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Yoon Gyo Jung, Jaewoo Park, Xingbo Dong, Hojin Park, Andrew Beng Jin Teoh, Octavia Camps

Understanding the vulnerability of face recognition system to malicious attacks is of critical importance. Previous works have focused on reconstructing face images that can penetrate a targeted verification system. Even in the white-box scenario, however, naively reconstructed images misrepresent the identity information, hence the attacks are easily neutralized once the face system is updated or changed. In this paper, we aim to reconstruct face images which are capable of transferring face attacks on unseen networks. We term this problem as Face Reconstruction Transfer Attack (FRTA) and show that it can be formulated as an out-of-distribution (OOD) generalization problem. Inspired by its OOD nature, we propose to solve FRTA by Averaged Latent Search and Unsupervised Validation with pseudo target (ALSUV). To strengthen the reconstruction attack on OOD unseen networks, ALSUV reconstructs the face by searching the latent of amortized generator StyleGAN2 through multiple latent optimization, latent optimization trajectory averaging, and unsupervised validation with a pseudo target. We demonstrate the efficacy and generalization of our method on widely used face datasets, accompanying it with extensive ablation studies and analyses visually, qualitatively, and quantitatively. The source code will be released.

Yoonwoo Jeong, Jinwoo Lee, Chiheon Kim, Minsu Cho, Doyup Lee

Recent advancements in Novel View Synthesis (NVS) from a single image have produced impressive results by leveraging the generation capabilities of pre-trained Text-to-Image (T2I) models. However, previous NVS approaches require extra optimization to use other plug-and-play image generation modules such as ControlNet and LoRA, as they fine-tune the T2I parameters. In this study, we propose an efficient plug-and-play adaptation module, NVS-Adapter, that is compatible with existing plug-and-play modules without extensive fine-tuning. We introduce target views and reference view alignment to improve the geometric consistency of multi-view predictions. Experimental results demonstrate the compatibility of our NVS-Adapter with existing plug-and-play modules. Moreover, our NVS-Adapter shows superior performance over state-of-the-art methods on NVS benchmarks although it does not fine-tune billions of parameters of the pre-trained T2I models.

Tatsuya Sasaki, Yoshiki Ito, Satoshi Kondo

While datasets on everyday actions, sports, and cooking are abundant, there's a significant scarcity in datasets focused on industrial domain activities, especially for distinguishing between proper and improper actions. This shortage poses a unique challenge, necessitating highly precise, context-sensitive feature extraction due to the subtle class distinctions, which are more nuanced than in general action recognition. To address this gap, we introduce a dataset featuring contrasting pairs of proper and improper actions, aimed at exploring these specific challenges, assessing the limitations of current methods, and establishing a new standard. Our dataset not only encompasses traditional industrial tasks, such as working at heights, but also extends to everyday situations like basketball, underscoring the task's broad relevance. By evaluating leading techniques on this dataset, we aim to unearth valuable insights, pushing the boundaries of action understanding in both industrial and everyday contexts.

Jinglin Zhan, Tiejun Liu, Rengang Li, Zhaoxiang Zhang, Yuntao Chen

Large-scale 3D bounding box annotation is crucial for LiDAR object detection but comes at a high cost. Semi-supervised object detection (SSOD) offers promising solutions to leverage unannotated data, but the predominant pseudo-labeling approach requires careful hyperparameter tuning for training on noisy teacher labels. In this work, we propose a Cross-Scan Object Transfer (CSOT) paradigm for LiDAR SSOD. Central to our approach is Hotspot Network, a transformer-based network that predicts possible placement locations for annotated objects in unannotated scans and assigns scores to each location. By leveraging these contextual consistent location predictions, CSOT successfully enables object copy-paste in LiDAR SSOD for the first time. To train object detectors on partially annotated scans generated by CSOT, we adopt a Spatial-Aware classification loss throughout our partial supervision to handle false negative issues caused by treating all unlabeled objects as background. We conduct extensive experiments to verify the efficacy and generality of our method. Compared to other state-of-the-art label-efficient methods used in LiDAR detection, our approach requires the least amount of annotation while achieves the best detectior. Using only 1% of the labeled data on the Waymo dataset, our semi-supervised detector achieves performance on par with the fully supervised baseline. Similarly, on the nuScenes dataset, our semi-supervised CenterPoint reaches 99% of the fully supervised model's detection performance in terms of NDS score, while using just 5% of the labeled data.

Jing Li, Junsong Fan, Zhaoxiang Zhang

To bridge the gap between point labels and per-pixel labels, existing point-supervised panoptic segmentation methods usually estimate dense pseudo labels by assigning unlabeled pixels to corresponding instances according to rule-based pixel-to-instance distances. These rule-based distances involve the Dijkstra algorithm and cannot be optimized by point labels end to end, thus the distance results are usually suboptimal, which results in inaccurate pseudo labels. Here we propose to assign unlabeled pixels to corresponding instances based on a learnable distance metric. Specifically, we represent each instance as an anchor query, then predict the pixel-to-instance distance based on the cross-attention between anchor queries and pixel features through a distance branch, the predicted distance is supervised by point labels end to end. In order that each query can accurately represent the corresponding instance, we iteratively improve anchor queries through query aggregating and query enhancing processes, then improved distance results are predicted with these queries. We have experimentally demonstrated the effectiveness of our approach and achieved state-of-the-art results. Codes will be released upon acceptance.

Deshui Miao, Xin Li, Zhenyu He, Huchuan Lu, Ming-Hsuan Yang

Existing semi-supervised video object segmentation methods either focus on temporal feature matching or spatial-temporal feature modeling. However, they do not address the issues of sufficient target interaction and efficient parallel processing simultaneously, thereby constraining the learning of dynamic, target-aware features. To tackle these limitations, this paper proposes a spatial-temporal multi-level association framework, which jointly associates reference frame, test frame, and object features to achieve sufficient interaction and parallel target ID association with a spatial-temporal memory bank for efficient video object segmentation. Specifically, we construct a spatial-temporal multi-level feature association module to learn better target-aware features, which formulates feature extraction and interaction as the efficient operations of object self-attention, reference object enhancement, and test reference correlation. In addition, we propose a spatial-temporal memory to assist feature association and temporal ID assignment and correlation. We evaluate the proposed method by conducting extensive experiments on numerous video object segmentation datasets, including DAVIS 2016/2017 val, DAVIS 2017 test-dev, and YouTube-VOS 2018/2019 val. The favorable performance against the state-of-the-art methods demonstrates the effectiveness of our approach.

Mingxiao Li, Bo Wan, Marie-Francine Moens, Tinne Tuytelaars

In recent years, diffusion models have made remarkable strides in text-to-video generation, sparking a quest for enhanced control over video outputs to more accurately reflect user intentions. Traditional efforts predominantly focus on employing either semantic cues, like images or depth maps, or motion-based conditions, like moving sketches or object bounding boxes. Semantic inputs offer a rich scene context but lack detailed motion specificity; conversely, motion inputs provide precise trajectory information but miss the broader semantic narrative. For the first time, we integrate both semantic and motion cues within a diffusion model for video generation. To this end, we introduce the Scene and Motion Conditional Diffusion (SMCD), a novel methodology for managing multimodal inputs. It incorporates a recognized motion conditioning module~\cite{li2023gligen} and investigates various approaches to integrate scene conditions, promoting synergy between different modalities. For model training, we separate the conditions for the two modalities, introducing a two-stage training pipeline. Experimental results demonstrate that our design significantly enhances video quality, motion precision, and semantic coherence.

Sotirios Panagiotis Takis Chytas, Hyunwoo J. Kim, Vikas Singh

The widespread use of pre-trained large language models (and multi-modal models) has led to powerful performance across a wide range of tasks. Despite their effectiveness, we have limited knowledge of their internal knowledge representation. Motivated by and using the classic problem of Compositional Zero-Shot Learning (CZSL) as an example, we provide a structured view of the latent space that any general model (LLM or otherwise) should nominally respect. Based on this view, we first provide a practical solution to the CZSL problem based on a cross-attention mechanism that can deal with both Open and Closed-World single-attribute compositions as well as multi-attribute compositions with relative ease. In all three tasks, our approach yields performance competitive with methods designed solely for that task (i.e., adaptations to other tasks are difficult). Then, we extend this perspective to existing LLMs and ask to what extent they satisfy our axiomatic definitions. Our analysis shows a mix of interesting and unsurprising findings, but nonetheless suggests that our criteria is meaningful and may yield a more structured approach to training such models, strategies for additional data collection, and diagnostics beyond visual inspection.

shihao zhou, Jinshan Pan, Jinglei Shi, Duosheng Chen, Lishen Qu, Jufeng Yang

How to explore useful features from images as prompts to guide the deep image restoration models is an effective way to solve image restoration. In contrast to mining spatial relations within images as prompt, which leads to characteristics of different frequencies being neglected and further remaining subtle or undetectable artifacts in the restored image, we develop a Frequency Prompting image restoration method, dubbed FPro, which can effectively provide prompt components from a frequency perspective to guild the restoration model address these differences. Specifically, we first decompose input features into separate frequency parts via dynamically learned filters, where we introduce a gating mechanism for suppressing the less informative elements within the kernels. To propagate useful frequency information as prompt, we then propose a dual prompt block, consisting of a low-frequency prompt modulator (LPM) and a high-frequency prompt modulator (HPM), to handle signals from different bands respectively. Each modulator contains a generation process to incorporate prompting components into the extracted frequency maps, and a modulation part that modifies the prompt feature with the guidance of the decoder features. Experimental results on commonly used benchmarks have demonstrated the favorable performance of our pipeline against SOTA methods on 5 image restoration tasks, including deraining, deraindrop, demoireing, deblurring, and dehazing. The source code is provided in the supplementary materials.

Qiao Mo, Yukang Ding, Jinhua Hao, Qiang Zhu, Ming Sun, Chao Zhou, Feiyu Chen, Shuyuan Zhu

Deep learning-based methods have shown remarkable performance in single JPEG artifacts removal task. However, existing methods tend to degrade on double JPEG images, which are prevalent in real-world scenarios. To address this issue, we propose Offset-Aware Partition Transformer for double JPEG artifacts removal, termed as OAPT. We conduct an analysis of double JPEG compression that results in up to four patterns within each 8x8 block and design our model to cluster the similar patterns to reduce the difficulty of restoration. Our OAPT consists of two components: compression offsets predictor and image reconstructor. Specifically, the predictor estimates pixel offsets between the first and second compression, which are then utilized to divide different patterns. The reconstructor is mainly based on several Hybrid Partition Attention Blocks (HPAB), combining vanilla window-based self-attention and sparse attention for clustered pattern features. Extensive experiments demonstrate that OAPT outperforms state-of-the-art methods by more than 0.16dB in double JPEG image restoration task. Moreover, without increasing any computation cost, the pattern clustering module in HPAB can serve as a plugin to enhance other transformer-based image restoration methods. The code will be available at https://github.com/OAPT/OAPT.git.

Hyungjin Chung, Jong Chul Ye

Recent inverse problem solvers that leverage generative diffusion priors have garnered significant attention due to their exceptional quality. However, adaptation of the prior is necessary when there exists a discrepancy between the training and testing distributions. In this work, we propose deep diffusion image prior (DDIP), which generalizes the recent adaptation method of SCD by introducing a formal connection to the deep image prior. Under this framework, we propose an efficient adaptation method dubbed D3IP, specified for 3D measurements, which accelerates DDIP by orders of magnitude while achieving superior performance. D3IP enables seamless integration of 3D inverse solvers and thus leads to coherent 3D reconstruction. Moreover, we show that meta-learning techniques can also be applied to yield even better performance. We show that our method is capable of solving diverse 3D reconstructive tasks from the generative prior trained only with phantom images that are vastly different from the training set, opening up new opportunities of applying diffusion inverse solvers even when training with gold standard data is impossible.

Wendi Zheng, Jiayan Teng, Zhuoyi Yang, Weihan Wang, Jidong Chen, Xiaotao Gu, Yuxiao Dong, Ming Ding, Jie Tang

Recent advancements in text-to-image generative systems have been largely driven by diffusion models. However, single-stage text-to-image diffusion models still face challenges, in terms of computational efficiency and the refinement of image details. To tackle the issue, we propose CogView3, an innovative cascaded framework that enhances the performance of text-to-image diffusion. CogView3 is the first model implementing relay diffusion in the realm of text-to-image generation, executing the task by first creating low-resolution images and subsequently applying relay-based super-resolution. This methodology not only results in competitive text-to-image outputs but also greatly reduces both training and inference costs. Our experimental results demonstrate that CogView3 outperforms SDXL, the current state-of-the-art open-source text-to-image diffusion model, by 77.0\% in human evaluations, all while requiring only about 1/2 of the inference time. The distilled variant of CogView3 achieves comparable performance while only utilizing 1/10 of the inference time by SDXL.

Zhuoyi Yang, Heyang Jiang, Wenyi Hong, Jiayan Teng, Wendi Zheng, Yuxiao Dong, Ming Ding, Jie Tang

Diffusion models have shown remarkable performance in image generation in recent years. However, due to a quadratic increase in memory during generating ultra-high-resolution images (e.g. $4096\times4096$), the resolution of generated images is often limited to $1024\times1024$. In this work. we propose a unidirectional block attention mechanism that can adaptively adjust the memory overhead during the inference process and handle global dependencies. Building on this module, we adopt the DiT structure for upsampling and develop an infinite super-resolution model capable of upsampling images of various shapes and resolutions. Comprehensive experiments show that our model achieves SOTA performance in generating ultra-high-resolution images in both machine and human evaluation . Compared to commonly used UNet structures, our model can save more than $5 \times $ memory when generating $4096\times4096$ images.

Yarden Frenkel, Yael Vinker, Ariel Shamir, Danny Cohen-Or

Image stylization involves manipulating the visual appearance and texture (style) of an image while preserving its underlying objects, structures, and concepts (content). The separation of style and content is essential for manipulating the image's style independently from its content, ensuring a harmonious and visually pleasing result. Achieving this separation requires a deep understanding of both the visual and semantic characteristics of images, often necessitating the training of specialized models or employing heavy optimization. In this paper, we introduce B-LoRA, a method that leverages LoRA (Low-Rank Adaptation) to implicitly separate the style and content components of a single image, facilitating various image stylization tasks. By analyzing the architecture of SDXL combined with LoRA, we find that jointly learning the LoRA weights of two specific blocks (referred to as B-LoRAs) achieves style-content separation that cannot be achieved by training each B-LoRA independently. Consolidating the training into only two blocks and separating style and content allows for significantly improving style manipulation and overcoming overfitting issues often associated with model fine-tuning. Once trained, the two B-LoRAs can be used as independent components to allow various image stylization tasks, including image style transfer, text-based image stylization, consistent style generation, and style-content mixing.

YISHENG HE, Weihao Yuan, Siyu Zhu, Zilong Dong, Liefeng Bo, Qixing Huang

This paper enables high-fidelity, transferable NeRF editing by frequency decomposition. Recent NeRF editing pipelines lift 2D stylization results to 3D scenes while suffering from blurry results, and fail to capture detailed structures caused by the inconsistency between 2D editings. Our critical insight is that low-frequency components of images are more multiview-consistent after editing compared with their high-frequency parts. Moreover, the appearance style is mainly exhibited on the low-frequency components, and the content details especially reside in high-frequency parts. This motivates us to perform editing on low-frequency components, which results in high-fidelity edited scenes. In addition, the editing is performed in the low-frequency feature space, enabling stable intensity control and novel scene transfer. Comprehensive experiments conducted on photorealistic datasets demonstrate the superior performance of high-fidelity and transferable NeRF editing. The code of our method will be made public.

Mengting Chen, Xi Chen, Zhonghua Zhai, Chen Ju, Xuewen Hong, Jinsong Lan, Shuai Xiao

This paper introduces a novel framework for virtual try-on, termed Wear-Any-Way. Different from previous methods, Wear-Any-Way is “customizable”. Besides generating high-fidelity results, our method supports users to precisely control the wearing style. To achieve this goal, we first construct a strong pipeline, supporting single/multiple garment try-on and model-to model try-on in complicated scenarios. To make it manipulable, we propose sparse correspondence alignment and involve point-based control to guide the generation. Wear-Any-Way gets state- of-the-art performance for the standard setting and provides a novel interaction form for customizing the wearing style. For instance, it supports users to drag the sleeve to make it rolled up, drag the coat to make it open, and utilize clicks to control the style of tuck, etc. Wear-Any-Way enables more liberated and flexible expressions of the attires, which holds profound implications in the fashion industry.

Xi Chen, Zhiheng Liu, Mengting Chen, Yutong Feng, Yu Liu, Yujun Shen, Hengshuang ZHAO

Despite the recent progress in text-to-video generation, existing studies usually overlook the issue that only spatial contents but not temporal motions in synthesized videos are under the control of text. Towards such a challenge, this work presents a practical system, named LivePhoto, which allows users to animate an image of their interest with text descriptions. We first establish a strong baseline that helps a well-learned text-to-image generator (i.e., Stable Diffusion) take an image as a further input. We then equip the improved generator with a motion module for temporal modeling and propose a carefully designed training pipeline to better link texts and motions. In particular, considering the facts that (1) text can only describe motions roughly (e.g., regardless of the moving speed) and (2) text may include both content and motion descriptions, we introduce a motion intensity estimation module as well as a text re-weighting module to reduce the ambiguity of text-to-motion mapping. Empirical evidence suggests that our approach is capable of well decoding motion-related textual instructions into videos, such as actions, camera movements, or even conjuring new contents from thin air (e.g., pouring water into an empty glass). Interestingly, thanks to the proposed intensity learning mechanism, our system offers users an additional control signal (i.e., the motion intensity) besides text for video customization. The code will be made publicly available.

Anagh Malik, Noah Juravsky, Ryan Po, Gordon Wetzstein, Kyros Kutulakos, David Lindell

We present an imaging and neural rendering technique that seeks to synthesize videos of light propagating through a scene from novel, moving camera viewpoints. Our approach relies on a new ultrafast imaging setup to capture a first-of-its kind, multi-viewpoint video dataset with picosecond-level temporal resolution. Combined with this dataset, we introduce an efficient neural volume rendering framework based on the transient field. This field is defined as a mapping from a 3D point and 2D direction to a high-dimensional, discrete-time signal that represents time-varying radiance at ultrafast timescales. Rendering with transient fields naturally accounts for effects due to the finite speed of light, including viewpoint-dependent appearance changes caused by light propagation delays to the camera. We render a range of complex effects, including scattering, specular reflection, refraction, and diffraction. Additionally, we demonstrate removing viewpoint-dependent propagation delays using a time warping procedure, rendering of relativistic effects, and video synthesis of direct and global components of light transport.

Gopal Sharma, Daniel Rebain, Kwang Moo Yi, Andrea Tagliasacchi

We propose a novel Neural Radiance Field (NeRF) representation for non-opaque scenes that allows fast inference by utilizing textured polygons. Despite the high-quality novel view rendering that NeRF provides, a critical limitation is that it relies on volume rendering that can be computationally expensive and does not utilize the advancements in modern graphics hardware. Many existing methods for this problem fall short when it comes to modelling volumetric effects as they rely purely on surface rendering. We thus propose to model the scene with polygons, which can then be used to obtain the quadrature points required to model volumetric effects, and also their opacity and colour from the texture. To obtain such polygonal mesh, we train a specialized field whose zero-crossings would correspond to the quadrature points when volume rendering, and perform marching cubes on this field. We then perform ray-tracing and utilize the fragment shaders to obtain the final colour image. Our method allows an easy integration with existing graphics frameworks allowing rendering speed of over 100 frames-per-second for a $1920\times1080$ image, while still being able to represent non-opaque objects.

Mi Luo, Zihui Xue, Alex Dimakis, Kristen Grauman

We investigate exocentric-to-egocentric cross-view translation, which aims to generate a first-person (egocentric) view of an actor based on a video recording that captures the actor from a third-person (exocentric) perspective. To this end, we propose a generative framework called Exo2Ego that decouples the translation process into two stages: high-level structure transformation, which explicitly encourages cross-view correspondence between exocentric and egocentric views, and a diffusion-based pixel-level hallucination, which incorporates a hand layout prior to enhance the fidelity of the generated egocentric view. To pave the way for future advancements in this field, we curate a comprehensive exo-to-ego cross-view translation benchmark. It consists of a diverse collection of synchronized ego-exo tabletop activity video pairs from three public datasets: H2O, Aria Pilot, and Assembly101. The experimental results validate that Exo2Ego delivers photorealistic video results with clear hand manipulation details and outperforms several baselines in terms of both synthesis quality and generalization ability to new actions.