A main challenge faced in the deep learning-based Underwater Image Enhancement (UIE) is that the ground truth high-quality image is unavailable. Most of the existing methods first generate approximate reference maps and then train an enhancement network with certainty. This kind of method fails to handle the ambiguity of the reference map. In this paper, we resolve UIE into distribution estimation and consensus process. We present a novel probabilistic network to learn the enhancement distribution of degraded underwater images. Specifically, we combine conditional variational autoencoder with adaptive instance normalization to construct the enhancement distribution. After that, we adopt a consensus process to predict a deterministic result based on a set of samples from the distribution. By learning the enhancement distribution, our method can cope with the bias introduced in the reference map labeling to some extent. Additionally, the consensus process is useful to capture a robust and stable result. We examined the proposed method on two widely used real-world underwater image enhancement datasets. Experimental results demonstrate that our approach enables sampling possible enhancement predictions. Meanwhile, the consensus estimate yields competitive performance compared with state-of-the-art UIE methods.
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Learning a generalized prior for natural image restoration is an important yet challenging task. Early methods mostly involved handcrafted priors including normalized sparsity, â„“0 gradients, dark channel priors, etc.. Recently, deep neural networks have been used to learn various image priors but do not guarantee to generalize. In this paper, we propose a novel approach that embeds a task-agnostic prior into a transformer. Our approach, named Task-Agnostic Prior Embedding (TAPE), consists of two stages, namely, task-agnostic pre-training and task-specific fine-tuning, where the first stage embeds prior knowledge about natural images into the transformer and the second stage extracts the knowledge to assist downstream image restoration. Experiments on various types of degradation validate the effectiveness of TAPE. The image restoration performance in terms of PSNR is improved by as much as 1.45 dB and even outperforms task-specific algorithms. More importantly, TAPE shows the ability of disentangling generalized image priors from degraded images, which enjoys favorable transfer ability to unknown downstream tasks.
Most image denoising networks apply a single set of static convolutional kernels across the entire input image. This is sub-optimal for natural images, as they often consist of heterogeneous visual patterns. Dynamic convolution tries to address this issue by using per-pixel convolution kernels, but this greatly increases computational cost. In this work, we present \textbf{Malle}able \textbf{Conv}olution (\textbf{MalleConv}), which performs spatial-varying processing with minimal computational overhead. MalleConv uses a smaller set of spatially-varying convolution kernels, a compromise between static and per-pixel convolution kernels. These spatially-varying kernels are produced by an efficient predictor network running on a downsampled input, making them much more efficient to compute than per-pixel kernels produced by a full-resolution image, and also enlarging the network’s receptive field compared with static kernels. These kernels are then jointly upsampled and applied to a full-resolution feature map through an efficient on-the-fly slicing operator with minimum memory overhead. To demonstrate the effectiveness of MalleConv, we use it to build an efficient denoising network we call \textbf{MalleNet}. MalleNet achieves high quality results without a very deep architecture, e.g., running 8.9$\times$ faster than the best performing denoising algorithms (SwinIR) while maintaining similar quality. We also show that a single MalleConv layer added to a standard convolution-based backbone can contribute significantly to reducing the computational cost or can boost image quality at a similar cost.
Traditional frame-based cameras inevitably suffer from motion blur due to long exposure times. As a kind of bio-inspired camera, the event camera records the intensity changes in an asynchronous way with high temporal resolution, providing valid image degradation information within the exposure time. In this paper, we rethink the event-based image deblurring problem and unfold it into an end-to-end two-stage image restoration network. To effectively fuse event and image features, we design an event-image cross-modal attention module applied at multiple levels of our network, which allows to focus on relevant features from the event branch and filter out noise. We also introduce a novel symmetric cumulative event representation specifically for image deblurring as well as an event mask gated connection between the two stages of our network which helps avoid information loss. At the dataset level, to foster event-based motion deblurring and to facilitate evaluation on challenging real-world images, we introduce the Real Event Blur (REBlur) dataset, captured with an event camera in an illumination-controlled optical laboratory. Our Event Fusion Network (EFNet) sets the new state of the art in motion deblurring, surpassing both the prior best-performing image-based method and all event-based methods with public implementations on the GoPro dataset (by up to 2.47dB) and on our REBlur dataset, even in extreme blurry conditions. The code and our REBlur dataset are available at https://ahupujr.github.io/EFNet/
In this paper, we study a practical space-time video super-resolution (STVSR) problem which aims at generating a high-framerate high-resolution sharp video from a low-framerate low-resolution blurry video. Such problem often occurs when recording a fast dynamic event with a low-framerate and low-resolution camera, and the captured video would suffer from three typical issues: i) motion blur occurs due to object/camera motions during exposure time; ii) motion aliasing is unavoidable when the event temporal frequency exceeds the Nyquist limit of temporal sampling; iii) high-frequency details are lost because of the low spatial sampling rate. These issues can be alleviated by a cascade of three separate sub-tasks, including video deblurring, frame interpolation, and super-resolution, which, however, would fail to capture the spatial and temporal correlations among video sequences. To address this, we propose an interpretable STVSR framework by leveraging both model-based and learning-based methods. Specifically, we formulate STVSR as a joint video deblurring, frame interpolation, and super-resolution problem, and solve it as two sub-problems in an alternate way. For the first sub-problem, we derive an interpretable analytical solution and use it as a Fourier data transform layer. Then, we propose a recurrent video enhancement layer for the second sub-problem to further recover high-frequency details. Extensive experiments demonstrate the superiority of our method in terms of quantitative metrics and visual quality.
How to design proper training pairs is critical for super-resolving real-world low-quality (LQ) images, which suffers from the difficulties in either acquiring paired ground-truth high-quality (HQ) images or synthesizing photo-realistic degraded LQ observations. Recent works mainly focus on modeling the degradation with handcrafted or estimated degradation parameters, which are however incapable to model complicated real-world degradation types, resulting in limited quality improvement. Notably, LQ face images, which may have the same degradation process as natural images, can be robustly restored with photo-realistic textures by exploiting their strong structural priors. This motivates us to use the real-world LQ face images and their restored HQ counterparts to model the complex real-world degradation (namely ReDegNet), and then transfer it to HQ natural images to synthesize their realistic LQ counterparts. By taking these paired HQ-LQ face images as inputs to explicitly predict the degradation-aware and content-independent representations, we could control the degraded image generation, and subsequently transfer these degradation representations from face to natural images to synthesize the degraded LQ natural images. Experiments show that our ReDegNet can well learn the real degradation process from face images. The restoration network trained with our synthetic pairs performs favorably against SOTAs. More importantly, our method provides a new way to handle the real-world complex scenarios by learning their degradation representations from the facial portions, which can be used to significantly improve the quality of non-facial areas. The source code is available at https://github.com/csxmli2016/ReDegNet.
Language-based colorization requires the colorized image to be consistent with the the user-provided language caption. A most recent work proposes to decouple the language into color and object conditions in solving the problem. Though decent progress has been made, its performance is limited by three key issues. (i) The large gap between vision and language modalities using independent feature extractors makes it difficult to fully understand the language. (ii) The inaccurate language features are never refined by the image features such that the language may fail to colorize the image precisely. (iii) The local region does not perceive the whole image, producing global inconsistent colors. In this work, we introduce transformer into language-based colorization to tackle the aforementioned issues while keeping the language decoupling property. Our method unifies the modalities of image and language, and further performs color conditions evolving with image features in a coarse-to-fine manner. In addition, thanks to the global receptive field, our method is robust to the strong local variation. Extensive experiments demonstrate our method is able to produce realistic colorization and outperforms prior arts in terms of consistency with the caption.
Existing image enhancement methods are typically designed to address either the over- or under-exposure problem in the input image. When the illumination of the input image contains both over- and under-exposure problems, these existing methods may not work well. We observe from the image statistics that the local color distributions (LCDs) of an image suffering from both problems tend to vary across different regions of the image, depending on the local illuminations. Based on this observation, we propose in this paper to exploit these LCDs as a prior for locating and enhancing the two types of regions (i.e., over-/under-exposed regions). First, we leverage the LCDs to represent these regions, and propose a novel local color distribution embedded (LCDE) module to formulate LCDs in multi-scales to model the correlations across different regions. Second, we propose a dual-illumination learning mechanism to enhance the two types of regions. Third, we construct a new dataset to facilitate the learning process, by following the camera image signal processing (ISP) pipeline to render standard RGB images with both under-/over-exposures from raw data. Extensive experiments demonstrate that the proposed method outperforms existing state-of-the-art methods quantitatively and qualitatively. Codes and dataset are in https://hywang99.github.io/lcdpnet/.
Reference-based image super-resolution (RefSR) aims to exploit auxiliary reference (Ref) images to super-resolve low-resolution (LR) images. Recently, RefSR has been attracting great attention as it provides an alternative way to surpass single image SR. However, addressing the RefSR problem has two critical challenges: (i) It is difficult to match the correspondence between LR and Ref images when they are significantly different; (ii) How to transfer the relevant texture from Ref images to compensate the details for LR images is very challenging. To address these issues of RefSR, this paper proposes a deformable attention Transformer, namely DATSR, with multiple scales, each of which consists of a texture feature encoder (TFE) module, a reference-based deformable attention (RDA) module and a residual feature aggregation (RFA) module. Specifically, TFE first extracts image transformation (e.g., brightness) insensitive features for LR and Ref images, RDA then can exploit multiple relevant textures to compensate more information for LR features, and RFA lastly aggregates LR features and relevant textures to get a more visually pleasant result. Extensive experiments demonstrate that our DATSR achieves state-of-the-art performance on benchmark datasets quantitatively and qualitatively.
Recently, Deep Neural Networks (DNNs) are utilized to reduce the bandwidth and improve the quality of Internet video delivery. Existing methods train corresponding content-aware super-resolution (SR) model for each video chunk on the server, and stream low-resolution (LR) video chunks along with SR models to the client. Although they achieve promising results, the huge computational cost of network training limits their practical applications. In this paper, we present a method named Efficient Meta-Tuning (EMT) to reduce the computational cost. Instead of training from scratch, EMT adapts a meta-learned model to the first chunk of the input video. As for the following chunks, it fine-tunes the partial parameters selected by gradient masking of previous adapted model. In order to achieve further speedup for EMT, we propose a novel sampling strategy to extract the most challenging patches from video frames. The proposed strategy is highly efficient and brings negligible additional cost. Our method significantly reduces the computational cost and achieves even better performance, paving the way for applying neural video delivery techniques to practical applications. We conduct extensive experiments based on various efficient SR architectures, including ESPCN, SRCNN, FSRCNN and EDSR-1, demonstrating the generalization ability of our work. The code is released at https://github.com/Neural-video-delivery/EMT-Pytorch-ECCV2022.
Since the future of computing is heterogeneous, scalability is a crucial problem for single image super-resolution. Recent works try to train one network, which can be deployed on platforms with different capacities. However, they rely on the pixel-wise sparse convolution, which is not hardware-friendly and achieves limited practical speedup. As image can be divided into patches, which have various restoration difficulties, we present a scalable method based on Adaptive Patch Exiting (APE) to achieve more practical speedup. Specifically, we propose to train a regressor to predict the incremental capacity of each layer for the patch. Once the incremental capacity is below the threshold, the patch can exit at the specific layer. Our method can easily adjust the trade-off between performance and efficiency by changing the threshold of incremental capacity. Furthermore, we propose a novel strategy to enable the network training of our method. We conduct extensive experiments across various backbones, datasets and scaling factors to demonstrate the advantages of our method. Code is available at https://github.com/littlepure2333/APE
Pan-sharpening aims to generate the high-resolution multi-spectral (MS) images by fusing PAN images and low-resolution MS images. Despite the great advances, most existing pan-sharpening methods only work in the spatial domain and rarely explore the potential solution in frequency domain. In this paper, we first attempt to address pan-sharpening in both spatial-frequency domain and propose a Spatial-Frequency Information Integration Network, dubbed as SFIIN. To implement SFIIN, we devise a core building module tailored with pan-sharpening, consisting of three key components: spatial-domain information branch, frequency-domain information one and dual domain interaction. To be specific, the first employs the standard convolution to integrate the local information of two modalities of PAN and MS images in the spatial domain while the second adopts deep Fourier transformation to achieve the image-wide receptive field for exploring global contextual information. Followed by, the third is responsible for facilitating the information flow and learning the complementary representation. We conduct extensive experiments to analyze the effectiveness of the proposed network and demonstrate the favorable performance against state-of-the-art methods.
Compressed video super-resolution (VSR) aims to restore high-resolution frames from compressed low-resolution counterparts. Most recent VSR approaches often enhance an input frame by “borrowing’’ relevant textures from neighboring video frames. Although some progress has been made, there are grand challenges to effectively extract and transfer high-quality textures from compressed videos where most frames are usually highly degraded. In this paper, we propose a novel Frequency-Transformer for compressed video super-resolution (FTVSR) that conducts self-attention over a joint space-time-frequency domain. First, we divide a video frame into patches, and transform each patch into DCT spectral maps in which each channel represents a frequency band. Such a design enables a fine-grained level self-attention on each frequency band, so that real visual texture can be distinguished from artifacts, and further utilized for video frame restoration. Second, we study different self-attention schemes, and discover that a “divided attention” which conducts a joint space-frequency attention before applying temporal attention on each frequency band, leads to the best video enhancement quality. Experimental results on two widely-used video super-resolution benchmarks show that FTVSR outperforms state-of-the-art approaches on both uncompressed and compressed videos with clear visual margins. Code are available at https://github.com/researchmm/FTVSR.
The high-resolution screen of edge devices stimulates a strong demand for efficient image super-resolution (SR). An emerging research, SR-LUT, responds to this demand by marrying the look-up table (LUT) with learning-based SR methods. However, the size of a single LUT grows exponentially with the increase of its indexing capacity. Consequently, the receptive field of a single LUT is restricted, resulting in inferior performance. To address this issue, we extend SR-LUT by enabling the cooperation of Multiple LUTs, termed MuLUT. Firstly, we devise two novel complementary indexing patterns and construct multiple LUTs in parallel. Secondly, we propose a re-indexing mechanism to enable the hierarchical indexing between multiple LUTs. In these two ways, the total size of MuLUT is linear to its indexing capacity, yielding a practical method to obtain superior performance. We examine the advantage of MuLUT on five SR benchmarks. MuLUT achieves a significant improvement over SR-LUT, up to 1.1dB PSNR, while preserving its efficiency. Moreover, we extend MuLUT to address demosaicing of Bayer-patterned images, surpassing SR-LUT on two benchmarks by a large margin.
We propose and study a novel task named Blind Image Decomposition (BID), which requires separating a superimposed image into constituent underlying images in a blind setting, that is, both the source components involved in mixing as well as the mixing mechanism are unknown. For example, rain may consist of multiple components, such as rain streaks, raindrops, snow, and haze. Rainy images can be treated as an arbitrary combination of these components, some of them or all of them. How to decompose superimposed images, like rainy images, into distinct source components is a crucial step toward real-world vision systems. To facilitate research on this new task, we construct multiple benchmark datasets, including mixed image decomposition across multiple domains, real-scenario deraining, and joint shadow/reflection/watermark removal. Moreover, we propose a simple yet general Blind Image Decomposition Network (BIDeN) to serve as a strong baseline for future work. Experimental results demonstrate the tenability of our benchmarks and the effectiveness of BIDeN.
Image-adaptive lookup tables (LUTs) have achieved great success in real-time image enhancement tasks due to their high efficiency for modeling color transforms. However, they embed the complete transform, including the color component-independent and the component-correlated parts, into only a single type of LUTs, either 1D or 3D, in a coupled manner. This scheme raises a dilemma of improving model expressiveness or efficiency due to two factors. On the one hand, the 1D LUTs provide high computational efficiency but lack the critical capability of color components interaction. On the other, the 3D LUTs present enhanced component-correlated transform capability but suffer from heavy memory footprint, high training difficulty, and limited cell utilization. Inspired by the conventional divide-and-conquer practice in the image signal processor, we present SepLUT (separable image-adaptive lookup table) to tackle the above limitations. Specifically, we separate a single color transform into a cascade of component-independent and component-correlated sub-transforms instantiated as 1D and 3D LUTs, respectively. In this way, the capabilities of two sub-transforms can facilitate each other, where the 3D LUT complements the ability to mix up color components, and the 1D LUT redistributes the input colors to increase the cell utilization of the 3D LUT and thus enable the use of a more lightweight 3D LUT. Experiments demonstrate that the proposed method presents enhanced performance on photo retouching benchmark datasets than the current state-of-the-art and achieves real-time processing on both GPUs and CPUs.
Image warping aims to reshape images defined on rectangular grids into arbitrary shapes. Recently, implicit neural functions have shown remarkable performances in representing images in a continuous manner. However, a standalone multi-layer perceptron suffers from learning high-frequency Fourier coefficients. In this paper, we propose a local texture estimator for image warping (LTEW) followed by an implicit neural representation to deform images into continuous shapes. Local textures estimated from a deep super-resolution (SR) backbone are multiplied by locally-varying Jacobian matrices of a coordinate transformation to predict Fourier responses of a warped image. Our LTEW-based neural function outperforms existing warping methods for asymmetric-scale SR and homography transform. Furthermore, our algorithm well generalizes arbitrary coordinate transformations, such as homography transform with a large magnification factor and equirectangular projection (ERP) perspective transform, which are not provided in training.
Downsampling is one of the most basic image processing operations. Improper spatio-temporal downsampling applied on videos can cause aliasing issues such as moiré patterns in space and the wagon-wheel effect in time. Consequently, the inverse task of upscaling a low-resolution, low frame-rate video in space and time becomes a challenging ill-posed problem due to information loss and aliasing artifacts. In this paper, we aim to solve the space-time aliasing problem by learning a spatio-temporal downsampler. Towards this goal, we propose a neural network framework that jointly learns spatio-temporal downsampling and upsampling. It enables the downsampler to retain the key patterns of the original video and maximizes the reconstruction performance of the upsampler. To make the downsamping results compatible with popular image and video storage formats, the downsampling results are encoded to uint8 with a differentiable quantization layer. To fully utilize the space-time correspondences, we propose two novel modules for explicit temporal propagation and space-time feature rearrangement. Experimental results show that our proposed method significantly boosts the space-time reconstruction quality by preserving spatial textures and motion patterns in both downsampling and upscaling. Moreover, our framework enables a variety of applications, including arbitrary video resampling, blurry frame reconstruction, and efficient video storage.
Conventional wisdom in blind super-resolution (SR) first estimates the unknown degradation from the low-resolution image and then exploits the degradation information for image reconstruction. Such sequential approaches suffer from two fundamental weaknesses - i.e., the lack of robustness (the performance drops when the estimated degradation is inaccurate) and the lack of transparency (network architectures are heuristic without incorporating domain knowledge). To address these issues, we propose a joint Maximum a Posterior (MAP) approach for estimating the unknown kernel and high-resolution image simultaneously. Our method first introduces uncertainty learning in the latent space when estimating the blur kernel, aiming at improving the robustness to the estimation error. Then we propose a novel SR network by unfolding the joint MAP estimator with a learned Laplacian Scale Mixture (LSM) prior and the estimated kernel. We have also developed a novel approach of estimating both the scale prior coefficient and the local means of the LSM model through a deep convolutional neural network (DCNN). All parameters of the MAP estimation algorithm and the DCNN parameters are jointly optimized through end-to-end training. Extensive experiments on both synthetic and real-world images show that our method achieves state-of-the-art performance for the task of blind image SR.
Although generative facial prior and geometric prior have recently demonstrated high-quality results for blind face restoration, producing fine-grained facial details faithful to inputs remains a challenging problem. Motivated by the classical dictionary-based methods and the recent vector quantization (VQ) technique, we propose a VQ-based face restoration method - VQFR. VQFR takes advantage of high-quality low-level feature banks extracted from high-quality faces and can thus help recover realistic facial details. However, the simple application of the VQ codebook cannot achieve good results with faithful details and identity preservation. Therefore, we further introduce two special network designs. 1). We first investigate the compression patch size in the VQ codebook and find that the VQ codebook designed with a proper compression patch size is crucial to balance the quality and fidelity. 2). To further fuse low-level features from inputs while not “contaminating” the realistic details generated from the VQ codebook, we proposed a parallel decoder consisting of a texture decoder and a main decoder. Those two decoders then interact with a texture warping module with deformable convolution. Equipped with the VQ codebook as a facial detail dictionary and the parallel decoder design, the proposed VQFR can largely enhance the restored quality of facial details while keeping the fidelity to previous methods.