We present a complete classification of minimal problems for generic arrangements of points and lines in space observed partially by three calibrated perspective cameras when each line is incident to at most one point. This is a large class of interesting minimal problems that allows for missing observations in images due to occlusions and missed detections. There is an infinite number of such minimal problems; however, we show that they can be reduced to 140616 equivalence classes by removing superfluous features and relabeling the cameras. We also introduce camera-minimal problems, which are practical for designing minimal solvers, and show how to pick a simplest camera-minimal problem for each minimal problem. This simplification results in 74575 equivalence classes. Only 76 of these were known; the rest are new. In order to identify problems that have potential for practical solving of image matching and 3D reconstruction, we present several smaller natural subfamilies of camera-minimal problems as well as compute solution counts for all camera-minimal problems which have less than 300 solutions for generic data.
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Learning disentangled representation of data without supervision is an important step towards improving the interpretability of generative models. Despite recent advances in disentangled representation learning, existing approaches often suffer from the trade-off between representation learning and generation performance (i.e. improving generation quality sacrifices disentanglement performance). We propose an Information-Distillation Generative Adversarial Network (ID-GAN), a simple yet generic framework that can easily incorporate the existing state-of-the-art models for both disentanglement learning and high-fidelity synthesis. Our method learns disentangled representation using VAE-based models, and distills the learned representation together with additional nuisance variable to the separate GAN-based generator for high-fidelity synthesis. To ensure that both generative models are aligned to render the same generative factors, we additionally constrain the GAN generator to maximize the mutual information between the learned latent code and the output. Despite the simplicity, we show that the proposed method is surprisingly effective, achieving comparable image generation quality to the state-of-the-arts using the disentangled representation. We also show that the proposed decomposition leads to efficient and stable model design, and demonstrate it on high-resolution image synthesis task (1024x1024 pixels) for the first time using the disentangled representations.
Many object pose estimation algorithms rely on the analysis-by-synthesis framework which requires explicit representations of individual object instances. In this paper we combine a gradient-based fitting procedure with a parametric neural image synthesis module that is capable of implicitly representing the appearance, shape and pose of entire object categories, thus rendering the need for explicit CAD models per object instance unnecessary. The image synthesis network is designed to efficiently span the pose configuration space so that model capacity can be used to capture the shape and local appearance (i.e., texture) variations jointly. At inference time the synthesized images are compared to the target via an appearance based loss and the error signal is backpropagated through the network to the input parameters, i.e. poses and appearances. Keeping the network parameters fixed, this allows for iterative optimization of the object pose, shape and appearance in a joint manner and we experimentally show that the method can recover orientation of objects with high accuracy from 2D images alone. When provided with depth measurements, to overcome scale ambiguities, the method can accurately recover the full 6DOF pose successfully.
Few-shot classification is challenging because the data distribution of the training set can be widely different to the test set as their classes are disjoint. This distribution shift often results in poor generalization. Manifold smoothing has been shown to address the distribution shift problem by extending the decision boundaries and reducing the noise of the class representations. Moreover, manifold smoothness is a key factor for semi-supervised learning and transductive learning algorithms. In this work, we propose to use embedding propagation as an unsupervised non-parametric regularizer for manifold smoothing in few-shot classification. Embedding propagation leverages interpolations between the extracted features of a neural network based on a similarity graph. We empirically show that embedding propagation yields a smoother embedding manifold. We also show that applying embedding propagation to a transductive classifier achieves new state-of-the-art results in extit{mini}Imagenet, extit{tiered}Imagenet, Imagenet-FS, and CUB. Furthermore, we show that embedding propagation consistently improves the accuracy of the models in multiple semi-supervised learning scenarios by up to 16\% points. The proposed embedding propagation operation can be easily integrated as a non-parametric layer into a neural network. We provide the training code and usage examples at https://github.com/ElementAI/embedding-propagation.
The quality of image generation and manipulation is reaching impressive levels, making it exceedingly difficult for a human to distinguish between what is real and what is fake. However, deep networks can still pick up on the subtle artifacts in these doctored images. We seek to understand what properties of these fake images make them detectable and identify what generalizes across different model architectures, datasets, and variations in training. We use a patch-based classifier with limited receptive fields to focus on low-level artifacts rather than global semantics, and use patch-wise predictions to localize the manipulated regions. We further show a technique to exaggerate these detectable properties and demonstrate that even when the image generator is adversarially finetuned against the fakeness classifier, it is still imperfect and makes detectable mistakes in similar regions of the image.
Recent works in single-image perceptual super-resolution (SR) have demonstrated unprecedented performance in generating realistic textures by means of deep convolutional networks. However, these convolutional models are large and expensive, preventing them from being deployed to devices that require them. In this work, we propose a neural architecture search (NAS) approach that integrates NAS and generative adversarial networks (GANs) with recent advances in perceptual SR and pushes the efficiency of small perceptual SR models to facilitate on-device execution. Specifically, we search over the architectures of both the generator and the discriminator sequentially, highlighting the unique challenges and key observations of searching for an SR-optimised discriminator and comparing them with existing discriminator architectures in the literature. Our tiny perceptual SR (TPSR) models outperform SRGAN and EnhanceNet on both full-reference perceptual metric (LPIPS) and distortion metric (PSNR) while being up to 26.4$ imes$ more memory efficient and 33.6$ imes$ more compute efficient respectively.
This paper proposes a weakly-supervised learning framework for dynamics estimation from human motion. Although there are many solutions to capture pure human motion readily available, their data is not sufficient to analyze quality and efficiency of movements. Instead, the forces and moments driving human motion (the dynamics) need to be considered. Since recording dynamics is a laborious task that requires expensive sensors and complex, time-consuming optimization, dynamics data sets are small compared to human motion data sets and are rarely made public. The proposed approach takes advantage of easily obtainable motion data which enables weakly-supervised learning on small dynamics sets and weakly-supervised domain transfer. Our method includes novel neural network (NN) layers for forward and inverse dynamics during end-to-end training. On this basis, a cyclic loss between pure motion data can be minimized, i.e. no ground truth forces and moments are required during training. The proposed method achieves state-of-the-art results in terms of ground reaction force, ground reaction moment and joint torque regression and is able to maintain good performance on substantially reduced sets.
Event cameras are bio-inspired sensors that perform well in HDR conditions and have high temporal resolution. However, different from traditional frame-based cameras, event cameras measure asynchronous pixel-level brightness changes and return them in a highly discretised format, hence new algorithms are needed. The present paper looks at fronto-parallel motion estimation of an event camera. The flow of the events is modeled by a general homographic warping in a space-time volume, and the objective is formulated as a maximisation of contrast within the image of unwarped events. However, in stark contrast to prior art, we derive a globally optimal solution to this generally non-convex problem, and thus remove the dependency on a good initial guess. Our algorithm relies on branch-and-bound optimisation for which we derive novel, recursive upper and lower bounds for six different contrast estimation functions. The practical validity of our approach is supported by a highly successful application to AGV motion estimation with a downward facing event camera, a challenging scenario in which the sensor experiences fronto-parallel motion in front of noisy, fast moving textures.
Visual object tracking is an important task that requires the tracker to find the objects quickly and accurately. The existing state-of-the-art object trackers, i.e., Siamese based trackers, use DNNs to attain high accuracy. However, the robustness of visual tracking models is seldom explored. In this paper, we analyze the weakness of object trackers based on the Siamese network and then extend adversarial examples to visual object tracking. We present an end-to-end network FAN (Fast Attack Network) that uses a novel drift loss combined with the embedded feature loss to attack the Siamese network based trackers. Under a single GPU, FAN is efficient in the training speed and has a strong attack performance. The FAN can generate an adversarial example at 10ms, achieve effective targeted attack (at least 40% drop rate on OTB) and untargeted attack (at least 70% drop rate on OTB).
We present a novel approach which is able to explore the configuration of grouped convolutions within neural networks. Group-size Series (GroSS) decomposition is a mathematical formulation of tensor factorisation into a series of approximations of increasing rank terms. GroSS allows for dynamic and differentiable selection of factorisation rank, which is analogous to a grouped convolution. Therefore, to the best of our knowledge, GroSS is the first method to enable simultaneous training of differing numbers of groups within a single layer, as well as all possible combinations between layers. In doing so, GroSS is able to train an entire grouped convolution architecture search-space concurrently. We demonstrate this through architecture searches with performance objectives on multiple datasets and networks. GroSS enables more effective and efficient search for grouped convolutional architectures.
Both performance and efficiency are important to semantic segmentation. State-of-the-art semantic segmentation algorithms are mostly based on dilated Fully Convolutional Networks (dilatedFCN), which adopt dilated convolutions in the backbone networks to extract high-resolution feature maps for achieving high-performance segmentation performance. However,due to many convolution operations are conducted on the high-resolution feature maps, such dilatedFCN-based methods result in large computational complexity and memory consumption. To balance the performance and efficiency, there also exist encoder-decoder structures that gradually recover the spatial information by combining multi-level feature maps from the encoder. However, the performances of existing encoder-decoder methods are far from comparable with the dilatedFCN-based methods. In this paper, we propose the EfficientFCN, whose backbone is a common ImageNet pretrained network without any dilated convolution. A holistically-guided decoder is introduced to obtain the high-resolution semantic-rich feature maps via the multi-scale features from the encoder. The decoding task is converted to novel codebook generation and codeword assembly tasks, which takes advantages of the high-level and low-level features from the encoder. Such a framework achieves comparable or even better performance than state-of-the-art methods with only 1/3 of the computational cost. Extensive experiments on PASCAL Context, PASCAL VOC, ADE20K validate the effectiveness of the proposed EfficientFCN.
Long-range contextual information is essential for achieving high-performance semantic segmentation. Previous feature re-weighting methods demonstrate that using global context for re-weighting feature channels can effectively improve the accuracy of semantic segmentation. However, the globally-sharing feature re-weighting vector might not be optimal for regions of different classes in the input image. In this paper, we propose a Context-adaptive Convolution Network (CaC-Net) to predict a spatially-varying feature weighting vector for each spatial location of the semantic feature maps. In CaC-Net, a set of context-adaptive convolution kernels are predicted from the global contextual information in a parameter-efficient manner. When used for convolution with the semantic feature maps, the predicted convolutional kernels can generate the spatially-varying feature weighting factors capturing both global and local contextual information. Comprehensive experimental results show that our CaC-Net achieves superior segmentation performance on three public datasets, PASCAL Context, PASCAL VOC 2012 and ADE20K.
Blind inpainting is a task to automatically complete visual contents without specifying masks for missing areas in an image. Previous works assume missing region patterns are known, limiting its application scope. In this paper, we relax the assumption by defining a new blind inpainting setting, making training a blind inpainting neural system robust against various unknown missing region patterns. Specifically, we propose a two-stage visual consistency network (VCN), meant to estimate where to fill (via masks) and generate what to fill. In this procedure, the unavoidable potential mask prediction errors lead to severe artifacts in the subsequent repairing. To address it, our VCN predicts semantically inconsistent regions first, making mask prediction more tractable. Then it repairs these estimated missing regions using a new spatial normalization, enabling VCN to be robust to the mask prediction errors. In this way, semantically convincing and visually compelling content is thus generated. Extensive experiments are conducted, showing our method is effective and robust in blind image inpainting. And our VCN allows for a wide spectrum of applications.
We propose a self-supervised Gaussian ATtention network for image Clustering (GATCluster). Rather than extracting intermediate features first and then performing traditional clustering algorithms, GATCluster directly outputs semantic cluster labels without further post-processing. We give a Label Feature Theorem to guarantee that the learned features are one-hot encoded vectors and the trivial solutions are avoided. Based on this theorem, we design four self-learning tasks with the constraints of transformation invariance, separability maximization, entropy analysis, and attention mapping. Specifically, the transformation invariance and separability maximization tasks learn the relations between samples. The entropy analysis task aims to avoid trivial solutions. To capture the object-oriented semantics, we design a self-supervised attention mechanism that includes a Gaussian attention module and a soft-attention loss. Moreover, we design a two-step learning algorithm that is memory-efficient for clustering large-size images. Extensive experiments demonstrate the superiority of our proposed method in comparison with the state-of-the-art image clustering benchmarks.
We propose a novel Generative Adversarial Network (XingGAN or CrossingGAN) for person image generation tasks, i.e., translating the pose of a given person to a desired one. The proposed Xing generator consists of two generation branches that model the person's appearance and shape information, respectively. Moreover, we propose two novel blocks to effectively transfer and update the person's shape and appearance embeddings in a crossing way to mutually improve each other, which has not been considered by any other existing GAN-based image generation work. Extensive experiments on two challenging datasets, i.e., Market-1501 and DeepFashion, demonstrate that the proposed XingGAN advances the state-of-the-art performance both in terms of objective quantitative scores and subjective visual realness. The source code and trained models are available at https://github.com/Ha0Tang/XingGAN.
Low-bit Deep Neural Networks (low-bit DNNs) have recently received significant attention for their high efficiency. However, low-bit DNNs are often difficult to optimize due to the the saddle points in loss surfaces. Here we introduce a novel feature-based knowledge transfer framework, which utilizes a 32-bit DNN to guide the training of a low-bit DNN via feature maps. It is challenge because feature maps from two branches lie in continuous and discrete space respectively, and such mismatch has not been handled properly by existing feature transfer frameworks. In this paper, we propose to directly transfer information-rich continuous-space feature to the low-bit branch. To alleviate the negative impacts brought by the feature quantizer during the transfer process, we make two branches interact via centered cosine distance rather than the widely-used p-norms. Extensive experiments are conducted on Cifar10/100 and ImageNet. Compared with low-bit models trained directly, the proposed framework brings 0.5% to 3.4% accuracy gains to three different quantization schemes. Besides, the proposed framework can also be combined with other techniques, e.g. logits transfer, for further enhacement.
Deep metric learning papers from the past four years have consistently claimed great advances in accuracy, often more than doubling the performance of decade-old methods. In this paper, we take a closer look at the field to see if this is actually true. We find flaws in the experimental setup of these papers, and propose a new way to evaluate metric learning algorithms. Finally, we present experimental results that show that the improvements over time have been marginal at best.
Knowledge Distillation (KD) transfers the knowledge from a cumbersome teacher model to a lightweight student network. Since a single image may reasonably relate to several categories, the one-hot label would inevitably introduce the encoding noise. From this perspective, we systematically analyze the distillation mechanism and demonstrate that the L2-norm of the feature in penultimate layer would be too large under the influence of label noise, and the temperature T in KD could be regarded as a correction factor for L2-norm to suppress the impact of noise. Noticing different samples suffer from varying intensities of label noise, we further propose a simple yet effective feature normalized knowledge distillation which introduces the sample specific correction factor to replace the unified temperature T for better reducing the impact of noise. Extensive experiments show that the proposed method surpasses standard KD as well as self-distillation significantly on Cifar-100, CUB-200-2011 and Stanford Cars datasets. The codes are in https://github.com/aztc/FNKD
The goal of video summarization is to select keyframes that are visually diverse and can represent a whole story of an input video. State-of-the-art approaches for video summarization have mostly regarded the task as a frame-wise keyframe selection problem by aggregating all frames with equal weight. However, to find informative parts of the video, it is necessary to consider how all the frames of the video are related to each other. To this end, we cast video summarization as a graph modeling problem. We propose recursive graph modeling networks for video summarization, termed SumGraph, to represent a relation graph, where frames are regarded as nodes and nodes are connected by semantic relationships among frames. Our networks accomplish this through a recursive approach to refine an initially estimated graph to correctly classify each node as a keyframe by reasoning the graph representation via graph convolutional networks. To leverage SumGraph in a more practical environment, we also present a way to adapt our graph modeling in an unsupervised fashion. With SumGraph, we achieved state-of-the-art performance on several benchmarks for video summarization in both supervised and unsupervised manners.
Existing arts have shown promising efforts to deal with the blind deblurring task. However, most of the recent works assume the additive noise involved in the blurring process to be simple-distributed (i.e. Gaussian or Laplacian), while the real-world case is proved to be much more complicated. In this paper, we develop a new term to better fit the complex natural noise. Specifically, we use a weighted combination of a dense function (i.e. l2) and a newly designed enhanced sparse model termed as le, which is developed from two sparse models (i.e. l1 and l0), to fulfill the task. Moreover, we further suggest using le to regularize image gradients. Compared to the widely-adopted l0 sparse term, le can penalize more insignificant image details (Fig. 1). Based on the half-quadratic splitting method, we provide an effective scheme to optimize the overall formulation. Comprehensive evaluations on public datasets and real-world images demonstrate the superiority of the proposed method against state-of-the-art methods in terms of both speed and accuracy.