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第 23 / 83 页

Atsuro Okazawa

Traditional semantic segmentation requires a large labeled image dataset and can only be predicted within predefined classes. Solving this problem of few-shot segmentation, which requires only a handful of annotations for the new target class, is important. However, with few-shot segmentation, the target class data distribution in the feature space is sparse and has low coverage because of the slight variations in the sample data. Setting the classification boundary that properly separates the target class from other classes is an impossible task. In particular, it is difficult to classify classes that are similar to the target class near the boundary. This study proposes the Interclass Prototype Relation Network (IPRNet), which improves the separation performance by reducing the similarity between other classes. We conducted extensive experiments with Pascal-5i and COCO-20i and showed that IPRNet provides the best segmentation performance compared with previous research.

Zihan Lin, Zilei Wang, Yixin Zhang

Deep networks have been shown to suffer from catastrophic forgetting. In this work, we try to alleviate this phenomenon in the field of continual semantic segmentation (CSS). We observe that two main problems lie in existing arts. First, attention is only paid to designing constraints for encoder (i.e., the backbone of segmentation network) or output probabilities. But we find that forgetting also happens in the decoder head and harms the performance greatly. Second, old and new knowledge are entangled in intermediate features when learning new categories, making existing practices hard to balance between plasticity and stability. On these bases, we propose a framework driven by two novel constraints to address the aforementioned problems. First, a structure preserving loss is applied to the decoder’s output to maintain the discriminative power of old classes from two different granularities in embedding space. Second, a feature projection module is adopted to disentangle the process of preserving old knowledge from learning new classes. Extensive evaluations on VOC2012 and ADE20K datasets show the effectiveness of our approach, which significantly outperforms existing state-of-the-art CSS methods.

Sung-Hoon Yoon, Hyeokjun Kweon, Jegyeong Cho, Shinjeong Kim, Kuk-Jin Yoon

Weakly supervised semantic segmentation (WSSS) has employed Class Activation Maps (CAMs) to localize the objects. However, the CAMs typically do not fit along the object boundaries and highlight only the most-discriminative regions. To resolve the problems, we propose a Gated Pyramid Pooling (GPP) layer which is a substitute for a Global Average Pooling (GAP) layer, and an Adversarial Erasing Framework via Triplet (AEFT). In the GPP layer, a feature pyramid is obtained by pooling the CAMs at multiple spatial resolutions, and then be aggregated into an attention for class prediction by gated convolution. With the process, CAMs are trained not only to capture the global context but also to preserve fine-details from the image. Meanwhile, the AEFT targets an over-expansion, a chronic problem of Adversarial Erasing (AE). Although AE methods expand CAMs by erasing the discriminative regions, they usually suffer from the over-expansion due to an absence of guidelines on when to stop erasing. We experimentally verify that the over-expansion is due to rigid classification, and metric learning can be a flexible remedy for it. AEFT is devised to learn the concept of erasing with the triplet loss between the input image, erased image, and negatively sampled image. With the GPP and AEFT, we achieve new state-of-the-art both on the PASCAL VOC 2012 val/test and MS-COCO 2014 val set by 70.9%/71.7% and 44.8% in mIoU, respectively.

Jindong Gu, Hengshuang Zhao, Volker Tresp, Philip H. S. Torr

Deep neural network-based image classifications are vulnerable to adversarial perturbations. The image classifications can be easily fooled by adding artificial small and imperceptible perturbations to input images. As one of the most effective defense strategies, adversarial training was proposed to address the vulnerability of classification models, where the adversarial examples are created and injected into training data during training. The attack and defense of classification models have been intensively studied in past years. Semantic segmentation, as an extension of classifications, has also received great attention recently. Recent work shows a large number of attack iterations are required to create effective adversarial examples to fool segmentation models. The observation makes both robustness evaluation and adversarial training on segmentation models challenging. In this work, we propose an effective and efficient segmentation attack method, dubbed SegPGD. Besides, we provide a convergence analysis to show the proposed SegPGD can create more effective adversarial examples than PGD under the same number of attack iterations. Furthermore, we propose to apply our SegPGD as the underlying attack method for segmentation adversarial training. Since SegPGD can create more effective adversarial examples, the adversarial training with our SegPGD can boost the robustness of segmentation models. Our proposals are also verified with experiments on popular Segmentation model architectures and standard segmentation datasets.

Qihang Yu, Huiyu Wang, Siyuan Qiao, Maxwell Collins, Yukun Zhu, Hartwig Adam, Alan Yuille, Liang-Chieh Chen

The rise of transformers in vision tasks not only advances network backbone designs, but also starts a brand-new page to achieve end-to-end image recognition (e.g., object detection and panoptic segmentation). Originated from Natural Language Processing (NLP), transformer architectures, consisting of self-attention and cross-attention, effectively learn long-range interactions between elements in a sequence. However, we observe that most existing transformer-based vision models simply borrow the idea from NLP, neglecting the crucial difference between languages and images, particularly the extremely large sequence length of spatially flattened pixel features. This subsequently impedes the learning in cross-attention between pixel features and object queries. In this paper, we rethink the relationship between pixels and object queries and propose to reformulate the cross-attention learning as a clustering process. Inspired by the traditional k-means clustering algorithm, we develop a k-means Mask Xformer (kMaX-DeepLab) for segmentation tasks, which not only improves the state-of-the-art, but also enjoys a simple and elegant design. As a result, our kMaX-DeepLab achieves a new state-of-the-art performance on COCO val set with 58.0% PQ, and Cityscapes val set with 68.4% PQ, 44.0% AP, and 83.5% mIoU without test-time augmentation or external dataset. We hope our work can shed some light on designing transformers tailored for vision tasks. Code and models are available at https://github.com/google-research/deeplab2

Jiayuan Zhou, Lijun Wang, Huchuan Lu, Kaining Huang, Xinchu Shi, Bocong Liu

RGB-D salient object detection (SOD) enjoys significant advantages in understanding 3D geometry of the scene. However, the geometry information conveyed by depth maps are mostly under-explored in existing RGB-D SOD methods. In this paper, we propose a new framework to address this issue. We augment the input image with multiple different views rendered using the depth maps, and cast the conventional single-view RGB-D SOD into a multi-view setting. Since different views captures complementary context of the 3D scene, the accuracy can be significantly improved through multi-view aggregation. We further design a multi-view saliency detection network (MVSalNet), which firstly performs saliency prediction for each view separately and incorporates multi-view outputs through a fusion model to produce final saliency prediction. A dynamic filtering module is also designed to facilitate more effective and flexible feature extraction. Extensive experiments on 6 widely used datasets demonstrate that our approach compares favorably against state-of-the-art approaches.

Huanqia Cai, Fanglei Xue, Lele Xu, Lili Guo

Image matting refers to predicting the alpha values of unknown foreground areas from natural images. Prior methods have focused on propagating alpha values from known to unknown regions. However, not all natural images have a specifically known foreground. Images of transparent objects, like glass, smoke, web, etc., have less or no known foreground. In this paper, we propose a Transformer-based network, TransMatting, to model transparent objects with a big receptive field. Specifically, we redesign the trimap as three learnable tri-tokens for introducing advanced semantic features into the self-attention mechanism. A small convolutional network is proposed to utilize the global feature and non-background mask to guide the multi-scale feature propagation from encoder to decoder for maintaining the contexture of transparent objects. In addition, we create a high-resolution matting dataset of transparent objects with small known foreground areas. Experiments on several matting benchmarks demonstrate the superiority of our proposed method over the current state-of-the-art methods.

Yizheng Wu, Min Shi, Shuaiyuan Du, Hao Lu, Zhiguo Cao, Weicai Zhong

We introduce a 3D instance representation, termed instance kernels, where instances are represented by one-dimensional vectors that encode the semantic, positional, and shape information of 3D instances. We show that instance kernels enable easy mask inference by simply scanning kernels over the entire scenes, avoiding the heavy reliance on proposals or heuristic clustering algorithms in standard 3D instance segmentation pipelines. The idea of instance kernel is inspired by recent success of dynamic convolutions in 2D/3D instance segmentation. However, we find it non-trivial to represent 3D instances due to the disordered and unstructured nature of point cloud data, e.g., poor instance localization can significantly degrade instance representation. To remedy this, we construct a novel 3D instance encoding paradigm. First, potential instance centroids are localized as candidates. Then, a candidate merging scheme is devised to simultaneously aggregate duplicated candidates and collect context around the merged centroids to form the instance kernels. Once instance kernels are available, instance masks can be reconstructed via dynamic convolutions whose weights are conditioned on instance kernels. The whole pipeline is instantiated with a dynamic kernel network (DKNet). Results show that DKNet outperforms the state of the arts on both ScanNetV2 and S3DIS datasets with better instance localization. Code is available: https://github.com/W1zheng/DKNet.

Joakim Johnander, Johan Edstedt, Michael Felsberg, Fahad Shahbaz Khan, Martin Danelljan

Few-shot segmentation is a challenging dense prediction task, which entails segmenting a novel query image given only a small annotated support set. The key problem is thus to design a method that aggregates detailed information from the support set, while being robust to large variations in appearance and context. To this end, we propose a few-shot segmentation method based on dense Gaussian process (GP) regression. Given the support set, our dense GP learns the mapping from local deep image features to mask values, capable of capturing complex appearance distributions. Furthermore, it provides a principled means of capturing uncertainty, which serves as another powerful cue for the final segmentation, obtained by a CNN decoder. Instead of a one-dimensional mask output, we further exploit the end-to-end learning capabilities of our approach to learn a high-dimensional output space for the GP. Our approach sets a new state-of-the-art on the PASCAL-5i and COCO-20i benchmarks, achieving an absolute gain of +8.4 mIoU in the COCO-20i 5-shot setting. Furthermore, the segmentation quality of our approach scales gracefully when increasing the support set size, while achieving robust cross-dataset transfer.

Tong Wu, Guangyu Gao, Junshi Huang, Xiaolin Wei, Xiaoming Wei, Chi Harold Liu

For Weakly-Supervised Semantic Segmentation (WSSS) with image-level annotation, mostly relies on the classification network to generate initial segmentation pseudo-labels. However, the optimization target of classification networks usually neglects the discrimination between different pixels, like insignificant foreground and background regions. In this paper, we propose an adaptive Spatial Binary Cross-Entropy (Spatial-BCE) Loss for WSSS, which aims to enhance the discrimination between pixels. In Spatial-BCE Loss, we calculate the loss independently for each pixel and heuristically assign the optimization directions for foreground and background pixels separately. An auxiliary self-supervised task is also proposed to guarantee the Spatial-BCE Loss working as envisaged. Meanwhile, to enhance the network’s generalization for different data distributions, we design an alternate training strategy to adaptively generate thresholds to divide the foreground and background. Benefiting from high-quality initial pseudo-labels by Spatial-BCE Loss, our method also reduce the reliance on post-processing, thereby simplifying the pipeline of WSSS. Our method is validated on the PASCAL VOC 2012 and COCO2014 datasets and achieves the new state-of-the-art.

Ping-Chung Yu, Cheng Sun, Min Sun

Collecting and labeling 3D data is costly. As a result, 3D resources for training are typically limited in quantity compared to the 2D images counterpart. In this work, we deal with the data scarcity challenge of 3D tasks by transferring knowledge from strong 2D models via abundant RGB-D images. Specifically, we utilize an strong and well-trained semantic segmentation model for 2D images to augment abundant RGB-D images with pseudo-label. The augmented dataset can then be used to pre-train 3D models. Finally, by simply fine-tuning on a few labeled 3D instances, our method already outperforms existing state-of-the-art that is tailored for 3D label efficiency. We further improve our results by using simple semi-supervised techniques ({\it i.e.}, mean teacher and entropy minimization). We verify the effectiveness of our pre-training on two popular 3D models on three different tasks. On ScanNet official evaluation, we establish new state-of-the-art semantic segmentation results on the data-efficient track.

Zhixuan Li, Weining Ye, Tingting Jiang, Tiejun Huang

Amodal instance segmentation aims to predict the complete mask of the occluded instance, including both visible and invisible regions. Existing 2D AIS methods learn and predict the complete silhouettes of target instances in 2D space. However, masks in 2D space are only some observations and samples from the 3D model in different viewpoints and thus can not represent the real complete physical shape of the instances. With the 2D masks learned, 2D amodal methods are hard to generalize to new viewpoints not included in the training dataset. To tackle these problems, we are motivated by observations that (1) a 2D amodal mask is the projection of a 3D complete model, and (2) the 3D complete model can be recovered and reconstructed from the occluded 2D object instances. This paper builds a bridge to link the 2D occluded instances with the 3D complete models by 3D reconstruction and utilizes 3D shape prior for 2D AIS. To deal with the diversity of 3D shapes, our method is pretrained on large 3D reconstruction datasets for high-quality results. And we adopt the unsupervised 3D reconstruction method to avoid relying on 3D annotations. In this approach, our method can reconstruct 3D models from occluded 2D object instances and generalize to new unseen 2D viewpoints of the 3D object. Experiments demonstrate that our method outperforms all existing 2D AIS methods. Our code will be released.

Lingzhi Zhang, Yuqian Zhou, Connelly Barnes, Sohrab Amirghodsi, Zhe Lin, Eli Shechtman, Jianbo Shi

Image inpainting is an essential task for multiple practical applications like object removal and image editing. Deep GAN-based models greatly improve the inpainting performance in structures and textures within the hole, but might also generate unexpected artifacts like broken structures or color blobs. Users perceive these artifacts to judge the effectiveness of inpainting models, and retouch these imperfect areas to inpaint again in a typical retouching workflow. Inspired by this workflow, we propose a new learning task of automatic segmentation of inpainting perceptual artifacts, and apply the model for inpainting model evaluation and iterative refinement. Specifically, we first construct a new inpainting artifacts dataset by manually annotating perceptual artifacts in the results of state-of-the-art inpainting models. Then we train advanced segmentation networks on this dataset to reliably localize inpainting artifacts within inpainted images. Second, we propose a new interpretable evaluation metric called Perceptual Artifact Ratio (PAR), which is the ratio of objectionable inpainted regions to the entire inpainted area. PAR demonstrates a strong correlation with real user preference. Finally, we further apply the generated masks for iterative image inpainting by combining our approach with multiple recent inpainting methods. Extensive experiments demonstrate the consistent decrease of artifact regions and inpainting quality improvement across the different methods.

Lingzhi Zhang, Shenghao Zhou, Simon Stent, Jianbo Shi

Egocentric videos offer fine-grain information for high-fidelity modeling of human behaviors. Hands and interacting objects are one crucial aspect of understanding viewer’s behaviors and intentions. We provide a labeled dataset consisting of 11,235 egocentric images with per-pixel segmentation labels of hands and the interacting objects in diverse daily activities. Our dataset is the first to label detailed interacting hand-object contact boundaries. We introduce a context-aware compositional data augmentation technique to adapt to out-of-the-distribution YouTube egocentric video. We show that our robust hand-object segmentation model and dataset can serve as a foundation tool to boost or enable several downstream vision applications, such as: Hand state classification, video activity recognition, 3D mesh reconstruction of hand-object interaction, and Seeing through the hand with video inpainting in egocentric videos. All of our data and code will be released to the public.

Sunghwan Hong, Seokju Cho, Jisu Nam, Stephen Lin, Seungryong Kim

We present a novel cost aggregation network, called Volumetric Aggregation with Transformers (VAT), for few-shot segmentation. The use of transformers can benefit correlation map aggregation through self-attention over a global receptive field. However, the tokenization of a correlation map for transformer processing can be detrimental, because the discontinuity at token boundaries reduces the local context available near the token edges and decreases inductive bias. To address this problem, we propose a 4D Convolutional Swin Transformer, where a high-dimensional Swin Transformer is preceded by a series of small-kernel convolutions that impart local context to all pixels and introduce convolutional inductive bias. We additionally boost aggregation performance by applying transformers within a pyramidal structure, where aggregation at a coarser level guides aggregation at a finer level. Error in the transformer output is then filtered in the subsequent decoder with the help of the query’s appearance embedding. With this model, a new state-of-the-art is set for all the standard benchmarks in few-shot segmentation. It is shown that VAT attains state-of-the-art performance for semantic correspondence as well, where cost aggregation also plays a central role.

Yian Wang, Ruihai Wu, Kaichun Mo, Jiaqi Ke, Qingnan Fan, Leonidas J. Guibas, Hao Dong

Perceiving and interacting with 3D articulated objects, such as cabinets, doors, and faucets, pose particular challenges for future home-assistant robots performing daily tasks in human environments. Besides parsing the articulated parts and joint parameters, researchers recently advocate learning manipulation affordance over the input shape geometry which is more task-aware and geometrically fine-grained. However, taking only passive observations as inputs, these methods ignore many hidden but important kinematic constraints (e.g., joint location and limits) and dynamic factors (e.g., joint friction and restitution), therefore losing significant accuracy for test cases with such uncertainties. In this paper, we propose a novel framework, named AdaAfford, that learns to perform very few test-time interactions for quickly adapting the affordance priors to more accurate instance-specific posteriors. We conduct large-scale experiments using the PartNet-Mobility dataset and prove that our system performs better than baselines. We will release our code and data upon paper acceptance.

Zhaoyuan Yin, Pichao Wang, Fan Wang, Xianzhe Xu, Hanling Zhang, Hao Li, Rong Jin

Unsupervised semantic segmentation aims to obtain high-level semantic representation on low-level visual features without manual annotations. Most existing methods are bottom-up approaches that try to group pixels into regions based on their visual cues or certain predefined rules. As a result, it is difficult for these bottom-up approaches to generate fine-grained semantic segmentation when coming to complicated scenes with multiple objects and some objects sharing similar visual appearance. In contrast, we propose the first top-down unsupervised semantic segmentation framework for fine-grained segmentation in extremely complicated scenarios. Specifically, we first obtain rich high-level structured semantic concept information from large-scale vision data in a self-supervised learning manner, and use such information as a prior to discover potential semantic categories presented in target datasets. Secondly, the discovered high-level semantic categories are mapped to low-level pixel features by calculating the class activate map (CAM) with respect to certain discovered semantic representation. Lastly, the obtained CAMs serve as pseudo labels to train the segmentation module and produce final semantic segmentation. Experimental results on multiple semantic segmentation benchmarks show that our top-down unsupervised segmentation is robust to both object-centric and scene-centric datasets under different settings of semantic granularity level, and outperforms all the current state-of-the-art bottom-up methods.

Jieru Mei, Alex Zihao Zhu, Xinchen Yan, Hang Yan, Siyuan Qiao, Yukun Zhu, Liang-Chieh Chen, Henrik Kretzschmar

Panoptic image segmentation is the computer vision task of finding groups of pixels in an image and assigning semantic classes and object instance identifiers to them. Research in image segmentation has become increasingly popular due to its critical applications in robotics and autonomous driving. The research community thereby relies on publicly available benchmark dataset to advance the state-of-the-art in computer vision. Due to the high costs of densely labeling the images, however, there is a shortage of publicly available ground truth labels that are suitable for panoptic segmentation. The high labeling costs also make it challenging to extend existing datasets to the video domain and to multi-camera setups. We therefore present the Waymo Open Dataset: Panoramic Video Panoptic Segmentation dataset, a large-scale dataset that offers high-quality panoptic segmentation labels for autonomous driving. We generate our dataset using the publicly available Waymo Open Dataset (WOD), leveraging the diverse set of camera images. Our labels are consistent over time for video processing and consistent across multiple cameras mounted on the vehicles for full panoramic scene understanding. Specifically, we offer labels for 28 semantic categories and 2,860 temporal sequences that were captured by five cameras mounted on autonomous vehicles driving in three different geographical locations, leading to a total of 100k labeled camera images. To the best of our knowledge, this makes our dataset an order of magnitude larger than existing datasets that offer video panoptic segmentation labels. We further propose a new benchmark for Panoramic Video Panoptic Segmentation and establish a number of strong baselines based on the DeepLab family of models. We have made the benchmark and the code publicly available, which we hope will facilitate future research on holistic scene understanding. Our dataset can be found at: https://waymo.com/open/

Yuan Wang, Rui Sun, Zhe Zhang, Tianzhu Zhang

Few-shot segmentation (FSS) aims to segment objects in a given query image with only a few labelled support images. The limited support information makes it an extremely challenging task. Most previous best-performing methods adopt prototypical learning or affinity learning. Nevertheless, they either neglect to further utilize support pixels for facilitating segmentation and lose spatial information, or are not robust to noisy pixels and computationally expensive. In this work, we propose a novel end-to-end adaptive agent transformer (AAFormer) to integrate prototypical and affinity learning to exploit the complementarity between them via a transformer encoder-decoder architecture, including a representation encoder, an agent learning decoder and an agent matching decoder. The proposed AAFormer enjoys several merits. First, to learn agent tokens well without any explicit supervision, and to make agent tokens capable of dividing different objects into diverse parts in an adaptive manner, we customize the agent learning decoder according to the three characteristics of context awareness, spatial awareness and diversity. Second, the proposed agent matching decoder is responsible for decomposing the direct pixel-level matching matrix into two more computationally-friendly matrices to suppress the noisy pixels. Extensive experimental results on two standard benchmarks demonstrate that our AAFormer performs favorably against state-of-the-art FSS methods.

Hao Wen, Yunze Liu, Jingwei Huang, Bo Duan, Li Yi

This paper proposes a 4D backbone for long-term point cloud video understanding. A typical way to capture spatial-temporal context is using 4Dconv or transformer without hierarchy. However, those methods are neither effective nor efficient enough due to camera motion, scene changes, sampling patterns, and complexity of 4D data. To address those issues, we leverage the primitive plane as mid-level representation to capture the long-term spatial-temporal context in 4D point cloud videos, and propose a novel hierarchical backbone named Point Primitive Transformer(PPTr), which is mainly composed of intra-primitive point transformers and primitive transformers. Extensive experiments show that PPTr outperforms the previous state of the arts on different tasks.