its importance. In this paper, we propose the first deep learning approach to personalized image enhancement, which can enhance new images for a new user, by asking him or her to select about 10$\sim$20 preferred images from a random set of images. First, we represent various users' preferences for enhancement as feature vectors in an embedding space, called preference vectors. We construct the embedding space based on metric learning. Then, we develop the personalized image enhancement network (PieNet) to enhance images adaptively using each user's preference vector. Experimental results demonstrate that the proposed algorithm is capable of achieving personalization successfully, as well as outperforming conventional general image enhancement algorithms significantly. The source codes and trained models are available at https://github.com/hukim1124/PieNet.
Surface registration plays a fundamental role in shape analysis and geometric processing. Generally, there are three criteria in evaluating a surface mapping result: diffeomorphism, small distortion and feature alignment. In order to fulfill these requirements, this work proposes a novel model of the space of point landmark constrained diffeomorphisms. Based on Teichm\""uller theory, this mapping space is generated by the Beltrami coefficients, which are infinitesimally Teichm\""uller equivalent to $0$. These Beltrami coefficients are the solutions to a linear equation group. By using this theoretic model, optimal registrations can be achieved by iterative optimization with linear constraints in the diffeomorphism space, such as harmonic maps and Teichm\""uller maps, which minimize different type of distortions. The theoretic model is rigorous and has practical value. Our experiment results demonstrate the efficiency and efficacy of the proposed method.
SNE-RoadSeg: Incorporating Surface Normal Information into Semantic Segmentation for Accurate Freespace Detection
PDF ↗Freespace detection is an essential component of visual perception for self-driving cars. The recent efforts made in data-fusion convolutional neural networks (CNNs) have significantly improved semantic driving scene segmentation. Freespace can be hypothesized as a ground plane, on which the points have similar surface normals. Hence, in this paper, we first introduce a novel module, named surface normal estimator (SNE), which can infer surface normal information from dense depth/disparity images with high accuracy and efficiency. Furthermore, we propose a data-fusion CNN architecture, referred to as RoadSeg, which can extract and fuse features from both RGB images and the inferred surface normal information for accurate freespace detection. For research purposes, we publish a large-scale synthetic freespace detection dataset, named Ready-to-Drive (R2D) road dataset, collected under different illumination and weather conditions. The experimental results demonstrate that our proposed SNE module can benefit all the state-of-the-art CNNs for freespace detection, and our SNE-RoadSeg achieves the best overall performance among different datasets.
but also Listen: Learning Multimodal Violence Detection under Weak Supervision","Violence detection has been studied in computer vision for years. However, previous work are either superficial, e.g., classification of short-clips, and the single scenario, or undersupplied, e.g., the single modality, and hand-crafted features based multimodality. To address this problem, in this work we first release a large-scale and multi-scene dataset named XD-Violence with a total duration of 217 hours, containing 4754 untrimmed videos with audio signals and weak labels. Then we propose a neural network containing three parallel branches to capture different relations among video snippets and integrate features, where holistic branch captures long-range dependencies using similarity prior, localized branch captures local positional relation using proximity prior, and score branch dynamically captures the closeness of predicted score. Besides, our method also includes an approximator to meet the needs of online detection. Our method outperforms other state-of-the-art methods on our released dataset and other existing benchmark. Moreover, extensive experimental results also show the positive effect of multimodal (audio-visual) input and modeling relationships. The code and dataset will be released in https://roc-ng.github.io/XD-Violence/.
In many real-world datasets, like WebVision, the performance of DNN based classi er is often limited by the noisy labeled data. To tackle this problem, some image related side information, such as captions and tags, often reveal underlying relationships across images. In this paper, we present an efficient weakly-supervised learning by using a Side Information Network (SINet), which aims to effectively carry out a large scale classi cation with severely noisy labels. The proposed SINet consists of a visual prototype module and a noise weighting module. The visual prototype module is designed to generate a compact representation for each category by introducing the side information. The noise weighting module aims to estimate the correctness of each noisy image and produce a con dence score for image ranking during the training procedure. The propsed SINet can largely alleviate the negative impact of noisy image labels, and is bene cial to train a high performance CNN based classi er. Besides, we release a ne-grained product dataset called AliProducts, which contains more than 2.5 million noisy web images crawled from the internet by using queries generated from 50,000 fine-grained semantic classes. Extensive experiments on several popular benchmarks (i.e. Webvision, ImageNet and Clothing-1M) and our proposed AliProducts achieve state-of-the-art performance. The SINet has won the rst place in the 5000 category classi cation task on WebVision Challenge 2019, and outperforms other competitors by a large margin.
Although deep convolutional neural network based face recognition system has achieved remarkable success, it is susceptible to adversarial images: carefully constructed imperceptible perturbations can easily mislead deep neural networks. A recent study has shown that in addition to regular off-manifold adversarial images, there are also adversarial images on the manifold. In this paper, we propose adversarial variational autoencoder (A-VAE), a novel framework to tackle both types of attacks. We hypothesize that both off-manifold and on-manifold attacks move the image away from the high probability region of image manifold. We utilize variational autoencoder (VAE) to estimate the lower bound of the log-likelihood of image and explore to project the input images back into the high probability regions of image manifold again. At inference time, our model synthesizes multiple similar realizations of a given image by random sampling, then the nearest neighbor of the given image is selected as the final input of the face recognition model. We also use adversarial training to enhance the robustness of our model against adversarial perturbations. As a preprocessing operation, our method is attack-agnostic and can adapt to a wide range of resolutions. The experimental results on LFW demonstrate that our method achieves state-of-the-art defense success rate against conventional off-manifold attacks such as FGSM, PGD, and C\&W under both grey-box and white-box settings, and even on-manifold attack.
Deep discriminative models (e.g.deep regression forests, deep neural decision forests) have achieved remarkable success recently to solve problems such as facial age estimation and head pose estimation. Most existing methods pursue robust and unbiased solutions either through learning discriminative features, or reweighting samples. We argue what is more desirable is learning gradually to discriminate like our human beings, and hence we resort to self-paced learning (SPL). Then, a natural question arises: can self-paced regime lead deep discriminative models to achieve more robust and less biased solutions? To this end, this paper proposes a new deep discriminative model—self-paceddeep regression forests with consideration on underrepresented examples (SPUDRFs). It tackles the fundamental ranking and selecting problem in SPL from a new perspective: fairness. This paradigm is fundamental and could be easily combined with a variety of deep discriminative models (DDMs). Extensive experiments on two computer vision tasks, i.e., facial age estimation and head pose estimation, demonstrate the efficacy of SPUDRFs, where state-of-the-art performances are achieved.
Although recent works have made significant progress in encoding meaningful context information for instance segmentation in 2D images, the works for 3D point cloud counterpart lag far behind. Conventional methods use radius search or other similar methods for aggregating local information. However, these methods are unaware of the instance context and fail to realize the boundary and geometric information of an instance, which are critical to separate adjacent objects. In this work, we study the influence of instance-aware knowledge by proposing an Instance-Aware Module (IAM). The proposed IAM learns discriminative instance embedding features in two-fold: (1) Instance contextual regions, covering the spatial extension of an instance, are implicitly learned and propagated in the decoding process. (2) Instance-dependent geometric knowledge is included in the embedding space, which is informative and critical to discriminate adjacent instances. Moreover, the proposed IAM is free from complex and time-consuming operations, showing superiority in both accuracy and efficiency over the previous methods. To validate the effectiveness of our proposed method, comprehensive experiments have been conducted on three popular benchmarks for instance segmentation: ScannetV2, S3DIS, and PartNet. The flexibility of our method allows it to handle both indoor scenes and CAD objects. We achieve state-of-the-art performance, outperforming previous methods substantially.
High-quality Single-model Deep Video Compression with Frame-Conv3D and Multi-frame Differential Modulation
PDF ↗Deep learning (DL) methods have revolutionized the paradigm of computer vision tasks and DL-based video compression is becoming a hot topic. This paper proposes a deep video compression method to simultaneously encode multiple frames with Frame-Conv3D and differential modulation. We first adopt Frame-Conv3D instead of traditional Channel-Conv3D for efficient multi-frame fusion. When generating the binary representation, the multi-frame differential modulation is utilized to alleviate the effect of quantization noise. By analyzing the forward and backward computing flow of the modulator, we identify that this technique can make full use of past frames' information to remove the redundancy between multiple frames, and thus achieves better performance. A dropout scheme combined with the differential modulator is proposed to enable bit rate optimization within a single model. Experimental results show that the proposed approach outperforms the H.264 and H.265 codecs in the region of low bit rate. Compared with recent DL-based methods, our model also achieves competitive performance.
Action assessment is a task of assessing the performance of an action. It is widely applicable to many real-world scenarios such as medical treatment and sporting events. However, existing methods for action assessment are mostly limited to individual actions, especially lacking modeling of the asymmetric relations among agents (e.g., between persons and objects); and this limitation undermines their ability to assess actions containing asymmetrically interactive motion patterns, since there always exists subordination between agents in many interactive actions. In this work, we model the asymmetric interactions among agents for action assessment. In particular, we propose an asymmetric interaction module (AIM), to explicitly model asymmetric interactions between intelligent agents within an action, where we group these agents into a primary one (e.g., human) and secondary ones (e.g., objects). We perform experiments on JIGSAWS dataset containing surgical actions, and additionally collect a new dataset, TASD-2, for interactive sporting actions. The experimental results on two interactive action datasets show the effectiveness of our model, and our method achieves state-of-the-art performance. The extended experiment on AQA-7 dataset also demonstrates the generalization capability of our framework to conventional action assessment.
This paper proposes a technique for training neural networks by minimizing surrogate losses that approximate the target evaluation metric, which may be non-differentiable. The surrogates are learned via a deep embedding where the Euclidean distance between the prediction and the ground truth corresponds to the value of the evaluation metric. The effectiveness of the proposed technique is demonstrated in a post-tuning setup, where a trained model is tuned on the learned surrogate. The scores on the evaluation metric are improved without any significant computational overhead. Without any bells and whistles, improvements are demonstrated on challenging and the practical tasks of scene-text recognition (training with the edit distance metric) and scene-text detection (training with the intersection over union metric for rotated bounding boxes). Relative improvements of up to $38\%$ (in the total edit distance) and $4.25\%$ (in the $F_{1}$ score) were achieved in the recognition and detection tasks respectively.
We propose a physics-based feature dehazing network for image dehazing. In contrast to most existing end-to-end trainable network-based dehazing methods, we explicitly consider the physics model of the haze process in the network design and remove haze in a deep feature space. We propose an effective feature dehazing unit (FDU), which is applied to the deep feature space to explore useful features for image dehazing based on the physics model. The FDU is embedded into an encoder and decoder architecture with residual learning, so that the proposed network can be trained in an end-to-end fashion and effectively help haze removal. The encoder and decoder modules are adopted for feature extraction and clear image reconstruction, respectively. The residual learning is applied to increase the accuracy and ease the training of deep neural networks. We analyze the effectiveness of the proposed network and demonstrate that it can effectively dehaze images with favorable performance against state-of-the-art methods.
Previous works have shown that convolutional neural networks can achieve good performance in image denoising tasks. However, limited by the local rigid convolutional operation, these methods lead to oversmoothing artifacts. A deeper network structure could alleviate these problems, but at the cost of additional computational overhead. In this paper, we propose a novel spatial-adaptive denoising network (SADNet) for effcient single image blind noise removal. To adapt to changes in spatial textures and edges, we design a residual spatial-adaptive block. Deformable convolution is introduced to sample the spatially related features for weighting. An encoder-decoder structure with a context block is introduced to capture multiscale information. By conducting noise removal from coarse to fine, a high-quality noise-free image is obtained. We apply our method to both synthetic and real noisy image datasets. The experimental results demonstrate that our method outperforms the state-of-the-art denoising methods both quantitatively and visually.
For a certain object in an image, the relationship between its central region and the peripheral region is not well utilized in existing superpixel segmentation methods. In this work, we propose the concept of regional attribute, which indicates the location of a certain region in the object. Based on the regional attributes, we propose a novel superpixel method called Extract and Merge (EAM). In the extracting stage, we design square windows with a side length of a power of two, named power-window, to extract regional attributes by calculating boundary clearness of objects in the window. The larger windows are for the central regions and the smaller ones correspond to the peripheral regions. In the merging stage, power-windows are merged according to the defined attraction between them. Specifically, we build a graph model and propose an efficient method to make the large windows merge the small ones strategically, regarding power-windows as vertices and the adjacencies between them as edges. We demonstrate that our superpixels have fine boundaries and are superior to the respective state-of-the-art algorithms on multiple benchmarks.
Large facial variations are the main challenge in face recognition. To this end, previous variation-specific methods make full use of task-related prior to design special network losses, which are typically not general among different tasks and scenarios. In contrast, the existing generic methods focus on improving the feature discriminability to minimize the intra-class distance while maximizing the interclass distance, which perform well on easy samples but fail on hard samples. To improve the performance on those hard samples for general tasks, we propose a novel Distribution Distillation Loss to narrow the performance gap between easy and hard samples, which is a simple, effective and generic for various types of facial variations. Specifically, we first adopt state-of-the-art classifiers such as ArcFace to construct two similarity distributions: teacher distribution from easy samples and student distribution from hard samples. Then, we propose a novel distribution-driven loss to constrain the student distribution to approximate the teacher distribution, which thus leads to smaller overlap between the positive and negative pairs in the student distribution. We have conducted extensive experiments on both generic large-scale face benchmarks and benchmarks with diverse variations on race, resolution and pose. The quantitative results demonstrate the superiority of our method over strong baselines, e.g., Arcface and Cosface.
Large-scale pre-training methods of learning cross-modal representations on image-text pairs are becoming popular for vision-language tasks. While existing methods simply concatenate image region features and text features as input to the model to be pre-trained and use self-attention to learn image-text semantic alignments in a brute force manner, in this paper, we propose a new learning method Oscar, which uses object tags detected in images as anchor points to significantly ease the learning of alignments. Our method is motivated by the observation that the salient objects in an image can be accurately detected, and are often mentioned in the paired text. We pre-train an Oscar model on the public corpus of 6.5 million text-image pairs, and fine-tune it on downstream tasks, creating new state-of-the-arts on six well-established vision-language understanding and generation tasks.