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Alex Rich, Noah Stier, Pradeep Sen, Tobias Hollerer

Despite significant progress in unsupervised multi-view stereo (MVS), the core loss formulation has remained largely unchanged since its introduction. However, we identify fundamental limitations to this core loss and propose three major changes to improve the modeling of depth priors, occlusion, and view-dependent effects. First, we eliminate prominent stair-stepping and edge artifacts in predicted depth maps using a clamped depth-smoothness constraint. Second, we propose a learned view-synthesis approach to generate an image for photometric loss, avoiding the use of hand-coded heuristics for handling view-dependent effects. Finally, we sample additional views for supervision beyond those used as MVS input, challenging the network to predict depth that matches unseen views. Together, these contributions form an improved supervision strategy we call DIV loss. The key advantage of our DIV loss is that it can be easily dropped into existing unsupervised MVS training pipelines, resulting in significant improvements on competitive reconstruction benchmarks and drastically better qualitative performance around object boundaries for minimal training cost.

Yixuan Fan, Ya-Li Li, Shengjin Wang

Planning for the ego vehicle is the ultimate goal of autonomous driving. Although deep learning-based methods have been widely applied to predict future trajectories of other agents in traffic scenes, directly using them to plan for the ego vehicle is often unsatisfactory. This is due to misaligned objectives during training and deployment: a planner that only aims to imitate human driver trajectories is insufficient to accomplish driving tasks well. We argue that existing training processes may not endow models with an understanding of how the physical world evolves. To address this gap, we propose RaSc, which stands for Risk-aware Self-consistent imitation learning. RaSc not only imitates driving trajectories, but also learns the motivations behind human driver behaviors (to be risk-aware) and the consequences of its own actions (by being self-consistent). These two properties stem from our novel prediction branch and training objectives regarding Time-To-Collision (TTC). Moreover, we enable the model to better mine hard samples during training by checking its self-consistency. Our experiments on the large-scale real-world nuPlan dataset demonstrate that RaSc outperforms previous state-of-the-art learning-based methods, in both open-loop and, more importantly, closed-loop settings.

Wufei Ma, Kai Li, Zhongshi Jiang, Moustafa Meshry, Qihao Liu, Huiyu Wang, Christian Haene, Alan Yuille

Recent video-text foundation models have demonstrated strong performance on a wide variety of downstream video understanding tasks. Can these video-text models genuinely understand the content of natural videos? Standard video-text evaluations could be misleading as many questions can be inferred merely from the objects and contexts in a single frame or biases inherent in the datasets. In this paper, we aim to better assess the capabilities of current video-text models and understand their limitations. We propose a novel evaluation task for video-text understanding, namely retrieval from counterfactually augmented data (RCAD), and a new Feint6K dataset. To succeed on our new evaluation task, models must derive a comprehensive understanding of the video from cross-frame reasoning. Analyses show that previous video-text foundation models can be easily fooled by counterfactually augmented data and are far behind human-level performance. In order to narrow the gap between video-text models and human performance on RCAD, we identify a key limitation of current contrastive approaches on video-text data and introduce LLM-teacher, a more effective approach to learn action semantics by leveraging knowledge obtained from a pretrained large language model. Experiments and analyses show that our approach successfully learn more discriminative action embeddings and improves results on Feint6K when applied to multiple video-text models. We will release our dataset upon acceptance.

Nir Barel, Ron Aharon Shapira Weber, Nir Mualem, Shahaf Finder, Oren Freifeld

The unsupervised task of Joint Alignment (JA) of images is complicated by several hurdles such as high complexity, geometric distortions, and convergence to poor local optima or (due to undesired trivial solutions) even poor global optima. While it was recently shown that Vision Transformers (ViT) features are useful for, among other things, JA, it is important to understand that, by themselves, these features do not completely eliminate the aforementioned issues. Thus, even with ViT features, researchers opt to tackle JA using both 1) expensive models and 2) numerous regularization terms. Unfortunately, that approach leads to long training times and hard-to-tune (and dataset-specific) regularization hyperparameters. Our approach is different. We introduce the Spatial Joint Alignment Model (SpaceJAM), a lightweight method that simplifies JA considerably. Specifically, the method consists of a novel loss function, a Lie-algebraic parametrization, an efficient handling of flips, a small autoencoder, and a (recurrent) small Spatial Transformer Net. The entire model has only $\sim$16K trainable parameters. Of note, the regularization-free SpaceJAM obviates the need for explicitly maintaining an atlas during training. Optionally, and after solving the JA, SpaceJAM can generate an atlas in a single forward pass. Evaluated on the SPair-71K and CUB datasets, and compared to existing methods, SpaceJAM achieves better alignment capabilities and does so with orders of magnitude fewer trainable parameters and at least a 10x speedup in training time. Our code will be released upon acceptance.

Woobin Im, Geonho Cha, Sebin Lee, Jumin Lee, Juhyeong Seon, Dongyoon Wee, Sungeui Yoon

This paper presents a novel approach for reconstructing dynamic radiance fields from monocular videos. We integrate kinematics with dynamic radiance fields, bridging the gap between the sparse nature of monocular videos and the real-world physics. Our method introduces the kinematic field, capturing motion through kinematic quantities: velocity, acceleration, and jerk. The kinematic field is jointly learned with the dynamic radiance field by minimizing the photometric loss without motion ground truth. We further augment our method with physics-driven regularizers grounded in kinematics. We propose physics-driven regularizers that ensure the physical validity of predicted kinematic quantities, including advective acceleration and jerk. Additionally, we control the motion trajectory based on rigidity equations formed with the predicted kinematic quantities. In experiments, our method outperforms the state-of-the-arts by capturing physical motion patterns within challenging real-world monocular videos. Code will be available on GitHub.

Seonghui Min, Hyun-Jic Oh, Won-Ki Jeong

In multi-class histopathology nuclei analysis tasks, the lack of training data becomes a main bottleneck for the performance of learning-based methods. To tackle this challenge, previous methods have utilized generative models to increase data by generating synthetic samples. However, existing methods often overlook the importance of considering the context of biological tissues (e.g., shape, spatial layout, and tissue type) in the synthetic data. Moreover, while generative models have shown superior performance in synthesizing realistic histopathology images, none of the existing methods are capable of producing image-label pairs at the same time. In this paper, we introduce a novel framework for co-synthesizing histopathology nuclei images and paired semantic labels using a context-conditioned joint diffusion model. We propose conditioning of a diffusion model using nucleus centroid layouts with structure-related text prompts to incorporate spatial and structural context information into the generation targets. Moreover, we enhance the granularity of our synthesized semantic labels by generating instance-wise nuclei labels using distance maps synthesized concurrently in conjunction with the images and semantic labels. We demonstrate the effectiveness of our framework in generating high-quality samples on multi-institutional, multi-organ, and multi-modality datasets. Our synthetic data consistently outperforms existing augmentation methods in the downstream tasks of nuclei segmentation and classification.

Gianluca Scarpellini, Stefano Rosa, Pietro Morerio, Lorenzo Natale, Alessio Del Bue

When an object detector is deployed in a novel setting it often experiences a drop in performance. This paper studies how an embodied agent can automatically fine-tune a pre-existing object detector while exploring and acquiring images in a new environment without relying on human intervention, i.e., a fully self-supervised approach. In our setting, an agent initially learns to explore the environment using a pre-trained off-the-shelf detector to locate objects and associate pseudo-labels. By assuming that pseudo-labels for the same object must be consistent across different views, we learn the exploration policy "Look Around" to mine hard samples, and we devise a novel mechanism called "Disagreement Reconciliation" for producing refined pseudo-labels from the consensus among observations. We implement a unified benchmark of the current state-of-the-art and compare our approach with pre-existing exploration policies and perception mechanisms. Our method is shown to outperform existing approaches, improving the object detector by 6.2% in a simulated scenario, a 3.59% advancement over other state-of-the-art methods, and by 9.97% in the real robotic test without relying on ground-truth. Code for the proposed approach and implemented baselines together with the dataset will be made available upon paper acceptance.

Vladimir Protsenko, Vladimir Kryzhanovskiy, Alexander Filippov

Efficient deployment of modern deep convolutional neural networks on resource-constrained devices suffers from demanding computational requirements of convolution operations. Quantization and use of Winograd convolutions operating on sufficiently large-tile inputs are two powerful strategies to speed up convolution operations. However, their combination results in numerical instability, which manifests itself in a strong quality performance degradation. We present an efficient learning scenario that either completely overcomes or strongly reduces the accuracy degradation of full 8-bit quantized F(4, 3) and F(6, 3) Winograd convolutions. Within the global particle swarm optimization (PSO), we derived a set of quantization-friendly Winograd transformations. Following the state-of-the-art (SOTA) training pipeline, we treat Winograd transformations as learnable parameters during network training. Evolving transformations starting from our PSO-derived ones rather than the standard Winograd transformations results in significant numerical error reduction and accuracy improvement. As a consequence, our approach significantly outperforms SOTA methods on various tasks.

Dexuan Zhang, Thomas Westfechtel, Tatsuya Harada

Open-set domain adaptation aims to improve the generalization performance of a learning algorithm on a more realistic problem of open-set domain shift where the target data contains an additional unknown class that is not present in the source data. Most existing algorithms include two phases that can be described as closed-set domain adaptation given heuristic unknown class separation. Therefore, the generalization error cannot be strictly bounded due to the gap between the true distribution and samples inferred from heuristics. In this paper, we propose an end-to-end algorithm that tightly bound the risk of the entire target task by positive-unlabeled (PU) learning theory and the joint error from domain adaptation. Extensive experiments on various data sets demonstrate the effectiveness and efficiency of our proposed algorithm over open-set domain adaptation baselines.

Shimon Vainer, Mark Boss, Mathias Parger, Konstantin Kutsy, Dante De Nigris, Ciara Rowles, Nicolas Perony, Simon Donné

Current 3D content generation approaches build on diffusion models that output RGB images. Modern graphics pipelines, however, require physically-based rendering (PBR) material properties. We propose to model the PBR image distribution directly, avoiding photometric inaccuracies in RGB generation and the inherent ambiguity in extracting PBR from RGB. Existing paradigms for cross-modal fine-tuning are not suited for PBR generation due to both a lack of data and the high dimensionality of the output modalities: we overcome both challenges by retaining a frozen RGB model and tightly linking a newly trained PBR model using a novel cross-network communication paradigm. As the base RGB model is fully frozen, the proposed method does not risk catastrophic forgetting during fine-tuning and remains compatible with techniques such as IPAdapter pretrained for the base RGB model. We validate our design choices, robustness to data sparsity, and compare against existing paradigms with an extensive experimental section.

Moritz Heep, Eduard Zell

Reconstructing surfaces from normals is a key component of photometric stereo. This work introduces an adaptive surface triangulation in the image domain and performs the normal integration on a triangular mesh afterwards. Our key insight is that surface curvature can be computed from normals. Based on curvature, we identify flat areas and aggregate pixels into triangles. The approximation quality is controlled by a single user parameter facilitating a seamless generation of low to high-resolution meshes. Compared to pixel grids, our triangle meshes adapt locally to surface details and allow for a sparser representation. Our new mesh-based formulation of the normal integration problem is strictly derived from discrete differential geometry and leads to well-conditioned linear systems. Results on real and synthetic data show that 10 to 100 times fewer vertices than pixels can be achieved. Experiments suggest that this sparsity translates into a sublinear runtime in the number of pixels. For 64 MP normal maps, our meshing first approach generates and integrates meshes in minutes while pixel-based approaches require hours for the integration alone.

Junlin Han, Filippos Kokkinos, Philip Torr

This paper presents a novel paradigm for building scalable 3D generative models utilizing pre-trained video diffusion models. The primary obstacle in developing foundation 3D generative models is the limited availability of 3D data. Unlike images, texts, or videos, 3D data are not readily accessible and are difficult to acquire. This results in a significant disparity in scale compared to the vast quantities of other types of data. To address this issue, we propose using a video diffusion model, trained with extensive volumes of text, images, and videos, as a knowledge source for 3D data. By unlocking its multi-view generative capabilities through fine-tuning, we generate a large-scale synthetic multi-view dataset to train a feed-forward 3D generative model. The proposed model, VFusion3D, trained on nearly 3M synthetic multi-view data, can generate a 3D asset from a single image in seconds and achieves superior performance when compared to current SOTA feed-forward 3D generative models, with users preferring our results over 70% of the time.

Xiaoran Zhang, John C. Stendahl, Lawrence H. Staib, Albert J. Sinusas, Alex Wong, James S. Duncan

We propose an adaptive training scheme for unsupervised medical image registration. Existing methods rely on image reconstruction as the primary supervision signal. However, nuisance variables (e.g. noise and covisibility) often cause the loss of correspondence between medical images, violating the Lambertian assumption in physical waves (e.g. ultrasound) and consistent image acquisition. As the unsupervised learning scheme relies on intensity constancy between images to establish correspondence for reconstruction, this introduces spurious error residuals that are not modeled by the typical training objective. To mitigate this, we propose an adaptive framework that re-weights the error residuals with a correspondence scoring map during training, preventing the parametric displacement estimator from drifting away due to noisy gradients, which leads to performance degradation. To illustrate the versatility and effectiveness of our method, we tested our framework on three representative registration architectures across three medical image datasets along with other baselines. Our adaptive framework consistently outperforms other methods both quantitatively and qualitatively. Paired t-tests show that our improvements are statistically significant. Code available at: \url{https://anonymous.4open.science/r/AdaCS-E8B4/}.

Xinhang Liu, Jiaben Chen, Shiu-Hong Kao, Yu-Wing Tai, Chi-Keung Tang

Novel view synthesis via Neural Radiance Fields (NeRFs) or 3D Gaussian Splatting (3DGS) typically necessitates dense observations with hundreds of input images to circumvent artifacts. We introduce Deceptive-NeRF/3DGS to enhance sparse-view reconstruction with only a limited set of input images, by leveraging a diffusion model pre-trained from multiview datasets. Different from using diffusion priors to regularize representation optimization, our method directly uses diffusion-generated images to train NeRF/3DGS as if they were real input views. Specifically, we propose a deceptive diffusion model turning noisy images rendered from few-view reconstructions into high-quality photorealistic pseudo-observations. To resolve consistency among pseudo-observations and real input views, we develop an uncertainty measure to guide the diffusion model's generation. Our system progressively incorporates diffusion-generated pseudo-observations into the training image sets, ultimately densifying the sparse input observations by 5 to 10 times. Extensive experiments across diverse and challenging datasets validate that our approach outperforms existing state-of-the-art methods and is capable of synthesizing novel views with super-resolution in the few-view setting, a feature not typically achievable by other competing approaches. Codes will be released upon acceptance.

Wenxuan Guo, Yingping Liang, Zhiyu Pan, Ziheng Xi, Jianjiang Feng, Jie Zhou

Gait recognition is a crucial biometric identification technique. Camera-based gait recognition has been widely applied in both research and industrial fields. Due to the provision of 3D structural information, LiDAR-based gait recognition has also begun to evolve most recently. However, in certain applications, cameras fail to recognize persons, such as in low-light environments and long-distance recognition scenarios, where LiDARs work well. On the other hand, the deployment cost and complexity of LiDAR systems limit its wider application. Therefore, it is essential to consider cross-modality gait recognition between cameras and LiDARs for a broader range of applications. In this work, we propose the first cross-modality gait recognition framework between camera and LiDAR, namely CL-Gait. It employs a two-stream network for feature embedding of both modalities. This poses a challenging recognition task due to the inherent matching between 3D and 2D data, exhibiting significant modality discrepancy. To align the feature spaces of the two modalities, i.e., camera silhouettes and LiDAR points, we propose a contrastive pre-training strategy to mitigate modality discrepancy. To make up for the absence of paired camera-LiDAR data, we also introduce a strategy for generating data on a large scale. This strategy utilizes monocular depth estimated from single RGB images and virtual cameras to generate pseudo point clouds for contrastive pre-training. Extensive experiments show that the cross-modality gait recognition is very challenging but still contains potential and feasibility with our proposed model and pre-training strategy. To the best of our knowledge, this is the first work to address cross-modality gait recognition. The code and dataset are available at https://github.com/GWxuan/CL-Gait.

Gabriele Goletto, Tushar Nagarajan, Giuseppe Averta, Dima Damen

Egocentric videos provide a unique perspective into individuals' daily experiences, yet their unstructured nature presents challenges for perception. In this paper, we introduce AMEGO, a novel approach aimed at enhancing the comprehension of very-long egocentric videos. Inspired by the human's ability to memorise information from a single watching, our method focuses on constructing self-contained representations from the egocentric video, capturing key locations and object interactions. This representation is semantic-free and facilitates multiple queries without the need to reprocess the entire visual content. Additionally, to evaluate our understanding of very-long egocentric videos, we introduce the new Active Memories Benchmark (AMB), composed of more than 20K of highly challenging visual queries from EPIC-KITCHENS. These queries cover different levels of video reasoning (sequencing, concurrency and temporal grounding) to assess detailed video understanding capabilities. We showcase improved performance of AMEGO on AMB, surpassing other video QA baselines by a substantial margin.

Zhengdi Yu, Shaoli Huang, yongkang cheng, Tolga Birdal

We present SignAvatars, the first large-scale, multi-prompt 3D sign language (SL) motion dataset designed to bridge the communication gap for Deaf and hard-of-hearing individuals. While there has been an exponentially growing number of research regarding digital communication, the majority of existing communication technologies primarily cater to spoken or written languages, instead of SL, the essential communication method for Deaf and hard-of-hearing communities. Existing SL datasets, dictionaries, and sign language production (SLP) methods are typically limited to 2D as annotating 3D models and avatars for SL is usually an entirely manual and labor-intensive process conducted by SL experts, often resulting in unnatural avatars. In response to these challenges, we compile and curate the SignAvatars dataset, which comprises 70,000 videos from 153 signers, totaling 8.34 million frames, covering both isolated signs and continuous, co-articulated signs, with multiple prompts including HamNoSys, spoken language, and words. To yield 3D holistic annotations, including meshes and biomechanically-valid poses of body, hands, and face, as well as 2D and 3D keypoints, we introduce an automated annotation pipeline operating on our large corpus of SL videos. SignAvatars facilitates various tasks such as 3D sign language recognition (SLR) and the novel 3D SL production (SLP) from diverse inputs like text scripts, individual words, and HamNoSys notation. Hence, to evaluate the potential of SignAvatars, we further propose a unified benchmark of 3D SL holistic motion production. We believe that this work is a significant step forward towards bringing the digital world to the Deaf and hard-of-hearing communities as well as people interacting with them.

Yuval Alaluf, Elad Richardson, Sergey Tulyakov, Kfir Aberman, Danny Cohen-Or

Recent large-scale vision-language models (VLMs) have demonstrated remarkable capabilities in understanding and generating textual descriptions for visual content. However, these models lack an understanding of user-specific concepts. In this work, we take a first step toward the personalization of VLMs, enabling them to learn and reason over user-provided concepts. For example, we explore whether these models can learn to recognize you in an image and communicate what you are doing, tailoring the model to reflect your personal experiences and relationships. To effectively recognize a variety of user-specific concepts, we augment the VLM with external concept heads that function as toggles for the model, enabling the VLM the identify the presence of specific target concepts in a given image. Having recognized the concept, we learn a new concept embedding in the intermediate feature space of the VLM. This embedding is tasked with guiding the language model to naturally integrate the target concept in its generated response. We apply our technique to BLIP-2 and LLaVA for personalized image captioning and further show its applicability for personalized visual question-answering. Our experiments demonstrate our ability to generalize to unseen images of learned concepts while preserving the model behavior on unrelated inputs. Code and data will be made available upon acceptance.

Wenzhao Zheng, Weiliang Chen, Yuanhui Huang, Borui Zhang, Yueqi Duan, Jiwen Lu

Understanding how the 3D scene evolves is vital for making decisions in autonomous driving. Most existing methods achieve this by predicting the movements of object boxes, which cannot capture more fine-grained scene information. In this paper, we explore a new framework of learning a world model, OccWorld, in the 3D occupancy space to simultaneously predict the movement of the ego car and the evolution of the surrounding scenes. We propose to learn a world model based on 3D occupancy rather than 3D bounding boxes and segmentation maps for three reasons: 1) expressiveness. 3D occupancy can describe the more fine-grained 3D structure of the scene; 2) efficiency. 3D occupancy is more economical to obtain (e.g., from sparse LiDAR points). 3) versatility. 3D occupancy can adapt to both vision and LiDAR. To facilitate the modeling of the world evolution, we learn a reconstruction-based scene tokenizer on the 3D occupancy to obtain discrete scene tokens to describe the surrounding scenes. We then adopt a GPT-like spatial-temporal generative transformer to generate subsequent scene and ego tokens to decode the future occupancy and ego trajectory. Extensive experiments on nuScenes demonstrate the ability of OccWorld to effectively model the driving scene evolutions. OccWorld also produces competitive planning results without using instance and map supervision.

Shilong Liu, Zhaoyang Zeng, Tianhe Ren, Feng Li, Hao Zhang, Jie Yang, Qing Jiang, Chunyuan Li, Jianwei Yang, Hang Su 等

In this paper, we develop an open-set object detector called Grounding DINO by marrying Transformer-based detector DINO with grounded pre-training, which can detect arbitrary objects with human inputs such as category names or referring expressions. The key solution of open-set object detection is introducing language to a closed-set detector for open-set concept generalization. To effectively fuse language and vision modalities, we conceptually divide a closed-set detector into three phases and propose a tight fusion solution, which includes a feature enhancer, a language-guided query selection, and a cross-modality decoder for cross-modality fusion. While previous works mainly evaluate open-set object detection on novel categories, we propose to also perform evaluations on referring expression comprehension for objects specified with attributes. Grounding DINO performs remarkably well in all three settings, including benchmarks on COCO, LVIS, ODinW, and RefCOCO/+/g. Grounding DINO achieves $52.5$ AP on the COCO detection zero-shot transfer benchmark, i.e., without any training data in COCO. It sets a new record on the ODinW zero-shot benchmark with a mean $26.1$ AP.