We propose the width-resolution mutual learning method (MutualNet) to train a network that is executable at dynamic resource constraints to achieve adaptive accuracy-efficiency trade-offs at runtime. Our method trains a cohort of sub-networks with different widths using different input resolutions to mutually learn multi-scale representations for each sub-network. It achieves consistently better ImageNet top-1 accuracy over the state-of-the-art adaptive network US-Net under different computation constraints, and outperforms the best compound scaled MobileNet in EfficientNet by 1.5%. The superiority of our method is also validated on COCO object detection and instance segmentation as well as transfer learning. Surprisingly, the training strategy of MutualNet can also boost the performance of a single network, which substantially outperforms the powerful AutoAugmentation in both efficiency (GPU search hours: 15000 vs. 0) and accuracy (ImageNet: 77.6% vs. 78.6%). Code is provided in supplementary material.
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We propose a simple yet effective instance segmentation framework, termed CondInst (conditional convolutions for instance segmentation). Top-performing instance segmentation methods such as Mask R-CNN rely on ROI operations (typically ROIPool or ROIAlign) to obtain the final instance masks. In contrast, we propose to solve instance segmentation from a new perspective. Instead of using instance-wise ROIs as inputs to a network of fixed weights, we employ dynamic instance-aware networks, conditioned on instances. CondInst enjoys two advantages: 1) Instance segmentation is solved by a fully convolutional network, eliminating the need for ROI cropping and feature alignment. 2) Due to the much improved capacity of dynamically-generated conditional convolutions, the mask head can be very compact (e.g., 3 conv. layers, each having only 8 channels), leading to significantly faster inference. We demonstrate a simpler instance segmentation method that can achieve improved performance in both accuracy and inference speed. On the COCO dataset, we outperform a few recent methods including well-tuned Mask R-CNN baselines, without longer training schedules needed. Code is available: https://git.io/AdelaiDet
Current multi-object tracking and segmentation (MOTS) methods follow the tracking-by-detection paradigm and adopt convolutions for feature extraction. However, as affected by the inherent receptive field, convolution based feature extraction inevitably mixes up the foreground features and the background features, resulting in ambiguities in the subsequent instance association. In this paper, we propose a highly effective method for learning instance embeddings based on segments by converting the compact image representation to un-ordered 2D point cloud representation. Our method generates a new tracking-by-points paradigm where discriminative instance embeddings are learned from randomly selected points rather than images. Furthermore, multiple informative data modalities are converted into point-wise representations to enrich point-wise features. The resulting online MOTS framework, named PointTrack, surpasses all the state-of-the-art methods including 3D tracking methods by large margins (5.4\% higher MOTSA and 18 times faster over MOTSFusion) with the near real-time speed (22 FPS). Evaluations across three datasets demonstrate both the effectiveness and efficiency of our method. Moreover, based on the observation that current MOTS datasets lack crowded scenes, we build a more challenging MOTS dataset named APOLLO MOTS with higher instance density. Both APOLLO MOTS and our codes are publicly available at https://github.com/detectRecog/PointTrack.
Ladybird: Quasi-Monte Carlo Sampling for Deep Implicit Field Based 3D Reconstruction with Symmetry
PDF ↗Deep implicit field regression methods are effective for 3D reconstruction from single-view images. However, the impact of different sampling patterns on the reconstruction quality is not well-understood. In this work, we first study the effect of point set discrepancy on the network training. Based on Farthest Point Sampling algorithm, we propose a sampling scheme that theoretically encourages better generalization performance, and results in fast convergence for SGD-based optimization algorithms. Secondly, based on the reflective symmetry of an object, we propose a feature fusion method that alleviates issues due to self-occlusions which makes it difficult to utilize local image features. Our proposed system Ladybird is able to create high quality 3D object reconstructions from a single input image. We evaluate Ladybird on a large scale 3D dataset (ShapeNet) demonstrating highly competitive results in terms of Chamfer distance, Earth Mover's distance and Intersection Over Union (IoU).
Structure from motion (SfM) is an essential computer vision problem which has not been well handled by deep learning. One of the promising trends is to apply explicit structural constraint, e.g. 3D cost volume, into the network. However, existing methods usually assume accurate camera poses either from GT or other methods, which is unrealistic in practice. In this work, we design a physical driven architecture, namely DeepSFM, inspired by traditional Bundle Adjustment (BA), which consists of two cost volume based architectures for depth and pose estimation respectively, iteratively running to improve both. The explicit constraints on both depth (structure) and pose (motion), when combined with the learning components, bring the merit from both traditional BA and emerging deep learning technology. Extensive experiments on various datasets show that our model achieves the state-of-the-art performance on both depth and pose estimation with superior robustness against less number of inputs and the noise in initialization.
We present a new method that views object detection as a direct set prediction. Our approach streamlines the detection pipeline, effectively removing the need for many hand-designed components like a non-maximum suppression procedure or anchor generation that explicitly encode our prior knowledge about the task. The main ingredients of the new framework, called DEtection TRansformer or DETR, are a set-based global loss that forces unique predictions via bipartite matching, and a transformer encoder-decoder architecture. Given a fixed small set of learned object queries, DETR reasons about the relations of the objects and the global image context to directly output the final set of predictions in parallel. The new model is conceptually simple and does not require a specialized library, unlike many other modern detectors. DETR demonstrates accuracy and run-time performance on par with the well-established and highly-optimized Faster R-CNN baseline on the challenging COCO object detection dataset. Moreover, we show that DETR can be easily generalized to produce a competitive panoptic segmentation prediction in a unified manner.
We present mph{VoxelPose} to estimate $3$D poses of multiple people from multiple camera views. In contrast to the previous efforts which require to establish cross-view correspondence based on noisy and incomplete $2$D pose estimates, mph{VoxelPose} directly operates in the $3$D space therefore avoids making incorrect decisions in each camera view. To achieve this goal, features in all camera views are aggregated in the $3$D voxel space and fed into mph{Cuboid Proposal Network} (CPN) to localize all people. Then we propose mph{Pose Regression Network} (PRN) to estimate a detailed $3$D pose for each proposal. The approach is robust to occlusion which occurs frequently in practice. Without bells and whistles, it outperforms the previous methods on several public datasets.
Many popular tourist landmarks are captured in a multitude of online, public photos. These photos represent a sparse and unstructured sampling of the plenoptic function for a particular scene. In this paper,we present a new approach to novel view synthesis under time-varying illumination from such data. Our approach builds on the recent multi-plane image (MPI) format for representing local light fields under fixed viewing conditions. We introduce a new DeepMPI representation, motivated by observations on the sparsity structure of the plenoptic function, that allows for real-time synthesis of photorealistic views that are continuous in both space and across changes in lighting. Our method can synthesize the same compelling parallax and view-dependent effects as previous MPI methods, while simultaneously interpolating along changes in reflectance and illumination with time. We show how to learn a model of these effects in an unsupervised way from an unstructured collection of photos without temporal registration, demonstrating significant improvements over recent work in neural rendering. More information can be found crowdsampling.io.
House-GAN: Relational Generative Adversarial Networks for Graph-constrained House Layout Generation
PDF ↗This paper proposes a novel graph-constrained generative adversarial network, whose generator and discriminator are built upon relational architecture. The main idea is to encode the constraint into the graph structure of its relational networks. We have demonstrated the proposed architecture for a new house layout generation problem, whose task is to take an architectural constraint as a graph (i.e., the number and types of rooms with their spatial adjacency) and produce a set of axis-aligned bounding boxes of rooms. We measure the quality of generated house layouts with the three metrics: the realism, the diversity, and the compatibility with the input graph constraint. Our qualitative and quantitative evaluations over 117,000 real floorplan images demonstrate. We will publicly share all our code and data.
The ability to detect failures and anomalies are fundamental requirements for building reliable systems for computer vision applications, especially safety-critical applications of semantic segmentation, such as autonomous driving and medical image analysis. In this paper, we systematically study failure and anomaly detection for semantic segmentation and propose a unified framework, consisting of two modules, to address these two related problems. The first module is an image synthesis module, which generates a synthesized image from a segmentation layout map, and the second is a comparison module, which computes the difference between the synthesized image and the input image. We validate our framework on three challenging datasets and improve the state-of-the-arts by large margins, i.e., 6% AUPR-Error on Cityscapes, 7% Pearson correlation on pancreatic tumor segmentation in MSD and 20% AUPR on StreetHazards anomaly segmentation.
High-resolution digital images are usually downscaled to fit various display screens or save the cost of storage and bandwidth, meanwhile the post-upscaling is adpoted to recover the original resolutions or the details in the zoom-in images. However, typical image downscaling is a non-injective mapping due to the loss of high-frequency information, which leads to the ill-posed problem of the inverse upscaling procedure and poses great challenges for recovering details from the downscaled low-resolution images. Simply upscaling with image super-resolution methods results in unsatisfactory recovering performance. In this work, we propose to solve this problem by modeling the downscaling and upscaling processes from a new perspective, i.e. an invertible bijective transformation, which can largely mitigate the ill-posed nature of image upscaling. We develop an Invertible Rescaling Net (IRN) with deliberately designed framework and objectives to produce visually-pleasing low-resolution images and meanwhile capture the distribution of the lost information using a latent variable following a specified distribution in the downscaling process. In this way, upscaling is made tractable by inversely passing a randomly-drawn latent variable with the low-resolution image through the network. Experimental results demonstrate the significant improvement of our model over existing methods in terms of both quantitative and qualitative evaluations of image upscaling reconstruction from downscaled images. Code is available at https://github.com/pkuxmq/Invertible-Image-Rescaling.
6D object pose estimation is a fundamental problem in computer vision. Convolutional Neural Networks (CNNs) have recently proven to be capable of predicting reliable 6D pose estimates even from monocular images. Nonetheless, CNNs are identified as being extremely data-driven, and acquiring adequate annotations is oftentimes very time-consuming and labor intensive. To overcome this shortcoming, we propose the idea of monocular 6D pose estimation by means of self-supervised learning, removing the need for real annotations. After training our proposed network fully supervised with synthetic RGB data, we leverage recent advances in neural rendering to further self-supervise the model on unannotated real RGB-D data, seeking for a visually and geometrically optimal alignment. Extensive evaluations demonstrate that our proposed self-supervision is able to significantly enhance the model's original performance, outperforming all other methods relying on synthetic data or employing elaborate techniques from the domain adaptation realm.
While attention has been an increasingly popular component in deep neural networks to both interpret and boost performance of models, little work has examined how attention progresses to accomplish a task and whether it is reasonable. In this work, we propose an Attention with Reasoning capability (AiR) framework that uses attention to understand and improve the process leading to task outcomes. We first define an evaluation metric based on a sequence of atomic reasoning operations, enabling quantitative measurement of attention that considers the reasoning process. We then collect human eye-tracking and answer correctness data, and analyze various machine and human attentions on their reasoning capability and how they impact task performance. Furthermore, we propose a supervision method to jointly and progressively optimize attention, reasoning, and task performance so that models learn to look at regions of interests by following a reasoning process. We demonstrate the effectiveness of the proposed framework in analyzing and modeling attention with better reasoning capability and task performance. The code and data are available at https://github.com/szzexpoi/AiR
Empowering Relational Network by Self-Attention Augmented Conditional Random Fields for Group Activity Recognition
PDF ↗This paper presents a novel relational network for group activity recognition. The core of our network is to augment the conditional random fields (CRF), amenable to learning inter-dependency of correlated observations, with the newly devised temporal and spatial self-attention to learn the temporal evolution and spatial relational contexts of every actor in videos. Such a combination utilizes the global receptive fields of self-attention to construct a spatio-temporal graph topology to address the temporal dependency and non-local relationships of the actors. The network first uses the temporal self-attention along with the spatial self-attention, which considers multiple cliques with different scales of locality to account for the diversity of the actors' relationships in group activities, to model the pairwise energy of CRF. Afterward, to accommodate the distinct characteristics of each video, a new mean-field inference algorithm with dynamic halting is also addressed. Finally, a bidirectional universal transformer encoder (UTE), which combines both of the forward and backward temporal context information, is used to aggregate the relational contexts and scene information for group activity recognition. Simulations show that the proposed approach surpasses the state-of-the-art methods on the widespread Volleyball and Collective Activity datasets.
Textures in natural images can be characterized by color, shape, periodicity of elements within them, and other attributes that can be described using natural language. In this paper, we study the problem of describing visual attributes of texture on a novel dataset containing rich descriptions of textures, and conduct a systematic study of current generative and discriminative models for grounding language to images on this dataset. We find that while these models capture some properties of texture, they fail to capture several compositional properties, such as the colors of dots. We provide critical analysis of existing models by generating synthetic but realistic textures with different descriptions. Our dataset also allows us to train interpretable models and generate language-based explanations of what discriminative features are learned by deep networks for fine-grained categorization where texture plays a key role. We present visualizations of several fine-grained domains and show that texture attributes learned on our dataset offer improvements over expert-designed attributes on the Caltech-UCSD Birds dataset.
In this paper, we propose an efficient NAS algorithm for generating task-specific models that are competitive under multiple competing objectives. It comprises of two surrogates, one at the architecture level to improve sample efficiency and one at the weights level, through a supernet, to improve gradient descent training efficiency. On standard benchmark datasets (C10, C100, ImageNet), the resulting models, dubbed NSGANetV2, either match or outperform models from existing approaches with the search being orders of magnitude more sample efficient. Furthermore, we demonstrate the effectiveness and versatility of the proposed method on six diverse non-standard datasets, e.g. STL-10, Flowers102, Oxford Pets, FGVC Aircrafts etc. In all cases, NSGANetV2s improve the state-of-the-art (under mobile setting), suggesting that NAS can be a viable alternative to conventional transfer learning approaches in handling diverse scenarios such as small-scale or fine-grained datasets. Code is available at https://github.com/mikelzc1990/nsganetv2
We propose a surface fitting method for unstructured 3D point clouds. This method, called DeepFit, incorporates a neural network to learn point-wise weights for weighted least squares polynomial surface fitting. The learned weights act as a soft selection for the neighborhood of surface points thus avoiding the scale selection required of previous methods. To train the network we propose a novel surface consistency loss that improves point weight estimation. The method enables extracting normal vectors and other geometrical properties, such as principal curvatures, the latter were not presented as ground truth during training. We achieve state-of-the-art results on a benchmark normal and curvature estimation dataset,demonstrate robustness to noise, outliers and density variations, and show its application on noise removal.
We present a 3D capsule module for processing point clouds that is equivariant to 3D rotations and translations, as well as invariant to permutations of the input points. The operator receives a sparse set of local reference frames, computed from an input point cloud and establishes end-to-end transformation equivariance through a novel dynamic routing procedure on quaternions. Further, we theoretically connect dynamic routing between capsules to the well-known Weiszfeld algorithm, a scheme for solving iterative re-weighted least squares (IRLS) problems with provable convergence properties. It is shown that such group dynamic routing can be interpreted as robust IRLS rotation averaging on capsule votes, where information is routed based on the final inlier scores. Based on our operator, we build a capsule network that disentangles geometry from pose, paving the way for more informative descriptors and a structured latent space. Our architecture allows joint object classification and orientation estimation without explicit supervision of rotations. We validate our algorithm empirically on common benchmark datasets.