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2,387篇论文
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Yu Guo, Yuan Gao, Yuxu Lu, Huilin Zhu, Wen Liu, Shengfeng He

In real-world scenarios, image impairments often manifest as composite degradations, presenting a complex interplay of elements such as low light, haze, rain, and snow. Despite this reality, existing restoration methods typically target isolated degradation types, thereby falling short in environments where multiple degrading factors coexist. To bridge this gap, our study proposes a versatile imaging model that consolidates four physical corruption paradigms to accurately represent complex, composite degradation scenarios. In this context, we propose OneRestore, a novel transformer-based framework designed for adaptive, controllable scene restoration. The proposed framework leverages a unique cross-attention mechanism, merging degraded scene descriptors with image features, allowing for nuanced restoration. Our model allows versatile input scene descriptors, ranging from manual text embeddings to automatic extractions based on visual attributes. Our methodology is further enhanced through a composite degradation restoration loss, using extra degraded images as negative samples to fortify model constraints. Comparative results on synthetic and real-world datasets demonstrate OneRestore as a superior solution, significantly advancing the state-of-the-art in addressing complex, composite degradations.

sheng miao, Jiaxin Huang, Dongfeng Bai, Weichao Qiu, Liu Bingbing, Andreas Geiger, Yiyi Liao

Recent advances in implicit scene representation enable high-fidelity street view novel view synthesis. However, existing methods optimize a neural radiance field for each scene, relying heavily on dense training images and extensive computation resources. To mitigate this shortcoming, we introduce a new method called Efficient Depth-Guided Urban View Synthesis (EDUS) for fast feed-forward inference and efficient per-scene fine-tuning. Different from prior generalizable methods that infer geometry based on feature matching, EDUS leverages noisy predicted geometric priors as guidance to enable generalizable urban view synthesis from sparse input images. The geometric priors allow us to apply our generalizable model directly in the 3D space, gaining robustness across various sparsity levels. Through comprehensive experiments on the KITTI-360 and Waymo datasets, we demonstrate promising generalization abilities on novel street scenes. Moreover, our results indicate that EDUS achieves state-of-the-art performance in sparse view settings when combined with fast test-time optimization.

Tao Huang, Guangqi Jiang, Yanjie Ze, Huazhe Xu

Learning rewards from expert videos offers an affordable and effective solution to specify the intended behaviors for reinforcement learning (RL) tasks. In this work, we propose Diffusion Reward, a novel framework that learns rewards from expert videos via conditional video diffusion models for solving complex visual RL problems. Our key insight is that lower generative diversity is exhibited when conditioning diffusion on expert trajectories. Diffusion Reward is accordingly formalized by the negative of conditional entropy that encourages productive exploration of expert behaviors. We show the efficacy of our method over 10 robotic manipulation tasks from MetaWorld and Adroit with visual input and sparse reward. Moreover, Diffusion Reward can even solve unseen tasks successfully and effectively, largely surpassing baseline methods.

Xiangyu Fan, Jiaqi Li, Zhiqian Lin, Weiye Xiao, Lei Yang

Audio-driven 3D facial animation aims to map input audio to realistic facial motion. Despite significant progress, limitations arise from inconsistent 3D annotations, restricting previous models to training on specific annotations and thereby constraining the training scale. In this work, we present UniTalker, a unified model featuring a multi-head architecture designed to effectively leverage datasets with varied annotations. To enhance training stability and ensure consistency among multi-head outputs, we employ three training strategies, namely, PCA, model warm-up, and pivot identity embedding. To expand the training scale and diversity, we assemble A2F-Bench, comprising five publicly available datasets and three newly curated datasets. These datasets contain a wide range of audio domains, covering multilingual speech voices and songs, thereby scaling the training data from commonly employed datasets, typically less than 1 hour, to 18.5 hours. With a single trained UniTalker model, we achieve substantial lip vertex error reductions of 9.2% for BIWI dataset and 13.7% for VOCASET. Additionally, the pre-trained UniTalker exhibits promise as the foundation model for audio-driven facial animation tasks. Fine-tuning the pre-trained UniTalker on seen datasets further enhances performance on each dataset, with an average error reduction of 6.3% on A2F-Bench. Moreover, fine-tuning UniTalker on an unseen dataset with only half the data surpasses prior state-of-the-art models trained on the full dataset. We will release our code and dataset.

Joo Chan Lee, Taejune Kim, Eunbyung Park, Simon S Woo, Jong Hwan Ko

There have been significant advancements in anomaly detection in an unsupervised manner, where only normal images are available for training. Several recent methods aim to detect anomalies based on a memory, comparing or reconstructing the input with directly stored normal features (or trained features with normal images). However, such memory-based approaches operate on a discrete feature space implemented by the nearest neighbor or attention mechanism, suffering from poor generalization or an identity shortcut issue outputting the same as input, respectively. Furthermore, the majority of existing methods are designed to detect single-class anomalies, resulting in unsatisfactory performance when presented with multiple classes of objects. To tackle all of the above challenges, we propose CRAD, a novel anomaly detection method for representing normal features within a "continuous" memory, enabled by transforming spatial features into coordinates and mapping them to continuous grids. Furthermore, we carefully design the grids tailored for anomaly detection, representing both local and global normal features and fusing them effectively. Our extensive experiments demonstrate that CRAD successfully generalizes the normal features and mitigates the identity shortcut, furthermore, CRAD effectively handles diverse classes in a single model thanks to the high-granularity continuous representation. In an evaluation using the MVTec AD dataset, CRAD significantly outperforms the previous state-of-the-art method by reducing 65.0% of the error for multi-class unified anomaly detection.

Yi-Chia Chen, WeiHua Li, Cheng Sun, Yu-Chiang Frank Wang, Chu-Song Chen

We introduce SAM4MLLM, an innovative approach which integrates the Segment Anything Model (SAM) with Multi-Modal Large Language Models (MLLMs) for pixel-aware tasks. Our method enables MLLMs to learn pixel-level location information without requiring excessive modifications to the existing model architecture or adding specialized tokens. We introduce an inquiry-based approach that can effectively find prompt points for SAM to perform segmentation based on MLLM. It combines detailed visual information with the powerful expressive capabilities of large language models in a unified language-based manner without additional computational overhead in learning. Experimental results on pubic benchmarks demonstrate the effectiveness of our approach.

Zeping Ren, Shaoli Huang, Xiu Li

We introduce the Cross Human Motion Diffusion Model (CrossDiff), a novel approach for generating high-quality human motion based on textual descriptions. Our method integrates 3D and 2D information using a shared transformer network within the training of the diffusion model, unifying motion noise into a single feature space. This enables cross-decoding of features into both 3D and 2D motion representations, regardless of their original dimension. The primary advantage of CrossDiff is its cross-diffusion mechanism, which allows the model to reverse either 2D or 3D noise into clean motion during training. This capability leverages the complementary information in both motion representations, capturing intricate human movement details often missed by models relying solely on 3D information. Consequently, CrossDiff effectively combines the strengths of both representations to generate more realistic motion sequences. In our experiments, our model demonstrates competitive state-of-the-art performance on text-to-motion benchmarks. Moreover, our method consistently provides enhanced motion generation quality, capturing complex full-body movement intricacies. Additionally, with a pretrained model, our approach accommodates using in the wild 2D motion data without 3D motion ground truth during training to generate 3D motion, highlighting its potential for broader applications and efficient use of available data resources.

Sungmin Woo, Wonjoon Lee, Woo Jin Kim, Dogyoon Lee, Sangyoun Lee

Self-supervised multi-frame monocular depth estimation relies on the geometric consistency between successive frames under the assumption of a static scene. However, the presence of moving objects in dynamic scenes introduces inevitable inconsistencies, causing misaligned multi-frame feature matching and misleading self-supervision during training. In this paper, we propose a novel framework called ProDepth, which effectively addresses the mismatch problem caused by dynamic objects using a probabilistic approach. We initially deduce the uncertainty associated with static scene assumption by adopting an auxiliary decoder. This decoder analyzes inconsistencies embedded in the cost volume, inferring the probability of areas being dynamic. We then directly rectify the erroneous cost volume for dynamic areas through a Probabilistic Cost Volume Modulation (PCVM) module. Specifically, we derive probability distributions of depth candidates from both single-frame and multi-frame cues, modulating the cost volume by adaptively fusing those distributions based on the inferred uncertainty. Additionally, we present a self-supervision loss reweighting strategy that not only masks out incorrect supervision with high uncertainty but also mitigates the risks in remaining possible dynamic areas in accordance with the probability. Our proposed method excels over state-of-the-art approaches in all metrics on both Cityscapes and KITTI datasets, and demonstrates superior generalization ability on the Waymo Open dataset. Code and pretrained models will be made publicly available.

Zhangjin Huang, Zhihao Liang, Kui Jia

Multi-view surface reconstruction is an ill-posed, inverse problem in 3D vision research. It involves modeling the geometry and appearance with appropriate surface representations. Most of the existing methods rely either on explicit meshes, using surface rendering of meshes for reconstruction, or on implicit field functions, using volume rendering of the fields for reconstruction. The two types of representations in fact have their respective merits. In this work, we propose a new hybrid representation, termed Sur$^2$f, aiming to better benefit from both representations in a complementary manner. Technically, we learn two parallel streams of an implicit signed distance field and an explicit surrogate surface (Sur$^2$f) mesh, and unify volume rendering of the implicit signed distance function (SDF) and surface rendering of the surrogate mesh with a shared, neural shader; the unified shading promotes their convergence to the same, underlying surface. We synchronize learning of the surrogate mesh by driving its deformation with functions induced from the implicit SDF. In addition, the synchronized surrogate mesh enables surface-guided volume sampling, which greatly improves the sampling efficiency per ray in volume rendering. We conduct thorough experiments showing that Sur$^2$f outperforms existing reconstruction methods and surface representations, including hybrid ones, in terms of both recovery quality and recovery efficiency.

Jianxiong Tang, Jian-Huang Lai, Lingxiao Yang, Xiaohua Xie

Event-to-Video (E2V) reconstruction is to recover grayscale video from the neuromorphic event streams, and Spiking Neural Networks (SNNs) are the potential energy-efficient models to solve the reconstruction problem. Event voxels are an efficient representation for compressing event streams for E2V reconstruction, but their temporal latent representation is rarely considered in SNN-based reconstruction. In this paper, we propose a spike-temporal latent representation (STLR) model for SNN-based E2V reconstruction. The STLR solves the temporal latent coding of event voxels for video frame reconstruction. It is composed of two cascaded SNNs: a) Spike-based Voxel Temporal Encoder (SVT) and b) U-shape SNN Decoder. The SVT is a spike-driven spatial unfolding network with a specially designed coding dynamic. It encodes the event voxel into the layer-wise spiking features for latent coding, approximating the fixed point of the Iterative Shrinkage-Thresholding Algorithm. Then, the U-shape SNN decoder reconstructs the video based on the encoded spikes. Experimental results show that the STLR achieves comparable performance to the popular SNNs on IJRR, HQF, and MVSEC, and significantly improves energy efficiency. For example, the STLR achieves comparable performance under 13.20% parameters and 3.33%~ 5.03% energy cost of the PA-EVSNN.

Feng Cheng, Mi Luo, Huiyu Wang, Alex Dimakis, Lorenzo Torresani, Gedas Bertasius, Kristen Grauman

We present 4Diff, a 3D-aware diffusion model addressing the exo-to-ego viewpoint translation problem. This task involves generating first-person (egocentric) view images from third-person (exocentric) images. Leveraging the diffusion model's ability to generate photorealistic images, we propose a transformer-based diffusion model that incorporates geometry priors via the proposed mechanisms: (i) egocentric prior rendering and (ii) 3D-aware rotary cross-attention. The former integrates egocentric layout cues through point cloud rasterization, while the latter incorporates exocentric semantic features by guiding attention between diffusion model feature maps and exocentric semantic features, considering their geometric relationships. Our experiments on the challenging and diverse Ego-Exo4D multiview dataset demonstrate superior performance compared to state-of-the-art approaches. Notably, our approach exhibits robust generalization to novel environments not encountered during training. The code and pretrained models will be made public.

Ruihong Yin, Yunlu Chen, Sezer Karaoglu, Theo Gevers

Existing methods in neural scene reconstruction utilize the Signed Distance Function (SDF) to model the density function. However, in indoor scenes, the density computed from the SDF for a sampled point may not consistently reflect its real importance in volume rendering, often due to the influence of neighboring objects. To tackle this issue, our work proposes a novel approach for indoor scene reconstruction, which instead parameterizes the density function with the Signed Ray Distance Function (SRDF). Firstly, the SRDF is predicted by the network and transformed to a ray-conditioned density function for volume rendering. We argue that the ray-specific SRDF only considers the surface along the camera ray, from which the derived density function is more consistent to the real occupancy than that from the SDF. Secondly, although SRDF and SDF represent different aspects of scene geometries, their values should share the same sign indicating the underlying spatial occupancy. Therefore, this work introduces a SRDF-SDF consistency loss to constrain the signs of the SRDF and SDF outputs. Thirdly, this work proposes a self-supervised visibility task, introducing the physical visibility geometry to the reconstruction task. The visibility task combines prior from predicted SRDF and SDF as pseudo labels, and contributes to generating more accurate 3D geometry. Our method implemented with different representations has been validated on indoor datasets, achieving improved performance in both reconstruction and view synthesis.

Tim Elsner, Julia Berger, Tong Wu, Victor Czech, LIN GAO, Leif Kobbelt

Seam carving is an image editing method that enables content-aware resizing, including operations like removing objects. However, the seam-finding strategy based on dynamic programming or graph-cut limits its applications to broader visual data formats and degrees of freedom for editing. Our observation is that describing the editing and retargeting of images more generally by a deformation field yields a generalisation of content-aware deformations. We propose to learn a deformation with a neural network that keeps the output plausible while trying to deform it only in places with low information content. This technique applies to different kinds of visual data, including images, 3D scenes given as neural radiance fields, or even polygon meshes. Experiments conducted on different visual data show that our method achieves better content-aware retargeting compared to previous methods.

Xianrui Luo, Huiqiang Sun, Juewen Peng, Zhiguo Cao

Dynamic Neural Radiance Field (NeRF) from monocular videos has recently been explored for space-time novel view synthesis and achieved excellent results. However, defocus blur caused by depth variation often occurs in video capture, compromising the quality of dynamic reconstruction because the lack of sharp details interferes with modeling temporal consistency between input views. To tackle this issue, we propose \ourmethod, the first dynamic NeRF method designed to restore sharp novel views from defocused monocular videos. We introduce layered Depth-of-Field (DoF) volume rendering to model the defocus blur and reconstruct a sharp NeRF supervised by defocused views. The blur model is inspired by the connection between DoF rendering and volume rendering. The opacity in volume rendering aligns with the inter-layer visibility in layered DoF rendering. To execute the blurring, we modify the layered blur kernel to the ray-based kernel and employ an optimized sparse kernel to gather the input rays efficiently and render the optimized rays with our layered DoF volume rendering. We synthesize a dataset with defocused dynamic scenes for our task, and extensive experiments on our dataset show that our method outperforms existing approaches in synthesizing all-in-focus novel views from defocus blur while maintaining spatial-temporal consistency in the scene.

Yuelang Xu, Lizhen Wang, Zerong Zheng, Zhaoqi Su, Yebin Liu

Creating high-fidelity 3D human head avatars is crucial for applications in VR/AR, telepresence, digital human interfaces, and film production. Recent advances have leveraged morphable face models to generate animated head avatars from easily accessible data, representing varying identities and expressions within a low-dimensional parametric space. However, existing methods often struggle with modeling complex appearance details, e.g., hairstyles and accessories, and suffer from low rendering quality and efficiency. This paper introduces a novel approach, 3D Gaussian Parametric Head Model, which employs 3D Gaussians to accurately represent the complexities of the human head, allowing precise control over both identity and expression. Additionally, it enables seamless face portrait interpolation and the reconstruction of detailed head avatars from a single image. Unlike previous methods, the Gaussian model can handle intricate details, enabling realistic representations of varying appearances and complex expressions. Additionally, this paper presents a well-designed training framework to ensure smooth convergence, providing a robust guarantee for learning the rich content. Our method achieves high-quality, photo-realistic rendering with real-time efficiency, making it a valuable contribution to the field of parametric head models.

Yang Liu, Pengxiang Ding, Siteng Huang, Min Zhang, Han Zhao, Donglin Wang

Fueled by the Large Language Models (LLMs) wave, Large Visual-Language Models (LVLMs) have emerged as a pivotal advancement, bridging the gap between image and text. However, video making it challenging for LVLMs to perform adequately due to the complexity of the relationship between language and spatial-temporal data structure. Recent Large Video-Language Models (LVidLMs) align feature of static visual data like image into latent space of language feature, by general multi-modal tasks to leverage abilities of LLMs sufficiently. In this paper, we explore fine-grained alignment approach via object trajectory for different modalities across both spatial and temporal dimensions simultaneously. Thus, we propose a novel LVidLM by trajectory-guided Pixel-Temporal Alignment, dubbed PiTe, that exhibits promising applicable model property. To achieve fine-grained video-language alignment, we curate a multi-modal pre-training dataset PiTe-143k, the dataset provision of moving trajectories in pixel level for all individual objects, that appear and mention in the video and caption both, by our automatic annotation pipeline. Meanwhile, PiTe demonstrates astounding capabilities on myriad video-related multi-modal tasks through beat the state-of-the-art methods by a large margin.

Bahar Aydemir, Deblina Bhattacharjee, Tong Zhang, Mathieu Salzmann, Sabine Süsstrunk

Saliency prediction models are constrained by the limited diversity and quantity of labeled data. Standard data augmentation techniques such as rotating, and cropping change the scene composition hence affecting saliency. In this work, we propose a novel data augmentation method for deep saliency prediction that involves editing natural images while retaining the complexity and variability of real-world visual scenes. Since saliency depends on both high-level and low-level features such as semantics and photometric properties, our approach involves learning both by incorporating photometric and semantic attributes such as color, contrast, brightness, and class. To that end, we introduce a saliency-guided cross-attention mechanism that enables targeted edits on the photometric properties, thereby enhancing saliency within specific image regions and providing controllability to our model in the context of saliency prediction. Experimental results demonstrate that our data augmentation method consistently improves the performance of various saliency models. Moreover, leveraging these features that generate augmentation for saliency prediction yields superior performance on publicly available saliency benchmarks. Our saliency predictions are highly aligned with human visual attention patterns in the edited images, as validated by a user study. We will make our code publicly available upon acceptance.

Jikai Zheng, Mingjiang Liang, Shaoli Huang, Jifeng Ning

Recent advancements in transformer-based light-weight object tracking have set new standards across various benchmarks due to their efficiency and effectiveness. Despite these achievements, most current trackers rely heavily on pre-existing object detection architectures without optimizing the backbone network to leverage the unique demands of object tracking. Addressing this gap, we introduce the Feature Extraction and Relation Modeling Tracker (FERMT) - a novel approach that significantly enhances tracking speed and accuracy. At the heart of FERMT is a strategic decomposition of the conventional attention mechanism into four distinct sub-modules within a one-stream tracker. This design stems from our insight that the initial layers of a tracking network should prioritize feature extraction, whereas the deeper layers should focus on relation modeling between objects. Consequently, we propose an innovative, light-weight backbone specifically tailored for object tracking. Our approach is validated through meticulous ablation studies, confirming the effectiveness of our architectural decisions. Furthermore, FERMT incorporates a Dual Attention Unit for feature pre-processing, which facilitates global feature interaction across channels and enriches feature representation with attention cues. Benchmarking on GOT-10k, FERMT achieves a groundbreaking Average Overlap (AO) score of 69.6%, outperforming the leading real-time trackers by 5.6% in accuracy while boasting a 54% improvement in CPU tracking speed. This work not only sets a new standard for state-of-the-art (SOTA) performance in light-weight tracking but also bridges the efficiency gap between fast and high-performance trackers.The code and model will be available soon.

Haiyang Guo, Fei Zhu, Wenzhuo Liu, Xu-Yao Zhang, Cheng-Lin Liu

Existing federated learning methods have effectively dealt with decentralized learning in scenarios involving data privacy and non-IID data. However, in real-world situations, each client dynamically learns new classes, requiring the global model to classify all seen classes. To effectively mitigate catastrophic forgetting and data heterogeneity under low communication costs, we propose a simple and effective method named PILoRA. On the one hand, we adopt prototype learning to learn better feature representations and leverage the heuristic information between prototypes and class features to design a prototype re-weight module to solve the classifier bias caused by data heterogeneity without retraining the classifier. On the other hand, we view incremental learning as the process of learning distinct task vectors and encoding them within different LoRA parameters. Accordingly, we propose Incremental LoRA to mitigate catastrophic forgetting. Experimental results on standard datasets indicate that our method outperforms the state-of-the-art approaches significantly. More importantly, our method exhibits strong robustness and superiority in different settings and degrees of data heterogeneity. Our code will be publicly available.

Kai Jiang, Jiaxing Huang, Weiying Xie, Jie Lei, Yunsong Li, Ling Shao, Shijian Lu

Camera-only Bird's Eye View (BEV) has demonstrated great potential in environment perception in a 3D space. However, most existing studies were conducted under a supervised setup which cannot scale well while handling various new data. Unsupervised domain adaptive BEV, which effective learning from various unlabelled target data, is far under-explored. In this work, we design DA-BEV, the first domain adaptive camera-only BEV framework that addresses domain adaptive BEV challenges by exploiting the complementary nature of image-view features and BEV features. DA-BEV introduces the idea of query into the domain adaptation framework to derive useful information from image-view and BEV features. It consists of two query-based designs, namely, query-based adversarial learning (QAL) and query-based self-training (QST), which exploits image-view features or BEV features to regularize the adaptation of the other. Extensive experiments show that DA-BEV achieves superior domain adaptive BEV perception performance consistently across multiple datasets and tasks such as 3D object detection and 3D scene segmentation.