The rapid growth of 3D Gaussian Splatting (3DGS) has revolutionized neural rendering, enabling real-time production of high-quality renderings. However, the previous 3DGS-based methods have limitations in urban scenes due to reliance on initial Structure-from-Motion(SfM) points and difficulties in rendering distant, sky and low-texture areas. To overcome these challenges, we propose a hybrid optimization method named HO-Gaussian, which combines a grid-based volume with the 3DGS pipeline. HO-Gaussian eliminates the dependency on SfM point initialization, allowing for rendering of urban scenes, and incorporates the Point Densitification to enhance rendering quality in problematic regions during training. Furthermore, we introduce Gaussian Direction Encoding as an alternative for spherical harmonics in the rendering pipeline, which enables view-dependent color representation. To adapt the 3DGS method for multi-camera systems, we introduce neural warping to enhance object consistency across different cameras. Experimental results on widely used autonomous driving datasets demonstrate that HO-Gaussian achieves photo-realistic rendering in real-time on multi-camera urban datasets.
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Novel view synthesis with sparse inputs poses great challenges to Neural Radiance Field (NeRF). Recent works demonstrate that the frequency regularization of Positional Encoding (PE) can achieve promising results for this task. In this work, we reveal that there exists an inconsistency between the frequency regularization of PE and rendering loss. This prevents few-shot NeRF from synthesizing higher-quality novel views. To mitigate this inconsistency, we propose Adaptive Rendering loss regularization for few-shot NeRF, dubbed AR-NeRF. Specifically, we present a two-phase rendering supervision and an adaptive rendering loss weight learning strategy to align the frequency relationship between PE and 2D-pixel supervision. In this way, AR-NeRF can learn global structures better in the early training phase and adaptively learn local details throughout the training process. Extensive experiments show that our AR-NeRF achieves state-of-the-art performance on different datasets, including object-level and complex scenes. Our code will be released upon publication.
The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view rendered images, which then guide the editing of 3DGS models. However, this approach faces a critical issue of multi-view inconsistency, where the guidance images exhibit significant discrepancies across views, leading to mode collapse and visual artifacts of 3DGS. To this end, we introduce View-consistent Editing (VcEdit), a novel framework that seamlessly incorporates 3DGS into image editing processes, ensuring multi-view consistency in edited guidance images and effectively mitigating mode collapse issues. VcEdit employs two innovative consistency modules: the Cross-attention Consistency Module and the Editing Consistency Module, both designed to reduce inconsistencies in edited images. By incorporating these consistency modules into an iterative pattern, VcEdit proficiently resolves the issue of multi-view inconsistency, facilitating high-quality 3DGS editing across a diverse range of scenes.
Typical inverse rendering methods focus on learning implicit neural scene representations by modeling the geometry, materials and illumination separately, which entails significant computations for optimization. In this work we design a Unified Voxelization framework for explicit learning of scene representations, dubbed UniVoxel, which allows for efficient modeling of the geometry, materials and illumination jointly, thereby accelerating the inverse rendering significantly. To be specific, we propose to encode a scene into a latent volumetric representation, based on which the geometry, materials and illumination can be readily learned via lightweight neural networks in a unified manner. Particularly, an essential design of UniVoxel is that we leverage local Spherical Gaussians to represent the incident light radiance, which enables the seamless integration of modeling illumination into the unified voxelization framework. Such novel design enables our UniVoxel to model the joint effects of direct lighting, indirect lighting and light visibility efficiently without expensive multi-bounce ray tracing. Extensive experiments on multiple benchmarks covering diverse scenes demonstrate that UniVoxel boosts the optimization efficiency significantly compared to other methods, reducing the per-scene training time from hours to 18 minutes, while achieving favorable reconstruction quality. Code will be released.
Currently, there is relatively limited research on the non-informative background activity noise of event cameras in different brightness conditions, and the relevant real-world datasets is extremely scarce. This limitation contributes to the lack of robustness in existing event denoising algorithms when applied in practical scenarios. This paper addresses this gap by collecting and analyzing background activity noise from the DAVIS346 event camera under different illumination conditions. We introduce the first real-world event denoising dataset, ED24, encompassing 21 noise levels and noise annotations. Furthermore, we propose EDformer, an innovative event-by-event denoising model based on transformer. This model excels in event denoising by learning the spatiotemporal correlations among events across varied noise levels. In comparison to existing denoising algorithms, the proposed EDformer achieves state-of-the-art performance in denoising accuracy, including open-source datasets and datasets captured in practical scenarios with low-light intensity requirements such as zebrafish blood vessels imaging.
We propose UpFusion, a system that can perform novel view synthesis and infer 3D representations for an object given a sparse set of reference images without corresponding pose information. Current sparse-view 3D inference methods typically rely on camera poses to geometrically aggregate information from input views, but are not robust in-the-wild when such information is unavailable/inaccurate. In contrast, UpFusion sidesteps this requirement by learning to implicitly leverage the available images as context in a conditional generative model for synthesizing novel views. We incorporate two complementary forms of conditioning into diffusion models for leveraging the input views: a) via inferring query-view aligned features using a scene-level transformer, b) via intermediate attentional layers that can directly observe the input image tokens. We show that this mechanism allows generating high-fidelity novel views while improving the synthesis quality given additional (unposed) images. We evaluate our approach on the Co3Dv2 and Google Scanned Objects datasets and demonstrate the benefits of our method over pose-reliant sparse-view methods as well as single-view methods that cannot leverage additional views. Finally, we also show that our learned model can generalize beyond the training categories and even allow reconstruction from self-captured images of generic objects in-the-wild.
Cross-view geolocalization identifies the geographic location of street view images by matching them with a georeferenced satellite database. Significant challenges arise due to the drastic appearance and geometry differences between views. In this paper, we propose a new approach for cross-view image geo-localization, i.e., the Panorama-BEV Co-Retrieval Network. Specifically, by utilizing the ground plane assumption and geometric relations, we convert street view panorama images into the BEV view, reducing the gap between street panoramas and satellite imagery. In the existing retrieval of street view panorama images and satellite images, we introduce BEV and satellite image retrieval branches for collaborative retrieval. By retaining the original street view retrieval branch, we overcome the limited perception range issue of BEV representation. Our network enables comprehensive perception of both the global layout and local details around the street view capture locations. Additionally, we introduce CVGlobal, a global cross-view dataset that is closer to real-world scenarios. This dataset adopts a more realistic setup, with street view directions not aligned with satellite images. CVGlobal also includes cross-regional, cross-temporal, and street view to map retrieval tests, enabling a comprehensive evaluation of algorithm performance. Our method excels in multiple tests on common cross-view datasets such as CVUSA, CVACT, VIGOR, and our newly introduced CVGlobal, surpassing the current state-of-the-art approaches. The code and datasets can be found at \url{https://github.com/yejy53/EP-BEV}.
Surprising videos, e.g., funny clips, creative performances, or visual illusions, attract significant attention. Enjoyment of these videos is not simply a response to visual stimuli; rather, it hinges on the human capacity to understand (and appreciate) commonsense violations depicted in these videos. We introduce FunQA, a challenging video question-answering (QA) dataset specifically designed to evaluate and enhance the depth of video reasoning based on counter-intuitive and fun videos. Unlike most video QA clips, spanning a total of 24 video hours. Moreover, we propose FunMentor, an agent designed for Vision-Language Models (VLMs) that uses multi-turn dialogues to enhance models’ understanding of counter-intuitiveness. Extensive experiments with existing VLMs demonstrate the effectiveness of FunMentor and reveal significant performance gaps for the FunQA videos across spatial-temporal reasoning, visual-centered reasoning, and free-text generation.
Human Pose Forecasting is a major problem in human intention comprehension that can be addressed through learning the historical poses via deep methods. However, existing methods often lack the modeling of the person's role in the event in multi-person scenes. This leads to limited performance in complicated scenes with variant interactions happening at the same time. In this paper, we introduce the Interaction-Aware Pose Forecasting Transformer (IAFormer) framework to better learn the interaction features. With the key insight that the event often involves only part of the people in the scene, we designed the Interaction Perceptron Module (IPM) to evaluate the human-to-event interaction level. With the interaction evaluation, the human-independent features are extracted with the attention mechanism for interaction-aware forecasting. In addition, an Interaction Prior Learning Module (IPLM) is presented to learn and accumulate prior knowledge of high-frequency interactions, encouraging semantic pose forecasting rather than simple trajectory pose forecasting. We conduct experiments using datasets such as CMU-Mocap, UMPM, CHI3D, Human3.6M datasets. The results demonstrate that our method significantly outperforms state-of-the-art approaches considering scenarios with varying numbers of people.
Diffusion-Driven Data Replay: A Novel Approach to Combat Forgetting in Federated Class Continual Learning
PDF ↗Federated Class Continual Learning (FCCL) merges the challenges of distributed client learning with the need for seamless adaptation to new classes without forgetting old ones. The key challenge in FCCL is catastrophic forgetting, an issue that has been explored to some extent in Continual Learning (CL). However, due to privacy preservation requirements, some conventional methods, such as experience replay, are not directly applicable to FCCL. Existing FCCL methods mitigate forgetting by generating historical data through federated training of GANs or data-free knowledge distillation. However, these approaches often suffer from unstable training of generators or low-quality generated data, limiting their guidance for the model. To address this challenge, we propose a novel method of data replay based on diffusion models. Instead of training a diffusion model, we employ a pre-trained conditional diffusion model to reverse-engineer each category, searching the corresponding input conditions for each category within the model's input space, significantly reducing computational resources and time consumption while ensuring effective generation. Furthermore, we enhance the classifier's domain generalization ability on generated and real data through contrastive learning, indirectly improving the representational capability of generated data for real data. Extensive experiments demonstrate that our method significantly outperforms existing baselines.
Existing handwritten text generation methods often require more than ten handwriting samples as style references. However, in practical applications, users tend to prefer a handwriting generation model that operates with just a single reference sample for its convenience and efficiency. This approach, known as ''one-shot generation'', significantly simplifies the process but poses a significant challenge due to the difficulty of accurately capturing a writer's style from a single sample, especially when extracting fine details from the characters' edges amidst sparse foreground and undesired background noise. To address this problem, we propose a One-shot Diffusion Mimicker (One-DM) to generate handwritten text that can mimic any calligraphic style with only one reference sample. Inspired by the fact that high-frequency information of the individual sample often contains distinct style patterns (e.g., character slant and letter joining), we develop a novel style-enhanced module to improve the style extraction by incorporating high-frequency components from a single sample. We then fuse the style features with the text content as a merged condition for guiding the diffusion model to produce high-quality handwritten text images. Extensive experiments demonstrate that our method can successfully generate handwriting scripts with just one sample reference in multiple languages, even outperforming previous methods using over ten samples. Our source code will be made publicly available.
Recent learning-based approaches have made astonishing advances in calibrated medical imaging like computerized tomography (CT), yet they struggle to generalize in uncalibrated modalities -- notably magnetic resonance (MR) imaging, where performance is highly sensitive to the differences in MR contrast, resolution, and orientation. This prevents broad applicability to diverse real-world clinical protocols. We introduce Brain-ID, an anatomical representation learning model for brain imaging. With the proposed "mild-to-severe" intra-subject generation, Brain-ID is robust to the subject-specific brain anatomy regardless of the appearance of acquired images (e.g., contrast, deformation, resolution, artifacts). Trained entirely on synthetic data, Brain-ID readily adapts to various downstream tasks through only one layer. We present new metrics to validate the intra- and inter-subject robustness of Brain-ID features, and evaluate their performance on four downstream applications, covering contrast-independent (anatomy reconstruction/contrast synthesis, brain segmentation), and contrast-dependent (super-resolution, bias field estimation) tasks. Extensive experiments on six public datasets demonstrate that Brain-ID achieves state-of-the-art performance in all tasks on different MRI modalities and CT, and more importantly, preserves its performance on low-resolution and small datasets.
Video generation models have shown their superior ability to generate photo-realistic video. However, how to accurately control (or edit) the video remains a formidable challenge. The main issues are: 1) how to perform direct and accurate user control in editing; 2) how to execute editings like changing shape, expression, and layout without unsightly distortion and artifacts to the edited content; and 3) how to maintain spatio-temporal consistency of video after editing. To address the above issues, we propose DragVideo, a general drag-style video editing framework. Inspired by DragGAN, DragVideo addresses issues 1) and 2) by proposing the drag-style video latent optimization method which gives desired control by updating noisy video latent according to drag instructions through video-level drag objective function. We amend issue 3) by integrating the video diffusion model with sample-specific LoRA and Mutual Self-Attention in DragVideo to ensure the edited result is spatio-temporally consistent. We also present a series of testing examples for drag-style video editing and conduct extensive experiments across a wide array of challenging editing tasks, such as motion, skeleton editing, etc, underscoring DragVideo can edit video in an intuitive, faithful to the user's intention manner, with nearly unnoticeable distortion and artifacts, while maintaining spatio-temporal consistency. While traditional prompt-based video editing fails to do the former two and directly applying image drag editing fails in the last, DragVideo's versatility and generality are emphasized. Codes will be released.
Face Forgery videos have elicited critical social public concerns and various detectors have been proposed. However, fully-supervised detectors may lead to easily overfitting to specific forgery methods or videos, and existing self-supervised detectors are strict on auxiliary tasks, such as requiring audio or multi-modalities, leading to limited generalization and robustness. In this paper, we examine whether we can solve this issue by leveraging visual-only real face videos. To this end, we propose to learn the Natural Consistency representation (NACO) of real face videos in a self-supervised manner, which is inspired by the observation that fake videos struggle to maintain the natural spatiotemporal consistency even under unknown forgery methods and different perturbations. Our NACO first extracts spatial features of each frame by CNNs then integrates them into Transformer to learn the long-range spatiotemporal representation, leveraging the advantages of CNNs and Transformer on local spatial receptive field and long-term memory respectively. Furthermore, a Spatial Predictive Module (SPM) and a Temporal Contrastive Module (TCM) are introduced to enhance the natural consistency representation learning. The SPM aims to predict random masked spatial features from spatiotemporal representation, and the TCM regularizes the latent distance of spatiotemporal representation by shuffling the natural order to disturb the consistency, which could both force our NACO more sensitive to the natural spatiotemporal consistency. After the representation learning stage, a MLP head is fine-tuned to perform the usual forgery video classification task. Extensive experiments show that our method outperforms other state-of-the-art competitors with impressive generalization and robustness.
DSMix: Distortion-Induced Saliency Map Based Pre-training for No-Reference Image Quality Assessment
PDF ↗Image quality assessment (IQA) has long been a fundamental challenge in image understanding. In recent years, deep learning-based IQA methods have shown promising performance. However, the lack of large amounts of labeled data in the IQA field has hindered further advancements in these methods. This paper introduces DSMix, a novel data augmentation technique specifically designed for IQA tasks, aiming to overcome this limitation. DSMix leverages the distortion-induced sensitivity map (DSM) of an image as prior knowledge. It applies cut and mix operations to diverse categories of synthetic distorted images, assigning confidence scores to class labels based on the aforementioned prior knowledge. In the pre-training phase using DSMix-augmented data, knowledge distillation is employed to enhance the model's ability to extract semantic features. Experimental results on both synthetic and authentic IQA datasets demonstrate the significant predictive and generalization performance achieved by DSMix, without requiring fine-tuning of the full model. The code will be made publicly available.
3D weakly supervised semantic segmentation aims to learn semantic segmentation without using dense annotations. Previous methods mostly use Class Activation Map to solve this challenge. In such a paradigm, the model is supervised given the scene-level or subcloud-level labels, however, remaining less-explored in the potential textually semantic information from the category labels. In this paper, we propose 3DSS-VLG, a weakly supervised approach for 3D Semantic Segmentation with 2D Vision-Language Guidance, an alternative approach that a 3D model predicts dense-embedding for each point which is co-embedded with both the aligned image and text spaces from the 2D vision-language model. Specifically, our method exploits the superior generalization ability of the 2D vision-language models and proposes Embeddings Soft-Guidance Stage to utilize it to implicitly align 3D embeddings and text embeddings. Moreover, we introduce Embeddings Specialization Stage to purify the feature representation with the help of given scene-level label, specifying better feature supervised by the corresponding text embedding. Thus, the 3D model is able to gain the informative supervisions both from the image embedding and text embedding, leading to competitive segmentation performances. To the best of our knowledge, this is the first work to investigate 3D weakly supervised semantic segmentation by using the textual semantic information of text category labels. Moreover, with extensive quantitative and qualitative experiments, we present that our 3DSS-VLG is able to not only achieve the state-of-the-art performance on both S3DIS and ScanNet dataset, but also maintain strong generalization capability.
As per recent studies, Self-supervised learning (SSL) does not readily extend to smaller architectures. One direction to mitigate this shortcoming while simultaneously training a smaller network without labels is to adopt unsupervised knowledge distillation (UKD). Existing UKD approaches handcraft preservation worthy inter/intra sample relationships between the teacher and its student. However, this may overlook/ignore other key relationships present in the mapping of a teacher. In this paper, instead of heuristically constructing preservation worthy relationships between samples, we directly motivate the student to model the teacher's embedding manifold. If the mapped manifold is similar, all inter/intra sample relationships are indirectly conserved. We first demonstrate that prior methods cannot preserve teacher's latent manifold due to their sole reliance on $L_2$ normalised embedding features. Subsequently, we propose a simple objective to capture the lost information due to normalisation. Our proposed loss component, termed \textbf{space similarity}, motivates each dimension of a student's feature space to be similar to the corresponding dimension of its teacher. We perform extensive experiments demonstrating strong performance of our proposed approach on various benchmarks. \textbf{We will be releasing the source code to replicate our results along with weights for the trained models.}
Dataset distillation aims to distill the knowledge of a large-scale real dataset into small yet informative synthetic data such that a model trained on it performs as well as a model trained on the full dataset. Despite recent progress, existing dataset distillation methods often struggle with computational efficiency, scalability to complex high-resolution datasets, and generalizability to deep architectures. These approaches typically require retraining when the distillation ratio changes, as knowledge is embedded in raw pixels. In this paper, we propose a novel framework called Data-to-Model distillation (D2M) to distill the real dataset’s knowledge into the learnable parameters of a pre-trained generative model by aligning rich representations extracted from real and generated images. The learned generative model can then produce informative training images for different distillation ratios and deep architectures. Extensive experiments on 15 datasets of varying resolutions show D2M's superior performance, re-distillation efficiency, and cross-architecture generalizability. Our method effectively scales up to high-resolution 128x128 ImageNet-1K. Furthermore, we verify D2M's practical benefits for downstream applications in neural architecture search.
Existing approaches to Domain Incremental Learning (DIL) address catastrophic forgetting by storing and rehearsing exemplars from old domains. However, exemplar-based solutions are not always viable due to data privacy concerns or storage limitations. Therefore, Non-Exemplar Domain Incremental Learning (NEDIL) has emerged as a significant paradigm for resolving DIL challenges. Current NEDIL solutions extend the classifier incrementally for new domains to learn new knowledge, but unrestricted extension within the same feature space leads to inter-class confusion. To tackle this issue, we propose a simple yet effective method through cross-domain concePt INtegrAtion (PINA). We train a Unified Classifier (UC) as a concept container across all domains. Then, a Domain Specific Alignment (DSA) module is trained for each incremental domain, aligning the feature distribution to the base domain. During inference, we introduce a Patch Shuffle Selector (PSS) to select appropriate parameters of DSA for test images. Our developed patch shuffling technique disrupts class-dependent information, outperforming the domain selectors based on K-Nearest Neighbors or Nearest Mean Classifier. Extensive experiments demonstrate that our method achieves state-of-the-art performance while reducing the number of additional parameters. The source code will be released in http://XXX.XXX.XX.
Privacy laws like GDPR necessitate effective approaches to safeguard data privacy. Existing works on data privacy protection of DNNs mainly concentrated on the model training phase. However, these approaches become impractical when dealing with the outsourcing of sensitive data. Furthermore, they have encountered significant challenges in balancing the utility-privacy trade-off. How can we generate privacy-preserving surrogate data suitable for usage or sharing without a substantial performance loss? In this paper, we concentrate on a realistic scenario, where sensitive data must be entrusted to a third party for the development of a deep learning service. We introduce a straightforward yet highly effective framework for the practical protection of privacy in visual data via veiled examples. Our underlying concept involves segregating the privacy information present in images into two distinct categories: the privacy information perceptible at the human visual level (i.e., Human-perceptible Info) and the latent features recognized by DNN models during training and prediction (i.e., DNN-perceptible Info). Compared with the original data, the veiled data conserves the latent features while obfuscating the visual privacy information. Just like a learnable veil that is usable for DNNs but invisible for humans, the veiled data can be used for training and prediction of models. More importantly, models trained with the veiled data can effectively recognize the original data. Extensive evaluations of various datasets and models show the effectiveness and security of the Veil Privacy framework.