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Ziyang Gong, FuHao Li, Yupeng Deng, Dr Deblina Bhattacharjee, Xianzheng Ma, Xiangwei Zhu, Zhenming Ji

Unsupervised Domain Adaptation (UDA) aims to adapt models from labeled source domains to unlabeled target domains. When adapting to adverse scenes, existing UDA methods fail to perform well due to the lack of instructions, leading their models to overlook discrepancies within all adverse scenes. To tackle this, we propose CoDA which instructs models to distinguish, focus, and learn from these discrepancies at scene and image levels. Specifically, CoDA consists of a Chain-of-Domain (CoD) strategy and a Severity-Aware Visual Prompt Tuning (SAVPT) mechanism. CoD focuses on scene-level instructions to divide all adverse scenes into \textit{easy} and \textit{hard} scenes, guiding models to adapt from source to easy domains with easy scene images, and then to hard domains with hard scene images, thereby laying a solid foundation for whole adaptations. Building upon this foundation, we employ SAVPT to dive into more detailed image-level instructions to boost performance. SAVPT features a novel metric \textit{Severity} that divides all adverse scene images into \textit{low-severity} and \textit{high-severity} images. Then Severity directs visual prompts and adapters, instructing models to concentrate on unified severity features instead of scene-specific features, without adding complexity to the model architecture. CoDA achieves SOTA performances on widely-used benchmarks under all adverse scenes. Notably, CoDA outperforms the existing ones by 4.6\%, and 10.3\% mIoU on the Foggy Driving, and Foggy Zurich benchmarks, respectively. We will make our code available upon acceptance.

Andrey Voynov, Amir Hertz, Moab Arar, Shlomi Fruchter, Danny Cohen-Or

State-of-the-art diffusion models can generate highly realistic images based on various conditioning like text, segmentation, and depth. However, an essential aspect often overlooked is the specific camera geometry used during image capture. The influence of different optical systems on the final scene appearance is frequently overlooked. This study introduces a framework that intimately integrates a text-to-image diffusion model with the particular lens geometry used in image rendering. Our method is based on a per-pixel coordinate conditioning method, enabling the control over the rendering geometry. Notably, we demonstrate the manipulation of curvature properties, achieving diverse visual effects, such as fish-eye, panoramic views, and spherical texturing using a single diffusion model.

Daniel Winter, Matan Cohen, Shlomi Fruchter, Yael Pritch, Alex Rav-Acha, Yedid Hoshen

Diffusion models have revolutionized image editing but often generate images that violate physical laws, particularly the effects of objects on the scene, e.g., occlusions, shadows, and reflections. By analyzing the limitations of self-supervised approaches, we propose a practical solution centered on a "counterfactual" dataset. Our method involves capturing a scene before and after removing a single object, while minimizing other changes. By fine-tuning a diffusion model on this dataset, we are able to not only remove objects but also their effects on the scene. However, we find that applying this approach for photorealistic object insertion requires an impractically large dataset. To tackle this challenge, we propose bootstrap supervision; leveraging our object removal model trained on a small counterfactual dataset, we synthetically expand this dataset considerably. Our approach significantly outperforms prior methods in photorealistic object removal and insertion, particularly at modeling the effects of objects on the scene.

Sizhuo Li, Dimitri Gominski, Martin Brandt, Xiaoye Tong, Philippe Ciais

Image-level regression is an important task in Earth observation, where visual domain and label shifts are a core challenge hampering generalization. However, cross-domain regression with remote sensing data remains understudied due to the absence of suited datasets. We introduce a new dataset with aerial and satellite imagery in five countries with three forest-related regression tasks. To match real-world applicative interests, we compare methods through a restrictive setup where no prior on the target domain is available during training, and models are adapted with limited information during testing. Building on the assumption that ordered relationships generalize better, we propose manifold diffusion for regression as a strong baseline for transduction in low-data regimes. Our comparison highlights the comparative advantages of inductive and transductive methods in cross-domain regression.

Emanuele Santellani, Martin Zach, Christian Sormann, Mattia Rossi, Andreas Kuhn, Friedrich Fraundorfer

The extraction of keypoints in images is at the basis of many computer vision applications, from localization to 3D reconstruction. Keypoints come with a score permitting to rank them according to their quality. While learned keypoints often exhibit better properties than handcrafted ones, their scores are not easily interpretable, making it virtually impossible to compare the quality of individual keypoints across methods. We propose a framework that can refine, and at the same time characterize with an interpretable score, the keypoints extracted by any method. Our approach leverages a modified robust Gaussian Mixture Model fit designed to both reject non-robust keypoints and refine the remaining ones. Our score comprises two components: one relates to the probability of extracting the same keypoint in an image captured from another viewpoint, the other relates to the localization accuracy of the keypoint. These two interpretable components permit a comparison of individual keypoints extracted across different methods. Through extensive experiments we demonstrate that, when applied to popular keypoint detectors, our framework consistently improves the repeatability of keypoints as well as their performance in homography and two/multiple-view pose recovery tasks.

Sudhir Kumar Reddy Yarram, Junsong Yuan

Video extrapolation in space and time (VEST) enables viewers to forecast a 3D scene into the future and view it from novel viewpoints. Recent methods propose to learn an entangled representation, aiming to model layered scene geometry, motion forecasting and novel view synthesis together, while assuming simplified affine motion and homography-based warping at each scene layer, leading to inaccurate video extrapolation. Instead of entangled scene representation and rendering, our approach chooses to disentangle scene geometry from scene motion, via lifting the 2D scene to 3D point clouds, which enables high quality rendering of future videos from novel views. To model future 3D scene motion, we propose a disentangled two-stage approach that initially forecasts ego-motion and subsequently the residual motion of dynamic objects (e.g., cars, people). This approach ensures more precise motion predictions by reducing inaccuracies from entanglement of ego-motion with dynamic object motion, where better ego-motion forecasting could significantly enhance the visual outcomes. Extensive experimental analysis on two urban scene datasets demonstrate superior performance of our proposed method in comparison to strong baselines.

Baicheng Li, Zike Yan, Dong Wu, Hanqing Jiang, Hongbin Zha

Simultaneous localization and mapping (SLAM) with implicit neural representations has received extensive attention due to the expressive representation power and the innovative paradigm of continual learning. However, deploying such a system within a dynamic environment has not been well-studied. Such challenges are intractable even for conventional algorithms since observations from different views with dynamic objects involved break the geometric and photometric consistency, whereas the consistency lays the foundation for joint optimizing the camera pose and the map parameters. In this paper, we best exploit the characteristics of continual learning and propose a novel SLAM framework for dynamic environments. While past efforts have been made to avoid catastrophic forgetting by exploiting an experience replay strategy, we view forgetting as a desirable characteristic: by adaptively controlling the replayed buffer, the ambiguity caused by moving objects can be easily alleviated through forgetting. We restrain the replay of the dynamic objects by introducing a continually-learned classifier for dynamic object identification. The iterative optimization of the neural map and the classifier notably improves the robustness of the SLAM system under a dynamic environment. Experiments on challenging datasets verify the effectiveness of the proposed framework.

Nanye Ma, Mark Goldstein, Michael Albergo, Nicholas M Boffi, Eric Vanden-Eijnden, Saining Xie

We present Scalable Interpolant Transformers (SiT), a family of generative models built on the backbone of Diffusion Transformers (DiT). The interpolant framework, which allows for connecting two distributions in a more flexible way than standard diffusion models, makes possible a modular study of various design choices impacting generative models built on dynamical transport: learning in discrete or continuous time, the objective function, the interpolant that connects the distributions, and deterministic or stochastic sampling. By carefully introducing the above ingredients, SiT surpasses DiT uniformly across model sizes on the conditional ImageNet $256 \times 256$ and $512 \times 512$ benchmark using the exact same model structure, number of parameters, and GFLOPs. By exploring various diffusion coefficients, which can be tuned separately from learning, SiT achieves an FID-50K score of 2.06 and 2.62, respectively.

Benjamin Gallusser, Weigert Martin

Cell tracking is an omnipresent image analysis task in live-cell microscopy. It is similar to multiple object tracking (MOT), however, each frame contains hundreds of similar-looking objects that can divide, making it a challenging problem. Current state-of-the-art approaches follow the tracking-by-detection paradigm, i.e. first all cells are detected per frame and successively linked in a second step to form biologically consistent cell tracks. Linking is commonly solved via discrete optimisation methods, which require manual tuning of hyperparameters for each dataset and are therefore cumbersome to use in practice. Here we propose Trackastra, a general purpose cell tracking approach that uses a simple transformer architecture to directly learn pairwise associations of cells within a temporal window from annotated data. Importantly, unlike existing transformer-based MOT pipelines, our learning architecture also accounts for dividing objects such as cells and allows for accurate tracking even with simple greedy linking, thus removing the requirement for a complex linking step. The proposed architecture operates on the full spatio-temporal context of detections within a time window by avoiding the computational burden of processing dense images. We show that our tracking approach performs on par with or better than highly tuned state-of-the-art cell tracking algorithms for various biological datasets, such as bacteria, cell cultures and fluorescent particles. We provide code at https://github.com/***.

Uriel Singer, Amit Zohar, Yuval Kirstain, Shelly Sheynin, Adam Polyak, Devi Parikh, Yaniv Taigman

We introduce Emu Video Edit (EVE), a model that establishes a new state-of-the art in video editing without relying on any supervised video editing data. To develop EVE we separately train an image editing adapter and a video generation adapter, and attach both to the same text-to-image model. Then, to align the adapters towards video editing we introduce a new unsupervised distillation procedure, Factorized Diffusion Distillation. This procedure distills knowledge from one or more teachers simultaneously, without any supervised data. We utilize this procedure to teach EVE to edit videos by jointly distilling knowledge to (i) precisely edit each individual frame from the image editing adapter, and (ii) ensure temporal consistency among the edited frames using the video generation adapter. Finally, to demonstrate the potential of our approach in unlocking other capabilities, we align additional combinations of adapters.

Yassine Ouali, Adrian Bulat, Brais Martinez, Georgios Tzimiropoulos

We present CLIP-DPO, a preference optimization method that leverages pretrained V-L (Vision-Language) embeddings models, such as CLIP, for DPO-based optimization of Vision LLMs. Starting from the initial pool of supervised fine-tuning data, we generate a diverse set of predictions, which are then ranked based on their CLIP image-text similarities to obtain a set of positive and negative pairs for DPO-based training. We show that this simple approach offers notable performance gains over a diverse set of benchmarks and vision-language tasks.

Qingfeng Shi, Jing Wei, Fei Shen, Zhengtao Zhang

Image generation can solve insufficient labeled data issues in defect detection. Most defect generation methods are only trained on a single product without considering the consistencies among multiple products, leading to poor quality and diversity of generated results. To address these issues, we propose DefectDiffu, a novel text-guided diffusion method to model both intra-product background consistency and inter-product defect consistency across multiple products and modulate the consistency perturbation directions to control product type and defect strength, achieving diversified defect image generation. Firstly, we leverage a text encoder to separately provide consistency prompts for background, defect, and fusion parts of the disentangled integrated architecture, thereby disentangling defects and normal backgrounds. Secondly, we propose the double-free strategy to generate defect images through two-stage perturbation of consistency direction, thereby controlling product type and defect strength by adjusting the perturbation scale. Besides, DefectDiffu can generate defect mask annotations utilizing cross-attention maps from the defect part. Finally, to improve the generation quality of small defects and masks, we propose the adaptive attention-enhance loss to increase the attention to defects. Experimental results demonstrate that DefectDiffu surpasses state-of-the-art methods in terms of generation quality and diversity, thus effectively improving downstream defection performance. Moreover, defect perturbation directions can be transferred among various products to achieve zero-shot defect generation, which is highly beneficial for addressing insufficient data issues. The code will be released upon paper acceptance.

Dongbin Zhang, Chuming Wang, Weitao Wang, Peihao Li, Minghan Qin, Haoqian Wang

Novel view synthesis from unconstrained in-the-wild images remains a meaningful but challenging task. The photometric variation and transient occluders in those unconstrained images make it difficult to reconstruct the original scene accurately. Previous approaches tackle the problem by introducing a global appearance feature in Neural Radiance Fields (NeRF). However, in the real world, the unique appearance of each tiny point in a scene is determined by its independent intrinsic material attributes and the varying environmental impacts it receives. Inspired by this fact, we propose Gaussian in the wild (GS-W), a method that uses 3D Gaussian points to reconstruct the scene and introduces separated intrinsic and dynamic appearance feature for each point, capturing the unchanged scene appearance along with dynamic variation like illumination and weather. Additionally, an adaptive sampling strategy is presented to allow each Gaussian point to focus on the local and detailed information more effectively. We also reduce the impact of transient occluders using a 2D visibility map. More experiments have demonstrated better reconstruction quality and details of GS-W compared to previous methods, with a 1000 times increase in rendering speed.

Hiba Dahmani, Moussab Bennehar, Nathan Piasco, Luis G Roldao Jimenez, Dzmitry Tsishkou

Implicit neural representation methods have shown impressive advancements in learning 3D scenes from unstructured in-the-wild photo collections but are still limited by the large computational cost of volumetric rendering. More recently, 3D Gaussian Splatting emerged as a much faster alternative with superior rendering quality and training efficiency, especially for small-scale and object-centric scenarios. Nevertheless, this technique suffers from poor performance on unstructured in-the-wild data. To tackle this, we extend over 3D Gaussian Splatting to handle unstructured image collections. We achieve this by modeling appearance to seize photometric variations in the rendered images. Additionally, we introduce a new mechanism to train transient Gaussians to handle the presence of scene occluders in an unsupervised manner. Experiments on diverse photo collection scenes and multi-pass acquisition of outdoor landmarks show the effectiveness of our method over prior works achieving state-of-the-art results with improved efficiency.

Yi-Xin Huang, Hou-I Liu, Hong-Han Shuai, Wen-Huang Cheng

Despite previous DETR-like methods having performed successfully in generic object detection, tiny object detection is still a challenging task for them since the positional information of object queries is not customized for detecting tiny objects, whose scale is extraordinarily smaller than general objects. Also, DETR-like methods using a fixed number of queries make them unsuitable for aerial datasets, which mostly contain tiny objects, and the numbers of instances are imbalanced between different images. Thus, we present a simple yet effective model, DQ-DETR, consisting of three components: categorical counting module, counting-guided feature enhancement, and dynamic query selection to solve the above-mentioned problems. DQ-DETR uses the prediction and density maps from the categorical counting module to dynamically adjust the number and positional information of object queries. Our model DQ-DETR outperforms previous CNN-based and DETR-like methods, achieving state-of-the-art mAP 30.2% on the AI-TOD-V2 dataset, which mostly consists of tiny objects.

Abhishek Singh, Vivek Sharma, Rohan Sukumaran, John J Mose, Jeffrey K Chiu, Justin Yu, Ramesh Raskar

In this work, we tackle the question of how to benchmark reconstruction of inputs from deep neural networks~(DNN) representations. This inverse problem is of great importance in the privacy community where obfuscation of features has been proposed as a technique for privacy-preserving machine learning~(ML) inference. In this benchmark, we characterize different obfuscation techniques and design different attack models. We propose multiple reconstruction techniques based upon distinct background knowledge of the adversary. We develop a modular platform that integrates different obfuscation techniques, reconstruction algorithms, and evaluation metrics under a common framework. Using our platform, we benchmark various obfuscation and reconstruction techniques for evaluating their privacy-utility trade-off. Finally, we release a dataset of obfuscated representations to foster research in this area. We have open-sourced code, dataset, hyper-parameters, and trained models that can be found at \url{https://tiny.cc/simba}.

Ozan Unal, Christos Sakaridis, Suman Saha, Luc Van Gool

3D visual grounding is the task of localizing the object in a 3D scene which is referred by a description in natural language. With a wide range of applications ranging from autonomous indoor robotics to AR/VR, the task has recently risen in popularity. A common formulation to tackle 3D visual grounding is grounding-by-detection, where localization is done via bounding boxes. However, for real-life applications that require physical interactions, a bounding box insufficiently describes the geometry of an object. We therefore tackle the problem of dense 3D visual grounding, i.e. referral-based 3D instance segmentation. We propose a dense 3D grounding network ConcreteNet, featuring four novel stand-alone modules that aim to improve grounding performance for challenging repetitive instances, i.e. instances with distractors of the same semantic class. First, we introduce a bottom-up attentive fusion module that aims to disambiguate inter-instance relational cues, next, we construct a contrastive training scheme to induce separation in the latent space, we then resolve view-dependent utterances via a learned global camera token, {and finally we employ multi-view ensembling to improve referred mask quality}. ConcreteNet ranks 1st on the challenging ScanRefer online benchmark and has won the ICCV 3rd Workshop on Language for 3D Scenes "3D Object Localization'' challenge.

Runhui Huang, Kaixin Cai, Jianhua Han, Xiaodan Liang, Renjing Pei, Guansong Lu, Xu Songcen, Wei Zhang, Hang Xu

Despite the success of generating high-quality images given any text prompts by diffusion-based generative models, prior work directly generates the entire images, but cannot provide object-wise manipulation capability. To support wider real applications like professional graphic design and digital artistry, images are frequently created and manipulated in multiple layers to offer greater flexibility and control. In this paper, we propose a layer-collaborative diffusion model, named \textbf{LayerDiff}, specifically designed for text-guided, multi-layered, composable image synthesis. The composable image consists of a background layer, a set of foreground layers, and associated mask layers for each foreground element. To enable this, LayerDiff introduces a layer-based generation paradigm incorporating multiple layer-collaborative attention modules to capture inter-layer patterns. Specifically, an inter-layer attention module is designed to encourage information exchange and learning between layers, while a text-guided intra-layer attention module incorporates layer-specific prompts to direct the specific-content generation for each layer. A layer-specific prompt-enhanced module better captures detailed textual cues from the global prompt. Additionally, a self-mask guidance sampling strategy further unleashes the model's ability to generate multi-layered images. We also present a pipeline that integrates existing perceptual and generative models to produce a large dataset of high-quality, text-prompted, multi-layered images. Extensive experiments demonstrate that our LayerDiff model can generate high-quality multi-layered images with performance comparable to conventional whole-image generation methods. Moreover, LayerDiff enables a broader range of layer-wise control applications.

Benno Buschmann, Andreea Dogaru, Elmar Eisemann, Michael Weinmann, Bernhard Egger

Learning-based scene representations such as neural radiance fields or light field networks, that rely on fitting a scene model to image observations, commonly encounter challenges in the presence of inconsistencies within the images caused by occlusions, inaccurately estimated camera parameters or effects like lens flare. To address this challenge, we introduce RANdom RAy Consensus (RANRAC), an efficient approach to eliminate the effect of inconsistent data, thereby taking inspiration from classical RANSAC based outlier detection for model fitting. In contrast to the down-weighting of the effect of outliers based on robust loss formulations, our approach reliably detects and excludes inconsistent perspectives, resulting in clean images without floating artifacts. For this purpose, we formulate a fuzzy adaption of the RANSAC paradigm, enabling its application to large scale models. We interpret the minimal number of samples to determine the model parameters as a tunable hyperparameter, investigate the generation of hypotheses with data-driven models, and analyse the validation of hypotheses in noisy environments. We demonstrate the compatibility and potential of our solution for both photo-realistic robust multi-view reconstruction from real-world images based on neural radiance fields and for single-shot reconstruction based on light-field networks. In particular, the results indicate significant improvements compared to state-of-the-art robust methods for novel-view synthesis on both synthetic and captured scenes with various inconsistencies including occlusions, noisy camera pose estimates, and unfocused perspectives. The results further indicate significant improvements for single-shot reconstruction from occluded images.

Hao-Ran Yang, Chuan-Xian Ren, You-Wei Luo

Aiming to generalize the label knowledge from a source domain with continuous outputs to an unlabeled target domain, Domain Adaptation Regression (DAR) is developed for complex practical learning problems. However, due to the continuity problem in regression, existing conditional distribution alignment theory and methods with discrete prior, which are proven to be effective in classification settings, are no longer applicable. In this work, focusing on the feasibility problems in DAR, we establish the sufficiency theory for the regression model, which shows the generalization error can be sufficiently dominated by the cross-domain conditional discrepancy. Further, to characterize conditional discrepancy with continuous conditioning variable, a novel Conditional Operator Discrepancy (COD) is proposed, which admits the metric property on conditional distributions via the kernel embedding theory. Finally, to minimize the discrepancy, a COD-based conditional invariant representation learning model is proposed, and the reformulation is derived to show that reasonable modifications on moment statistics can further improve the discriminability of the adaptation model. Extensive experiments on standard DAR datasets verify the validity of theoretical results and the superiority over SOTA DAR methods.