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Boxi Wu, Jindong Gu, Zhifeng Li, Deng Cai, Xiaofei He, Wei Liu

Vision Transformer (ViT), as a powerful alternative to Convolutional Neural Network (CNN), has received much attention. Recent work showed that ViTs are also vulnerable to adversarial examples like CNNs. To build robust ViTs, an intuitive way is to apply adversarial training since it has been shown as one of the most effective ways to accomplish robust CNNs. However, one major limitation of adversarial training is its heavy computational cost. The self-attention mechanism adopted by ViTs is a computationally intense operation whose expense increases quadratically with the number of input patches, making adversarial training on ViTs even more time-consuming. In this work, we first comprehensively study fast adversarial training on a variety of vision transformers and illustrate the relationship between the efficiency and robustness. Then, to expediate adversarial training on ViTs, we propose an efficient Attention Guided Adversarial Training mechanism. Specifically, relying on the specialty of self-attention, we actively remove certain patch embeddings of each layer with an attention-guided dropping strategy during adversarial training. The slimmed self-attention modules accelerate the adversarial training on ViTs significantly. With only 65\% of the fast adversarial training time, we match the state-of-the-art results on the challenging ImageNet benchmark.

Alexandra Chouldechova, Siqi Deng, Yongxin Wang, Wei Xia, Pietro Perona

We introduce Semi-supervised Performance Evaluation for Face Recognition (SPE-FR). SPE-FR is a statistical method for evaluating the performance and algorithmic bias of face verification systems when identity labels are unavailable or incomplete. The method is based on parametric Bayesian modeling of the face embedding similarity scores. SPE-FR produces point estimates, performance curves, and confidence bands that reflect uncertainty in the estimation procedure. Focusing on the unsupervised setting wherein no identity labels are available, we validate our method through experiments on a wide range of face embedding models and two publicly available evaluation datasets. Experiments show that SPE-FR can accurately assess performance on data with no identity labels, and confidently reveal demographic biases in system performance.

Zhiheng Li, Anthony Hoogs, Chenliang Xu

Deep image classifiers have been found to learn biases from datasets. To mitigate the biases, most previous methods require labels of protected attributes (e.g., age, skin tone) as full-supervision, which has two limitations: 1) it is infeasible when the labels are unavailable; 2) they are incapable of mitigating unknown biases---biases that humans do not preconceive. To resolve those problems, we propose Debiasing Alternate Networks (DebiAN), which comprises two networks---a Discoverer and a Classifier. By training in an alternate manner, the discoverer tries to find multiple unknown biases of the classifier without any annotations of biases, and the classifier aims at unlearning the biases identified by the discoverer. While previous works evaluate debiasing results in terms of a single bias, we create Multi-Color MNIST dataset to better benchmark mitigation of multiple biases in a multi-bias setting, which not only reveals the problems in previous methods but also demonstrates the advantage of DebiAN in identifying and mitigating multiple biases simultaneously. We further conduct extensive experiments on real-world datasets, showing that the discoverer in DebiAN can identify unknown biases that may be hard to be found by humans. Regarding debiasing, DebiAN achieves strong bias mitigation performance.

Wojciech Zielonka, Timo Bolkart, Justus Thies

Face reconstruction and tracking is a building block of numerous applications in AR/VR, human-machine interaction, as well as medical applications. Most of these applications rely on a metrically correct prediction of the shape, especially, when the reconstructed subject is put into a metrical context (i.e., when there is a reference object of known size). A metrical reconstruction is also needed for any application that measures distances and dimensions of the subject (e.g., to virtually fit a glasses frame). State-of-the-art methods for face reconstruction from a single image are trained on large 2D image datasets in a self-supervised fashion. However, due to the nature of a perspective projection they are not able to reconstruct the actual face dimensions, and even predicting the average human face outperforms some of these methods in a metrical sense. To learn the actual shape of a face, we argue for a supervised training scheme. Since there exists no large-scale 3D dataset for this task, we annotated and unified small- and medium-scale databases. The resulting unified dataset is still a medium-scale dataset with more than 2k identities and training purely on it would lead to overfitting. To this end, we take advantage of a face recognition network pretrained on a large-scale 2D image dataset, which provides distinct features for different faces and is robust to expression, illumination, and camera changes. Using these features, we train our face shape estimator in a supervised fashion, inheriting the robustness and generalization of the face recognition network. Our method, which we call \modellong, outperforms the state-of-the-art reconstruction methods by a large margin, both on current non-metric benchmarks as well as on our metric benchmarks (15% and 24% lower average error on NoW, respectively).

Xiao Guo, Yaojie Liu, Anil Jain, Xiaoming Liu

In this work, we study multi-domain learning for face anti-spoofing (MD-FAS), where a pre-trained FAS model needs to be updated to perform equally well on both source and target domains while only using target domain data for updating. We present a new model for MD-FAS, which addresses the forgetting issue when learning new domain data, while possessing a high level of adaptability. First, we devise a simple yet effective module, called spoof region estimator (SRE), to identify spoof traces in the spoof image. Such spoof traces reflect the source pre-trained model’s responses that help upgraded models combat catastrophic forgetting during updating. Unlike prior works that estimate spoof traces which generate multiple outputs or a low-resolution binary mask, SRE produces one single, detailed pixel-wise estimate in an unsupervised manner. Secondly, we propose a novel framework, named FAS-wrapper, which transfers knowledge from the pre-trained models and seamlessly integrates with different FAS models. Lastly, to help the community further advance MD-FAS, we construct a new benchmark based on SIW, SIW-Mv2 and Oulu-NPU, and introduce four distinct protocols for evaluation, where source and target domains are different in terms of spoof type, age, ethnicity, and illumination. Our proposed method achieves superior performance on the MD-FAS benchmark than previous methods.

Ron Slossberg, Ibrahim Jubran, Ron Kimmel

Many methods have been proposed over the years to tackle the task of facial 3D geometry and texture recovery from a single image. Such methods often fail to provide high-fidelity texture without relying on 3D facial scans during training. In contrast, the complementary task of 3D facial generation has not received as much attention. As opposed to the 2D texture domain, where GANs have proven to produce highly realistic facial images, the more challenging 3D domain has not yet caught up to the same levels of realism and diversity. In this paper, we propose a novel unified pipeline for both tasks, generation of texture with coupled geometry, and reconstruction of high-fidelity texture. Our texture model is learned, in an unsupervised fashion, from natural images as opposed to scanned textures. To our knowledge, this is the first such unified framework independent of scanned textures. Our novel training pipeline incorporates a pre-trained 2D facial generator coupled with a deep feature manipulation methodology. By applying our two-step geometry fitting process, we seamlessly integrate our modeled textures into synthetically generated background images forming a realistic composition of our textured model with background, hair, teeth, and body. This enables us to apply transfer learning from the 2D image domain, thus leveraging the high-quality results obtained in this domain. We provide a comprehensive study on several recent methods comparing our model in generation and reconstruction tasks. As the extensive qualitative, as well as quantitative analysis, demonstrate, we achieve state-of-the-art results for both tasks.

Seon-Ho Lee, Chang-Su Kim

We propose the chainization algorithm for effective order learning when only partially ordered data are available. First, we develop a binary comparator to predict missing ordering relations between instances. Then, by extending the Kahn’s algorithm, we form a chain representing a linear ordering of instances. We fine-tune the comparator over pseudo pairs, which are sampled from the chain, and then re-estimate the linear ordering alternately. As a result, we obtain a more reliable comparator and a more meaningful linear ordering. Experimental results show that the proposed algorithm yields excellent rank estimation performances under various weak supervision scenarios, including semi-supervised learning, domain adaptation, and bipartite cases. The source codes are available at https://github.com/seon92/Chainization

Daeha Kim, Byung Cheol Song

When a person recognizes another’s emotion, he or she recognizes the (facial) features associated with emotional expression. So, for a machine to recognize facial emotion(s), the features related to emotional expression must be represented and described properly. However, prior arts based on label supervision not only failed to explicitly capture features related to emotional expression, but also were not interested in learning emotional representations. This paper proposes a novel approach to generate features related to emotional expression through feature transformation and to use them for emotional representation learning. Specifically, the contrast between the generated features and overall facial features is quantified through contrastive representation learning, and then facial emotions are recognized based on understanding of angle and intensity that describe the emotional representation in the polar coordinate, i.e., the Arousal-Valence space. Experimental results show that the proposed method improves the PCC/CCC performance by more than 10% compared to the runner-up method in the wild datasets and is also qualitatively better in terms of neural activation map.

Erroll Wood, Tadas Baltrušaitis, Charlie Hewitt, Matthew Johnson, Jingjing Shen, Nikola Milosavljević, Daniel Wilde, Stephan Garbin, Toby Sharp, Ivan Stojiljković 等

Landmarks often play a key role in face analysis, but many aspects of identity or expression cannot be represented by sparse landmarks alone. Thus, in order to reconstruct faces more accurately, landmarks are often combined with additional signals like depth images or techniques like differentiable rendering. Can we keep things simple by just using more landmarks? In answer, we present the first method that accurately predicts 10x as many landmarks as usual, covering the whole head, including the eyes and teeth. This is accomplished using synthetic training data, which guarantees perfect landmark annotations. By fitting a morphable model to these dense landmarks, we achieve state-of-the-art results for monocular 3D face reconstruction in the wild. We show that dense landmarks are an ideal signal for integrating face shape information across frames by demonstrating accurate and expressive facial performance capture in both monocular and multi-view scenarios. This approach is also highly efficient: we can predict dense landmarks and fit our 3D face model at over 150FPS on a single CPU thread. Please see our website: https://microsoft.github.io/DenseLandmarks/.

Sanghyeon Na

Face swapping is a task that changes a facial identity of a given image to that of another person. In this work, we propose a novel face-swapping framework called Megapixel Facial Identity Manipulation (MFIM). The face-swapping model should achieve two goals. First, it should be able to generate a high-quality image. We argue that a model which is proficient in generating a megapixel image can achieve this goal. However, generating a megapixel image is generally difficult without careful model design. Therefore, our model exploits pretrained StyleGAN in the manner of GAN-inversion to effectively generate a megapixel image. Second, it should be able to effectively transform the identity of a given image. Specifically, it should be able to actively transform ID attributes (e.g., face shape and eyes) of a given image into those of another person, while preserving ID-irrelevant attributes (e.g., pose and expression). To achieve this goal, we exploit 3DMM that can capture various facial attributes. Specifically, we explicitly supervise our model to generate a face-swapped image with the desirable attributes using 3DMM. We show that our model achieves state-of-the-art performance through extensive experiments. Furthermore, we propose a new operation called ID mixing, which creates a new identity by semantically mixing the identities of several people. It allows the user to customize the new identity.

Isaac Kasahara, Simon Stent, Hyun Soo Park

We present a new on-road driving dataset, called “Look Both Ways”, which contains synchronized video of both driver faces and the forward road scene, along with ground truth gaze data registered from eye tracking glasses worn by the drivers. Our dataset supports the study of methods for non-intrusively estimating a driver’s focus of attention while driving - an important application area in road safety. A key challenge is that this task requires accurate gaze estimation, but supervised appearance-based gaze estimation methods often do not transfer well to real driving datasets, and in-domain ground truth to supervise them is difficult to gather. We therefore propose a method for self-supervision of driver gaze, by taking advantage of the geometric consistency between the driver’s gaze direction and the saliency of the scene as observed by the driver. We formulate a 3D geometric learning framework to enforce this consistency, allowing the gaze model to supervise the scene saliency model, and vice versa. We implement a prototype of our method and test it with our dataset, to show that compared to a supervised approach it can yield better gaze estimation and scene saliency estimation with no additional labels.

Adrian Bulat, Shiyang Cheng, Jing Yang, Andrew Garbett, Enrique Sanchez, Georgios Tzimiropoulos

What is the best way to learn a universal face representation? Recent work on Deep Learning in the area of face analysis has focused on supervised learning for specific tasks of interest (e.g. face recognition, facial landmark localization etc.) but has overlooked the overarching question of how to find a facial representation that can be readily adapted to several facial analysis tasks and datasets. To this end, we make the following 4 contributions: (a) we introduce, for the first time, a comprehensive evaluation benchmark for facial representation learning consisting of 5 important face analysis tasks. (b) We systematically investigate two ways of large-scale representation learning applied to faces: supervised and unsupervised pre-training. Importantly, we focus our evaluations on the case of few-shot facial learning. (c) We investigate important properties of the training datasets including their size and quality (labelled, unlabelled or even uncurated). (d) To draw our conclusions, we conducted a very large number of experiments. Our main two findings are: (1) Unsupervised pre-training on completely in-the-wild, uncurated data provides consistent and, in some cases, significant accuracy improvements for all facial tasks considered. (2) Many existing facial video datasets seem to have a large amount of redundancy. We will release code, pre-trained models and data to facilitate future research.

Shijie Wu, Xun Gong

Face recognition has made tremendous progress in recent years due to the advances in loss functions and the explosive growth in training sets size. A properly designed loss is seen as key to extract discriminative features for classification. Several margin-based losses have been proposed as alternatives of softmax loss in face recognition. However, two issues remain to consider: 1) They overlook the importance of hard sample mining for discriminative learning. 2) Label noise ubiquitously exists in large-scale datasets, which can seriously damage the model’s performance. In this paper, starting from the perspective of decision boundary, we propose a novel mining framework that focuses on the relationship between a sample’s ground truth class center and its nearest negative class center. Specifically, a closed-set noise label self-correction module is put forward, making this framework work well on datasets containing a lot of label noise. The proposed method consistently outperforms SOTA methods in various face recognition benchmarks. Training code has been released at https://gitee.com/swjtugx/classmate/tree/master/OurGroup/BoundaryFace.

Haiwen Feng, Timo Bolkart, Joachim Tesch, Michael J. Black, Victoria Abrevaya

Virtual facial avatars will play an increasingly important role in immersive communication, games and the metaverse, and it is therefore critical that they be inclusive. This requires accurate recovery of the albedo, regardless of age, sex, or ethnicity. While significant progress has been made on estimating 3D facial geometry, appearance estimation has received less attention. The task is fundamentally ambiguous because the observed color is a function of albedo and lighting, both of which are unknown. We find that current methods are biased towards light skin tones due to (1) strongly biased priors that prefer lighter pigmentation and (2) algorithmic solutions that disregard the light/albedo ambiguity. To address this, we propose a new evaluation dataset (FAIR) and an algorithm (TRUST) to improve albedo estimation and, hence, fairness. Specifically, we create the first facial albedo evaluation benchmark where subjects are balanced in terms of skin color, and measure accuracy using the Individual Typology Angle (ITA) metric. We then address the light/albedo ambiguity by building on a key observation: the image of the full scene -as opposed to a cropped image of the face- contains important information about lighting that can be used for disambiguation. TRUST regresses facial albedo by conditioning on both the face region and a global illumination signal obtained from the scene image. Our experimental results show significant improvement compared to state-of-the-art methods on albedo estimation, both in terms of accuracy and fairness. The evaluation benchmark and code are available for research purposes at https://trust.is.tue.mpg.de.

Kewei Yang, Kang Chen, Daoliang Guo, Song-Hai Zhang, Yuan-Chen Guo, Weidong Zhang

Existing one-shot face reenactment methods either present obvious artifacts in large pose transformations, or cannot well-preserve the identity information in the source images, or fail to meet the requirements of real-time applications due to the intensive amount of computation involved. In this paper, we introduce Face2Face^ρ, the first Real-time High-resolution and One-shot (RHO, ρ) face reenactment framework. To achieve this goal, we designed a new 3DMM-assisted warping-based face reenactment architecture which consists of two fast and efficient sub-networks, i.e., a u-shaped rendering network to reenact faces driven by head poses and facial motion fields, and a hierarchical coarse-to-fine motion network to predict facial motion fields guided by different scales of landmark images. Compared with existing state-of-the-art works, Face2Face^ρ can produce results of equal or better visual quality, yet with significantly less time and memory overhead. We also demonstrate that Face2Face^ρ can achieve real-time performance for face images of 1440×1440 resolution with a desktop GPU and 256×256 resolution with a mobile CPU.

Hsin-Ping Huang, Deqing Sun, Yaojie Liu, Wen-Sheng Chu, Taihong Xiao, Jinwei Yuan, Hartwig Adam, Ming-Hsuan Yang

While recent face anti-spoofing methods perform well under the intra-domain setups, an effective approach needs to account for much larger appearance variations of images acquired in complex scenes with different sensors for robust performance. In this paper, we present adaptive vision transformers (ViT) for robust cross-domain face anti-spoofing. Specifically, we adopt ViT as a backbone to exploit its strength to account for long-range dependencies among pixels. We further introduce the ensemble adapters module and feature-wise transformation layers in the ViT to adapt to different domains for robust performance with a few samples. Experiments on several benchmark datasets show that the proposed models achieve both robust and competitive performance against the state-of-the-art methods.

Kai Zhao, Lei Shen, Yingyi Zhang, Chuhan Zhou, Tao Wang, Ruixin Zhang, Shouhong Ding, Wei Jia, Wei Shen

Palmprints are private and stable information for biometric recognition. In the deep learning era, the development of palmprint recognition is limited by the lack of sufficient training data. In this paper, by observing that palmar creases are the key information to deep-learning-based palmprint recognition, we propose to synthesize training data by manipulating palmar creases. Concretely, we introduce an intuitive geometric model which represents palmar creases with parameterized Bézier curves. By randomly sampling Bézier parameters, we can synthesize massive training samples of diverse identities, which enables us to pretrain large-scale palmprint recognition models Experimental results demonstrate that such synthetically pretrained models have a very strong generalization ability: they can be efficiently transferred to real datasets, leading to significant performance improvements on palm print recognition. For example, under the open-set protocol, our method improves the strong ArcFace baseline by more than 10% in terms of TAR@1e-6. And under the closed-set protocol, our method reduces the equal error rate (EER) by an order of magnitude. The code will be made openly available upon acceptance.

Chenyi Kuang, Zijun Cui, Jeffrey O. Kephart, Qiang Ji

3D face reconstruction and facial action unit (AU) detection have emerged as interesting and challenging tasks in recent years, but are rarely performed in tandem. Image-based 3D face reconstruction, which can represent a dense space of facial motions, is typically accomplished by estimating identity, expression, texture, head pose, and illumination separately via pre-constructed 3D morphable models (3DMMs). Recent 3D reconstruction models can recover high-quality geometric facial details like wrinkles and pores, but are still limited in their ability to recover 3D subtle motions caused by the activation of AUs. We present a multi-stage learning framework that recovers AU-interpretable 3D facial details by learning personalized AU-specific blendshapes from images. Our model explicitly learns 3D expression basis by using AU labels and generic AU relationship prior and then constrains the basis coefficients such that they are semantically mapped to each AU. Our AU-aware 3D reconstruction model generates accurate 3D expressions composed by semantically meaningful AU motion components. Furthermore, the output of the model can be directly applied to generate 3D AU occurrence predictions, which have not been fully explored by prior 3D reconstruction models. We demonstrate the effectiveness of our approach via qualitative and quantitative evaluations.

Zhiwen Cao, Dongfang Liu, Qifan Wang, Yingjie Chen

Facial pose estimation refers to the task of predicting face orientation from a single RGB image. It is an important research topic with a wide range of applications in computer vision. Label distribution learning (LDL) based methods have been recently proposed for facial pose estimation, which achieve promising results. However, there are two major issues in existing LDL methods. First, the expectations of label distributions are biased, leading to a biased pose estimation. Second, fixed distribution parameters are applied for all learning samples, severely limiting the model capability. In this paper, we propose an Anisotropic Spherical Gaussian (ASG)-based LDL approach for facial pose estimation. In particular, our approach adopts the spherical Gaussian distribution on a unit sphere which constantly generates unbiased expectation. Meanwhile, we introduce a new loss function that allows the network to learn the distribution parameter for each learning sample flexibly. Extensive experimental results show that our method sets new state-of-the-art records on AFLW2000 and BIWI datasets.

Manyuan Zhang, Guanglu Song, Yu Liu, Hongsheng Li

Data cleaning, architecture, and loss function design are important factors contributing to high-performance face recognition. Previously, the research community tries to improve the performance of each single aspect but failed to present a unified solution on the joint search of the optimal designs for all three aspects.In this paper, we for the first time identify that these aspects are tightly coupled to each other. Optimizing the design of each aspect actually greatly limits the performance and biases the algorithmic design.Specifically, we find that the optimal model architecture or loss function is closely coupled with the data cleaning. To eliminate the bias of single-aspect research and provide an overall understanding of the face recognition model design, we first carefully design the search space for each aspect, then a comprehensive search method is introduced to jointly search optimal data cleaning, architecture, and loss function design.In our framework, we make the proposed comprehensive search as flexible as possible, by using an innovative reinforcement learning based approach.Extensive experiments on million-level face recognition benchmarks demonstrate the effectiveness of our newly-designed search space for each aspect and the comprehensive search. We outperform expert algorithms developed for each single research track by large margins. More importantly, we analyze the difference between our searched optimal design and the independent design of the single factors. We point out that strong models tend to optimize with more difficult training datasets and loss functions. Our empirical study can provide guidance in future research towards more robust face recognition systems.