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1,645篇论文
第 77 / 83 页

Zengyu Wan, Yang Wang, Ganchao Tan, Yang Cao, Zheng-Jun Zha

The emerging event-based sensors have demonstrated out-standing potential in visual tasks thanks to their high speed and high dynamic range. However, the event degradation due to imaging under low illumination obscures the correlation between event signals and brings uncertainty into event representation. Targeting this issue, we present a novel suppression-strengthen network (S2N) to augment the event feature representation after suppressing the influence of degradation. Specifically, a suppression sub-network is devised to obtain intensity mapping between the degraded and denoised enhancement frames by unsupervised learning. To further restrain the degradation’s influence, a strengthen sub-network is presented to generate robust event representation by adaptively perceiving the local variations between the center and surrounding regions. After being trained on a single illumination condition, our S2N can be directly generalized to other illuminations to boost the recognition performance. Experimental results on three challenging recognition tasks demonstrate the superiority of our method. The codes and datasets could refer to https://github.com/wanzengy/S2N-Suppression-Strengthen-Network.

Wei Lin, Anna Kukleva, Kunyang Sun, Horst Possegger, Hilde Kuehne, Horst Bischof

Although action recognition has achieved impressive results over recent years, both collection and annotation of video training data are still time-consuming and cost intensive. Therefore, image-to-video adaptation has been proposed to exploit labeling-free web image source for adapting on unlabeled target videos. This poses two major challenges: (1) spatial domain shift between web images and video frames; (2) modality gap between image and video data. To address these challenges, we propose Cycle Domain Adaptation (CycDA), a cycle-based approach for unsupervised image-to-video domain adaptation. We leverage the joint spatial information in images and videos on the one hand and, on the other hand, train an independent spatio-temporal model to bridge the modality gap. We alternate between the spatial and spatio-temporal learning with knowledge transfer between the two in each cycle. We evaluate our approach on benchmark datasets for image-to-video as well as for mixed-source domain adaptation achieving state-of-the-art results and demonstrating the benefits of our cyclic adaptation.

Sauradip Nag, Xiatian Zhu, Yi-Zhe Song, Tao Xiang

Existing temporal action detection (TAD) methods rely on large training data including segment-level annotations, limited to recognizing previously seen classes alone during inference. Collecting and annotating a large training set for each class of interest is costly and hence unscalable. Zero-shot TAD (ZS-TAD) resolves this obstacle by enabling a pre-trained model to recognize any unseen action classes. Meanwhile, ZS-TAD is also much more challenging with significantly less investigation. Inspired by the success of zero-shot image classification aided by vision-language (ViL) models such as CLIP, we aim to tackle the more complex TAD task. An intuitive method is to integrate an off-the-shelf proposal detector with CLIP style classification. However, due to the sequential localization (e.g, proposal generation) and classification design, it is prone to localization error propagation. To overcome this problem, in this paper we propose a novel zero-Shot Temporal Action detection model via vision-LanguagE prompting (STALE). Such a novel design effectively eliminates the dependence between localization and classification by breaking the route for error propagation in-between. We further introduce an interaction mechanism between classification and localization for improved optimization. Extensive experiments on standard ZS-TAD video benchmarks show that our STALE significantly outperforms state-of-the-art alternatives. Besides, our model also yields superior results on supervised TAD over recent strong competitors. The PyTorch implementation of STALE is available on https://github.com/sauradip/STALE.

Sauradip Nag, Xiatian Zhu, Yi-Zhe Song, Tao Xiang

Existing temporal action detection (TAD) methods rely on a large number of training data with segment-level annotations. Collecting and annotating such a training set is thus highly expensive and unscalable. Semi-supervised TAD (SS-TAD) alleviates this problem by leveraging unlabeled videos freely available at scale. However, SS-TAD is also a much more challenging problem than supervised TAD, and consequently much under-studied. Prior SS-TAD methods directly combine an existing proposal-based TAD method and a SSL method. Due to their sequential localization (e.g, proposal generation) and classification design, they are prone to proposal error propagation. To overcome this limitation, in this work we propose a novel Semi-supervised Temporal action detection model based on PropOsal-free Temporal mask (SPOT) with a parallel localization (mask generation) and classification architecture. Such a novel design effectively eliminates the dependence between localization and classification by cutting off the route for error propagation in-between. We further introduce an interaction mechanism between classification and localization for prediction refinement, and a new pretext task for self-supervised model pre-training. Extensive experiments on two standard benchmarks show that our SPOT outperforms state-of-the-art alternatives, often by a large margin. The PyTorch implementation of SPOT is available at https://github.com/sauradip/SPOT

Sauradip Nag, Xiatian Zhu, Yi-Zhe Song, Tao Xiang

Existing temporal action detection (TAD) methods rely on generating an overwhelmingly large number of proposals per video. This leads to complex model designs due to proposal generation and/or per-proposal action instance evaluation and the resultant high computational cost. In this work, for the first time, we propose a proposal-free Temporal Action detection model with Global Segmentation mask (TAGS). Our core idea is to learn a global segmentation mask of each action instance jointly at the full video length. The TAGS model differs significantly from the conventional proposal-based methods by focusing on global temporal representation learning to directly detect local start and end points of action instances without proposals. Further, by modeling TAD holistically rather than locally at the individual proposal level, TAGS needs a much simpler model architecture with lower computational cost. Extensive experiments show that despite its simpler design, TAGS outperforms existing TAD methods, achieving new state-of-the-art performance on two benchmarks. Importantly, it is 20x faster to train and 1.6x more efficient for inference. Our PyTorch implementation of TAGS is available at https://github.com/sauradip/TAGS

Wangmeng Xiang, Chao Li, Biao Wang, Xihan Wei, Xian-Sheng Hua, Lei Zhang

Transformer-based methods have recently achieved great advancement on 2D image-based vision tasks. For 3D video-based tasks such as action recognition, however, directly applying spatiotemporal transformers on video data will bring heavy computation and memory burdens due to the largely increased number of patches and the quadratic complexity of self-attention computation. How to efficiently and effectively model the 3D self-attention of video data has been a great challenge for transformers. In this paper, we propose a Temporal Patch Shift (TPS) method for efficient 3D self-attention modeling in transformers for video-based action recognition. TPS shifts part of patches with a specific mosaic pattern in the temporal dimension, thus converting a vanilla spatial self-attention operation to a spatiotemporal one with little additional cost. As a result, we can compute 3D self-attention using nearly the same computation and memory cost as 2D self-attention. TPS is a plug-and-play module and can be inserted into existing 2D transformer models to enhance spatiotemporal feature learning. The proposed method achieves competitive performance with state-of-the-arts on Something-something V1 \& V2, Diving-48, and Kinetics400 while being much more efficient on computation and memory cost. The source code of TPS can be found at https://github.com/MartinXM/TPS.

Kai Wang, Paul Guerrero, Vladimir G. Kim, Siddhartha Chaudhuri, Minhyuk Sung, Daniel Ritchie

We present the Shape Part Slot Machine, a new method for assembling novel 3D shapes from existing parts by performing contact-based reasoning. Our method represents each shape as a graph of ""slots,"" where each slot is a region of contact between two shape parts. Based on this representation, we design a graph-neural-network-based model for generating new slot graphs and retrieving compatible parts, as well as a gradient-descent-based optimization scheme for assembling the retrieved parts into a complete shape that respects the generated slot graph. This approach does not require any semantic part labels; interestingly, it also does not require complete part geometries---reasoning about the regions where parts connect proves sufficient to generate novel, high-quality 3D shapes. We demonstrate that our method generates shapes that outperform existing modeling-by-assembly approaches in terms of quality, diversity, and structural complexity.

Zhaofan Qiu, Yehao Li, Yu Wang, Yingwei Pan, Ting Yao, Tao Mei

In this paper, we propose a novel deep architecture tailored for 3D point cloud applications, named as SPE-Net. The embedded ""Selective Position Encoding (SPE)"" procedure relies on an attention mechanism that can effectively attend to the underlying rotation condition of the input. Such encoded rotation condition then determines which part of the network parameters to be focused on, and is shown to efficiently help reduce the degree of freedom of the optimization during training. This mechanism henceforth can better leverage the rotation augmentations through reduced training difficulties, making SPE-Net robust against rotated data both during training and testing. The new findings in our paper also urge us to rethink the relationship between the extracted rotation information and the actual test accuracy. Intriguingly, we reveal evidences that by locally encoding the rotation information through SPE-Net, the rotation-invariant features are still of critical importance in benefiting the test samples without any actual global rotation. We empirically demonstrate the merits of the SPE-Net and the associated hypothesis on four benchmarks, showing evident improvements on both rotated and unrotated test data over SOTA methods. Source code is available at https://github.com/ZhaofanQiu/SPE-Net.

Benoît Guillard, Federico Stella, Pascal Fua

Unsigned Distance Fields (UDFs) can be used to represent non-watertight surfaces. However, current approaches to converting them into explicit meshes tend to either be expensive or to degrade the accuracy. Here, we extend the marching cube algorithm to handle UDFs, both fast and accurately. Moreover, our approach to surface extraction is differentiable, which is key to using pretrained UDF networks to fit sparse data.

Yuki Kawana, Yusuke Mukuta, Tatsuya Harada

Man-made articulated objects exist widely in the real world. However, previous methods for unsupervised part decomposition are unsuitable for such objects because they assume a spatially fixed part location, resulting in inconsistent part parsing. In this paper, we propose PPD (unsupervised Pose-aware Part Decomposition) to address a novel setting that explicitly targets man-made articulated objects with mechanical joints, considering the part poses in part parsing. As an analysis-by-synthesis approach, We show that category-common prior learning for both part shapes and poses facilitates the unsupervised learning of (1) part parsing with abstracted part shapes, and (2) part poses as joint parameters under single-frame shape supervision. We evaluate our method on synthetic and real datasets, and we show that it outperforms previous works in consistent part parsing of the articulated objects based on comparable part pose estimation performance to the supervised baseline.

Jianxiong Shen, Antonio Agudo, Francesc Moreno-Noguer, Adria Ruiz

A critical limitation of current methods based on Neural Radiance Fields (NeRF) is that they are unable to quantify the uncertainty associated with the learned appearance and geometry of the scene. This information is paramount in real applications such as medical diagnosis or autonomous driving where, to reduce potentially catastrophic failures, the confidence on the model outputs must be included into the decision-making process. In this context, we introduce Conditional-Flow NeRF (CF-NeRF), a novel probabilistic framework to incorporate uncertainty quantification into NeRF-based approaches. For this purpose, our method learns a distribution over all possible radiance fields modelling the scene which is used to quantify the uncertainty associated with the modelled scene. In contrast to previous approaches enforcing strong constraints over the radiance field distribution, CF-NeRF learns it in a flexible and fully data-driven manner by coupling Latent Variable Modelling and Conditional Normalizing Flows. This strategy allows to obtain reliable uncertainty estimation while preserving model expressivity. Compared to previous state-of-the-art methods proposed for uncertainty quantification in NeRF, our experiments show that the proposed method achieves significantly lower prediction errors and more reliable uncertainty values for synthetic novel view and depth-map estimation.

Emery Pierson, Mohamed Daoudi, Sylvain Arguillere

In this paper we address the task of the comparison and the classification of 3D shape sequences of human. The non-linear dynamics of the human motion and the changing of the surface parametrization over the time make this task very challenging. To tackle this issue, we propose to embed the 3D shape sequences in an infinite dimensional space, the space of varifolds, endowed with an inner product that comes from a given positive definite kernel. More specifically, our approach involves two steps: 1) the surfaces are represented as varifolds, this representation induces metrics equivariant to rigid motions and invariant to parametrization; 2) the sequences of 3D shapes are represented by Gram matrices derived from their infinite dimensional Hankel matrices, and we use Frobenius distance between two Symmetric Positive definite (SPD) matrices to compare two sequences. Extensive experiments show that our method is competitive with state-of-the-art in 3D sequence motion retrieval.

Bo Sun, Vladimir G. Kim, Noam Aigerman, Qixing Huang, Siddhartha Chaudhuri

This paper introduces a data-driven shape completion approach that focuses on completing geometric details of missing regions of 3D shapes. We observe that existing generative methods do not have enough training data and representation capacity to synthesize plausible, fine-grained details with complex geometry and topology. Thus, our key insight is to copy and deform the patches from the partial input to complete the missing regions. This enables us to preserve the style of local geometric features, even if it is drastically different from the training data. Our fully automatic approach proceeds in two stages. First, we learn to retrieve candidate patches from the input shape. Second, we select and deform some of the retrieved candidates to seamlessly blend them into the complete shape. This method combines the advantages of the two most common completion methods: similarity-based single-instance completion, and completion by learning a shape space. We leverage repeating patterns by retrieving patches from the partial input, and learn global structural priors by using a neural network to guide the retrieval and deformation steps. Experimental results show that our approach considerably outperforms baseline approaches across multiple datasets and shape categories.

Yunlu Chen, Basura Fernando, Hakan Bilen, Matthias Nießner, Efstratios Gavves

In recent years, neural implicit representations have made remarkable progress in modeling of 3D shapes with arbitrary topology. In this work, we address two key limitations of such representations, in failing to capture local 3D geometric fine details, and to learn from and generalize to shapes with unseen 3D transformations. To this end, we introduce a novel family of graph implicit functions with equivariant layers that facilitates modeling fine local details and guaranteed robustness to various groups of geometric transformations, through local k-NN graph embeddings with sparse point set observations at multiple resolutions. Our method improves over the existing rotation-equivariant implicit function from 0.69 to 0.89 (IoU) on the ShapeNet reconstruction task. We also show that our equivariant implicit function can be extended to other types of similarity transformations and generalizes to unseen translations and scaling.

Oren Katzir, Dani Lischinski, Daniel Cohen-Or

We introduce an unsupervised technique for encoding point clouds into a canonical shape representation, by disentangling shape and pose. Our encoder is stable and consistent, meaning that the shape encoding is purely pose-invariant, while the extracted rotation and translation are able to semantically align different input shapes of the same class to a common canonical pose. Specifically, we design an auto-encoder based on Vector Neuron Networks, a rotation-equivariant neural network, whose layers we extend to provide translation-equivariance in addition to rotation-equivariance only. The resulting encoder produces pose-invariant shape encoding by construction, enabling our approach to focus on learning a consistent canonical pose for a class of objects. Quantitative and qualitative experiments validate the superior stability and consistency of our approach.

Qingyang Tan, Yi Zhou, Tuanfeng Wang, Duygu Ceylan, Xin Sun, Dinesh Manocha

Despite recent success, deep learning-based methods for predicting 3D garment deformation under body motion suffer from interpenetration problems between the garment and the body. To address this problem, we propose a novel collision handling neural network layer called Repulsive Force Unit (ReFU). Based on the signed distance function (SDF) of the underlying body and the current garment vertex positions, ReFU predicts the per-vertex offsets that push any interpenetrating vertex to a collision-free configuration while preserving the fine geometric details. We show that ReFU is differentiable with trainable parameters and can be integrated into different network backbones that predict 3D garment deformations. Our experiments show that ReFU significantly reduces the number of collisions between the body and the garment and better preserves geometric details compared to prior methods based on collision loss or post-processing optimization.

Nikolas Lamb, Sean Banerjee, Natasha Kholgade Banerjee

We present DeepMend, a novel approach to reconstruct restorations to fractured shapes using learned occupancy functions. Existing shape repair approaches predict low-resolution voxelized restorations or smooth restorations, or require symmetries or access to a pre-existing complete oracle. We represent the occupancy of a fractured shape as the conjunction of the occupancy of an underlying complete shape and a break surface, which we model as functions of latent codes using neural networks. Given occupancy samples from a fractured shape, we estimate latent codes using an inference loss augmented with novel penalties to avoid empty or voluminous restorations. We use the estimated codes to reconstruct a restoration shape. We show results with simulated fractures on synthetic and real-world scanned objects, and with scanned real fractured mugs. Compared to existing approaches and to two baseline methods, our work shows state-of-the-art results in accuracy and avoiding restoration artifacts over non-fracture regions of the fractured shape.

Haoran Zhou, Yun Cao, Wenqing Chu, Junwei Zhu, Tong Lu, Ying Tai, Chengjie Wang

Point cloud completion has become increasingly popular among generation tasks of 3D point clouds, as it is a challenging yet indispensable problem to recover the complete shape of a 3D object from its partial observation. In this paper, we propose a novel SeedFormer to improve the ability of detail preservation and recovery in point cloud completion. Unlike previous methods based on a global feature vector, we introduce a new shape representation, namely Patch Seeds, which not only captures general structures from partial inputs but also preserves regional information of local patterns. Then, by integrating seed features into the generation process, we can recover faithful details for complete point clouds in a coarse-to-fine manner. Moreover, we devise an Upsample Transformer by extending the transformer structure into basic operations of point generators, which effectively incorporates spatial and semantic relationships between neighboring points. Qualitative and quantitative evaluations demonstrate that our method outperforms state-of-the-art completion networks on several benchmark datasets. Our code is available at https://github.com/hrzhou2/seedformer.

Aihua Mao, Zihui Du, Yu-Hui Wen, Jun Xuan, Yong-Jin Liu

Point cloud denoising aims to restore clean point clouds from raw observations corrupted by noise and outliers while preserving the fine-grained details. We present a novel deep learning-based denoising model, that incorporates normalizing flows and noise disentanglement techniques to achieve high denoising accuracy. Unlike the existing works that extract features of point clouds for point-wise correction, we formulate the denoising process from the perspective of distribution learning and feature disentanglement. By considering noisy point clouds as a joint distribution of clean points and noise, the denoised results can be derived from disentangling the noise counterpart from latent point representation, whereas the mapping between Euclidean and latent spaces is modeled by normalizing flows. We evaluate our method on synthesized 3D models and real-world datasets with various noise settings. Qualitative and quantitative results show that our method surpasses previous state-of-the-art deep learning-based approaches in terms of detail preservation and distribution uniformity. The source code is available at https://github.com/unknownue/pdflow.

Manxi Lin, Aasa Feragen

Standard spatial convolutions assume input data with a regular neighborhood structure. Existing methods typically generalize convolution to the irregular point cloud domain by fixing a regular ""view"" through e.g. a fixed neighborhood size, where the convolution kernel size remains the same for each point. However, since point clouds are not as structured as images, the fixed neighbor number gives an unfortunate inductive bias. We present a novel graph convolution named Difference Graph Convolution (diffConv), which does not rely on a regular view. diffConv operates on spatially-varying and density-dilated neighborhoods, which are further adapted by a learned masked attention mechanism. Experiments show that our model is very robust to the noise, obtaining state-of-the-art performance in 3D shape classification and scene understanding tasks, along with a faster inference speed.