Point clouds are an increasingly relevant data type but they are often corrupted by noise. We propose a deep neural network based on graph-convolutional layers that can elegantly deal with the permutation-invariance problem encountered by learning-based point cloud processing methods. The network is fully-convolutional and can build complex hierarchies of features by dynamically constructing neighborhood graphs from similarity among the high-dimensional feature representations of the points. When coupled with a loss promoting proximity to the ideal surface, the proposed approach significantly outperforms state-of-the-art methods on a variety of metrics. In particular, it is able to improve in terms of Chamfer measure and of quality of the surface normals that can be estimated from the denoised data. We also show that it is especially robust both at high noise levels and in presence of structured noise such as the one encountered in real LiDAR scans.
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Lifelong learning has attracted much attention, but existing works still struggle to fight catastrophic forgetting and accumulate knowledge over long stretches of incremental learning. In this work, we propose PODNet, a model inspired by representation learning. By carefully balancing the compromise between remembering the old classes and learning new ones, PODNet fights catastrophic forgetting, even over very long runs of small incremental tasks, a setting so far unexplored by current works. PODNet innovates on existing art with an efficient spatial-based distillation-loss applied throughout the model and a representation comprising multiple proxy vectors for each class. We validate those innovations thoroughly, comparing PODNet with three state-of-the-art models on three datasets: CIFAR100, ImageNet100, and ImageNet1000. Our results showcase a significant advantage of PODNet over existing art, with accuracy gains of 12.10, 6.51, and 2.85 percentage points, respectively.
Human-Object Interaction (HOI) detection is important in human-centric scene understanding. Existing works typically assume that the same verb in different HOI categories has similar visual characteristics, while ignoring the diverse semantic meanings of the verb. To address this issue, in this paper, we propose a novel Polysemy Deciphering Network (PD-Net), which decodes the visual polysemy of verbs for HOI detection in three ways. First, PD-Net augments human pose and spatial features for HOI detection using language priors, enabling the verb classifiers to receive language hints that reduce the intra-class variation of the same verb. Second, we introduce a novel Polysemy Attention Module (PAM) that guides PD-Net to make decisions based on more important feature types according to the language priors. Finally, the above two strategies are applied to two types of classifiers for verb recognition, i.e., object-shared and object-specific verb classifiers, whose combination further relieves the verb polysemy problem. By deciphering the visual polysemy of verbs, we achieve the best performance on both HICO-DET and V-COCO datasets. In particular, PD-Net outperforms state-of-the-art approaches by 3.81% mAP in the Known-Object evaluation mode of HICO-DET. Code of PD-Net will be released at https://github.com/MuchHair/PD-Net.
Interactive Multi-Dimension Modulation with Dynamic Controllable Residual Learning for Image Restoration
PDF ↗Interactive image restoration aims to generate restored images by adjusting a controlling coefficient which determines the restoration level. Previous works are restricted in modulating image with a single coefficient. However, real images always contain multiple types of degradation, which cannot be well determined by one coefficient. To make a step forward, this paper presents a new problem setup, called multi-dimension (MD) modulation, which aims at modulating output effects across multiple degradation types and levels. Compared with the previous single-dimension (SD) modulation, the MD is setup to handle multiple degradations adaptively and relief unbalanced learning problem in different degradations. We also propose a deep architecture - CResMD with newly introduced controllable residual connections for multi-dimension modulation. Specifically, we add a controlling variable on the conventional residual connection to allow a weighted summation of input and residual. The values of these weights are generated by another condition network. We further propose a new data sampling strategy based on beta distribution to balance different degradation types and levels. With corrupted image and degradation information as inputs, the network can output the corresponding restored image. By tweaking the condition vector, users can control the output effects in MD space at test time. Extensive experiments demonstrate that the proposed CResMD achieve excellent performance on both SD and MD modulation tasks. Code is available at \url{https://github.com/hejingwenhejingwen/CResMD}.
Self-supervised Keypoint Correspondences for Multi-Person Pose Estimation and Tracking in Videos
PDF ↗Video annotation is expensive and time consuming. Consequently, datasets for multi-person pose estimation and tracking are less diverse and have more sparse annotations compared to large scale image datasets for human pose estimation. This makes it challenging to learn deep learning based models for associating keypoints across frames that are robust to nuisance factors such as motion blur and occlusions for the task of multi-person pose tracking. %It is clear that leveraging large scale human pose annotations from single images benefits frame level human pose estimation in videos. This raises the question can large scale human pose annotations from single images benefit muti-person pose tracking. To address this issue, we propose an approach that relies on keypoint correspondences for associating persons in videos. Instead of training the network for estimating keypoint correspondences on video data, it is trained on a large scale image datasets for human pose estimation using self-supervision. Combined with a top-down framework for human pose estimation, we use keypoints correspondences to (i) recover missed pose detections (ii) associate pose detections across video frames. Our approach achieves state-of-the-art results for temporal pose estimation and multi-person pose tracking on the PosTrack $2017$ and PoseTrack $2018$ data sets.
In this paper, we consider the problem to automatically reconstruct garment and body shapes from a single near-front view RGB image. To this end, we propose a layered garment representation on top of SMPL and novelly make the skinning weight of garment independent of the body mesh, which significantly improves the expression ability of our garment model. Compared with existing methods, our method can support more garment categories and recover more accurate geometry. To train our model, we construct two large scale datasets with ground truth body and garment geometries as well as paired color images. Compared with single mesh or non-parametric representation, our method can achieve more flexible control with separate meshes, makes applications like re-pose, garment transfer, and garment texture mapping possible.
We introduce the Average Mixing Kernel Signature (AMKS), a novel signature for points on non-rigid three-dimensional shapes based on the average mixing kernel and continuous-time quantum walks. The average mixing kernel holds information on the average transition probabilities of a quantum walk between each pair of vertices of the mesh until a time $T$. We define the AMKS by decomposing the spectral contributions of the kernel into several bands, allowing us to limit the influence of noise-dominated high-frequency components and obtain a more descriptive signature. We also show through a perturbation theory analysis of the kernel that choosing a finite stopping time $T$ leads to noise and deformation robustness for the AMKS. We perform an extensive experimental evaluation on two widely used shape matching datasets under varying level of noise, showing that the AMKS outperforms two state-of-the-art descriptors, namely the Heat Kernel Signature (HKS) and the similarly quantum-walk based Wave Kernel Signature (WKS).
Local feature matching is a critical part of many computer vision pipelines, including among others Structure-from-Motion, SLAM, and Visual Localization. However, due to limitations in the descriptors, raw matches are often contaminated by a majority of outliers. As a result, outlier detection is a fundamental problem in computer vision and a wide range of approaches, from simple checks based on descriptor similarity to geometric verification, have been proposed over the last decades. In recent years, deep learning-based approaches to outlier detection have become popular. Unfortunately, the corresponding works rarely compare with strong classical baselines. In this paper we revisit handcrafted approaches to outlier filtering. Based on best practices, we propose a hierarchical pipeline for effective outlier detection as well as integrate novel ideas which in sum lead to an efficient and competitive approach to outlier rejection. We show that our approach, although not relying on learning, is more than competitive to both recent learned works as well as handcrafted approaches, both in terms of efficiency and effectiveness. The code is available at https://github.com/cavalli1234/AdaLAM}{https://github.com/cavalli1234/AdaLAM.
In this paper, we propose a novel deep neural network based method, called PUGeo-Net, for upsampling 3D point clouds. PUGeo-Net incorporates discrete differential geometry into deep learning elegantly by learning the first and second fundamental forms that are able to fully represent the local geometry unique up to rigid motion. Specifically, we encode the first fundamental form in a 3 $ imes$ 3 linear transformation matrix $\mathbf{T}$ for each input point. Such a matrix approximates the augmented Jacobian matrix of a local parameterization that encodes the intrinsic information and builds a one-to-one correspondence between the 2D parametric domain and the 3D tangent plane, so that we can lift the adaptively distributed 2D samples learned from the input to 3D space. After that, we use the learned second fundamental form to compute a normal displacement for each generated sample and project it to the curved surface. As a by-product, PUGeo-Net can compute normals for the original and generated points, which is highly desired for surface reconstruction algorithms. We evaluate PUGeo-Net on a wide range of 3D models with sharp features and rich geometric details and observe that PUGeo-Net consistently outperforms state-of-the-art methods in terms of both accuracy and efficiency for upsampling factor 4 - 16. We also verify the geometry-centric nature of PUGeo-Net quantitatively. In addition, PUGeo-Net can handle noisy and non-uniformly distributed inputs well, validating its robustness. The code is publicly available at https://github.com/ninaqy/PUGeo.
Generating a new font library is a very labor-intensive and time-consuming job for glyph-rich scripts. Despite the remarkable success of existing font generation methods, they have significant drawbacks; they require a large number of reference images to generate a new font set, or they fail to capture detailed styles with only a few samples. In this paper, we focus on compositional scripts, a widely used letter system in the world, where each glyph can be decomposed by several components. By utilizing the compositionality of compositional scripts, we propose a novel font generation framework, named Dual Memory-augmented Font Generation Network (DM-Font), which enables us to generate a high-quality font library with only a few samples. We employ memory components and global-context awareness in the generator to take advantage of the compositionality. In the experiments on Korean-handwriting fonts and Thai-printing fonts, we observe that our method generates a significantly better quality of samples with faithful stylization compared to the state-of-the-art generation methods quantitatively and qualitatively. Source code is available at https://github.com/clovaai/dmfont.
Sketch-based image retrieval (SBIR) has been a popular research topic in recent years. Existing works concentrate on mapping the visual information of sketches and images to a semantic space at the object level. In this paper, for the first time, we study the fine-grained scene-level SBIR problem which aims at retrieving scene images satisfying the user's specific requirements via a freehand scene sketch. We propose a graph embedding based method to learn the similarity measurement between images and scene sketches, which models the multi-modal information, including the size and appearance of objects as well as their layout information, in an effective manner. To evaluate our approach, we collect a dataset based on SketchyCOCO and extend the dataset using Coco-stuff. Comprehensive experiments demonstrate the significant potential of the proposed approach on the application of fine-grained scene-level image retrieval.
In this paper, motivated by human natural ability to perceive unseen surroundings imaginatively, we propose a novel Spiral Generative Network, SpiralNet, to perform image extrapolation in a spiral manner, which regards extrapolation as an evolution process growing from an input sub-image along a spiral curve to an expanded full image. Our SpiralNet, consisting of ImagineGAN and SliceGAN, disentangles image extrapolation problem into two independent sub-tasks as semantic structure prediction (via ImagineGAN) and contextual detail generation (via SliceGAN), making the whole task more tractable. The design of SliceGAN implicitly harnesses the correlation between generated contents and extrapolating direction, divide-and-conquer while generation-by-parts. Extensive experiments on datasets covering both objects and scenes under different cases show that our method achieves state-of-the-art performance on image extrapolation. We also conduct ablation study to validate efficacy of our design. Our code is available at https://github.com/zhenglab/spiralnet .
Meta-learning is a powerful paradigm for few-shot learning. Although with remarkable success witnessed in many applications, the existing optimization based meta-learning models with over-parameterized neural networks have been evidenced to ovetfit on training tasks. To remedy this deficiency, we propose a network pruning based meta-learning approach for overfitting reduction via explicitly controlling the capacity of network. A uniform concentration analysis reveals the benefit of capacity constraint for reducing generalization gap of the proposed meta-learner. We have implemented our approach on top of Reptile assembled with two network pruning routines: Dense-Sparse-Dense (DSD) and Iterative Hard Thresholding (IHT). Extensive experimental results on benchmark datasets with different over-parameterized deep networks demonstrate that our method not only effectively alleviates meta-overfitting but also in many cases improves the overall generalization performance when applied to few-shot classification tasks.
Knowledge distillation(KD) aims to improve the performance of a student network by mimicing the knowledge from a powerful teacher network. Existing methods focus on studying what knowledge should be transferred and treat all samples equally during training. This paper introduces the adaptive sample weighting to KD. We discover that previous effective hard mining methods are not appropriate for distillation. Furthermore, we propose Prime-Aware Adaptive Distillation (PAD) by the incorporation of uncertainty learning. PAD perceives the prime samples in distillation and then emphasizes their effect adaptively. PAD is fundamentally different from and would refine existing methods with the innovative view of unequal training. For this reason, PAD is versatile and has been applied in various tasks including classification, metric learning, and object detection. With ten teacher-student combinations on six datasets, PAD promotes the performance of existing distillation methods and outperforms recent state-of-the-art methods.
Face anti-spoofing is crucial to the security of face recognition systems. Previous approaches focus on developing discriminative models based on the features extracted from images, which may be still entangled between spoof patterns and real persons. In this paper, motivated by the disentangled representation learning, we propose a novel perspective of face anti-spoofing that disentangles the liveness features and content features from images, and the liveness features is further used for classification. We also put forward a CNN architecture with the process of disentanglement and combination of low-level and high-level supervision to improve the generalization capabilities. We evaluate our method on public benchmark datasets and extensive experimental results demonstrate the effectiveness of our method against the state-of-the-art competitors. Finally, we further visualize some results to help understand the effect and advantage of disentanglement.
We present a method for novel view synthesis from input images that are freely distributed around a scene. Our method does not rely on a regular arrangement of input views, can synthesize images for free camera movement through the scene, and works for general scenes with unconstrained geometric layouts. We calibrate the input images via SfM and erect a coarse geometric scaffold via MVS. This scaffold is used to create a proxy depth map for a novel view of the scene. Based on this depth map, a recurrent encoder-decoder network processes reprojected features from nearby views and synthesizes the new view. Our network does not need to be optimized for a given scene. After training on a dataset, it works in previously unseen environments with no fine-tuning or per-scene optimization. We evaluate the presented approach on challenging real-world datasets, including Tanks and Temples, where we demonstrate successful view synthesis for the first time and substantially outperform prior and concurrent work.
Human pose estimation is the task of localizing body keypoints from still images. The state-of-the-art methods suffer from insufficient examples of challenging cases such as symmetric appearance, heavy occlusion and nearby person. To enlarge the amounts of challenging cases, previous methods augmented images by cropping and pasting image patches with weak semantics, which leads to unrealistic appearance and limited diversity. We instead propose Semantic Data Augmentation (SDA), a method that augments images by pasting segmented body parts with various semantic granularity. Furthermore, we propose Adversarial Semantic Data Augmentation (ASDA), which exploits a generative network to dynamiclly predict tailored pasting configuration. Given off-the-shelf pose estimation network as discriminator, the generator seeks the most confusing transformation to increase the loss of the discriminator while the discriminator takes the generated sample as input and learns from it. The whole pipeline is optimized in an adversarial manner. State-of-the-art results are achieved on challenging benchmarks.
Phrase level visual grounding aims to locate in an image the corresponding visual regions referred to by multiple noun phrases in a given sentence. Its challenge comes not only from large variations in visual contents and unrestricted phrase descriptions but also from unambiguous referrals derived from phrase relational reasoning. In this paper, we propose a linguistic structure guided propagation network for one-stage phrase grounding. It explicitly explores the linguistic structure of the sentence and performs relational propagation among noun phrases under the guidance of the linguistic relations between them. Specifically, we first construct a linguistic graph parsed from the sentence and then capture multimodal feature maps for all the phrasal nodes independently. The node features are then propagated over the edges with a tailor-designed relational propagation module and ultimately integrated for final prediction. Experiments on Flicker30K Entities dataset show that our model outperforms state-of-the-art methods and demonstrate the effectiveness of propagating among phrases with linguistic relations.
Photometric loss is widely used for self-supervised depth and egomotion estimation. However, the loss landscapes induced by photometric differences are often problematic for optimization, caused by plateau landscapes for pixels in texture-less regions or multiple local minima for less discriminative pixels. In this work, feature-metric loss is proposed and defined on feature representation, where the feature representation is also learned in a self-supervised manner and regularized by both first-order and second-order derivatives to constrain the loss landscapes to form proper convergence basins. Comprehensive experiments and detailed analysis via visualization demonstrate the effectiveness of the proposed feature-metric loss. In particular, our method improves state-of-the-art methods on KITTI from 0.885 to 0.925 measured by $\delta_1$ for depth estimation, and significantly outperforms previous method for visual odometry.
Malleable 2.5D Convolution: Learning Receptive Fields along the Depth-axis for RGB-D Scene Parsing
PDF ↗Depth data provide geometric information that can bring progress in RGB-D scene parsing tasks. Several recent works propose RGB-D convolution operators that construct receptive fields along the depth-axis to handle 3D neighborhood relations between pixels. However, these methods pre-define depth receptive fields by hyperparameters, making them rely on parameter selection. In this paper, we propose a novel operator called malleable 2.5D convolution to learn the receptive field along the depth-axis. A malleable 2.5D convolution has one or more 2D convolution kernels. Our method assigns each pixel to one of the kernels or none of them according to their relative depth differences, and the assigning process is formulated as a differentiable form so that it can be learnt by gradient descent. The proposed operator runs on standard 2D feature maps and can be seamlessly incorporated into pre-trained CNNs. We conduct extensive experiments on two challenging RGB-D semantic segmentation dataset NYUDv2 and Cityscapes to validate the effectiveness and the generalization ability of our method.