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Junsung Lee, Minsoo Kang, Bohyung Han

We propose a simple but effective training-free method tailored to diffusion-based image-to-image translation. Our approach revises the original noise prediction network of a diffusion model by incorporating a noise correction term, which is based on the progressive interpolation of the textual prompts corresponding to a given source image and a desired target image. We formulate the noise correction term as the difference between two noise predictions; one is computed from the denoising network given a target latent and an adaptive interpolation between the source and target prompt embeddings, while the other is the noise prediction given the target latent and the source prompt embedding. The final noise prediction network is given by a combination of the standard denoising term and the noise correction term, where the firmer is designed to reconstruct must-be-preserved regions while the latter aims to effectively edit regions of interest relevant to the target prompt. Extensive experiments verify that the proposed method achieves outstanding performance with fast inference time and consistently improves existing frameworks when combined with them.

Liu He, Daniel Aliaga

The generation of large-scale urban layouts has garnered substantial interest across various disciplines. Prior methods have utilized procedural generation requiring manual rule coding or deep learning needing abundant data. However, prior approaches have not considered the context-sensitive nature of urban layout generation. Our approach addresses this gap by leveraging a canonical graph representation for the entire city, which facilitates scalability and captures the multi-layer semantics inherent in urban layouts. We introduce a novel graph-based masked autoencoder (GMAE) for city-scale urban layout generation. The method encodes attributed buildings, city blocks, communities and cities into a unified graph structure, enabling self-supervised masked training for graph autoencoder. Additionally, we employ scheduled iterative sampling for 2.5D layout generation, prioritizing the generation of important city blocks and buildings. Our approach achieves good realism, semantic consistency, and correctness across the heterogeneous urban styles in 330 US cities. Codes and datasets are released at: https://github.com/Arking1995/COHO.

Xiaoyu Liu, Xin Ding, Lei Yu, Yuanyuan Xi, WEI LI, Zhijun Tu, jie hu, Hanting Chen, Baoqun YIN, Zhiwei Xiong

Segment anything model (SAM) is a promising prompt-guided vision foundation model to segment objects of interest. However, the extensive computational requirements of SAM have limited its applicability in resource-constraint edge devices. Post-training quantization (PTQ) is an effective potential for fast-deploying SAM. Nevertheless, SAM's billion-scale pretraining creates a highly asymmetric activation distribution with detrimental outliers in excessive channels, resulting in significant performance degradation of the low-bit PTQ. In this paper, we propose PQ-SAM, the first PTQ method customized for SAM. To achieve a quantization-friendly tensor-wise distribution, PQ-SAM incorporates a novel grouped activation distribution transformation (GADT) based on a two-stage outlier hierarchical clustering (OHC) scheme to scale and shift each channel. Firstly, OHC identifies and truncates extreme outliers to reduce the scale variance of different channels. Secondly, OHC iteratively allocates learnable shifting and scaling sizes to each group of channels with similar distributions, reducing the number of learnable parameters and easing the optimization difficulty. These shifting and scaling sizes are used to adjust activation channels, and jointly optimized with quantization step sizes for optimal results. Extensive experiments demonstrate that PQ-SAM outperforms existing PTQ methods on nine zero-shot datasets, and pushes the 4-bit PTQ of SAM to a usable level.

Jaeyeul Kim, Jungwan Woo, Jeonghoon Kim, Sunghoon Im

In the realm of LiDAR-based perception, significant strides have been made, yet domain generalization remains a substantial challenge. The performance often deteriorates when models are applied to unfamiliar datasets with different LiDAR sensors or deployed in new environments, primarily due to variations in point cloud density distributions. To tackle this challenge, we propose a Density Discriminative Feature Embedding (DDFE) module, capitalizing on the observation that a single source LiDAR point cloud encompasses a spectrum of densities. The DDFE module is meticulously designed to extract density-specific features within a single source domain, facilitating the recognition of objects sharing similar density characteristics across different LiDAR sensors. In addition, we introduce a simple yet effective density augmentation technique aimed at expanding the spectrum of density in source data, thereby enhancing the capabilities of the DDFE. Our DDFE stands out as a versatile and lightweight domain generalization module. It can be seamlessly integrated into various 3D backbone networks, where it has demonstrated superior performance over current state-of-the-art domain generalization methods. We will make the source code publicly available to promote collaborative progress in the field.

Mathias Öttl, Frauke Wilm, Jana Steenpass, Jingna Qiu, Matthias Rübner, Arndt Hartmann, Matthias W. Beckmann, Peter Fasching, Andreas K Maier, Ramona Erber 等

Deep learning-based image generation has seen significant advancements with diffusion models, notably improving the quality of generated images. Despite these developments, generating images with unseen characteristics beneficial for downstream tasks has received limited attention. To bridge this gap, we propose Style-Extracting Diffusion Models, featuring two conditioning mechanisms. Specifically, we utilize 1) a style conditioning mechanism which allows to inject style information of previously unseen images during image generation and 2) a content conditioning which can be targeted to a downstream task, e.g., layout for segmentation. We introduce a trainable style encoder to extract style information from images, and an aggregation block that merges style information from multiple style inputs. This architecture enables the generation of images with unseen styles in a zero-shot manner, by leveraging styles from unseen images, resulting in more diverse generations. In this work, we use the image layout as target condition and first show the capability of our method on a natural image dataset as a proof-of-concept. We further demonstrate its versatility in histopathology, where we combine prior knowledge about tissue composition and unannotated data to create diverse synthetic images with known layouts. This allows us to generate additional synthetic data to train a segmentation network in a semi-supervised fashion. We verify the added value of the generated images by showing improved segmentation results and lower performance variability between patients when synthetic images are included during segmentation training. Our code will be made publicly available at [LINK].

Junhao Su, Chenghao He, Feiyu Zhu, Xiaojie Xu, Dongzhi Guan, Chenyang Si

Traditional deep learning relies on end-to-end backpropagation for training, but it suffers from drawbacks such as high memory consumption and not aligning with biological neural networks. Recent advancements have introduced locally supervised learning, which divides networks into modules with isolated gradients and trains them locally. However, this approach can lead to performance lag due to limited interaction between these modules, and the design of auxiliary networks occupies a certain amount of GPU memory. To overcome these limitations, we propose a novel model called HPFF that performs hierarchical locally supervised learning and patch-level feature computation on the auxiliary networks. Hierarchical Locally Supervised Learning (HiLo) enables the network to learn features at different granularity levels along their respective local paths. Specifically, the network is divided into two-level local modules: independent local modules and cascade local modules. The cascade local modules combine two adjacent independent local modules, incorporating both updates within the modules themselves and information exchange between adjacent modules. Patch Feature Fusion (PFF) reduces GPU memory usage by splitting the input features of the auxiliary networks into patches for computation. By averaging these patch-level features, it enhances the network's ability to focus more on those patterns that are prevalent across multiple patches. Furthermore, our method exhibits strong generalization capabilities and can be seamlessly integrated with existing techniques. We conduct experiments on CIFAR-10, STL-10, SVHN, and ImageNet datasets, and the results demonstrate that our proposed HPFF significantly outperforms previous approaches, consistently achieving state-of-the-art performance across different datasets.

Junhao Su, Changpeng Cai, Feiyu Zhu, Chenghao He, Xiaojie Xu, Dongzhi Guan, Chenyang Si

Deep neural networks conventionally employ end-to-end backpropagation for their training process, which lacks biological credibility and triggers a locking dilemma during network parameter updates, leading to significant GPU memory use. Supervised local learning, which segments the network into multiple local blocks updated by independent auxiliary networks. However, these methods cannot replace end-to-end training due to lower accuracy, as gradients only propagate within their local block, creating a lack of information exchange between blocks. To address this issue and establish information transfer across blocks, we propose a Momentum Auxiliary Network (MAN) that establishes a dynamic interaction mechanism. The MAN leverages an exponential moving average (EMA) of the parameters from adjacent local blocks to enhance information flow. This auxiliary network, updated through EMA, helps bridge the informational gap between blocks. Nevertheless, we observe that directly applying EMA parameters has certain limitations due to feature discrepancies among local blocks. To overcome this, we introduce learnable biases, further boosting performance. We have validated our method on four image classification datasets (CIFAR-10, STL-10, SVHN, ImageNet), attaining superior performance and substantial memory savings. Notably, our method can reduce GPU memory usage by more than 45% on the ImageNet dataset compared to end-to-end training, while achieving higher performance. The Momentum Auxiliary Network thus offers a new perspective for supervised local learning.

YUE XU, Yong-Lu Li, Kaitong Cui, Ziyu Wang, Cewu Lu, Yu-Wing Tai, Chi-Keung Tang

Data-efficient learning has garnered significant attention, especially given the current trend of large multi-modal models. Recently, dataset distillation has become an effective approach for data-efficiency by synthesizing data samples that are most essential for network training; however, it remains to be explored which samples are essential for the dataset distillation process itself. In this work, we study the data efficiency and selection for the dataset distillation task. By re-formulating the dynamics of distillation, we provide insight into the inherent redundancy in the real dataset, both theoretically and empirically. Thus we propose to use the empirical loss value as a static data pruning criterion. To further compensate for the variation of the data value in training, we propose to find the most contributing samples based on their causal effects on the distillation. The proposed selection strategy can efficiently exploit the training dataset and outperform the previous SOTA distillation algorithms, and consistently enhance the distillation algorithms, even on much larger-scale and more heterogeneous datasets, e.g. full ImageNet-1K and Kinetics-400. We believe this paradigm will open up new avenues in the dynamics of distillation and pave the way for efficient dataset distillation. Our code will be made publicly available.

Geyou Zhang, Ce Zhu, Kai Liu

Phase shifting profilometry (PSP) is favored in high-precision 3D scanning due to its high accuracy, robustness, and pixel-wise property. However, a fundamental assumption of PSP that the object should remain static is violated in dynamic measurement, making PSP susceptible to object moving, resulting in ripple-like errors in the point clouds. We propose a pixel-wise and frame-wise loopable binomial self-compensation (BSC) algorithm to effectively and flexibly eliminate motion error in the four-step PSP. Our mathematical model demonstrates that by summing successive motion-affected phase frames weighted by binomial coefficients, motion error exponentially diminishes as the binomial order increases, enabling automatic error compensation through the motion-affected phase sequence, without the assistance of any intermediate variable. We demonstrate that our BSC outperforms the existing methods in reducing motion error, while achieving a depth map frame rate equal to the camera's acquisition rate (90 fps), enabling high-accuracy 3D reconstruction with a quasi-single-shot frame rate.

Ziming Sun, Yuan Liang, Zejun Ma, Tianle Zhang, Linchao Bao, Guiqing Li, Shengfeng He

We introduce RePOSE, a simple yet effective approach for addressing occlusion challenges in the learning of 3D human pose estimation (HPE) from videos. Conventional approaches typically employ absolute depth signals as supervision, which are adept at discernible keypoints but become less reliable when keypoints are occluded, resulting in vague and inconsistent learning trajectories for the neural network. RePOSE overcomes this limitation by introducing spatio-temporal relational depth consistency into the supervision signals. The core rationale of our method lies in prioritizing the precise sequencing of occluded keypoints. This is achieved by using a relative depth consistency loss that operates in both spatial and temporal domains. By doing so, RePOSE shifts the focus from learning absolute depth values, which can be misleading in occluded scenarios, to relative positioning, which provides a more robust and reliable cue for accurate pose estimation. This subtle yet crucial shift facilitates more consistent and accurate 3D HPE under occlusion conditions. The elegance of our core idea lies in its simplicity and ease of implementation, requiring only a few lines of code. Extensive experiments validate that RePOSE not only outperforms existing state-of-the-art methods but also significantly enhances the robustness and precision of 3D HPE in challenging occluded environments.

Zhengdong Hong

We propose a novel drone application under real-world scenarios – free-viewpoint rendering of outdoor sports scenes, including the dynamic athlete and the 360° background. Outdoor sports have long-range human motions and large-scale scene structures which make the task rather challenging. Existing methods either rely on dense camera arrays which costs much, or a handheld moving camera which struggles to handle real sports scenes. We build a novel drone-based system using an RGB camera to reconstruct the 4D dynamic human along with the 3D unbounded scene, rendering free-viewpoint videos at any time. We also propose submodules for calibration and human motion capture, as a system-level design for improved robustness and efficiency. We collect a dataset AerialRecon and conduct extensive experiments on real-world scenarios. Compared with existing SOTA systems, our system demonstrates superior performance and applicability to real-world outdoor sports scenes.

Chanseok Lee, Jeongsol Kim, Seungmin Lee, Jaehwang Jung, Yunje Cho, Taejoong Kim, Taeyong Jo, Myungjun Lee, Jang Mooseok

Blind deblurring is an ill-posed inverse problem involving the retrieval of a clear image and blur kernel from a single blurry image. The challenge arises considerably when strong noise, where its level remains unknown, is introduced. Existing blind deblurring approaches heavily depend on designed priors for natural images and blur kernels. However, these methods are highly sensitive to noise due to the disturbance of the solution space. Here, we propose a noise-robust blind deblurring framework based on a novel kernel estimation function and deep image prior (DIP). Specifically, the proposed kernel estimation function mitigates noise and acquires the blur kernel, leveraging the capability of DIP to capture the priors of natural images. Additionally, the multiple kernel estimation scheme enables the successful execution of the deblurring task when the noise level is unknown. Extensive experimental studies, including simulated images and real-world examples, demonstrate the superior deblurring performance of the proposed method.

SI-QI LIU, Qirui Wang, Pong Chi Yuen

Face anti-spoofing (FAS) which plays an important role in securing face recognition systems has been attracting increasing attention. Recently, the popular vision-language model CLIP has been proven to be effective for FAS, where outstanding performance can be achieved by simply transferring the class label into textual prompt. In this work, we aim to improve the generalization ability of CLIP-based FAS from a prompt learning perspective. Specifically, a Bottom-Up Domain Prompt Tuning method (BUDoPT) that covers the different levels of domain variance, including the domain of recording settings and domain of attack types is proposed. To handle domain discrepancies of recording settings, we design a context-aware adversarial domain-generalized prompt learning strategy that can learn domain-invariant prompt. For the spoofing domain with different attack types, we construct a fine-grained textual prompt that guides CLIP to look through the subtle details of different attack instruments. Extensive experiments are conducted on five FAS datasets with a large number of variations (camera types, resolutions, image qualities, lighting conditions, and recording environments). The effectiveness of our proposed method is evaluated with different amounts of source domains from multiple angles, where we boost the generalizability compared with the state of the arts with multiple training datasets or with only one dataset.

Nikhil Gosala, Kürsat Petek, B Ravi Kiran, Senthil Yogamani, Paulo L. J. Drews-Jr, Wolfram Burgard, Abhinav Valada

Semantic Bird's Eye View (BEV) maps offer a rich representation with strong occlusion reasoning for various decision making tasks in autonomous driving. However, most BEV mapping approaches employ a fully supervised learning paradigm that relies on large amounts of human-annotated BEV ground truth data. In this work, we address this limitation by proposing the first unsupervised representation learning approach to generate semantic BEV maps from a monocular frontal view (FV) image in a label-efficient manner. Our approach pretrains the network to independently reason about scene geometry and scene semantics using two disjoint neural pathways in an unsupervised manner, and then finetunes it for the task of semantic BEV mapping using only a small fraction of labels in the BEV. We achieve label-free pretraining by exploiting spatial and temporal consistency of FV images to learn scene geometry while relying on a novel temporal masked autoencoder formulation to encode the scene representation. Extensive evaluations on the KITTI-360 and nuScenes datasets demonstrate that our approach performs on par with the existing state-of-the-art approaches while using only 1% of BEV labels and no additional labeled data.

Ravishankar Evani, Deepu Rajan, Shangbo Mao

Texture recognition has predominantly relied on methods based on handcrafted features and more recently, on Convolutional Neural Network (CNN)-based methods. However, many of these approaches do not capture the underlying directional relationships between visual vocabularies, attributes and features. In this study, we introduce a graph-based deep learning framework for texture and material recognition called Graph Texture Network (GTN) that models the underlying directional associations among latent texture attributes, that are hierarchically related to visual texture attributes, facilitating information exchange among them and consequently improving the discriminative capability among different texture and material categories. GTN, which is a non-Euclidean data structure, provides flexibility to learn complex underlying relationships among latent texture attributes via a learnable masked adjacency matrix. To ensure robustness of GTN to noise, especially on graphs with fewer vertices, we facilitate re-calibration of self-loop edge weights to preserve salient texture information within each vertex. We then utilize residual message passing to enrich the representations of latent texture attributes. Furthermore, GTN is able to facilitate interaction across multiple graphs, representing texture information across a range of scales. Finally, GTN can be easily incorporated into a variety of CNN architectures for end-to-end training and does not require fine-tuning of pre-trained CNN backbones. Experimental results demonstrate that GTN achieves state-of-the-art performance on several benchmark texture and material datasets.

Xuan JU, Xian Liu, Xintao Wang, Yuxuan Bian, Ying Shan, Qiang Xu

Image inpainting, the process of restoring corrupted images, has seen significant advancements with the advent of diffusion models (DMs). Despite these advancements, current DM adaptations for inpainting, which involve modifications to the sampling strategy or the development of inpainting-specific DMs, frequently suffer from semantic inconsistencies and reduced image quality. Addressing these challenges, our work introduces a novel paradigm: the division of masked image features and noisy latent into separate branches. This division dramatically diminishes the model's learning load, facilitating a nuanced incorporation of essential masked image information in a hierarchical fashion. Herein, we present BrushNet, a novel plug-and-play dual-branch model engineered to embed pixel-level masked image features into any pre-trained DM, guaranteeing coherent and enhanced image inpainting outcomes. Additionally, we introduce BrushData and BrushBench to facilitate segmentation-based inpainting training and performance assessment. Our extensive experimental analysis demonstrates BrushNet's superior performance over existing models across seven key metrics, including image quality, mask region preservation, and textual coherence.

Fucai Ke, Zhixi Cai, Simindokht Jahangard, Weiqing Wang, Pari Delir Haghighi, Hamid Rezatofighi

Recent advances in visual reasoning (VR), particularly with the aid of Large Vision-Language Models (VLMs), show promise but require access to large-scale datasets and face challenges such as high computational costs and limited generalization capabilities. Compositional visual reasoning approaches have emerged as effective strategies; however, they heavily rely on the commonsense knowledge encoded in Large Language Models (LLMs) to perform planning, reasoning, or both, without considering the effect of their decisions on the visual reasoning process, which can lead to errors or failed procedures. To address these challenges, we introduce HYDRA, a multi-stage dynamic compositional visual reasoning framework designed for reliable and incrementally progressive general reasoning. HYDRA integrates three essential modules: a planner, a Reinforcement Learning (RL) agent serving as a cognitive controller, and a reasoner. The planner and reasoner modules utilize an LLM to generate instruction samples and executable code from the selected instruction, respectively, while the RL agent dynamically interacts with these modules, making high-level decisions on selection of the best instruction sample given information from the historical state stored through a feedback loop. This adaptable design enables HYDRA to adjust its actions based on previous feedback received during the reasoning process, leading to more reliable reasoning outputs and ultimately enhancing its overall effectiveness. Our framework demonstrates state-of-the-art performance in various VR tasks on four different widely-used datasets.

MohammadReza Davari, Eugene Belilovsky

The rapid development of AI systems has been greatly influenced by the emergence of foundation models. A common approach for targeted problems involves fine-tuning these pre-trained foundation models for specific target tasks, resulting in a rapid spread of models fine-tuned across a diverse array of tasks. This work focuses on the problem of merging multiple fine-tunings of the same foundation model derived from a spectrum of auxiliary tasks. We introduce a new simple method, Model Breadcrumbs, which consists of a sparsely defined set of weights that carve out a trajectory within the weight space of a pre-trained model, enhancing task performance when traversed. These breadcrumbs are constructed by subtracting the weights from a pre-trained model before and after fine-tuning, followed by a sparsification process that eliminates weight outliers and negligible perturbations. Our experiments demonstrate the effectiveness of Model Breadcrumbs to simultaneously improve performance across multiple tasks. This contribution aligns with the evolving paradigm of updatable machine learning, reminiscent of the collaborative principles underlying open-source software development, fostering a community-driven effort to reliably update machine learning models. Our method is shown to be more efficient and unlike previous proposals does not require hyperparameter tuning for each new task added. Through extensive experimentation involving various models, tasks, and modalities we establish that integrating Model Breadcrumbs offers a simple, efficient, and highly effective approach for constructing multi-task models and facilitating updates to foundation models.

Yu Wang, Xiaogeng Liu, Yu Li, Muhao Chen, Chaowei Xiao

With the advent and widespread deployment of Multimodal Large Language Models (MLLMs), the imperative to ensure their safety has become increasingly pronounced. However, with the integration of additional modalities, MLLMs are exposed to new vulnerabilities, rendering them prone to structured-based jailbreak attacks, where semantic content (e.g., ``harmful text'') has been injected into the images to mislead MLLMs. In this work, we aim to defend against such threats. Specifically, we propose Adaptive Shield Prompting (AdaShield), which prepends inputs with defense prompts to defend MLLMs against structure-based jailbreak attacks without fine-tuning MLLMs or training additional modules (e.g., post-stage content detector). Initially, we present a manually designed static defense prompt, which thoroughly examines the image and instruction content step by step and specifies response methods to malicious queries. Furthermore, we introduce an adaptive auto-refinement framework, consisting of a target MLLM and a LLM-based defense prompt generator (Defender). These components collaboratively and iteratively communicate to generate a defense prompt. Extensive experiments on the popular structure-based jailbreak attacks and benign datasets show that our methods can consistently improve MLLMs' robustness against structure-based jailbreak attacks without compromising the model's general capabilities evaluated on standard benign tasks.

Weihao Xia, Raoul de Charette, Cengiz Oztireli, Jing-Hao Xue

In this paper, we aim to tackle the two prevailing challenges in brain-powered research. To extract instance-level conceptual and spatial details from neural signals, we introduce an efficient universal brain encoder for multimodal-brain alignment and recover object descriptions at multiple levels of granularity from subsequent multimodal large language models. To overcome unique brain patterns of different individuals, we introduce a cross-subject training strategy. This allows neural signals from multiple subjects to be trained within the same model without additional training resources or time, and benefits from user diversity, yielding better results than focusing on a single subject. To better assess our method, we have introduced a comprehensive brain understanding benchmark BrainHub. Experiments demonstrate that our proposed method UMBRAE not only achieves superior results in the newly introduced tasks but also outperforms models in established tasks with recognized metrics. Code and data will be made publicly available to facilitate further research.