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Jiajie Fan, Amal Trigui, Thomas Bäck, Hao Wang

A great interest has arisen in using Deep Generative Models (DGM) for generative design. When assessing the quality of the generated designs, human designers focus more on structural plausibility, e.g., no missing component, rather than visual artifacts, e.g., noises in the images. Meanwhile, commonly used metrics such as Fréchet Inception Distance (FID) may not evaluate accurately as they tend to penalize visual artifacts instead of structural implausibility. As such, FID might not be suitable to assess the performance of DGMs for a generative design task. In this work, we propose to encode the input designs with a simple Denoising Autoencoder (DAE) and measure the distribution distance in the latent space thereof. We experimentally test our DAE-based metrics with FID and other state-of-the-art metrics on three data sets: compared to FID and some more recent works, e.g., FD (DINOv2) and topology distance, DAE-based metrics can effectively detect implausible structures and are more consistent with structural inspection by human experts.

Sara Sarto, Marcella Cornia, Lorenzo Baraldi, Rita Cucchiara

Effectively aligning with human judgment when evaluating machine-generated image captions represents a complex yet intriguing challenge. Existing evaluation metrics like CIDEr or CLIP-Score fall short in this regard as they do not take into account the corresponding image or lack the capability of encoding fine-grained details and penalizing hallucinations. To overcome these issues, in this paper, we propose BRIDGE, a new learnable and reference-free image captioning metric that employs a novel module to map visual features into dense vectors and integrates them into multi-modal pseudo-captions which are built during the evaluation process. This approach results in a multimodal metric that properly incorporates information from the input image without relying on reference captions, bridging the gap between human judgment and machine-generated image captions. Experiments spanning several datasets demonstrate that our proposal achieves state-of-the-art results compared to existing reference-free evaluation scores.

Yuqi Jia, Saeed Vahidian, Jingwei Sun, Jianyi Zhang, Vyacheslav Kungurtsev, Neil Zhenqiang Gong, Yiran Chen

Data heterogeneity presents significant challenges for federated learning (FL). Recently, dataset distillation techniques have been introduced, and performed at the client level, to attempt to mitigate some of these challenges. In this paper, we propose a highly efficient FL dataset distillation framework on the \emph{server} side, significantly reducing both the computational and communication demands on local devices while enhancing the clients' privacy. Unlike previous strategies that perform dataset distillation on local devices and upload synthetic data to the server, our technique enables the server to leverage prior knowledge from pre-trained deep generative models to synthesize essential data representations from a heterogeneous model architecture. This process allows local devices to train smaller surrogate models while enabling the training of a larger global model on the server, effectively minimizing resource utilization. We substantiate our claim with a theoretical analysis, demonstrating the asymptotic resemblance of the process to the hypothetical ideal of completely centralized training on a heterogeneous dataset. Empirical evidence from our comprehensive experiments indicates our method's superiority, delivering an accuracy enhancement of up to 40\% over non-dataset-distillation techniques in highly heterogeneous FL contexts, and surpassing existing dataset-distillation methods by 18\%. In addition to the high accuracy, our framework converges faster than the baselines because rather than the server trains on several sets of heterogeneous data distributions, it trains on a multi-modal distribution.

Qi Qian, Yuanhong Xu, JUHUA HU

With the success of deep learning, deep features that are extracted as outputs from the last few layers of a pre-trained deep model have attracted much attention. Unlike hand-crafted features, deep features are data/task-dependent, while still performing well on different downstream tasks. With the recent advancement in unsupervised representation learning, in this work, we revisit the performance of the last layer features extracted from self-supervised pre-trained models. Compared with fine-tuning that can explore diverse augmentations, e.g., random crop/flipping, in the original input space, obtaining appropriate semantic augmentation in the feature space of extracted deep features is challenging. To unleash the potential of deep features, we propose a novel semantic adversarial augmentation (SeA) in the feature space for learning with fixed deep features. Experiments are conducted on $11$ benchmark downstream classification tasks with $4$ popular pre-trained models. Our method is $2\%$ better than the baseline without SeA on average. Moreover, compared to the expensive fine-tuning that is expected to give better performance, SeA shows a comparable performance on $6$ out of $11$ tasks, demonstrating the effectiveness of our proposal in addition to its efficiency.

Qi Qian, JUHUA HU

Vision-language pre-training such as CLIP enables zero-shot transfer that can classify images according to the candidate class names. While CLIP demonstrates an impressive zero-shot performance on diverse downstream tasks, the distribution from the target data has not been leveraged sufficiently. In this work, we study a novel online zero-shot transfer scenario, where each image arrives in a random order for classification and is visited only once to obtain prediction immediately without storing its representation. Compared with the vanilla zero-shot classification, the proposed problem preserves its flexibility for online service but considers the statistics of the arrived images as the side information to capture the distribution of target data better. To tackle the challenge of effective online optimization, we first develop online label learning to model the target data distribution. Then, the proxy of each class in the vision space can be further optimized with the proposed online proxy learning method to mitigate the modality gap between images and text. The convergence of both online strategies can be theoretically guaranteed. By combining the predicted label from the online label learning and proxy learning, our online zero-shot transfer method (OnZeta) can trade between bias and variance in predictions, which helps achieve $78.94\%$ accuracy on ImageNet without accessing the entire data set. Moreover, extensive experiments on other 13 downstream tasks with different vision encoders show a more than $3\%$ improvement on average, which demonstrates the effectiveness of our proposal.

Sukrut Rao, Sweta Mahajan, Moritz Böhle, Bernt Schiele

Concept Bottleneck Models (CBMs) have recently been proposed to address the `black-box' problem of deep neural networks, by first mapping images to a human-understandable concept space and then linearly combining concepts for classification. Such models typically require first coming up with a set of concepts relevant to the task and then aligning the representations of a feature extractor to map to these concepts. However, even with powerful foundational feature extractors like CLIP, there are no guarantees that the specified concepts are detectable, calling into question the faithfulness of using them as explanations. In this work, we leverage recent advances in mechanistic interpretability and propose a novel CBM approach --- called Discover-then-Name-CBM (DN-CBM) --- that inverts the typical paradigm: instead of pre-selecting concepts based on the downstream classification task, we use sparse autoencoders to first discover concepts learnt by the model, and then name them and train linear probes for classification. Our concept extraction strategy is efficient, since it is agnostic to the downstream task, and uses concepts already known to the model. We perform a comprehensive evaluation across multiple datasets and CLIP architectures and show that our method yields semantically meaningful concepts, assigns appropriate names to them that make them easy to interpret, and yields performant and interpretable CBMs.

Zhengyuan Jiang, Moyang Guo, Yuepeng Hu, Jinyuan Jia, Neil Zhenqiang Gong

Generative AI raises many societal concerns such as boosting disinformation and propaganda campaigns. Watermarking AI-generated content is a key technology to address these concerns and has been widely deployed in industry. However, watermarking is vulnerable to removal attacks and forgery attacks. In this work, we propose the first image watermarks with certified robustness guarantees against removal and forgery attacks. Our method leverages randomized smoothing, a popular technique to build certifiably robust classifiers and regression models. Our major technical contributions include extending randomized smoothing to watermarking by considering its unique characteristics, deriving the certified robustness guarantees, and designing algorithms to estimate them. Moreover, we extensively evaluate our image watermarks in terms of both certified and empirical robustness.

Ali Zare, Yulei Niu, Hammad Ayyubi, Shih-Fu Chang

Procedure Planning in instructional videos entails generating a sequence of action steps based on visual observations of the initial and target states. Despite the rapid progress in this task, there remain several critical challenges to be solved: (1) Adaptive procedures: Prior works hold an unrealistic assumption that the number of action steps is known and fixed, leading to non-generalizable models in real-world scenarios where the sequence length varies. (2) Temporal relation: Understanding the step temporal relation knowledge is essential in producing reasonable and executable plans. (3) Annotation cost: Annotating instructional videos with step-level labels (i.e., timestamp) or sequence-level labels (i.e., action category) is demanding and labor-intensive, limiting its generalizability to large-scale datasets. In this work, we propose a new and practical setting, called adaptive procedure planning in instructional videos, where the procedure length is not fixed or pre-determined. To address these challenges we introduce Retrieval-Augmented Planner (RAP) model. Specifically, for adaptive procedures, RAP adaptively determines the conclusion of actions using an auto-regressive model architecture. For temporal relation, RAP establishes an external memory module to explicitly retrieve the most relevant state-action pairs from the training videos and revises the generated procedures. To tackle high annotation cost, RAP utilizes a weakly-supervised learning manner to expand the training dataset to other task-relevant, unannotated videos by generating pseudo labels for action steps. Experiments on CrossTask and COIN benchmarks show the superiority of RAP over traditional fixed-length models, establishing it as a strong baseline solution for adaptive procedure planning.

Tongkai Shi, Lianyu Hu, Fanhua Shang, Jichao Feng, liu peidong, Wei Feng

Sign language videos are an important medium for spreading and learning sign language. However, most existing human image synthesis methods produce sign language images with details that are distorted, blurred, or structurally incorrect. They also produce sign language video frames with poor temporal consistency, with anomalies such as flickering and abrupt detail changes between the previous and next frames. To address these limitations, we propose a novel Pose-Guided Motion Model (PGMM) for generating fine-grained and motion-consistent sign language videos. Firstly, we propose a new Coarse Motion Module (CMM), which completes the deformation of features by optical flow warping, thus transfering the motion of coarse-grained structures without changing the appearance; Secondly, we propose a new Pose Fusion Module (PFM), which guides the modal fusion of RGB and pose features, thus completing the fine-grained generation. Finally, we design a new metric, Temporal Consistency Difference (TCD) to quantitatively assess the degree of temporal consistency of a video by comparing the difference between the frames of the reconstructed video and the previous and next frames of the target video. Extensive qualitative and quantitative experiments show that our method outperforms state-of-the-art methods in most benchmark tests, with visible improvements in details and temporal consistency.

Ivona Najdenkoska, Animesh Sinha, Abhimanyu Dubey, Dhruv Mahajan, Vignesh Ramanathan, Filip Radenovic

We propose Context Diffusion, a diffusion-based framework that enables image generation models to learn from visual examples presented in context. Recent work tackles such in-context learning for image generation, where a query image is provided alongside context examples and text prompts. However, the quality and context fidelity of the generated images deteriorate when the prompt is not present, demonstrating that these models are unable to truly learn from the visual context. To address this, we propose a novel framework that separates the encoding of the visual context and the preservation of the desired image layout. This results in the ability to learn from the visual context and prompts, but also from either one of them. Furthermore, we enable our model to handle few-shot settings, to effectively address diverse in-context learning scenarios. Our experiments and human evaluation demonstrate that Context Diffusion excels in both in-domain and out-of-domain tasks, resulting in an overall enhancement in image quality and context fidelity compared to counterpart models.

Tom Fischer, Yaoyao Liu, Artur Jesslen, Noor Ahmed, Prakhar Kaushik, Angtian Wang, Alan Yuille, Adam Kortylewski, Eddy Ilg

Different from human nature, it is still common practice today for vision tasks to train deep learning models only initially and on fixed datasets. A variety of approaches have recently addressed handling continual data streams. However, extending these methods to manage out-of-distribution (OOD) scenarios has not effectively been investigated. On the other hand, it has recently been shown that non-continual Neural Mesh Models exhibit strong performance in generalizing to such OOD scenarios. To leverage this decisive property in a continual learning setting, we propose incremental Neural Mesh Models that can be extended with new meshes over time. In addition, we present a latent space initialization strategy that enables us to allocate feature space for future unseen classes in advance and a positional regularization term that forces the features of the different classes to consistently stay in respective latent space regions. We demonstrate the effectiveness of our method through extensive experiments on the Pascal3D and ObjectNet3D datasets and show that our approach outperforms the baselines for classification by 2-6% in the in-domain and by 6-50% in the OOD setting. Our work also presents the first incremental learning approach for pose estimation.

Tianyuan Yuan, Mao Yucheng, Jiawei Yang, Yicheng LIU, Yue Wang, Hang Zhao

Autonomous vehicles rely extensively on perception systems to navigate and interpret their surroundings. Despite significant advancements in these systems recently, challenges persist under conditions like occlusion, extreme lighting, or in unfamiliar urban areas. Unlike these systems, humans do not solely depend on immediate observations to perceive the environment. In navigating new cities, humans gradually develop a preliminary mental map to supplement real-time perception during subsequent visits. Inspired by this human approach, we introduce a novel framework, Pre-Sight, that leverages past traversals to construct static prior memories, enhancing online perception in later navigations. Our method involves optimizing a city-scale neural radiance field with data from previous journeys to generate neural priors. These priors, rich in semantic and geometric details, are derived without manual annotations and can seamlessly augment various state-of-the-art perception models, improving their efficacy with minimal additional computational cost. Experimental results on the nuScenes dataset demonstrate the framework's high compatibility with diverse online perception models. Specifically, it shows remarkable improvements in HD-map construction and occupancy prediction tasks, highlighting its potential as a new perception framework for autonomous driving systems.

Jie Ren, Yaxin Li, Shenglai Zeng, Han Xu, Lingjuan Lyu, Yue Xing, Jiliang Tang

Recent advancements in text-to-image diffusion models have demonstrated their remarkable capability to generate high-quality images from textual prompts. However, increasing research indicates that these models memorize and replicate images from their training data, raising tremendous concerns about potential copyright infringement and privacy risks. In our study, we provide a novel perspective to understand this memorization phenomenon by examining its relationship with cross-attention mechanisms. We reveal that during memorization, the cross-attention tends to focus disproportionately on the embeddings of specific tokens. The diffusion model is overfitted to these token embeddings, memorizing corresponding training images. To elucidate this phenomenon, we further identify and discuss various intrinsic findings of cross-attention that contribute to memorization. Building on these insights, we introduce an innovative approach to detect and mitigate memorization in diffusion models. The advantage of our proposed method is that it will not compromise the speed of either the training or the inference processes in these models while preserving the quality of generated images.

Kevin Xie, Tianshi Cao, Jonathan P Lorraine, Jun Gao, James R Lucas, Antonio Torralba, Sanja Fidler, Xiaohui Zeng

Recent text-to-3D generation approaches produce impressive 3D results but require time-consuming optimization that can take up to an hour per prompt. Amortized methods like ATT3D optimize multiple prompts simultaneously to improve efficiency, enabling fast text-to-3D synthesis. However, ATT3D cannot capture high-frequency geometry and texture details and struggles to scale to large prompt sets, so it generalizes poorly. We introduce Latte3D, addressing these limitations to achieve fast, high-quality generation on a significantly larger prompt set. Key to our method is 1) building a scalable architecture for amortized learning and 2) leveraging 3D data during optimization through 3D-aware diffusion priors, shape regularization, and model initialization to achieve robustness to diverse and complex training prompts. Latte3D amortizes both neural field generation and textured surface generation to produce highly detailed textured meshes in a single forward pass. Latte3D generates 3D objects in 400ms, and can be further enhanced with fast test-time optimization.

Zhecan Wang, Garrett Bingham, Adams Wei Yu, Quoc V. Le, Thang Luong, Golnaz Ghiasi

Hallucination has been a major problem for large language models and remains a critical challenge when it comes to multimodality in which vision-language models (VLMs) have to deal with not just textual but also visual inputs. Despite rapid progress in VLMs, resources for evaluating and addressing multimodal hallucination are limited and mostly focused on evaluation. This work introduces HaloQuest, a novel visual question answering dataset that captures various aspects of multimodal hallucination such as false premises, insufficient contexts, and visual challenges. A novel idea from HaloQuest is to leverage synthetic images, apart from real ones, to enable dataset creation at scale. With over 7.7K examples spanning across a wide variety of categories, HaloQuest was designed to be both a challenging benchmark for VLMs and a fine-tuning dataset for advancing multimodal reasoning. Our experiments reveal that current models struggle with HaloQuest, with all open-source VLMs achieving below 36\% accuracy. On the other hand, fine-tuning on HaloQuest significantly reduces hallucination rates while preserving performance on standard reasoning tasks. Our results discover that benchmarking with generated images is highly correlated (r=0.97) with real images. Last but not least, we propose a novel Auto-Eval mechanism that is highly correlated with human raters (r=0.99) for evaluating VLMs. In sum, this work makes concrete strides towards understanding, evaluating, and mitigating hallucination in VLMs, serving as an important step towards more reliable multimodal AI systems in the future.

Ana-Maria Marcu, Long Chen, Jan Hünermann, Alice Karnsund, Benoit Hanotte, Prajwal Chidananda, Saurabh Nair, Vijay Badrinarayanan, Alex Kendall, Jamie Shotton 等

We introduce LingoQA, a novel dataset and benchmark for video question answering in autonomous driving. The dataset contains 28K unique short video scenarios, and 419K annotations. Evaluating state-of-the-art vision-language models on our benchmark shows that their performance is below human capabilities, with GPT-4V responding truthfully to 56.67% of the questions compared to 93.4% for humans. For evaluation, in addition to conducting a human study, we propose a truthfulness classifier, called Lingo-Judge, that achieves a 0.95 Spearman correlation coefficient to human evaluations, surpassing existing techniques like METEOR, BLEU, CIDEr, and GPT-4. We establish a baseline vision-language model and run extensive ablation studies to understand its performance. We release our dataset and benchmark as an evaluation platform for vision-language models in autonomous driving.

Dimitrios Gerogiannis, Foivos Paraperas Papantoniou, Rolandos Alexandros Potamias, Alexandros Lattas, Stylianos Moschoglou, Stylianos Ploumpis, Stefanos Zafeiriou

The field of photorealistic 3D avatar reconstruction and generation has garnered significant attention in recent years; however, animating such avatars remains challenging. Recent advances in diffusion models have notably enhanced the capabilities of generative models in 2D animation. In this work, we directly utilize these models within the 3D domain to achieve controllable and high-fidelity 4D facial animation. By integrating the strengths of diffusion processes and geometric deep learning, we employ Graph Neural Networks (GNNs) as denoising diffusion models in a novel approach, formulating the diffusion process directly on the mesh space and enabling the generation of 3D facial expressions. This facilitates the generation of facial deformations through a mesh-diffusion-based model. Additionally, to ensure temporal coherence in our animations, we propose a consistent noise sampling method. Under a series of both quantitative and qualitative experiments, we showcase that the proposed method outperforms prior work in 4D expression synthesis by generating high-fidelity extreme expressions. Furthermore, we applied our method to textured 4D facial expression generation, implementing a straightforward extension that involves training on a large-scale textured 4D facial expression database.

Yi Zhang, Ke Yu, Siqi Wu, Zhihai He

In this paper, we propose Conceptual Codebook Learning (CoCoLe), a novel fine-tuning method for vision-language models (VLMs) to address the challenge of improving the generalization capability of VLMs while fine-tuning them on downstream tasks in a few-shot setting. We recognize that visual concepts, such as textures, shapes, and colors are naturally transferable across domains and play a crucial role in generalization tasks. Motivated by this interesting finding, we learn a conceptual codebook consisting of visual concepts as keys and conceptual prompts as values, which serves as a link between the image encoder's outputs and the text encoder's inputs. Specifically, for a given image, we leverage the codebook to identify the most relevant conceptual prompts associated with the class embeddings to perform the classification. Additionally, we incorporate a handcrafted concept cache as a regularization to alleviate the overfitting issues in low-shot scenarios. We observe that this conceptual codebook learning method is able to achieve enhanced alignment between visual and linguistic modalities. Extensive experimental results demonstrate that our CoCoLe method remarkably outperforms the existing state-of-the-art methods across various evaluation settings, including base-to-new generalization, cross-dataset evaluation, and domain generalization tasks. Detailed ablation studies further confirm the efficacy of each component in CoCoLe.

Yannick Kirchhoff, Maximilian Rokuss, Saikat Roy, Balint Kovacs, Constantin Ulrich, Tassilo Wald, Maximilian Zenk, Philipp Vollmuth, Jens Kleesiek, Fabian Isensee 等

Accurately segmenting thin tubular structures, such as vessels, nerves, roads or concrete cracks, is a crucial task in computer vision. Standard deep learning-based segmentation loss functions, such as Dice or Cross-Entropy, focus on volumetric overlap, often at the expense of preserving structural connectivity or topology. This can lead to segmentation errors that adversely affect downstream tasks, including flow calculation, navigation, and structural inspection. Although current topology-focused losses mark an improvement, they introduce significant computational and memory overheads. This is particularly relevant for 3D data, rendering these losses infeasible for larger volumes as well as increasingly important multi-class segmentation problems. To mitigate this, we propose a novel Skeleton Recall Loss, which effectively addresses these challenges by circumventing intensive GPU-based calculations with inexpensive CPU operations. It demonstrates overall superior performance to current state-of-the-art approaches on five public datasets for topology-preserving segmentation, while substantially reducing computational overheads by more than 90%. In doing so, we introduce the first multi-class capable loss function for thin structure segmentation, excelling in both efficiency and efficacy for topology-preservation. Our code is available to the community, providing a foundation for further advancements, at: www.github.com/anonymous.

Kwanyoung Kim, Yujin Oh, Jong Chul Ye

The recent success of CLIP has demonstrated promising results in zero-shot semantic segmentation by transferring muiltimodal knowledge to pixel-level classification. {However, leveraging pre-trained CLIP knowledge to closely align text embeddings with pixel embeddings still has limitations in existing approaches. To address this issue, we propose OTSeg, a novel multimodal attention mechanism aimed at enhancing the potential of multiple text prompts for matching associated pixel embeddings. We first propose Multi-Prompts Sinkhorn (MPS) based on the Optimal Transport (OT) algorithm, leading introduced multiple text prompts selectively focus on various semantic features within image pixels. Moreover, inspired by the success of Sinkformers in unimodal settings, we introduce the extension of MPS, called Multi-Prompts Sinkhorn Attention (MPSA), which effectively replaces cross-attention mechanisms within Transformer framework in multimodal settings. Through extensive experiments, we demonstrate that OTSeg achieves state-of-the-art (SOTA) performance with significant gains on Zero-Shot Semantic Segmentation (ZS3) tasks across three benchmark datasets.